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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-30 16:57:22 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-18 14:34:24 +0300
commit17bd5c9d4b1e9377b896c13043e24eaa7e979714 (patch)
tree60ca4e4118c01d88ccc04919d4f7ed46014875c1 /source/blender/editors/space_outliner/outliner_tree.c
parent70aec3732d0f03138d6477fd04c81dfd9fd21256 (diff)
Collections and groups unification
OVERVIEW * In 2.7 terminology, all layers and groups are now collection datablocks. * These collections are nestable, linkable, instanceable, overrideable, .. which opens up new ways to set up scenes and link + override data. * Viewport/render visibility and selectability are now a part of the collection and shared across all view layers and linkable. * View layers define which subset of the scene collection hierarchy is excluded for each. For many workflows one view layer can be used, these are more of an advanced feature now. OUTLINER * The outliner now has a "View Layer" display mode instead of "Collections", which can display the collections and/or objects in the view layer. * In this display mode, collections can be excluded with the right click menu. These will then be greyed out and their objects will be excluded. * To view collections not linked to any scene, the "Blender File" display mode can be used, with the new filtering option to just see Colleciton datablocks. * The outliner right click menus for collections and objects were reorganized. * Drag and drop still needs to be improved. Like before, dragging the icon or text gives different results, we'll unify this later. LINKING AND OVERRIDES * Collections can now be linked into the scene without creating an instance, with the link/append operator or from the collections view in the outliner. * Collections can get static overrides with the right click menu in the outliner, but this is rather unreliable and not clearly communicated at the moment. * We still need to improve the make override operator to turn collection instances into collections with overrides directly in the scene. PERFORMANCE * We tried to make performance not worse than before and improve it in some cases. The main thing that's still a bit slower is multiple scenes, we have to change the layer syncing to only updated affected scenes. * Collections keep a list of their parent collections for faster incremental updates in syncing and caching. * View layer bases are now in a object -> base hash to avoid quadratic time lookups internally and in API functions like visible_get(). VERSIONING * Compatibility with 2.7 files should be improved due to the new visibility controls. Of course users may not want to set up their scenes differently now to avoid having separate layers and groups. * Compatibility with 2.8 is mostly there, and was tested on Eevee demo and Hero files. There's a few things which are know to be not quite compatible, like nested layer collections inside groups. * The versioning code for 2.8 files is quite complicated, and isolated behind #ifdef so it can be removed at the end of the release cycle. KNOWN ISSUES * The G-key group operators in the 3D viewport were left mostly as is, they need to be modified still to fit better. * Same for the groups panel in the object properties. This needs to be updated still, or perhaps replaced by something better. * Collections must all have a unique name. Less restrictive namespacing is to be done later, we'll have to see how important this is as all objects within the collections must also have a unique name anyway. * Full scene copy and delete scene are exactly doing the right thing yet. Differential Revision: https://developer.blender.org/D3383 https://code.blender.org/2018/05/collections-and-groups/
