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authorCampbell Barton <ideasman42@gmail.com>2021-03-11 16:46:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-03-11 16:51:29 +0300
commit5b91a52944d5d6bcb09ed149612a780055061c21 (patch)
treebb48653e4fade863fe01700331dd85f9cfd28f0b /source/blender/editors/space_outliner/tree
parent2cc5af9c553cfc00b7d4616445ad954597a92d94 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/space_outliner/tree')
-rw-r--r--source/blender/editors/space_outliner/tree/tree_element.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/tree/tree_element.cc b/source/blender/editors/space_outliner/tree/tree_element.cc
index 6fe3f341fd3..b0508e10671 100644
--- a/source/blender/editors/space_outliner/tree/tree_element.cc
+++ b/source/blender/editors/space_outliner/tree/tree_element.cc
@@ -45,7 +45,7 @@ static AbstractTreeElement *tree_element_create(int type, TreeElement &legacy_te
* it as much as possible for now. Would be nice to entirely get rid of that, no more `void *`.
*
* Once #outliner_add_element() is sufficiently simplified, it should be replaced by a C++ call.
- * It could take the derived type as template paramenter (e.g. #TreeElementAnimData) and use C++
+ * It could take the derived type as template parameter (e.g. #TreeElementAnimData) and use C++
* perfect forwarding to pass any data to the type's constructor.
* If general Outliner code wants to access the data, they can query that through the derived
* element type then. There's no need for `void *` anymore then.