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authorDalai Felinto <dfelinto@gmail.com>2017-11-08 17:16:49 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-08 23:39:01 +0300
commit206c94fea98d44ed9667607638c455c7c0e63822 (patch)
treeddc1f6f30c18d10674daaeeaee6b465550447709 /source/blender/editors/space_outliner/space_outliner.c
parent670e6cab4319b94c96c6a61cb76199f1054b935a (diff)
Farewell Scene->base
While getting rid of Scene->base we got the following fixes: * Fix "Convert To" operator * Fix "NLA allowing to selected objects that are not selectable * Fix scene.objects (readonly, no option to link/unlink) Note: Collada needs to use the context SceneLayer for adding objects however I added a placeholder, so Collada maintainers can fix this properly.
Diffstat (limited to 'source/blender/editors/space_outliner/space_outliner.c')
-rw-r--r--source/blender/editors/space_outliner/space_outliner.c12
1 files changed, 11 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index 346e567dd8d..229d999eb9e 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -39,6 +39,7 @@
#include "BLI_mempool.h"
#include "BKE_context.h"
+#include "BKE_layer.h"
#include "BKE_screen.h"
#include "BKE_scene.h"
#include "BKE_outliner_treehash.h"
@@ -122,8 +123,17 @@ static int outliner_parent_drop_poll(bContext *C, wmDrag *drag, const wmEvent *e
* element for object it means that all displayed objects belong to
* active scene and parenting them is allowed (sergey)
*/
- if (!scene || BKE_scene_base_find(scene, (Object *)id)) {
+ if (!scene) {
return 1;
+ } else {
+ for (SceneLayer *scene_layer = scene->render_layers.first;
+ scene_layer;
+ scene_layer = scene_layer->next)
+ {
+ if (BKE_scene_layer_base_find(scene_layer, (Object *)id)) {
+ return 1;
+ }
+ }
}
}
else if (ELEM(tselem->type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION)) {