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tree.c')
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c360
1 files changed, 185 insertions, 175 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index ed809062a29..58ab8f3735e 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -91,14 +91,8 @@
#endif
/* prototypes */
-static void outliner_add_layer_collections_recursive(
- SpaceOops *soops, ListBase *tree, ID *id, ListBase *layer_collections, TreeElement *parent_ten,
- const bool show_objects);
-static TreeElement *outliner_add_scene_collection_recursive(
- SpaceOops *soops, ListBase *tree, Scene *scene, SceneCollection *scene_collection, TreeElement *parent_ten);
-static void outliner_add_view_layer(
- SpaceOops *soops, ListBase *tree, TreeElement *parent,
- Scene *scene, ViewLayer *layer, const bool show_objects);
+static TreeElement *outliner_add_collection_recursive(
+ SpaceOops *soops, Collection *collection, TreeElement *ten);
static void outliner_make_object_parent_hierarchy(ListBase *lb);
/* ********************************************************* */
@@ -293,28 +287,30 @@ static void outliner_add_line_styles(SpaceOops *soops, ListBase *lb, Scene *sce,
static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
{
/* View layers */
- TreeElement *tenla = outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
- tenla->name = IFACE_("View Layers");
+ TreeElement *ten = outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
+ ten->name = IFACE_("View Layers");
ViewLayer *view_layer;
for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) {
- TreeElement *tenlay = outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, 0);
+ TreeElement *tenlay = outliner_add_element(soops, &ten->subtree, sce, te, TSE_R_LAYER, 0);
tenlay->name = view_layer->name;
tenlay->directdata = view_layer;
}
/* Collections */
- outliner_add_scene_collection_recursive(soops, lb, sce, sce->collection, NULL);
+ ten = outliner_add_element(soops, lb, &sce->id, te, TSE_SCENE_COLLECTION_BASE, 0);
+ ten->name = IFACE_("Scene Collection");
+ outliner_add_collection_recursive(soops, sce->master_collection, ten);
/* Objects */
- tenla = outliner_add_element(soops, lb, sce, te, TSE_SCENE_OBJECTS_BASE, 0);
- tenla->name = IFACE_("Objects");
+ ten = outliner_add_element(soops, lb, sce, te, TSE_SCENE_OBJECTS_BASE, 0);
+ ten->name = IFACE_("Objects");
FOREACH_SCENE_OBJECT_BEGIN(sce, ob)
{
- outliner_add_element(soops, &tenla->subtree, ob, NULL, 0, 0);
+ outliner_add_element(soops, &ten->subtree, ob, NULL, 0, 0);
}
FOREACH_SCENE_OBJECT_END;
- outliner_make_object_parent_hierarchy(&tenla->subtree);
+ outliner_make_object_parent_hierarchy(&ten->subtree);
/* Animation Data */
if (outliner_animdata_test(sce->adt))
@@ -329,7 +325,7 @@ TreeTraversalAction outliner_find_selected_objects(TreeElement *te, void *custom
struct ObjectsSelectedData *data = customdata;
TreeStoreElem *tselem = TREESTORE(te);
- if (ELEM(tselem->type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION)) {
+ if (outliner_is_collection_tree_element(te)) {
return TRAVERSE_CONTINUE;
}
@@ -348,13 +344,14 @@ TreeTraversalAction outliner_find_selected_objects(TreeElement *te, void *custom
* Instead we move all the selected objects around.
*/
static void outliner_object_reorder(
- Main *bmain, SpaceOops *soops,
+ Main *bmain, Scene *scene,
+ SpaceOops *soops,
TreeElement *insert_element,
TreeElement *insert_handle, TreeElementInsertType action,
