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authorDalai Felinto <dfelinto@gmail.com>2017-12-01 16:24:21 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-12-01 19:15:54 +0300
commitbe9e469ead227aee8d4c29b98a125cf599c5c8bb (patch)
tree381ee3e58a94495a923c575bb8185899d84ab4bc /source/blender/editors/space_outliner/outliner_tree.c
parente8c15e0ed15f8369d0d0f706b4953fb64e357902 (diff)
Groups and collection: initial integration
Since we are ditching layers from Blender (2.8) we need a replacement to control groups visibility. This commit introduces collections as the building blocks for groups, allowing users to control visibility as well as overrides for groups. Features ======== * Groups now have collections This way you can change the visibility of a collection inside a group, and add overrides which are part of the group and are prioritized over other overrides. * Outliner Groups can inspect their collections, change visibility, and add/remove members. To change an override of a group collection, you need to select an instance of the group, and then you can choose "group" in the collection properties editor to edit this group active collection instead of the view layer one. * Dupli groups overrides We can now have multiple instances of the same group with an original "override" and different overrides depending on the collection the instanced object is part of. Technical ========= * Layers We use the same api for groups and scene as much as possible. Reviewers: sergey (depsgraph), mont29 (read/write and user count) Differential Revision: https://developer.blender.org/D2892
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tree.c')
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c86
1 files changed, 49 insertions, 37 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 1ab715d0246..a9c9ab74970 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -88,6 +88,8 @@
#endif
/* prototypes */
+static void outliner_add_layer_collections_recursive(
+ SpaceOops *soops, ListBase *tree, ID *id, ListBase *layer_collections, TreeElement *parent_ten);
static void outliner_make_hierarchy(ListBase *lb);
/* ********************************************************* */
@@ -386,13 +388,14 @@ static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *s
}
static void outliner_object_reorder(
- Main *UNUSED(bmain), const Scene *scene,
+ Main *UNUSED(bmain),
TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
{
TreeStoreElem *tselem_insert = TREESTORE(insert_element);
Object *ob = (Object *)tselem_insert->id;
SceneCollection *sc = outliner_scene_collection_from_tree_element(insert_handle);
SceneCollection *sc_ob_parent = NULL;
+ ID *id = insert_handle->store_elem->id;
BLI_assert(action == TE_INSERT_INTO);
UNUSED_VARS_NDEBUG(action);
@@ -407,13 +410,13 @@ static void outliner_object_reorder(
}
}
else {
- sc_ob_parent = BKE_collection_master(scene);
+ sc_ob_parent = BKE_collection_master(id);
}
- BKE_collection_object_move(scene, sc, sc_ob_parent, ob);
+ BKE_collection_object_move(id, sc, sc_ob_parent, ob);
}
static bool outliner_object_reorder_poll(
- const Scene *UNUSED(scene), const TreeElement *insert_element,
+ const TreeElement *insert_element,
TreeElement **io_insert_handle, TreeElementInsertType *io_action)
{
TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
@@ -861,7 +864,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
}
/* exceptions */
- if (ELEM(type, TSE_ID_BASE, TSE_LAYER_COLLECTION)) {
+ if (type == TSE_ID_BASE) {
/* pass */
}
else if (id == NULL) {
@@ -1199,6 +1202,11 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->flag |= TE_LAZY_CLOSED;
}
+ if ((type != TSE_LAYER_COLLECTION) && GS(id->name) == ID_GR) {
+ Group *group = (Group *)id;
+ outliner_add_layer_collections_recursive(soops, &te->subtree, id, &group->view_layer->layer_collections, NULL);
+ }
+
return te;
}
@@ -1349,20 +1357,21 @@ static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOops *soops)
}
static void outliner_layer_collections_reorder(
- Main *bmain, const Scene *scene,
+ Main *bmain,
TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
{
LayerCollection *lc_insert = insert_element->directdata;
LayerCollection *lc_handle = insert_handle->directdata;
+ ID *id = insert_element->store_elem->id;
if (action == TE_INSERT_BEFORE) {
- BKE_layer_collection_move_above(scene, lc_handle, lc_insert);
+ BKE_layer_collection_move_above(id, lc_handle, lc_insert);
}
else if (action == TE_INSERT_AFTER) {
- BKE_layer_collection_move_below(scene, lc_handle, lc_insert);
+ BKE_layer_collection_move_below(id, lc_handle, lc_insert);
}
else if (action == TE_INSERT_INTO) {
- BKE_layer_collection_move_into(scene, lc_handle, lc_insert);
+ BKE_layer_collection_move_into(id, lc_handle, lc_insert);
}
else {
BLI_assert(0);
@@ -1371,25 +1380,30 @@ static void outliner_layer_collections_reorder(
DEG_relations_tag_update(bmain);
}
static bool outliner_layer_collections_reorder_poll(
- const Scene *UNUSED(scene), const TreeElement *UNUSED(insert_element),
+ const TreeElement *insert_element,
TreeElement **io_insert_handle, TreeElementInsertType *UNUSED(io_action))
{
const TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
+
+ if (tselem_handle->id != insert_element->store_elem->id) {
+ return false;
+ }
+
return ELEM(tselem_handle->type, TSE_LAYER_COLLECTION);
