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authorJulian Eisel <eiseljulian@gmail.com>2017-03-11 01:11:58 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-03-11 01:18:19 +0300
commit176698b2eb7fed2006e02a9b1d8a60a181d94b0b (patch)
tree9c5fa0a226ad5a013463048aa10d3454270ad1da /source/blender/editors/space_outliner/outliner_tree.c
parent736a32e7bf20c8d88116c95674a93447424c60e5 (diff)
Fix unwanted expanding/collapsing of collections using drag & drop
Turned out to be a quite easy fix. I thought the issue was that we couldn't identify the TreeStoreElem when (re)creating its TreeElement item correctly, because for non-ID elements that would be index dependent (= bad for drag & drop). Turns out that we're actually allowed to store custom data within the TreeStoreElem, the thing is just that it gets stored as ID pointer (highly ugly and highly misleading). Anyway, seems to work now so I won't complain too much :)
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tree.c')
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c72
1 files changed, 31 insertions, 41 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 49a3759fcb0..81d85140a75 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -1357,6 +1357,30 @@ static bool outliner_layer_collections_reorder_poll(
return ELEM(tselem_handle->type, TSE_LAYER_COLLECTION);
}
+static void outliner_add_layer_collections_recursive(
+ SpaceOops *soops, ListBase *tree, ListBase *layer_collections, TreeElement *parent_ten)
+{
+ for (LayerCollection *collection = layer_collections->first; collection; collection = collection->next) {
+ TreeElement *ten = outliner_add_element(soops, tree, collection, parent_ten, TSE_LAYER_COLLECTION, 0);
+
+ ten->name = collection->scene_collection->name;
+ ten->directdata = collection;
+ ten->reinsert = outliner_layer_collections_reorder;
+ ten->reinsert_poll = outliner_layer_collections_reorder_poll;
+
+ for (LinkData *link = collection->object_bases.first; link; link = link->next) {
+ outliner_add_element(soops, &ten->subtree, ((Base *)link->data)->object, ten, 0, 0);
+ }
+ outliner_make_hierarchy(&ten->subtree);
+
+ outliner_add_layer_collections_recursive(soops, &ten->subtree, &collection->layer_collections, ten);
+ }
+}
+static void outliner_add_collections_act_layer(SpaceOops *soops, SceneLayer *layer)
+{
+ outliner_add_layer_collections_recursive(soops, &soops->tree, &layer->layer_collections, NULL);
+}
+
static void outliner_scene_collections_reorder(
const Scene *scene, TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
{
@@ -1404,34 +1428,6 @@ static bool outliner_scene_collections_reorder_poll(
return true;
}
-static void outliner_add_layer_collections_recursive(
- SpaceOops *soops, ListBase *tree, Scene *scene, ListBase *layer_collections, TreeElement *parent_ten,
- int *io_collection_counter)
-{
- for (LayerCollection *collection = layer_collections->first; collection; collection = collection->next) {
- TreeElement *ten = outliner_add_element(soops, tree, scene, parent_ten, TSE_LAYER_COLLECTION,
- (*io_collection_counter)++);
-
- ten->name = collection->scene_collection->name;
- ten->directdata = collection;
- ten->reinsert = outliner_layer_collections_reorder;
- ten->reinsert_poll = outliner_layer_collections_reorder_poll;
-
- for (LinkData *link = collection->object_bases.first; link; link = link->next) {
- outliner_add_element(soops, &ten->subtree, ((Base *)link->data)->object, ten, 0, 0);
- }
- outliner_make_hierarchy(&ten->subtree);
-
- outliner_add_layer_collections_recursive(soops, &ten->subtree, scene, &collection->layer_collections, ten,
- io_collection_counter);
- }
-}
-static void outliner_add_collections_act_layer(SpaceOops *soops, SceneLayer *layer, Scene *scene)
-{
- int collection_counter = 0;
- outliner_add_layer_collections_recursive(soops, &soops->tree, scene, &layer->layer_collections, NULL, &collection_counter);
-}
-
static void outliner_add_scene_collection_init(TreeElement *te, SceneCollection *collection)
{
te->name = collection->name;
@@ -1440,13 +1436,11 @@ static void outliner_add_scene_collection_init(TreeElement *te, SceneCollection
te->reinsert_poll = outliner_scene_collections_reorder_poll;
}
-static void outliner_add_scene_collections_recursive(SpaceOops *soops, ListBase *tree, Scene *scene,
- ListBase *scene_collections, TreeElement *parent_ten,
- int *io_collection_counter)
+static void outliner_add_scene_collections_recursive(
+ SpaceOops *soops, ListBase *tree, ListBase *scene_collections, TreeElement *parent_ten)
{
for (SceneCollection *collection = scene_collections->first; collection; collection = collection->next) {
- TreeElement *ten = outliner_add_element(soops, tree, scene, parent_ten, TSE_SCENE_COLLECTION,
- (*io_collection_counter)++);
+ TreeElement *ten = outliner_add_element(soops, tree, collection, parent_ten, TSE_SCENE_COLLECTION, 0);
outliner_add_scene_collection_init(ten, collection);
for (LinkData *link = collection->objects.first; link; link = link->next) {
@@ -1454,20 +1448,16 @@ static void outliner_add_scene_collections_recursive(SpaceOops *soops, ListBase
}
outliner_make_hierarchy(&ten->subtree);
- outliner_add_scene_collections_recursive(soops, &ten->subtree, scene, &collection->scene_collections, ten,
- io_collection_counter);
+ outliner_add_scene_collections_recursive(soops, &ten->subtree, &collection->scene_collections, ten);
}
}
static void outliner_add_collections_master(SpaceOops *soops, Scene *scene)
{
SceneCollection *master = BKE_collection_master(scene);
- int collection_counter = 0;
- TreeElement *ten = outliner_add_element(soops, &soops->tree, scene, NULL, TSE_SCENE_COLLECTION,
- collection_counter++);
+ TreeElement *ten = outliner_add_element(soops, &soops->tree, master, NULL, TSE_SCENE_COLLECTION, 0);
outliner_add_scene_collection_init(ten, master);
- outliner_add_scene_collections_recursive(soops, &ten->subtree, scene, &master->scene_collections, ten,
- &collection_counter);
+ outliner_add_scene_collections_recursive(soops, &ten->subtree, &master->scene_collections, ten);
}
/* ======================================================= */
@@ -1924,7 +1914,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops
outliner_add_orphaned_datablocks(mainvar, soops);
}
else if (soops->outlinevis == SO_ACT_LAYER) {
- outliner_add_collections_act_layer(soops, BKE_scene_layer_context_active(scene), scene);
+ outliner_add_collections_act_layer(soops, BKE_scene_layer_context_active(scene));
}
else if (soops->outlinevis == SO_COLLECTIONS) {
outliner_add_collections_master(soops, scene);