const wmEvent *event)
{
- SceneCollection *sc = outliner_scene_collection_from_tree_element(insert_handle);
- SceneCollection *sc_ob_parent = NULL;
+ Collection *collection = outliner_collection_from_tree_element(insert_handle);
+ Collection *collection_ob_parent = NULL;
ID *id = insert_handle->store_elem->id;
BLI_assert(action == TE_INSERT_INTO);
@@ -375,24 +372,24 @@ static void outliner_object_reorder(
Object *ob = (Object *)TREESTORE(ten_selected)->id;
if (is_append) {
- BKE_collection_object_add(id, sc, ob);
+ BKE_collection_object_add(bmain, collection, ob);
continue;
}
- /* Find parent scene-collection of object. */
+ /* Find parent collection of object. */
if (ten_selected->parent) {
for (TreeElement *te_ob_parent = ten_selected->parent; te_ob_parent; te_ob_parent = te_ob_parent->parent) {
- if (ELEM(TREESTORE(te_ob_parent)->type, TSE_SCENE_COLLECTION, TSE_LAYER_COLLECTION)) {
- sc_ob_parent = outliner_scene_collection_from_tree_element(te_ob_parent);
+ if (outliner_is_collection_tree_element(te_ob_parent)) {
+ collection_ob_parent = outliner_collection_from_tree_element(te_ob_parent);
break;
}
}
}
else {
- sc_ob_parent = BKE_collection_master(id);
+ collection_ob_parent = BKE_collection_master(scene);
}
- BKE_collection_object_move(id, sc, sc_ob_parent, ob);
+ BKE_collection_object_move(bmain, scene, collection, collection_ob_parent, ob);
}
BLI_freelistN(&data.objects_selected_array);
@@ -409,8 +406,7 @@ static bool outliner_object_reorder_poll(
const TreeElement *insert_element,
TreeElement **io_insert_handle, TreeElementInsertType *io_action)
{
- TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
- if (ELEM(tselem_handle->type, TSE_SCENE_COLLECTION, TSE_LAYER_COLLECTION) &&
+ if (outliner_is_collection_tree_element(*io_insert_handle) &&
(insert_element->parent != *io_insert_handle))
{
*io_action = TE_INSERT_INTO;
@@ -815,6 +811,11 @@ static void outliner_add_id_contents(SpaceOops *soops, TreeElement *te, TreeStor
}
break;
}
+ case ID_GR:
+ {
+ Collection *collection = (Collection *)id;
+ outliner_add_collection_recursive(soops, collection, te);
+ }
default:
break;
}
@@ -876,7 +877,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
else if (type == TSE_GP_LAYER) {
/* pass */
}
- else if (ELEM(type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION)) {
+ else if (ELEM(type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION_BASE, TSE_VIEW_COLLECTION_BASE)) {
/* pass */
}
else if (type == TSE_ID_BASE) {
@@ -895,8 +896,9 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
TreeStoreElem *tsepar = parent ? TREESTORE(parent) : NULL;
/* ID datablock */
- if (tsepar == NULL || tsepar->type != TSE_ID_BASE)
+ if (tsepar == NULL || tsepar->type != TSE_ID_BASE || soops->filter_id_type) {
outliner_add_id_contents(soops, te, tselem, id);
+ }
}
else if (type == TSE_ANIM_DATA) {
IdAdtTemplate *iat = (IdAdtTemplate *)idv;
@@ -1177,11 +1179,6 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->flag |= TE_LAZY_CLOSED;
}
- if ((type != TSE_LAYER_COLLECTION) && (te->idcode == ID_GR)) {
- Group *group = (Group *)id;
- outliner_add_layer_collections_recursive(soops, &te->subtree, id, &group->view_layer->layer_collections, NULL, true);
- }
-
return te;
}
@@ -1263,6 +1260,32 @@ static const char *outliner_idcode_to_plural(short idcode)
return (prop) ? RNA_property_ui_name(prop) : "UNKNOWN";
}
+static bool outliner_library_id_show(Library *lib, ID *id, short filter_id_type)
+{
+ if (id->lib != lib) {
+ return false;
+ }
+
+ if (filter_id_type == ID_GR) {
+ /* Don't show child collections of non-scene master collection,
