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authorMiika Hamalainen <blender@miikah.org>2011-08-21 23:37:19 +0400
committerMiika Hamalainen <blender@miikah.org>2011-08-21 23:37:19 +0400
commitc5106fd097cb51a8d9b24cb7ed4759b9ea30051f (patch)
tree3aaf572d4b808169a4aa76d6e7723e19590fa61e /source/blender/editors/space_outliner
parent5b7133448439a510e779209c35aebd4cf38ff637 (diff)
parent36f20f162caf83929e6eb07be6b73eb59740ead4 (diff)
Merge with trunk r39589
Diffstat (limited to 'source/blender/editors/space_outliner')
-rw-r--r--source/blender/editors/space_outliner/CMakeLists.txt6
-rw-r--r--source/blender/editors/space_outliner/outliner.c5794
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c1673
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c1398
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h83
-rw-r--r--source/blender/editors/space_outliner/outliner_ops.c7
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c875
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c1217
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c1585
-rw-r--r--source/blender/editors/space_outliner/space_outliner.c7
10 files changed, 6836 insertions, 5809 deletions
diff --git a/source/blender/editors/space_outliner/CMakeLists.txt b/source/blender/editors/space_outliner/CMakeLists.txt
index 4194d463e10..d969a80a678 100644
--- a/source/blender/editors/space_outliner/CMakeLists.txt
+++ b/source/blender/editors/space_outliner/CMakeLists.txt
@@ -37,8 +37,12 @@ set(INC_SYS
)
set(SRC
- outliner.c
+ outliner_draw.c
+ outliner_edit.c
outliner_ops.c
+ outliner_select.c
+ outliner_tools.c
+ outliner_tree.c
space_outliner.c
outliner_intern.h
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
deleted file mode 100644
index ceb80e06d34..00000000000
--- a/source/blender/editors/space_outliner/outliner.c
+++ /dev/null
@@ -1,5794 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2004 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/editors/space_outliner/outliner.c
- * \ingroup spoutliner
- */
-
-
-#include <math.h>
-#include <string.h>
-#include <stdlib.h>
-#include <stddef.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_anim_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_constraint_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_group_types.h"
-#include "DNA_key_types.h"
-#include "DNA_lamp_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_particle_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_world_types.h"
-#include "DNA_sequence_types.h"
-#include "DNA_object_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_utildefines.h"
-#include "BLI_math_base.h"
-
-#if defined WIN32 && !defined _LIBC
-# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
-#else
-# ifndef _GNU_SOURCE
-# define _GNU_SOURCE
-# endif
-# include <fnmatch.h>
-#endif
-
-
-#include "BKE_animsys.h"
-#include "BKE_context.h"
-#include "BKE_deform.h"
-#include "BKE_depsgraph.h"
-#include "BKE_fcurve.h"
-#include "BKE_global.h"
-#include "BKE_group.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
-#include "BKE_modifier.h"
-#include "BKE_report.h"
-#include "BKE_scene.h"
-#include "BKE_sequencer.h"
-
-#include "ED_armature.h"
-#include "ED_object.h"
-#include "ED_screen.h"
-#include "ED_util.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
-
-#include "UI_interface.h"
-#include "UI_interface_icons.h"
-#include "UI_resources.h"
-#include "UI_view2d.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "ED_keyframing.h"
-
-#include "outliner_intern.h"
-
-
-#define OL_Y_OFFSET 2
-
-#define OL_TOG_RESTRICT_VIEWX (UI_UNIT_X*3)
-#define OL_TOG_RESTRICT_SELECTX (UI_UNIT_X*2)
-#define OL_TOG_RESTRICT_RENDERX UI_UNIT_X
-
-#define OL_TOGW OL_TOG_RESTRICT_VIEWX
-
-#define OL_RNA_COLX (UI_UNIT_X*15)
-#define OL_RNA_COL_SIZEX (UI_UNIT_X*7.5)
-#define OL_RNA_COL_SPACEX (UI_UNIT_X*2.5)
-
-#define TS_CHUNK 128
-
-#define TREESTORE(a) ((a)?soops->treestore->data+(a)->store_index:NULL)
-
-/* ************* XXX **************** */
-
-static void error(const char *UNUSED(arg), ...) {}
-
-/* ********************************** */
-
-
-/* ******************** PROTOTYPES ***************** */
-static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty);
-static void outliner_do_object_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *));
-
-static int group_select_flag(Group *gr);
-
-/* ******************** PERSISTANT DATA ***************** */
-
-static void outliner_storage_cleanup(SpaceOops *soops)
-{
- TreeStore *ts= soops->treestore;
-
- if(ts) {
- TreeStoreElem *tselem;
- int a, unused= 0;
-
- /* each element used once, for ID blocks with more users to have each a treestore */
- for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) tselem->used= 0;
-
- /* cleanup only after reading file or undo step, and always for
- * RNA datablocks view in order to save memory */
- if(soops->storeflag & SO_TREESTORE_CLEANUP) {
-
- for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
- if(tselem->id==NULL) unused++;
- }
-
- if(unused) {
- if(ts->usedelem == unused) {
- MEM_freeN(ts->data);
- ts->data= NULL;
- ts->usedelem= ts->totelem= 0;
- }
- else {
- TreeStoreElem *tsnewar, *tsnew;
-
- tsnew=tsnewar= MEM_mallocN((ts->usedelem-unused)*sizeof(TreeStoreElem), "new tselem");
- for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
- if(tselem->id) {
- *tsnew= *tselem;
- tsnew++;
- }
- }
- MEM_freeN(ts->data);
- ts->data= tsnewar;
- ts->usedelem-= unused;
- ts->totelem= ts->usedelem;
- }
- }
- }
- }
-}
-
-static void check_persistant(SpaceOops *soops, TreeElement *te, ID *id, short type, short nr)
-{
- TreeStore *ts;
- TreeStoreElem *tselem;
- int a;
-
- /* case 1; no TreeStore */
- if(soops->treestore==NULL) {
- soops->treestore= MEM_callocN(sizeof(TreeStore), "treestore");
- }
- ts= soops->treestore;
-
- /* check if 'te' is in treestore */
- tselem= ts->data;
- for(a=0; a<ts->usedelem; a++, tselem++) {
- if(tselem->id==id && tselem->used==0) {
- if((type==0 && tselem->type==0) ||(tselem->type==type && tselem->nr==nr)) {
- te->store_index= a;
- tselem->used= 1;
- return;
- }
- }
- }
-
- /* add 1 element to treestore */
- if(ts->usedelem==ts->totelem) {
- TreeStoreElem *tsnew;
-
- tsnew= MEM_mallocN((ts->totelem+TS_CHUNK)*sizeof(TreeStoreElem), "treestore data");
- if(ts->data) {
- memcpy(tsnew, ts->data, ts->totelem*sizeof(TreeStoreElem));
- MEM_freeN(ts->data);
- }
- ts->data= tsnew;
- ts->totelem+= TS_CHUNK;
- }
-
- tselem= ts->data+ts->usedelem;
-
- tselem->type= type;
- if(type) tselem->nr= nr; // we're picky! :)
- else tselem->nr= 0;
- tselem->id= id;
- tselem->used = 0;
- tselem->flag= TSE_CLOSED;
- te->store_index= ts->usedelem;
-
- ts->usedelem++;
-}
-
-/* ******************** TREE MANAGEMENT ****************** */
-
-void outliner_free_tree(ListBase *lb)
-{
-
- while(lb->first) {
- TreeElement *te= lb->first;
-
- outliner_free_tree(&te->subtree);
- BLI_remlink(lb, te);
-
- if(te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
- MEM_freeN(te);
- }
-}
-
-static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
-{
- TreeElement *te= lb->first;
- while(te) {
- TreeStoreElem *tselem= TREESTORE(te);
- if((tselem->flag & TSE_CLOSED)==0)
- outliner_height(soops, &te->subtree, h);
- (*h) += UI_UNIT_Y;
- te= te->next;
- }
-}
-
-#if 0 // XXX this is currently disabled until te->xend is set correctly
-static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
-{
- TreeElement *te= lb->first;
- while(te) {
-// TreeStoreElem *tselem= TREESTORE(te);
-
- // XXX fixme... te->xend is not set yet
- if(tselem->flag & TSE_CLOSED) {
- if (te->xend > *w)
- *w = te->xend;
- }
- outliner_width(soops, &te->subtree, w);
- te= te->next;
- }
-}
-#endif
-
-static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int startx)
-{
- TreeElement *te= lb->first;
- while(te) {
- TreeStoreElem *tselem= TREESTORE(te);
- // XXX fixme... (currently, we're using a fixed length of 100)!
