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authorThomas Dinges <blender@dingto.org>2011-10-23 19:43:12 +0400
committerThomas Dinges <blender@dingto.org>2011-10-23 19:43:12 +0400
commitf1cea89d99f0c80bdccd2ba1359142b5ff14cdb9 (patch)
treeef4c242183d3366a10370574b54b176d5c5cb9d3 /source/blender/editors/space_outliner
parent67e744ccf0f673891dbf2f9989e56fe92104a7d7 (diff)
Typo fixes for the typo fixes. :D
Diffstat (limited to 'source/blender/editors/space_outliner')
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 593f1e44b74..78907fbd1ed 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -298,7 +298,7 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeSto
tselem->id= NULL;
/* XXX: tree management normally happens from draw_outliner(), but when
- your clicking to fast on Delete object from context menu in
+ you're clicking to fast on Delete object from context menu in
outliner several mouse events can be handled in one cycle without
handling notifiers/redraw which leads to deleting the same object twice.
cleanup tree here to prevent such cases. */