diff options
author | Julian Eisel <julian@blender.org> | 2022-01-14 20:00:21 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2022-01-14 21:26:04 +0300 |
commit | e9a43a3b6060b57b75e42f27c288608352f000ea (patch) | |
tree | 0878652b226022fb24e0c94ecdbbdfaf3531c54b /source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh | |
parent | 9109ea0b969f94e614e7a52807b00f3cd9e9383f (diff) |
Cleanup: Remove Outliner C-API headers/wrappers
Basically this removes any C <-> C++ glue code. C++ types are accessed
directly via the public C++ APIs.
Contains some related changes like, moving functions that were
previously declared in a now removed header to a different file, whose
header is the more appropriate place (and the source file as well).
But generally I tried to avoid other changes.
Diffstat (limited to 'source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh')
-rw-r--r-- | source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh b/source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh index a2aa29c4a33..7ce5a404f5c 100644 --- a/source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh +++ b/source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh @@ -22,6 +22,8 @@ #include "tree_element.hh" +struct Scene; + namespace blender::ed::outliner { class TreeElementSceneObjectsBase final : public AbstractTreeElement { |