- /*if(te->xend) {
- if(te->xend > *w)
- *w = te->xend;
- }*/
- if(startx+100 > *w)
- *w = startx+100;
-
- if((tselem->flag & TSE_CLOSED)==0)
- outliner_rna_width(soops, &te->subtree, w, startx+UI_UNIT_X);
- te= te->next;
- }
-}
-
-static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
-{
- TreeElement *te= lb->first, *tes;
- while(te) {
- if(te->store_index==store_index) return te;
- tes= outliner_find_tree_element(&te->subtree, store_index);
- if(tes) return tes;
- te= te->next;
- }
- return NULL;
-}
-
-
-
-static ID *outliner_search_back(SpaceOops *soops, TreeElement *te, short idcode)
-{
- TreeStoreElem *tselem;
- te= te->parent;
-
- while(te) {
- tselem= TREESTORE(te);
- if(tselem->type==0 && te->idcode==idcode) return tselem->id;
- te= te->parent;
- }
- return NULL;
-}
-
-struct treesort {
- TreeElement *te;
- ID *id;
- const char *name;
- short idcode;
-};
-
-static int treesort_alpha(const void *v1, const void *v2)
-{
- const struct treesort *x1= v1, *x2= v2;
- int comp;
-
- /* first put objects last (hierarchy) */
- comp= (x1->idcode==ID_OB);
- if(x2->idcode==ID_OB) comp+=2;
-
- if(comp==1) return 1;
- else if(comp==2) return -1;
- else if(comp==3) {
- comp= strcmp(x1->name, x2->name);
-
- if( comp>0 ) return 1;
- else if( comp<0) return -1;
- return 0;
- }
- return 0;
-}
-
-/* this is nice option for later? doesnt look too useful... */
-#if 0
-static int treesort_obtype_alpha(const void *v1, const void *v2)
-{
- const struct treesort *x1= v1, *x2= v2;
-
- /* first put objects last (hierarchy) */
- if(x1->idcode==ID_OB && x2->idcode!=ID_OB) return 1;
- else if(x2->idcode==ID_OB && x1->idcode!=ID_OB) return -1;
- else {
- /* 2nd we check ob type */
- if(x1->idcode==ID_OB && x2->idcode==ID_OB) {
- if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
- else if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
- else return 0;
- }
- else {
- int comp= strcmp(x1->name, x2->name);
-
- if( comp>0 ) return 1;
- else if( comp<0) return -1;
- return 0;
- }
- }
-}
-#endif
-
-/* sort happens on each subtree individual */
-static void outliner_sort(SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- int totelem=0;
-
- te= lb->last;
- if(te==NULL) return;
- tselem= TREESTORE(te);
-
- /* sorting rules; only object lists or deformgroups */
- if( (tselem->type==TSE_DEFGROUP) || (tselem->type==0 && te->idcode==ID_OB)) {
-
- /* count first */
- for(te= lb->first; te; te= te->next) totelem++;
-
- if(totelem>1) {
- struct treesort *tear= MEM_mallocN(totelem*sizeof(struct treesort), "tree sort array");
- struct treesort *tp=tear;
- int skip= 0;
-
- for(te= lb->first; te; te= te->next, tp++) {
- tselem= TREESTORE(te);
- tp->te= te;
- tp->name= te->name;
- tp->idcode= te->idcode;
- if(tselem->type && tselem->type!=TSE_DEFGROUP) tp->idcode= 0; // dont sort this
- tp->id= tselem->id;
- }
- /* keep beginning of list */
- for(tp= tear, skip=0; skip<totelem; skip++, tp++)
- if(tp->idcode) break;
-
- if(skip<totelem)
- qsort(tear+skip, totelem-skip, sizeof(struct treesort), treesort_alpha);
-
- lb->first=lb->last= NULL;
- tp= tear;
- while(totelem--) {
- BLI_addtail(lb, tp->te);
- tp++;
- }
- MEM_freeN(tear);
- }
- }
-
- for(te= lb->first; te; te= te->next) {
- outliner_sort(soops, &te->subtree);
- }
-}
-
-/* Prototype, see functions below */
-static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
- TreeElement *parent, short type, short index);
-
-#define LOG2I(x) (int)(log(x)/M_LN2)
-
-static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
-{
- TreeStoreElem *tselem = NULL;
- TreeElement *te = NULL;
-
- /* log stuff is to convert bitflags (powers of 2) to small integers,
- * in order to not overflow short tselem->nr */
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED));
- te->name= "Combined";
- te->directdata= &srl->passflag;
-
- /* save cpu cycles, but we add the first to invoke an open/close triangle */
- tselem = TREESTORE(tenla);
- if(tselem->flag & TSE_CLOSED)
- return;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z));
- te->name= "Z";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR));
- te->name= "Vector";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL));
- te->name= "Normal";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV));
- te->name= "UV";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST));
- te->name= "Mist";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB));
- te->name= "Index Object";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA));
- te->name= "Index Material";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
- te->name= "Color";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE));
- te->name= "Diffuse";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC));
- te->name= "Specular";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW));
- te->name= "Shadow";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO));
- te->name= "AO";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT));
- te->name= "Reflection";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT));
- te->name= "Refraction";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT));
- te->name= "Indirect";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT));
- te->name= "Environment";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT));
- te->name= "Emit";
- te->directdata= &srl->passflag;
-}
-
-#undef LOG2I
-
-/* special handling of hierarchical non-lib data */
-static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curBone,
- TreeElement *parent, int *a)
-{
- TreeElement *te= outliner_add_element(soops, lb, id, parent, TSE_BONE, *a);
-
- (*a)++;
- te->name= curBone->name;
- te->directdata= curBone;
-
- for(curBone= curBone->childbase.first; curBone; curBone=curBone->next) {
- outliner_add_bone(soops, &te->subtree, id, curBone, te, a);
- }
-}
-
-static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
-{
- SceneRenderLayer *srl;
- TreeElement *tenla= outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
- int a;
-
- tenla->name= "RenderLayers";
- for(a=0, srl= sce->r.layers.first; srl; srl= srl->next, a++) {
- TreeElement *tenlay= outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
- tenlay->name= srl->name;
- tenlay->directdata= &srl->passflag;
-
- if(srl->light_override)
- outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0);
- if(srl->mat_override)
- outliner_add_element(soops, &tenlay->subtree, srl->mat_override, tenlay, TSE_LINKED_MAT, 0);
-
- outliner_add_passes(soops, tenlay, &sce->id, srl);
- }
-
- outliner_add_element(soops, lb, sce->world, te, 0, 0);
-}
-
-static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
- TreeElement *parent, short type, short index)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- ID *id= idv;
- int a = 0;
-
- if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
- id= ((PointerRNA*)idv)->id.data;
- if(!id) id= ((PointerRNA*)idv)->data;
- }
-
- if(id==NULL) return NULL;
-
- te= MEM_callocN(sizeof(TreeElement), "tree elem");
- /* add to the visual tree */
- BLI_addtail(lb, te);
- /* add to the storage */
- check_persistant(soops, te, id, type, index);
- tselem= TREESTORE(te);
-
- te->parent= parent;
- te->index= index; // for data arays
- if(ELEM3(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP));
- else if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM));
- else if(type==TSE_ANIM_DATA);
- else {
- te->name= id->name+2; // default, can be overridden by Library or non-ID data
- te->idcode= GS(id->name);
- }
-
- if(type==0) {
-
- /* tuck pointer back in object, to construct hierarchy */
- if(GS(id->name)==ID_OB) id->newid= (ID *)te;
-
- /* expand specific data always */
- switch(GS(id->name)) {
- case ID_LI:
- te->name= ((Library *)id)->name;
- break;
- case ID_SCE:
- outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te);
- break;
- case ID_OB:
- {
- Object *ob= (Object *)id;
-
- outliner_add_element(soops, &te->subtree, ob->adt, te, TSE_ANIM_DATA, 0);
- outliner_add_element(soops, &te->subtree, ob->poselib, te, 0, 0); // XXX FIXME.. add a special type for this
-
- if(ob->proxy && ob->id.lib==NULL)
- outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
-
- outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0);
-
- if(ob->pose) {
- bArmature *arm= ob->data;
- bPoseChannel *pchan;
- TreeElement *ten;
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
-
- tenla->name= "Pose";
-
- if(arm->edbo==NULL && (ob->mode & OB_MODE_POSE)) { // channels undefined in editmode, but we want the 'tenla' pose icon itself