}
static void outliner_add_layer_collections_recursive(
- SpaceOops *soops, ListBase *tree, ListBase *layer_collections, TreeElement *parent_ten)
+ SpaceOops *soops, ListBase *tree, ID *id, ListBase *layer_collections, TreeElement *parent_ten)
{
for (LayerCollection *collection = layer_collections->first; collection; collection = collection->next) {
- TreeElement *ten = outliner_add_element(soops, tree, collection, parent_ten, TSE_LAYER_COLLECTION, 0);
+ TreeElement *ten = outliner_add_element(soops, tree, id, parent_ten, TSE_LAYER_COLLECTION, 0);
ten->name = collection->scene_collection->name;
ten->directdata = collection;
ten->reinsert = outliner_layer_collections_reorder;
ten->reinsert_poll = outliner_layer_collections_reorder_poll;
- outliner_add_layer_collections_recursive(soops, &ten->subtree, &collection->layer_collections, ten);
+ outliner_add_layer_collections_recursive(soops, &ten->subtree, id, &collection->layer_collections, ten);
for (LinkData *link = collection->object_bases.first; link; link = link->next) {
Base *base = (Base *)link->data;
TreeElement *te_object = outliner_add_element(soops, &ten->subtree, base->object, ten, 0, 0);
@@ -1398,27 +1412,29 @@ static void outliner_add_layer_collections_recursive(
outliner_make_hierarchy(&ten->subtree);
}
}
-static void outliner_add_collections_act_layer(SpaceOops *soops, ViewLayer *layer)
+static void outliner_add_collections_act_layer(SpaceOops *soops, Scene *scene, ViewLayer *layer)
{
- outliner_add_layer_collections_recursive(soops, &soops->tree, &layer->layer_collections, NULL);
+ outliner_add_layer_collections_recursive(soops, &soops->tree, &scene->id, &layer->layer_collections, NULL);
}
static void outliner_scene_collections_reorder(
- Main *bmain, const Scene *scene,
+ Main *bmain,
TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
{
SceneCollection *sc_insert = insert_element->directdata;
SceneCollection *sc_handle = insert_handle->directdata;
+ ID *id = insert_handle->store_elem->id;
+ BLI_assert(id == insert_element->store_elem->id);
- BLI_assert((action == TE_INSERT_INTO) || (sc_handle != BKE_collection_master(scene)));
+ BLI_assert((action == TE_INSERT_INTO) || (sc_handle != BKE_collection_master(id)));
if (action == TE_INSERT_BEFORE) {
- BKE_collection_move_above(scene, sc_handle, sc_insert);
+ BKE_collection_move_above(id, sc_handle, sc_insert);
}
else if (action == TE_INSERT_AFTER) {
- BKE_collection_move_below(scene, sc_handle, sc_insert);
+ BKE_collection_move_below(id, sc_handle, sc_insert);
}
else if (action == TE_INSERT_INTO) {
- BKE_collection_move_into(scene, sc_handle, sc_insert);
+ BKE_collection_move_into(id, sc_handle, sc_insert);
}
else {
BLI_assert(0);
@@ -1427,17 +1443,23 @@ static void outliner_scene_collections_reorder(
DEG_relations_tag_update(bmain);
}
static bool outliner_scene_collections_reorder_poll(
- const Scene *scene, const TreeElement *UNUSED(insert_element),
+ const TreeElement *insert_element,
TreeElement **io_insert_handle, TreeElementInsertType *io_action)
{
const TreeStoreElem *tselem_handle = TREESTORE(*io_insert_handle);
- SceneCollection *sc_master = BKE_collection_master(scene);
- SceneCollection *sc_handle = (*io_insert_handle)->directdata;
+ ID *id = tselem_handle->id;
+
+ if (id != insert_element->store_elem->id) {
+ return false;
+ }
if (!ELEM(tselem_handle->type, TSE_SCENE_COLLECTION)) {
return false;
}
+ SceneCollection *sc_master = BKE_collection_master(id);
+ SceneCollection *sc_handle = (*io_insert_handle)->directdata;
+
if (sc_handle == sc_master) {
/* exception: Can't insert before/after master selection, has to be one of its childs */
TreeElement *te_master = *io_insert_handle;
@@ -1478,7 +1500,7 @@ static void outliner_add_scene_collections_recursive(
}
static void outliner_add_collections_master(SpaceOops *soops, Scene *scene)
{
- SceneCollection *master = BKE_collection_master(scene);
+ SceneCollection *master = BKE_collection_master(&scene->id);
outliner_add_scene_collections_recursive(soops, &soops->tree, &master->scene_collections, NULL);
outliner_add_scene_collection_objects(soops, &soops->tree, master, NULL);
}
@@ -1851,19 +1873,9 @@ void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, Spa
}
else if (soops->outlinevis == SO_GROUPS) {
Group *group;
- GroupObject *go;
-
for (group = mainvar->group.first; group; group = group->id.next) {
- if (group->gobject.first) {
- te = outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
-
- for (go = group->gobject.first; go; go = go->next) {
- outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
- }
- outliner_make_hierarchy(&te->subtree);
- /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
- for (go = group->gobject.first; go; go = go->next) go->ob->id.newid = NULL;
- }
+ te = outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
+ outliner_make_hierarchy(&te->subtree);
}
}
else if (soops->outlinevis == SO_SAME_TYPE) {
@@ -1940,7 +1952,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, Spa
outliner_add_orphaned_datablocks(mainvar, soops);
}
else if (soops->outlinevis == SO_ACT_LAYER) {
- outliner_add_collections_act_layer(soops, view_layer);
+ outliner_add_collections_act_layer(soops, scene, view_layer);
}
else if (soops->outlinevis == SO_COLLECTIONS) {
outliner_add_collections_master(soops, scene);