+ * they are already shown as children. */
+ Collection *collection = (Collection *)id;
+ bool has_non_scene_parent = false;
+
+ for (CollectionParent *cparent = collection->parents.first; cparent; cparent = cparent->next) {
+ if (!(cparent->collection->flag & COLLECTION_IS_MASTER)) {
+ has_non_scene_parent = true;
+ }
+ }
+
+ if (has_non_scene_parent) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
static void outliner_add_library_contents(Main *mainvar, SpaceOops *soops, TreeElement *te, Library *lib)
{
TreeElement *ten;
@@ -1298,13 +1321,13 @@ static void outliner_add_library_contents(Main *mainvar, SpaceOops *soops, TreeE
}
for (id = lbarray[a]->first; id; id = id->next) {
- if (id->lib == lib)
+ if (outliner_library_id_show(lib, id, filter_id_type)) {
outliner_add_element(soops, &ten->subtree, id, ten, 0, 0);
+ }
}
}
}
}
-
}
static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOops *soops)
@@ -1353,170 +1376,165 @@ static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOops *soops)
}
}
-static void outliner_layer_collections_reorder(
+static void outliner_collections_reorder(
Main *bmain,
- SpaceOops *UNUSED(soops),
- TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action,
+ Scene *UNUSED(scene),
+ SpaceOops *soops,
+ TreeElement *insert_element,
+ TreeElement *insert_handle,
+ TreeElementInsertType action,
const wmEvent *UNUSED(event))
{
- LayerCollection *lc_insert = insert_element->directdata;
- LayerCollection *lc_handle = insert_handle->directdata;
- ID *id = insert_element->store_elem->id;
+ TreeElement *from_parent_te, *to_parent_te;
+ Collection *from_parent, *to_parent;
- if (action == TE_INSERT_BEFORE) {
- BKE_layer_collection_move_above(id, lc_handle, lc_insert);
- }
- else if (action == TE_INSERT_AFTER) {
- BKE_layer_collection_move_below(id, lc_handle, lc_insert);
+ Collection *collection = outliner_collection_from_tree_element(insert_element);
+ Collection *relative = NULL;
+ bool relative_after = false;
+
+ from_parent_te = outliner_find_parent_element(&soops->tree, NULL, insert_element);
+ from_parent = (from_parent_te) ? outliner_collection_from_tree_element(from_parent_te) : NULL;
+
+ if (ELEM(action, TE_INSERT_BEFORE, TE_INSERT_AFTER)) {
+ to_parent_te = outliner_find_parent_element(&soops->tree, NULL, insert_handle);
+ to_parent = (to_parent_te) ? outliner_collection_from_tree_element(to_parent_te) : NULL;
+
+ relative = outliner_collection_from_tree_element(insert_handle);
+ relative_after = (action == TE_INSERT_AFTER);
}
else if (action == TE_INSERT_INTO) {
- BKE_layer_collection_move_into(id, lc_handle, lc_insert);
+ to_parent = outliner_collection_from_tree_element(insert_handle);
}
else {
BLI_assert(0);
+ return;
}
+ if (!to_parent) {
+ return;
+ }
+
+ BKE_collection_move(bmain, to_parent, from_parent, relative, relative_after, collection);
+
DEG_relations_tag_update(bmain);
}
-static bool outliner_layer_collections_reorder_poll(
+
+static bool outliner_collections_reorder_poll(
const TreeElement *insert_element,
- TreeElement **io_insert_handle, TreeElementInsertType *UNUSED(io_action))
+ TreeElement **io_insert_handle,
+ TreeElementInsertType *io_action)
{
- const TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
+ /* Can't move master collection. */
+ Collection *collection = outliner_collection_from_tree_element(insert_element);
+ if (collection->flag & COLLECTION_IS_MASTER) {
+ return false;
+ }
+
+ /* Can only move into collections. */
+ Collection *collection_handle = outliner_collection_from_tree_element(*io_insert_handle);
+ if (collection_handle == NULL) {
+ return false;
+ }