- int a= 0, const_index= 1000; /* ensure unique id for bone constraints */
-
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) {
- ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
- ten->name= pchan->name;
- ten->directdata= pchan;
- pchan->prev= (bPoseChannel *)ten;
-
- if(pchan->constraints.first) {
- //Object *target;
- bConstraint *con;
- TreeElement *ten1;
- TreeElement *tenla1= outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
- //char *str;
-
- tenla1->name= "Constraints";
- for(con= pchan->constraints.first; con; con= con->next, const_index++) {
- ten1= outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
-#if 0 /* disabled as it needs to be reworked for recoded constraints system */
- target= get_constraint_target(con, &str);
- if(str && str[0]) ten1->name= str;
- else if(target) ten1->name= target->id.name+2;
- else ten1->name= con->name;
-#endif
- ten1->name= con->name;
- ten1->directdata= con;
- /* possible add all other types links? */
- }
- }
- }
- /* make hierarchy */
- ten= tenla->subtree.first;
- while(ten) {
- TreeElement *nten= ten->next, *par;
- tselem= TREESTORE(ten);
- if(tselem->type==TSE_POSE_CHANNEL) {
- pchan= (bPoseChannel *)ten->directdata;
- if(pchan->parent) {
- BLI_remlink(&tenla->subtree, ten);
- par= (TreeElement *)pchan->parent->prev;
- BLI_addtail(&par->subtree, ten);
- ten->parent= par;
- }
- }
- ten= nten;
- }
- /* restore prev pointers */
- pchan= ob->pose->chanbase.first;
- if(pchan) pchan->prev= NULL;
- for(; pchan; pchan= pchan->next) {
- if(pchan->next) pchan->next->prev= pchan;
- }
- }
-
- /* Pose Groups */
- if(ob->pose->agroups.first) {
- bActionGroup *agrp;
- TreeElement *ten;
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
- int a= 0;
-
- tenla->name= "Bone Groups";
- for (agrp=ob->pose->agroups.first; agrp; agrp=agrp->next, a++) {
- ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSEGRP, a);
- ten->name= agrp->name;
- ten->directdata= agrp;
- }
- }
- }
-
- for(a=0; a<ob->totcol; a++)
- outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a);
-
- if(ob->constraints.first) {
- //Object *target;
- bConstraint *con;
- TreeElement *ten;
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
- int a= 0;
- //char *str;
-
- tenla->name= "Constraints";
- for(con= ob->constraints.first; con; con= con->next, a++) {
- ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
-#if 0 /* disabled due to constraints system targets recode... code here needs review */
- target= get_constraint_target(con, &str);
- if(str && str[0]) ten->name= str;
- else if(target) ten->name= target->id.name+2;
- else ten->name= con->name;
-#endif
- ten->name= con->name;
- ten->directdata= con;
- /* possible add all other types links? */
- }
- }
-
- if(ob->modifiers.first) {
- ModifierData *md;
- TreeElement *temod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
- int index;
-
- temod->name = "Modifiers";
- for (index=0,md=ob->modifiers.first; md; index++,md=md->next) {
- TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
- te->name= md->name;
- te->directdata = md;
-
- if (md->type==eModifierType_Lattice) {
- outliner_add_element(soops, &te->subtree, ((LatticeModifierData*) md)->object, te, TSE_LINKED_OB, 0);
- } else if (md->type==eModifierType_Curve) {
- outliner_add_element(soops, &te->subtree, ((CurveModifierData*) md)->object, te, TSE_LINKED_OB, 0);
- } else if (md->type==eModifierType_Armature) {
- outliner_add_element(soops, &te->subtree, ((ArmatureModifierData*) md)->object, te, TSE_LINKED_OB, 0);
- } else if (md->type==eModifierType_Hook) {
- outliner_add_element(soops, &te->subtree, ((HookModifierData*) md)->object, te, TSE_LINKED_OB, 0);
- } else if (md->type==eModifierType_ParticleSystem) {
- TreeElement *ten;
- ParticleSystem *psys= ((ParticleSystemModifierData*) md)->psys;
-
- ten = outliner_add_element(soops, &te->subtree, ob, te, TSE_LINKED_PSYS, 0);
- ten->directdata = psys;
- ten->name = psys->part->id.name+2;
- }
- }
- }
- if(ob->defbase.first) {
- bDeformGroup *defgroup;
- TreeElement *ten;
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
- int a= 0;
-
- tenla->name= "Vertex Groups";
- for (defgroup=ob->defbase.first; defgroup; defgroup=defgroup->next, a++) {
- ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
- ten->name= defgroup->name;
- ten->directdata= defgroup;
- }
- }
-
- if(ob->dup_group)
- outliner_add_element(soops, &te->subtree, ob->dup_group, te, 0, 0);
-
- }
- break;
- case ID_ME:
- {
- Mesh *me= (Mesh *)id;
-
- //outliner_add_element(soops, &te->subtree, me->adt, te, TSE_ANIM_DATA, 0);
-
- outliner_add_element(soops, &te->subtree, me->key, te, 0, 0);
- for(a=0; a<me->totcol; a++)
- outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a);
- /* could do tfaces with image links, but the images are not grouped nicely.
- would require going over all tfaces, sort images in use. etc... */
- }
- break;
- case ID_CU:
- {
- Curve *cu= (Curve *)id;
-
- outliner_add_element(soops, &te->subtree, cu->adt, te, TSE_ANIM_DATA, 0);
-
- for(a=0; a<cu->totcol; a++)
- outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a);
- }
- break;
- case ID_MB:
- {
- MetaBall *mb= (MetaBall *)id;
- for(a=0; a<mb->totcol; a++)
- outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a);
- }
- break;
- case ID_MA:
- {
- Material *ma= (Material *)id;
-
- outliner_add_element(soops, &te->subtree, ma->adt, te, TSE_ANIM_DATA, 0);
-
- for(a=0; a<MAX_MTEX; a++) {
- if(ma->mtex[a]) outliner_add_element(soops, &te->subtree, ma->mtex[a]->tex, te, 0, a);
- }
- }
- break;
- case ID_TE:
- {
- Tex *tex= (Tex *)id;
-
- outliner_add_element(soops, &te->subtree, tex->adt, te, TSE_ANIM_DATA, 0);
- outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0);
- }
- break;
- case ID_CA:
- {
- Camera *ca= (Camera *)id;
- outliner_add_element(soops, &te->subtree, ca->adt, te, TSE_ANIM_DATA, 0);
- }
- break;
- case ID_LA:
- {
- Lamp *la= (Lamp *)id;
-
- outliner_add_element(soops, &te->subtree, la->adt, te, TSE_ANIM_DATA, 0);
-
- for(a=0; a<MAX_MTEX; a++) {
- if(la->mtex[a]) outliner_add_element(soops, &te->subtree, la->mtex[a]->tex, te, 0, a);
- }
- }
- break;
- case ID_WO:
- {
- World *wrld= (World *)id;
-
- outliner_add_element(soops, &te->subtree, wrld->adt, te, TSE_ANIM_DATA, 0);
-
- for(a=0; a<MAX_MTEX; a++) {
- if(wrld->mtex[a]) outliner_add_element(soops, &te->subtree, wrld->mtex[a]->tex, te, 0, a);
- }
- }
- break;
- case ID_KE:
- {
- Key *key= (Key *)id;
-
- outliner_add_element(soops, &te->subtree, key->adt, te, TSE_ANIM_DATA, 0);
- }
- break;
- case ID_AC:
- {
- // XXX do we want to be exposing the F-Curves here?
- //bAction *act= (bAction *)id;
- }
- break;
- case ID_AR:
- {
- bArmature *arm= (bArmature *)id;
- int a= 0;
-
- if(arm->edbo) {
- EditBone *ebone;
- TreeElement *ten;
-
- for (ebone = arm->edbo->first; ebone; ebone=ebone->next, a++) {
- ten= outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
- ten->directdata= ebone;
- ten->name= ebone->name;
- ebone->temp= ten;
- }
- /* make hierarchy */
- ten= te->subtree.first;
- while(ten) {
- TreeElement *nten= ten->next, *par;
- ebone= (EditBone *)ten->directdata;
- if(ebone->parent) {
- BLI_remlink(&te->subtree, ten);
- par= ebone->parent->temp;
- BLI_addtail(&par->subtree, ten);
- ten->parent= par;
- }
- ten= nten;
- }
- }
- else {
- /* do not extend Armature when we have posemode */
- tselem= TREESTORE(te->parent);
- if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE);
- else {
- Bone *curBone;
- for (curBone=arm->bonebase.first; curBone; curBone=curBone->next){
- outliner_add_bone(soops, &te->subtree, id, curBone, te, &a);
- }
- }
- }
- }
- break;
- }
- }
- else if(type==TSE_ANIM_DATA) {
- AnimData *adt= (AnimData *)idv;
-
- /* this element's info */
- te->name= "Animation";
-
- /* Action */
- outliner_add_element(soops, &te->subtree, adt->action, te, 0, 0);
-
- /* Drivers */
- if (adt->drivers.first) {
- TreeElement *ted= outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0);
- ID *lastadded= NULL;
- FCurve *fcu;
-
- ted->name= "Drivers";
-
- for (fcu= adt->drivers.first; fcu; fcu= fcu->next) {
- if (fcu->driver && fcu->driver->variables.first) {
- ChannelDriver *driver= fcu->driver;
- DriverVar *dvar;
-
- for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
- /* loop over all targets used here */
- DRIVER_TARGETS_USED_LOOPER(dvar)
- {
- if (lastadded != dtar->id) {
- // XXX this lastadded check is rather lame, and also fails quite badly...
