diff options
author | Julian Eisel <julian@blender.org> | 2022-09-07 13:05:56 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2022-09-07 13:05:56 +0300 |
commit | ee3d36f78a59ebde397962d97fde4a4137f3aada (patch) | |
tree | bea7dd512699511ef0aeba78f042e282080187b8 /source/blender/editors/space_outliner/tree/common.hh | |
parent | 788952705c623d3748c6e46fa244b63bd9209717 (diff) |
Outliner: Initial (half working) port to new element storagetemp-outliner-new-element-storage
Basicaly the idea is to have a C++ class to better manage the runtime
tree element storage and access.
This branch doesn't even compile yet, it's just an early experiment so
far that I don't only want to keep locally.
Diffstat (limited to 'source/blender/editors/space_outliner/tree/common.hh')
-rw-r--r-- | source/blender/editors/space_outliner/tree/common.hh | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/tree/common.hh b/source/blender/editors/space_outliner/tree/common.hh index ba2d1c3fab6..286e81c4a0c 100644 --- a/source/blender/editors/space_outliner/tree/common.hh +++ b/source/blender/editors/space_outliner/tree/common.hh @@ -10,9 +10,11 @@ struct ListBase; namespace blender::ed::outliner { +class SubTree; + const char *outliner_idcode_to_plural(short idcode); -void outliner_make_object_parent_hierarchy(ListBase *lb); +void outliner_make_object_parent_hierarchy(SubTree &subtree); bool outliner_animdata_test(const struct AnimData *adt); } // namespace blender::ed::outliner |