- if (tselem_handle->id != insert_element->store_elem->id) {
- return false;
+ /* We can't insert/before after master collection. */
+ if (collection_handle->flag & COLLECTION_IS_MASTER) {
+ if (*io_action == TE_INSERT_BEFORE) {
+ /* can't go higher than master collection, insert into it */
+ *io_action = TE_INSERT_INTO;
+ }
+ else if (*io_action == TE_INSERT_AFTER) {
+ *io_insert_handle = (*io_insert_handle)->subtree.last;
+ }
}
- return ELEM(tselem_handle->type, TSE_LAYER_COLLECTION);
+ return true;
+}
+
+static void outliner_add_layer_collection_objects(
+ SpaceOops *soops, ListBase *tree, ViewLayer *layer,
+ LayerCollection *lc, TreeElement *ten)
+{
+ for (CollectionObject *cob = lc->collection->gobject.first; cob; cob = cob->next) {
+ Base *base = BKE_view_layer_base_find(layer, cob->ob);
+ TreeElement *te_object = outliner_add_element(soops, tree, base->object, ten, 0, 0);
+ te_object->directdata = base;
+ }
}
static void outliner_add_layer_collections_recursive(
- SpaceOops *soops, ListBase *tree, ID *id, ListBase *layer_collections, TreeElement *parent_ten,
+ SpaceOops *soops, ListBase *tree, ViewLayer *layer,
+ ListBase *layer_collections, TreeElement *parent_ten,
const bool show_objects)
{
- for (LayerCollection *collection = layer_collections->first; collection; collection = collection->next) {
+ for (LayerCollection *lc = layer_collections->first; lc; lc = lc->next) {
+ ID *id = &lc->collection->id;
TreeElement *ten = outliner_add_element(soops, tree, id, parent_ten, TSE_LAYER_COLLECTION, 0);
- ten->name = collection->scene_collection->name;
- ten->directdata = collection;
- ten->reinsert = outliner_layer_collections_reorder;
- ten->reinsert_poll = outliner_layer_collections_reorder_poll;
+ ten->name = id->name + 2;
+ ten->directdata = lc;
+ ten->reinsert = outliner_collections_reorder;
+ ten->reinsert_poll = outliner_collections_reorder_poll;
- outliner_add_layer_collections_recursive(soops, &ten->subtree, id, &collection->layer_collections, ten, show_objects);
- if (show_objects) {
- for (LinkData *link = collection->object_bases.first; link; link = link->next) {
- Base *base = (Base *)link->data;
- TreeElement *te_object = outliner_add_element(soops, &ten->subtree, base->object, ten, 0, 0);
- te_object->directdata = base;
- }
+ const bool exclude = (lc->flag & LAYER_COLLECTION_EXCLUDE) != 0;
+ if (exclude) {
+ ten->flag |= TE_DISABLED;
+ }
+
+ outliner_add_layer_collections_recursive(soops, &ten->subtree, layer, &lc->layer_collections, ten, show_objects);
+ if (!exclude && show_objects) {
+ outliner_add_layer_collection_objects(soops, &ten->subtree, layer, lc, ten);
}
}
}
static void outliner_add_view_layer(SpaceOops *soops, ListBase *tree, TreeElement *parent,
- Scene *scene, ViewLayer *layer, const bool show_objects)
-{
- outliner_add_layer_collections_recursive(soops, tree, &scene->id, &layer->layer_collections, parent, show_objects);
-}
-
-static void outliner_scene_collections_reorder(
- Main *bmain,
- SpaceOops *UNUSED(soops),
- TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action,
- const wmEvent *UNUSED(event))
-{
- SceneCollection *sc_insert = insert_element->directdata;
- SceneCollection *sc_handle = insert_handle->directdata;
- ID *id = insert_handle->store_elem->id;
- BLI_assert(id == insert_element->store_elem->id);
-
- BLI_assert((action == TE_INSERT_INTO) || (sc_handle != BKE_collection_master(id)));
- if (action == TE_INSERT_BEFORE) {
- BKE_collection_move_above(id, sc_handle, sc_insert);
- }
- else if (action == TE_INSERT_AFTER) {
- BKE_collection_move_below(id, sc_handle, sc_insert);
- }
- else if (action == TE_INSERT_INTO) {