- outliner_add_element(soops, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0);
- lastadded= dtar->id;
- }
- }
- DRIVER_TARGETS_LOOPER_END
- }
- }
- }
- }
-
- /* NLA Data */
- if (adt->nla_tracks.first) {
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0);
- NlaTrack *nlt;
- int a= 0;
-
- tenla->name= "NLA Tracks";
-
- for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
- TreeElement *tenlt= outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
- NlaStrip *strip;
- TreeElement *ten;
- int b= 0;
-
- tenlt->name= nlt->name;
-
- for (strip=nlt->strips.first; strip; strip=strip->next, b++) {
- ten= outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b);
- if(ten) ten->directdata= strip;
- }
- }
- }
- }
- else if(type==TSE_SEQUENCE) {
- Sequence *seq= (Sequence*) idv;
- Sequence *p;
-
- /*
- * The idcode is a little hack, but the outliner
- * only check te->idcode if te->type is equal to zero,
- * so this is "safe".
- */
- te->idcode= seq->type;
- te->directdata= seq;
-
- if(seq->type<7) {
- /*
- * This work like the sequence.
- * If the sequence have a name (not default name)
- * show it, in other case put the filename.
- */
- if(strcmp(seq->name, "SQ"))
- te->name= seq->name;
- else {
- if((seq->strip) && (seq->strip->stripdata))
- te->name= seq->strip->stripdata->name;
- else
- te->name= "SQ None";
- }
-
- if(seq->type==SEQ_META) {
- te->name= "Meta Strip";
- p= seq->seqbase.first;
- while(p) {
- outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
- p= p->next;
- }
- }
- else
- outliner_add_element(soops, &te->subtree, (void*)seq->strip, te, TSE_SEQ_STRIP, index);
- }
- else
- te->name= "Effect";
- }
- else if(type==TSE_SEQ_STRIP) {
- Strip *strip= (Strip *)idv;
-
- if(strip->dir)
- te->name= strip->dir;
- else
- te->name= "Strip None";
- te->directdata= strip;
- }
- else if(type==TSE_SEQUENCE_DUP) {
- Sequence *seq= (Sequence*)idv;
-
- te->idcode= seq->type;
- te->directdata= seq;
- te->name= seq->strip->stripdata->name;
- }
- else if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
- PointerRNA pptr, propptr, *ptr= (PointerRNA*)idv;
- PropertyRNA *prop, *iterprop;
- PropertyType proptype;
- int a, tot;
-
- /* we do lazy build, for speed and to avoid infinite recusion */
-
- if(ptr->data == NULL) {
- te->name= "(empty)";
- }
- else if(type == TSE_RNA_STRUCT) {
- /* struct */
- te->name= RNA_struct_name_get_alloc(ptr, NULL, 0);
-
- if(te->name)
- te->flag |= TE_FREE_NAME;
- else
- te->name= (char*)RNA_struct_ui_name(ptr->type);
-
- iterprop= RNA_struct_iterator_property(ptr->type);
- tot= RNA_property_collection_length(ptr, iterprop);
-
- /* auto open these cases */
- if(!parent || (RNA_property_type(parent->directdata)) == PROP_POINTER)
- if(!tselem->used)
- tselem->flag &= ~TSE_CLOSED;
-
- if(!(tselem->flag & TSE_CLOSED)) {
- for(a=0; a<tot; a++)
- outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_PROPERTY, a);
- }
- else if(tot)
- te->flag |= TE_LAZY_CLOSED;
-
- te->rnaptr= *ptr;
- }
- else if(type == TSE_RNA_PROPERTY) {
- /* property */
- iterprop= RNA_struct_iterator_property(ptr->type);
- RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr);
-
- prop= propptr.data;
- proptype= RNA_property_type(prop);
-
- te->name= (char*)RNA_property_ui_name(prop);
- te->directdata= prop;
- te->rnaptr= *ptr;
-
- if(proptype == PROP_POINTER) {
- pptr= RNA_property_pointer_get(ptr, prop);
-
- if(pptr.data) {
- if(!(tselem->flag & TSE_CLOSED))
- outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
- else
- te->flag |= TE_LAZY_CLOSED;
- }
- }
- else if(proptype == PROP_COLLECTION) {
- tot= RNA_property_collection_length(ptr, prop);
-
- if(!(tselem->flag & TSE_CLOSED)) {
- for(a=0; a<tot; a++) {
- RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
- outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
- }
- }
- else if(tot)
- te->flag |= TE_LAZY_CLOSED;
- }
- else if(ELEM3(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
- tot= RNA_property_array_length(ptr, prop);
-
- if(!(tselem->flag & TSE_CLOSED)) {
- for(a=0; a<tot; a++)
- outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_ARRAY_ELEM, a);
- }
- else if(tot)
- te->flag |= TE_LAZY_CLOSED;
- }
- }
- else if(type == TSE_RNA_ARRAY_ELEM) {
- char c;
-
- prop= parent->directdata;
-
- te->directdata= prop;
- te->rnaptr= *ptr;
- te->index= index;
-
- c= RNA_property_array_item_char(prop, index);
-
- te->name= MEM_callocN(sizeof(char)*20, "OutlinerRNAArrayName");
- if(c) sprintf((char *)te->name, " %c", c);
- else sprintf((char *)te->name, " %d", index+1);
- te->flag |= TE_FREE_NAME;
- }
- }
- else if(type == TSE_KEYMAP) {
- wmKeyMap *km= (wmKeyMap *)idv;
- wmKeyMapItem *kmi;
- char opname[OP_MAX_TYPENAME];
-
- te->directdata= idv;
- te->name= km->idname;
-
- if(!(tselem->flag & TSE_CLOSED)) {
- a= 0;
-
- for (kmi= km->items.first; kmi; kmi= kmi->next, a++) {
- const char *key= WM_key_event_string(kmi->type);
-
- if(key[0]) {
- wmOperatorType *ot= NULL;
-
- if(kmi->propvalue);
- else ot= WM_operatortype_find(kmi->idname, 0);
-
- if(ot || kmi->propvalue) {
- TreeElement *ten= outliner_add_element(soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
-
- ten->directdata= kmi;
-
- if(kmi->propvalue) {
- ten->name= "Modal map, not yet";
- }
- else {
- WM_operator_py_idname(opname, ot->idname);
- ten->name= BLI_strdup(opname);
- ten->flag |= TE_FREE_NAME;
- }
- }
- }
- }
- }
- else
- te->flag |= TE_LAZY_CLOSED;
- }
-
- return te;
-}
-
-static void outliner_make_hierarchy(SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te, *ten, *tep;
- TreeStoreElem *tselem;
-
- /* build hierarchy */
- // XXX also, set extents here...
- te= lb->first;
- while(te) {
- ten= te->next;
- tselem= TREESTORE(te);
-
- if(tselem->type==0 && te->idcode==ID_OB) {
- Object *ob= (Object *)tselem->id;
- if(ob->parent && ob->parent->id.newid) {
- BLI_remlink(lb, te);
- tep= (TreeElement *)ob->parent->id.newid;
- BLI_addtail(&tep->subtree, te);
- // set correct parent pointers
- for(te=tep->subtree.first; te; te= te->next) te->parent= tep;
- }
- }
- te= ten;
- }
-}
-
-/* Helped function to put duplicate sequence in the same tree. */
-static int need_add_seq_dup(Sequence *seq)
-{
- Sequence *p;
-
- if((!seq->strip) || (!seq->strip->stripdata) || (!seq->strip->stripdata->name))
- return(1);
-
- /*
- * First check backward, if we found a duplicate
- * sequence before this, don't need it, just return.
- */
- p= seq->prev;
- while(p) {
- if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
- p= p->prev;
- continue;
- }
-
- if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
- return(2);
- p= p->prev;
- }
-
- p= seq->next;
- while(p) {
- if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
- p= p->next;
- continue;
- }
-
- if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
- return(0);
- p= p->next;
- }
- return(1);
-}
-
-static void add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *te, short index)
-{
- TreeElement *ch;
- Sequence *p;
-
- p= seq;
- while(p) {
- if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
- p= p->next;
- continue;
- }
-
- if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
- ch= outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
- p= p->next;
- }
-}
-
-static int outliner_filter_has_name(TreeElement *te, const char *name, int flags)
-{
-#if 0
- int found= 0;
-
- /* determine if match */
- if (flags & SO_FIND_CASE_SENSITIVE) {
- if (flags & SO_FIND_COMPLETE)
- found= strcmp(te->name, name) == 0;
- else
- found= strstr(te->name, name) != NULL;
- }
- else {
- if (flags & SO_FIND_COMPLETE)
- found= BLI_strcasecmp(te->name, name) == 0;
- else
- found= BLI_strcasestr(te->name, name) != NULL;
- }
-#else
-
- int fn_flag= 0;
- int found= 0;
-
- if ((flags & SO_FIND_CASE_SENSITIVE) == 0)
- fn_flag |= FNM_CASEFOLD;
-
- if (flags & SO_FIND_COMPLETE) {
- found= fnmatch(name, te->name, fn_flag)==0;
- }
- else {
- char fn_name[sizeof(((struct SpaceOops *)NULL)->search_string) + 2];
- sprintf(fn_name, "*%s*", name);
- found= fnmatch(fn_name, te->name, fn_flag)==0;
- }
- return found;
-#endif
-}
-
-static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te, *ten;
- TreeStoreElem *tselem;
-
- /* although we don't have any search string, we return TRUE
- * since the entire tree is ok then...
- */
- if (soops->search_string[0]==0)
- return 1;
-
- for (te= lb->first; te; te= ten) {
- ten= te->next;
-
- if (0==outliner_filter_has_name(te, soops->search_string, soops->search_flags)) {
- /* item isn't something we're looking for, but...
- * - if the subtree is expanded, check if there are any matches that can be easily found
- * so that searching for "cu" in the default scene will still match the Cube
- * - otherwise, we can't see within the subtree and the item doesn't match,
- * so these can be safely ignored (i.e. the subtree can get freed)
- */
- tselem= TREESTORE(te);
-
- if ((tselem->flag & TSE_CLOSED) || outliner_filter_tree(soops, &te->subtree)==0) {
- outliner_free_tree(&te->subtree);
- BLI_remlink(lb, te);
-
- if(te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
- MEM_freeN(te);
- }
- }
- else {
- /* filter subtree too */
- outliner_filter_tree(soops, &te->subtree);
- }
- }
-
- /* if there are still items in the list, that means that there were still some matches */
- return (lb->first != NULL);
-}
-
-
-static void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
-{
- Base *base;
- Object *ob;
- TreeElement *te=NULL, *ten;
- TreeStoreElem *tselem;
- int show_opened= (soops->treestore==NULL); /* on first view, we open scenes */
-
- if(soops->tree.first && (soops->storeflag & SO_TREESTORE_REDRAW))
- return;
-
- outliner_free_tree(&soops->tree);
- outliner_storage_cleanup(soops);
-
- /* clear ob id.new flags */
- for(ob= mainvar->object.first; ob; ob= ob->id.next) ob->id.newid= NULL;
-
- /* options */
- if(soops->outlinevis == SO_LIBRARIES) {
- Library *lib;
-
- for(lib= mainvar->library.first; lib; lib= lib->id.next) {
- ten= outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0);
- lib->id.newid= (ID *)ten;
- }
- /* make hierarchy */
- ten= soops->tree.first;
- while(ten) {
- TreeElement *nten= ten->next, *par;
- tselem= TREESTORE(ten);
- lib= (Library *)tselem->id;
- if(lib->parent) {
- BLI_remlink(&soops->tree, ten);
- par= (TreeElement *)lib->parent->id.newid;
- BLI_addtail(&par->subtree, ten);
- ten->parent= par;
- }
- ten= nten;
- }
- /* restore newid pointers */
- for(lib= mainvar->library.first; lib; lib= lib->id.next)
- lib->id.newid= NULL;
-
- }
- else if(soops->outlinevis == SO_ALL_SCENES) {
- Scene *sce;
- for(sce= mainvar->scene.first; sce; sce= sce->id.next) {
- te= outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0);
- tselem= TREESTORE(te);
- if(sce==scene && show_opened)
- tselem->flag &= ~TSE_CLOSED;
-
- for(base= sce->base.first; base; base= base->next) {
- ten= outliner_add_element(soops, &te->subtree, base->object, te, 0, 0);
- ten->directdata= base;
- }
- outliner_make_hierarchy(soops, &te->subtree);
- /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
- for(base= sce->base.first; base; base= base->next) base->object->id.newid= NULL;
- }
- }
- else if(soops->outlinevis == SO_CUR_SCENE) {
-
- outliner_add_scene_contents(soops, &soops->tree, scene, NULL);
-
- for(base= scene->base.first; base; base= base->next) {
- ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- ten->directdata= base;
- }
- outliner_make_hierarchy(soops, &soops->tree);
- }
- else if(soops->outlinevis == SO_VISIBLE) {
- for(base= scene->base.first; base; base= base->next) {
- if(base->lay & scene->lay)
- outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- }
- outliner_make_hierarchy(soops, &soops->tree);
- }
- else if(soops->outlinevis == SO_GROUPS) {
- Group *group;
- GroupObject *go;
-
- for(group= mainvar->group.first; group; group= group->id.next) {
- if(group->gobject.first) {
- te= outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
-
- for(go= group->gobject.first; go; go= go->next) {
- ten= outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
- ten->directdata= NULL; /* eh, why? */
- }
- outliner_make_hierarchy(soops, &te->subtree);
- /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
- for(go= group->gobject.first; go; go= go->next) go->ob->id.newid= NULL;
- }
- }
- }
- else if(soops->outlinevis == SO_SAME_TYPE) {
- Object *ob= OBACT;
- if(ob) {
- for(base= scene->base.first; base; base= base->next) {
- if(base->object->type==ob->type) {
- ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- ten->directdata= base;
- }
- }
- outliner_make_hierarchy(soops, &soops->tree);
- }
- }
- else if(soops->outlinevis == SO_SELECTED) {
- for(base= scene->base.first; base; base= base->next) {
- if(base->lay & scene->lay) {
- if(base==BASACT || (base->flag & SELECT)) {
- ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- ten->directdata= base;
- }
- }
- }
- outliner_make_hierarchy(soops, &soops->tree);
- }
- else if(soops->outlinevis==SO_SEQUENCE) {
- Sequence *seq;
- Editing *ed= seq_give_editing(scene, FALSE);
- int op;
-
- if(ed==NULL)
- return;
-
- seq= ed->seqbasep->first;
- if(!seq)
- return;
-
- while(seq) {
- op= need_add_seq_dup(seq);
- if(op==1)
- ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE, 0);
- else if(op==0) {
- ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE_DUP, 0);
- add_seq_dup(soops, seq, ten, 0);
- }
- seq= seq->next;
- }
- }
- else if(soops->outlinevis==SO_DATABLOCKS) {
- PointerRNA mainptr;
-
- RNA_main_pointer_create(mainvar, &mainptr);
-
- ten= outliner_add_element(soops, &soops->tree, (void*)&mainptr, NULL, TSE_RNA_STRUCT, -1);
-
- if(show_opened) {
- tselem= TREESTORE(ten);
- tselem->flag &= ~TSE_CLOSED;
- }
- }
- else if(soops->outlinevis==SO_USERDEF) {
- PointerRNA userdefptr;
-
- RNA_pointer_create(NULL, &RNA_UserPreferences, &U, &userdefptr);
-
- ten= outliner_add_element(soops, &soops->tree, (void*)&userdefptr, NULL, TSE_RNA_STRUCT, -1);
-
- if(show_opened) {
- tselem= TREESTORE(ten);
- tselem->flag &= ~TSE_CLOSED;
- }
- }
- else if(soops->outlinevis==SO_KEYMAP) {
- wmWindowManager *wm= mainvar->wm.first;
- wmKeyMap *km;
-
- for(km= wm->defaultconf->keymaps.first; km; km= km->next) {
- ten= outliner_add_element(soops, &soops->tree, (void*)km, NULL, TSE_KEYMAP, 0);
- }
- }
- else {
- ten= outliner_add_element(soops, &soops->tree, OBACT, NULL, 0, 0);
- if(ten) ten->directdata= BASACT;
- }
-
- outliner_sort(soops, &soops->tree);
- outliner_filter_tree(soops, &soops->tree);
-}
-
-/* **************** INTERACTIVE ************* */
-
-
-static int outliner_scroll_page_exec(bContext *C, wmOperator *op)
-{
- ARegion *ar= CTX_wm_region(C);
- int dy= ar->v2d.mask.ymax - ar->v2d.mask.ymin;
- int up= 0;
-
- if(RNA_boolean_get(op->ptr, "up"))
- up= 1;
-
- if(up == 0) dy= -dy;
- ar->v2d.cur.ymin+= dy;
- ar->v2d.cur.ymax+= dy;
-
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-
-void OUTLINER_OT_scroll_page(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Scroll Page";
- ot->idname= "OUTLINER_OT_scroll_page";
- ot->description= "Scroll page up or down";
-
- /* callbacks */
- ot->exec= outliner_scroll_page_exec;
- ot->poll= ED_operator_outliner_active;
-
- /* properties */
- RNA_def_boolean(ot->srna, "up", 0, "Up", "Scroll up one page.");
-}
-
-
-static int outliner_count_levels(SpaceOops *soops, ListBase *lb, int curlevel)
-{
- TreeElement *te;
- int level=curlevel, lev;
-
- for(te= lb->first; te; te= te->next) {
-
- lev= outliner_count_levels(soops, &te->subtree, curlevel+1);
- if(lev>level) level= lev;
- }
- return level;
-}
-
-static int outliner_has_one_flag(SpaceOops *soops, ListBase *lb, short flag, short curlevel)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- int level;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & flag) return curlevel;
-
- level= outliner_has_one_flag(soops, &te->subtree, flag, curlevel+1);
- if(level) return level;
- }
- return 0;
-}
-