- BKE_collection_move_into(id, sc_handle, sc_insert);
- }
- else {
- BLI_assert(0);
- }
-
- DEG_relations_tag_update(bmain);
-}
-static bool outliner_scene_collections_reorder_poll(
- const TreeElement *insert_element,
- TreeElement **io_insert_handle, TreeElementInsertType *io_action)
+ ViewLayer *layer, const bool show_objects)
{
- const TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
- ID *id = tselem_handle->id;
-
- if (id != insert_element->store_elem->id) {
- return false;
- }
-
- if (!ELEM(tselem_handle->type, TSE_SCENE_COLLECTION)) {
- return false;
+ /* First layer collection is for master collection, don't show it. */
+ LayerCollection *lc = layer->layer_collections.first;
+ if (lc == NULL) {
+ return;
}
- SceneCollection *sc_master = BKE_collection_master(id);
- SceneCollection *sc_handle = (*io_insert_handle)->directdata;
-
- if (sc_handle == sc_master) {
- /* exception: Can't insert before/after master selection, has to be one of its childs */
- TreeElement *te_master = *io_insert_handle;
- if (*io_action == TE_INSERT_BEFORE) {
- /* can't go higher than master collection, insert into it */
- *io_action = TE_INSERT_INTO;
- }
- else if (*io_action == TE_INSERT_AFTER) {
- *io_insert_handle = te_master->subtree.last;
- }
+ outliner_add_layer_collections_recursive(soops, tree, layer, &lc->layer_collections, parent, show_objects);
+ if (show_objects) {
+ outliner_add_layer_collection_objects(soops, tree, layer, lc, parent);
}
- return true;
}
-BLI_INLINE void outliner_add_scene_collection_init(TreeElement *te, Scene *scene, SceneCollection *collection)
+BLI_INLINE void outliner_add_collection_init(TreeElement *te, Collection *collection)
{
- if (collection == scene->collection) {
- // Don't display name of master collection
- te->name = IFACE_("Collections");
+ if (collection->flag & COLLECTION_IS_MASTER) {
+ te->name = IFACE_("Scene Collection");
}
else {
- te->name = collection->name;
+ te->name = collection->id.name + 2;
}
te->directdata = collection;
- te->reinsert = outliner_scene_collections_reorder;
- te->reinsert_poll = outliner_scene_collections_reorder_poll;
+ te->reinsert = outliner_collections_reorder;
+ te->reinsert_poll = outliner_collections_reorder_poll;
}
-BLI_INLINE void outliner_add_scene_collection_objects(
- SpaceOops *soops, ListBase *tree, SceneCollection *collection, TreeElement *parent)
+BLI_INLINE void outliner_add_collection_objects(
+ SpaceOops *soops, ListBase *tree, Collection *collection, TreeElement *parent)
{
- for (LinkData *link = collection->objects.first; link; link = link->next) {
- outliner_add_element(soops, tree, link->data, parent, 0, 0);
+ for (CollectionObject *cob = collection->gobject.first; cob; cob = cob->next) {
+ outliner_add_element(soops, tree, cob->ob, parent, 0, 0);
}
}
-static TreeElement *outliner_add_scene_collection_recursive(
- SpaceOops *soops, ListBase *tree, Scene *scene, SceneCollection *scene_collection, TreeElement *parent_ten)
+static TreeElement *outliner_add_collection_recursive(
+ SpaceOops *soops, Collection *collection, TreeElement *ten)
{
- TreeElement *ten = outliner_add_element(soops, tree, &scene->id, parent_ten, TSE_SCENE_COLLECTION, 0);
- outliner_add_scene_collection_init(ten, scene, scene_collection);
+ outliner_add_collection_init(ten, collection);
- if (soops->outlinevis != SO_SCENES) {
- outliner_add_scene_collection_objects(soops, &ten->subtree, scene_collection, ten);
+ for (CollectionChild *child = collection->children.first; child; child = child->next) {
+ outliner_add_element(soops, &ten->subtree, &child->collection->id, ten, 0, 0);
}