-static void outliner_set_flag(SpaceOops *soops, ListBase *lb, short flag, short set)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(set==0) tselem->flag &= ~flag;
- else tselem->flag |= flag;
- outliner_set_flag(soops, &te->subtree, flag, set);
- }
-}
-
-/* --- */
-
-/* same check needed for both object operation and restrict column button func
- * return 0 when in edit mode (cannot restrict view or select)
- * otherwise return 1 */
-static int common_restrict_check(bContext *C, Object *ob)
-{
- /* Don't allow hide an object in edit mode,
- * check the bug #22153 and #21609, #23977
- */
- Object *obedit= CTX_data_edit_object(C);
- if (obedit && obedit == ob) {
- /* found object is hidden, reset */
- if (ob->restrictflag & OB_RESTRICT_VIEW)
- ob->restrictflag &= ~OB_RESTRICT_VIEW;
- /* found object is unselectable, reset */
- if (ob->restrictflag & OB_RESTRICT_SELECT)
- ob->restrictflag &= ~OB_RESTRICT_SELECT;
- return 0;
- }
-
- return 1;
-}
-
-static void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
-{
- Base *base= (Base *)te->directdata;
- Object *ob = (Object *)tselem->id;
-
- /* add check for edit mode */
- if(!common_restrict_check(C, ob)) return;
-
- if(base || (base= object_in_scene(ob, scene))) {
- if((base->object->restrictflag ^= OB_RESTRICT_VIEW)) {
- ED_base_object_select(base, BA_DESELECT);
- }
- }
-}
-
-static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op))
-{
- SpaceOops *soops= CTX_wm_space_outliner(C);
- Scene *scene= CTX_data_scene(C);
- ARegion *ar= CTX_wm_region(C);
-
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
-
- WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_visibility_toggle(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Toggle Visibility";
- ot->idname= "OUTLINER_OT_visibility_toggle";
- ot->description= "Toggle the visibility of selected items";
-
- /* callbacks */
- ot->exec= outliner_toggle_visibility_exec;
- ot->poll= ED_operator_outliner_active_no_editobject;
-
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/* --- */
-
-static void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
-{
- Base *base= (Base *)te->directdata;
-
- if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
- if(base) {
- base->object->restrictflag^=OB_RESTRICT_SELECT;
- }
-}
-
-static int outliner_toggle_selectability_exec(bContext *C, wmOperator *UNUSED(op))
-{
- SpaceOops *soops= CTX_wm_space_outliner(C);
- Scene *scene= CTX_data_scene(C);
- ARegion *ar= CTX_wm_region(C);
-
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
-
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_selectability_toggle(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Toggle Selectability";
- ot->idname= "OUTLINER_OT_selectability_toggle";
- ot->description= "Toggle the selectability";
-
- /* callbacks */
- ot->exec= outliner_toggle_selectability_exec;
- ot->poll= ED_operator_outliner_active_no_editobject;
-
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
-{
- Base *base= (Base *)te->directdata;
-
- if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
- if(base) {
- base->object->restrictflag^=OB_RESTRICT_RENDER;
- }
-}
-
-static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op))
-{
- SpaceOops *soops= CTX_wm_space_outliner(C);
- Scene *scene= CTX_data_scene(C);
- ARegion *ar= CTX_wm_region(C);
-
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
-
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_renderability_toggle(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Toggle Renderability";
- ot->idname= "OUTLINER_OT_renderability_toggle";
- ot->description= "Toggle the renderability of selected items";
-
- /* callbacks */
- ot->exec= outliner_toggle_renderability_exec;
- ot->poll= ED_operator_outliner_active;
-
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/* --- */
-
-static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op))
-{
- SpaceOops *soops= CTX_wm_space_outliner(C);
- ARegion *ar= CTX_wm_region(C);
-
- if (outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1))
- outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 0);
- else
- outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 1);
-
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Expand/Collapse All";
- ot->idname= "OUTLINER_OT_expanded_toggle";
- ot->description= "Expand/Collapse all items";
-
- /* callbacks */
- ot->exec= outliner_toggle_expanded_exec;
- ot->poll= ED_operator_outliner_active;
-
- /* no undo or registry, UI option */
-}
-
-/* --- */
-
-static int outliner_toggle_selected_exec(bContext *C, wmOperator *UNUSED(op))
-{
- SpaceOops *soops= CTX_wm_space_outliner(C);
- ARegion *ar= CTX_wm_region(C);
- Scene *scene= CTX_data_scene(C);
-
- if (outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1))
- outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
- else
- outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 1);
-
- soops->storeflag |= SO_TREESTORE_REDRAW;
-
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_selected_toggle(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Toggle Selected";
- ot->idname= "OUTLINER_OT_selected_toggle";
- ot->description= "Toggle the Outliner selection of items";
-
- /* callbacks */
- ot->exec= outliner_toggle_selected_exec;
- ot->poll= ED_operator_outliner_active;
-
- /* no undo or registry, UI option */
-}
-
-/* --- */
-
-/* helper function for Show/Hide one level operator */
-static void outliner_openclose_level(SpaceOops *soops, ListBase *lb, int curlevel, int level, int open)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
-
- if(open) {
- if(curlevel<=level) tselem->flag &= ~TSE_CLOSED;
- }
- else {
- if(curlevel>=level) tselem->flag |= TSE_CLOSED;
- }
-
- outliner_openclose_level(soops, &te->subtree, curlevel+1, level, open);
- }
-}
-
-static int outliner_one_level_exec(bContext *C, wmOperator *op)
-{
- SpaceOops *soops= CTX_wm_space_outliner(C);
- ARegion *ar= CTX_wm_region(C);
- int add= RNA_boolean_get(op->ptr, "open");
- int level;
-
- level= outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1);
- if(add==1) {
- if(level) outliner_openclose_level(soops, &soops->tree, 1, level, 1);
- }
- else {
- if(level==0) level= outliner_count_levels(soops, &soops->tree, 0);
- if(level) outliner_openclose_level(soops, &soops->tree, 1, level-1, 0);
- }
-
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_show_one_level(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Show/Hide One Level";
- ot->idname= "OUTLINER_OT_show_one_level";
- ot->description= "Expand/collapse all entries by one level";
-
- /* callbacks */
- ot->exec= outliner_one_level_exec;
- ot->poll= ED_operator_outliner_active;
-
- /* no undo or registry, UI option */
-
- /* properties */
- RNA_def_boolean(ot->srna, "open", 1, "Open", "Expand all entries one level deep.");
-}
-
-/* This is not used anywhere at the moment */
-#if 0
-/* return 1 when levels were opened */
-static int outliner_open_back(SpaceOops *soops, TreeElement *te)
-{
- TreeStoreElem *tselem;
- int retval= 0;
-
- for (te= te->parent; te; te= te->parent) {
- tselem= TREESTORE(te);
- if (tselem->flag & TSE_CLOSED) {
- tselem->flag &= ~TSE_CLOSED;
- retval= 1;
- }
- }
- return retval;
-}
-
-static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *teFind, int *found)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for (te= lb->first; te; te= te->next) {
- /* check if this tree-element was the one we're seeking */
- if (te == teFind) {
- *found= 1;
- return;
- }
-
- /* try to see if sub-tree contains it then */
- outliner_open_reveal(soops, &te->subtree, teFind, found);
- if (*found) {
- tselem= TREESTORE(te);
- if (tselem->flag & TSE_CLOSED)
- tselem->flag &= ~TSE_CLOSED;
- return;
- }
- }
-}
-#endif
-
-// XXX just use View2D ops for this?