- for (SceneCollection *scene_collection_nested = scene_collection->scene_collections.first;
- scene_collection_nested != NULL;
- scene_collection_nested = scene_collection_nested->next)
- {
- outliner_add_scene_collection_recursive(soops, &ten->subtree, scene, scene_collection_nested, ten);
+ if (soops->outlinevis != SO_SCENES) {
+ outliner_add_collection_objects(soops, &ten->subtree, collection, ten);
}
return ten;
@@ -1732,8 +1750,7 @@ static void outliner_restore_scrolling_position(SpaceOops *soops, ARegion *ar, O
static bool test_collection_callback(TreeElement *te)
{
- TreeStoreElem *tselem = TREESTORE(te);
- return ELEM(tselem->type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION);
+ return outliner_is_collection_tree_element(te);
}
static bool test_object_callback(TreeElement *te)
@@ -1787,7 +1804,8 @@ static TreeElement *outliner_find_first_desired_element_at_y(
te = outliner_find_item_at_y(soops, &soops->tree, view_co);
bool (*callback_test)(TreeElement *);
- if (soops->filter & SO_FILTER_NO_COLLECTION) {
+ if ((soops->outlinevis == SO_VIEW_LAYER) &&
+ (soops->filter & SO_FILTER_NO_COLLECTION)) {
callback_test = test_object_callback;
}
else {
@@ -1866,10 +1884,11 @@ static int outliner_exclude_filter_get(SpaceOops *soops)
return (exclude_filter & SO_FILTER_SEARCH);
}
+ if (soops->filter & SO_FILTER_NO_OBJECT) {
+ exclude_filter |= SO_FILTER_OB_TYPE;
+ }
+
switch (soops->filter_state) {
- case SO_FILTER_OB_NONE:
- exclude_filter |= SO_FILTER_OB_TYPE;
- break;
case SO_FILTER_OB_VISIBLE:
exclude_filter |= SO_FILTER_OB_STATE_VISIBLE;
break;
@@ -2163,12 +2182,6 @@ void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, Spa
outliner_make_object_parent_hierarchy(&te->subtree);
}
}
- else if (soops->outlinevis == SO_GROUPS) {
- Group *group;
- for (group = mainvar->group.first; group; group = group->id.next) {
- te = outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
- }
- }
else if (soops->outlinevis == SO_SEQUENCE) {
Sequence *seq;
Editing *ed = BKE_sequencer_editing_get(scene, false);
@@ -2208,27 +2221,24 @@ void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, Spa
else if (soops->outlinevis == SO_ID_ORPHANS) {
outliner_add_orphaned_datablocks(mainvar, soops);
}
- else if (soops->outlinevis == SO_COLLECTIONS) {
- TreeElement *tenlay = outliner_add_element(soops, &soops->tree, scene, te, TSE_R_LAYER, 0);
- tenlay->name = view_layer->name;
- tenlay->directdata = view_layer;
- TREESTORE(tenlay)->flag &= ~TSE_CLOSED;
-
+ else if (soops->outlinevis == SO_VIEW_LAYER) {
if (soops->filter & SO_FILTER_NO_COLLECTION) {
+ /* Show objects in the view layer. */
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- TreeElement *te_object = outliner_add_element(soops, &tenlay->subtree, base->object, NULL, 0, 0);
+ TreeElement *te_object = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
te_object->directdata = base;
}
- outliner_make_object_parent_hierarchy(&tenlay->subtree);
+
+ outliner_make_object_parent_hierarchy(&soops->tree);
}
else {
- outliner_add_view_layer(soops, &tenlay->subtree, NULL, scene, view_layer, true);
- }
- }
- else {
- if (BASACT(view_layer)) {
- ten = outliner_add_element(soops, &soops->tree, OBACT(view_layer), NULL, 0, 0);
- ten->directdata = BASACT(view_layer);
+ /* Show collections in the view layer. */
+ ten = outliner_add_element(soops, &soops->tree, scene, NULL, TSE_VIEW_COLLECTION_BASE, 0);
+ ten->name = IFACE_("Scene Collection");
+ TREESTORE(ten)->flag &= ~TSE_CLOSED;
+
+ bool show_objects = !(soops->filter & SO_FILTER_NO_OBJECT);
+ outliner_add_view_layer(soops, &ten->subtree, ten, view_layer, show_objects);
}
}