-static void outliner_page_up_down(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int up)
-{
- int dy= ar->v2d.mask.ymax-ar->v2d.mask.ymin;
-
- if(up == -1) dy= -dy;
- ar->v2d.cur.ymin+= dy;
- ar->v2d.cur.ymax+= dy;
-
- soops->storeflag |= SO_TREESTORE_REDRAW;
-}
-
-/* **** do clicks on items ******* */
-
-static int tree_element_active_renderlayer(bContext *C, TreeElement *te, TreeStoreElem *tselem, int set)
-{
- Scene *sce;
-
- /* paranoia check */
- if(te->idcode!=ID_SCE)
- return 0;
- sce= (Scene *)tselem->id;
-
- if(set) {
- sce->r.actlay= tselem->nr;
- WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, sce);
- }
- else {
- return sce->r.actlay==tselem->nr;
- }
- return 0;
-}
-
-static void tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
-{
- TreeStoreElem *tselem= TREESTORE(te);
- Scene *sce;
- Base *base;
- Object *ob= NULL;
-
- /* if id is not object, we search back */
- if(te->idcode==ID_OB) ob= (Object *)tselem->id;
- else {
- ob= (Object *)outliner_search_back(soops, te, ID_OB);
- if(ob==OBACT) return;
- }
- if(ob==NULL) return;
-
- sce= (Scene *)outliner_search_back(soops, te, ID_SCE);
- if(sce && scene != sce) {
- ED_screen_set_scene(C, sce);
- }
-
- /* find associated base in current scene */
- base= object_in_scene(ob, scene);
-
- if(base) {
- if(set==2) {
- /* swap select */
- if(base->flag & SELECT)
- ED_base_object_select(base, BA_DESELECT);
- else
- ED_base_object_select(base, BA_SELECT);
- }
- else {
- /* deleselect all */
- scene_deselect_all(scene);
- ED_base_object_select(base, BA_SELECT);
- }
- if(C) {
- ED_base_object_activate(C, base); /* adds notifier */
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
- }
- }
-
- if(ob!=scene->obedit)
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
-}
-
-static int tree_element_active_material(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
-{
- TreeElement *tes;
- Object *ob;
-
- /* we search for the object parent */
- ob= (Object *)outliner_search_back(soops, te, ID_OB);
- // note: ob->matbits can be NULL when a local object points to a library mesh.
- if(ob==NULL || ob!=OBACT || ob->matbits==NULL) return 0; // just paranoia
-
- /* searching in ob mat array? */
- tes= te->parent;
- if(tes->idcode==ID_OB) {
- if(set) {
- ob->actcol= te->index+1;
- ob->matbits[te->index]= 1; // make ob material active too
- ob->colbits |= (1<<te->index);
- }
- else {
- if(ob->actcol == te->index+1)
- if(ob->matbits[te->index]) return 1;
- }
- }
- /* or we search for obdata material */
- else {
- if(set) {
- ob->actcol= te->index+1;
- ob->matbits[te->index]= 0; // make obdata material active too
- ob->colbits &= ~(1<<te->index);
- }
- else {
- if(ob->actcol == te->index+1)
- if(ob->matbits[te->index]==0) return 1;
- }
- }
- if(set) {
- WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, NULL);
- }
- return 0;
-}
-
-static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
-{
- TreeElement *tep;
- TreeStoreElem /* *tselem,*/ *tselemp;
- Object *ob=OBACT;
- SpaceButs *sbuts=NULL;
-
- if(ob==NULL) return 0; // no active object
-
- /*tselem= TREESTORE(te);*/ /*UNUSED*/
-
- /* find buttons area (note, this is undefined really still, needs recode in blender) */
- /* XXX removed finding sbuts */
-
- /* where is texture linked to? */
- tep= te->parent;
- tselemp= TREESTORE(tep);
-
- if(tep->idcode==ID_WO) {
- World *wrld= (World *)tselemp->id;
-
- if(set) {
- if(sbuts) {
- // XXX sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
- // XXX sbuts->texfrom= 1;
- }
-// XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture
- wrld->texact= te->index;
- }
- else if(tselemp->id == (ID *)(scene->world)) {
- if(wrld->texact==te->index) return 1;
- }
- }
- else if(tep->idcode==ID_LA) {
- Lamp *la= (Lamp *)tselemp->id;
- if(set) {
- if(sbuts) {
- // XXX sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
- // XXX sbuts->texfrom= 2;
- }
-// XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture
- la->texact= te->index;
- }
- else {
- if(tselemp->id == ob->data) {
- if(la->texact==te->index) return 1;
- }
- }
- }
- else if(tep->idcode==ID_MA) {
- Material *ma= (Material *)tselemp->id;
- if(set) {
- if(sbuts) {
- //sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
- // XXX sbuts->texfrom= 0;
- }
-// XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture
- ma->texact= (char)te->index;
-
- /* also set active material */
- ob->actcol= tep->index+1;
- }
- else if(tep->flag & TE_ACTIVE) { // this is active material
- if(ma->texact==te->index) return 1;
- }
- }
-
- if(set)
- WM_event_add_notifier(C, NC_TEXTURE, NULL);
-
- return 0;
-}
-
-
-static int tree_element_active_lamp(bContext *UNUSED(C), Scene *scene, SpaceOops *soops, TreeElement *te, int set)
-{
- Object *ob;
-
- /* we search for the object parent */
- ob= (Object *)outliner_search_back(soops, te, ID_OB);
- if(ob==NULL || ob!=OBACT) return 0; // just paranoia
-
- if(set) {
-// XXX extern_set_butspace(F5KEY, 0);
- }
- else return 1;
-
- return 0;
-}
-
-static int tree_element_active_camera(bContext *UNUSED(C), Scene *scene, SpaceOops *soops, TreeElement *te, int set)
-{
- Object *ob= (Object *)outliner_search_back(soops, te, ID_OB);
-
- if(set)
- return 0;
-
- return scene->camera == ob;
-}
-
-static int tree_element_active_world(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
-{
- TreeElement *tep;
- TreeStoreElem *tselem=NULL;
- Scene *sce=NULL;
-
- tep= te->parent;
- if(tep) {
- tselem= TREESTORE(tep);
- sce= (Scene *)tselem->id;
- }
-
- if(set) { // make new scene active
- if(sce && scene != sce) {
- ED_screen_set_scene(C, sce);
- }
- }
-
- if(tep==NULL || tselem->id == (ID *)scene) {
- if(set) {
-// XXX extern_set_butspace(F8KEY, 0);
- }
- else {
- return 1;
- }
- }
- return 0;
-}
-
-static int tree_element_active_defgroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
-{
- Object *ob;
-
- /* id in tselem is object */
- ob= (Object *)tselem->id;
- if(set) {
- ob->actdef= te->index+1;
- DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
- }
- else {
- if(ob==OBACT)
- if(ob->actdef== te->index+1) return 1;
- }
- return 0;
-}
-
-static int tree_element_active_posegroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
-{
- Object *ob= (Object *)tselem->id;
-
- if(set) {
- if (ob->pose) {
- ob->pose->active_group= te->index+1;
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
- }
- }
- else {
- if(ob==OBACT && ob->pose) {
- if (ob->pose->active_group== te->index+1) return 1;
- }
- }
- return 0;
-}
-
-static int tree_element_active_posechannel(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
-{
- Object *ob= (Object *)tselem->id;
- bArmature *arm= ob->data;
- bPoseChannel *pchan= te->directdata;
-
- if(set) {
- if(!(pchan->bone->flag & BONE_HIDDEN_P)) {
-
- if(set==2) ED_pose_deselectall(ob, 2); // 2 = clear active tag
- else ED_pose_deselectall(ob, 0); // 0 = deselect
-
- if(set==2 && (pchan->bone->flag & BONE_SELECTED)) {
- pchan->bone->flag &= ~BONE_SELECTED;
- } else {
- pchan->bone->flag |= BONE_SELECTED;
- arm->act_bone= pchan->bone;
- }
-
- WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, ob);
-
- }
- }
- else {
- if(ob==OBACT && ob->pose) {
- if (pchan->bone->flag & BONE_SELECTED) return 1;
- }
- }
- return 0;
-}
-
-static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
-{
- bArmature *arm= (bArmature *)tselem->id;
- Bone *bone= te->directdata;
-
- if(set) {
- if(!(bone->flag & BONE_HIDDEN_P)) {
- if(set==2) ED_pose_deselectall(OBACT, 2); // 2 is clear active tag
- else ED_pose_deselectall(OBACT, 0);
-
- if(set==2 && (bone->flag & BONE_SELECTED)) {
- bone->flag &= ~BONE_SELECTED;
- } else {
- bone->flag |= BONE_SELECTED;
- arm->act_bone= bone;
- }
-
- WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, OBACT);
- }
- }
- else {
- Object *ob= OBACT;
-
- if(ob && ob->data==arm) {
- if (bone->flag & BONE_SELECTED) return 1;
- }
- }
- return 0;
-}
-
-
-/* ebones only draw in editmode armature */
-static void tree_element_active_ebone__sel(bContext *C, Scene *scene, bArmature *arm, EditBone *ebone, short sel)
-{
- if(sel) {
- ebone->flag |= BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL;
- arm->act_edbone= ebone;
- // flush to parent?
- if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag |= BONE_TIPSEL;
- }
- else {
- ebone->flag &= ~(BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL);
- // flush to parent?
- if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag &= ~BONE_TIPSEL;
- }
-
- WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, scene->obedit);
-}
-static int tree_element_active_ebone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
-{
- bArmature *arm= scene->obedit->data;
- EditBone *ebone= te->directdata;
-
- if(set==1) {
- if(!(ebone->flag & BONE_HIDDEN_A)) {
- ED_armature_deselect_all(scene->obedit, 0); // deselect
- tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
- return 1;
- }
- }
- else if (set==2) {
- if(!(ebone->flag & BONE_HIDDEN_A)) {
- if(!(ebone->flag & BONE_SELECTED)) {
- tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
- return 1;
- }
- else {
- /* entirely selected, so de-select */
- tree_element_active_ebone__sel(C, scene, arm, ebone, FALSE);
- return 0;
- }
- }
- }
- else if (ebone->flag & BONE_SELECTED) {
- return 1;
- }
- return 0;
-}
-
-static int tree_element_active_modifier(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
-{
- if(set) {
- Object *ob= (Object *)tselem->id;
-
- WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
-
-// XXX extern_set_butspace(F9KEY, 0);
- }
-
- return 0;
-}
-
-static int tree_element_active_psys(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
-{
- if(set) {
- Object *ob= (Object *)tselem->id;
-
- WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob);
-
-// XXX extern_set_butspace(F7KEY, 0);
- }
-
- return 0;
-}
-
-static int tree_element_active_constraint(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
-{
- if(set) {
- Object *ob= (Object *)tselem->id;
-
- WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
-// XXX extern_set_butspace(F7KEY, 0);
- }
-
- return 0;
-}
-
-static int tree_element_active_text(bContext *UNUSED(C), Scene *UNUSED(scene), SpaceOops *UNUSED(soops), TreeElement *UNUSED(te), int UNUSED(set))
-{
- // XXX removed
- return 0;
-}
-
-/* generic call for ID data check or make/check active in UI */
-static int tree_element_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
-{
-
- switch(te->idcode) {
- case ID_MA:
- return tree_element_active_material(C, scene, soops, te, set);
- case ID_WO:
- return tree_element_active_world(C, scene, soops, te, set);
- case ID_LA:
- return tree_element_active_lamp(C, scene, soops, te, set);
- case ID_TE:
- return tree_element_active_texture(C, scene, soops, te, set);
- case ID_TXT:
- return tree_element_active_text(C, scene, soops, te, set);
- case ID_CA:
- return tree_element_active_camera(C, scene, soops, te, set);
- }
- return 0;
-}
-
-static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
-{
- Object *ob= (Object *)tselem->id;
- Base *base= object_in_scene(ob, scene);
-
- if(set) {
- if(scene->obedit)
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
-
- if(ob->mode & OB_MODE_POSE)
- ED_armature_exit_posemode(C, base);
- else
- ED_armature_enter_posemode(C, base);
- }
- else {
- if(ob->mode & OB_MODE_POSE) return 1;
- }
- return 0;
-}
-
-static int tree_element_active_sequence(TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
-{
- Sequence *seq= (Sequence*) te->directdata;
-
- if(set) {
-// XXX select_single_seq(seq, 1);
- }
- else {
- if(seq->flag & SELECT)
- return(1);
- }
- return(0);
-}
-
-static int tree_element_active_sequence_dup(Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
-{
- Sequence *seq, *p;
- Editing *ed= seq_give_editing(scene, FALSE);
-
- seq= (Sequence*)te->directdata;
- if(set==0) {
- if(seq->flag & SELECT)
- return(1);
- return(0);
- }
-
-// XXX select_single_seq(seq, 1);
- p= ed->seqbasep->first;
- while(p) {
- if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
- p= p->next;
- continue;
- }
-
-// if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
-// XXX select_single_seq(p, 0);
- p= p->next;
- }
- return(0);
-}
-
-static int tree_element_active_keymap_item(bContext *UNUSED(C), TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
-{
- wmKeyMapItem *kmi= te->directdata;
-
- if(set==0) {
- if(kmi->flag & KMI_INACTIVE) return 0;
- return 1;
- }
- else {
- kmi->flag ^= KMI_INACTIVE;
- }
- return 0;
-}
-
-
-/* generic call for non-id data to make/check active in UI */
-/* Context can be NULL when set==0 */
-static int tree_element_type_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set)
-{
- switch(tselem->type) {
- case TSE_DEFGROUP:
- return tree_element_active_defgroup(C, scene, te, tselem, set);
- case TSE_BONE:
- return tree_element_active_bone(C, scene, te, tselem, set);
- case TSE_EBONE:
- return tree_element_active_ebone(C, scene, te, tselem, set);
- case TSE_MODIFIER:
- return tree_element_active_modifier(C, te, tselem, set);
- case TSE_LINKED_OB:
- if(set) tree_element_set_active_object(C, scene, soops, te, set);
- else if(tselem->id==(ID *)OBACT) return 1;
- break;
- case TSE_LINKED_PSYS:
- return tree_element_active_psys(C, scene, te, tselem, set);
- case TSE_POSE_BASE:
- return tree_element_active_pose(C, scene, te, tselem, set);
- case TSE_POSE_CHANNEL:
- return tree_element_active_posechannel(C, scene, te, tselem, set);
- case TSE_CONSTRAINT:
- return tree_element_active_constraint(C, te, tselem, set);
- case TSE_R_LAYER:
- return tree_element_active_renderlayer(C, te, tselem, set);
- case TSE_POSEGRP:
- return tree_element_active_posegroup(C, scene, te, tselem, set);
- case TSE_SEQUENCE:
- return tree_element_active_sequence(te, tselem, set);
- case TSE_SEQUENCE_DUP:
- return tree_element_active_sequence_dup(scene, te, tselem, set);
- case TSE_KEYMAP_ITEM:
- return tree_element_active_keymap_item(C, te, tselem, set);
-
- }
- return 0;
-}
-
-static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, const float mval[2])
-{
-
- if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
- TreeStoreElem *tselem= TREESTORE(te);
- int openclose= 0;
-
- /* open close icon */
- if((te->flag & TE_ICONROW)==0) { // hidden icon, no open/close
- if( mval[0]>te->xs && mval[0]<te->xs+UI_UNIT_X)
- openclose= 1;
- }
-
- if(openclose) {
- /* all below close/open? */
- if(extend) {
- tselem->flag &= ~TSE_CLOSED;
- outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
- }
- else {
- if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
- else tselem->flag |= TSE_CLOSED;
-
- }
-
- return 1;
- }
- /* name and first icon */
- else if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) {
-
- /* always makes active object */
- if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP)
- tree_element_set_active_object(C, scene, soops, te, 1 + (extend!=0 && tselem->type==0));
-
- if(tselem->type==0) { // the lib blocks
- /* editmode? */
- if(te->idcode==ID_SCE) {
- if(scene!=(Scene *)tselem->id) {
- ED_screen_set_scene(C, (Scene *)tselem->id);
- }
- }
- else if(te->idcode==ID_GR) {
- Group *gr= (Group *)tselem->id;
- GroupObject *gob;
-
- if(extend) {
- int sel= BA_SELECT;
- for(gob= gr->gobject.first; gob; gob= gob->next) {
- if(gob->ob->flag & SELECT) {
- sel= BA_DESELECT;
- break;
- }
- }
-
- for(gob= gr->gobject.first; gob; gob= gob->next) {
- ED_base_object_select(object_in_scene(gob->ob, scene), sel);
- }
- }
- else {
- scene_deselect_all(scene);
-
- for(gob= gr->gobject.first; gob; gob= gob->next) {
- if((gob->ob->flag & SELECT) == 0)
- ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
- }
- }
-
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
- }
- else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) {
- WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
- } else { // rest of types
- tree_element_active(C, scene, soops, te, 1);
- }
-
- }
- else tree_element_type_active(C, scene, soops, te, tselem, 1+(extend!=0));
-
- return 1;
- }
- }
-
- for(te= te->subtree.first; te; te= te->next) {
- if(do_outliner_item_activate(C, scene, ar, soops, te, extend, mval)) return 1;
- }
- return 0;
-}
-
-/* event can enterkey, then it opens/closes */
-static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event)
-{
- Scene *scene= CTX_data_scene(C);
- ARegion *ar= CTX_wm_region(C);
- SpaceOops *soops= CTX_wm_space_outliner(C);
- TreeElement *te;
- float fmval[2];
- int extend= RNA_boolean_get(op->ptr, "extend");
-
- UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
-
- if(!ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP) && !(soops->flag & SO_HIDE_RESTRICTCOLS) && fmval[0] > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX)
- return OPERATOR_CANCELLED;
-
- for(te= soops->tree.first; te; te= te->next) {
- if(do_outliner_item_activate(C, scene, ar, soops, te, extend, fmval)) break;
- }
-
- if(te) {
- ED_undo_push(C, "Outliner click event");
- }
- else {
- short selecting= -1;
- int row;
-
- /* get row number - 100 here is just a dummy value since we don't need the column */
- UI_view2d_listview_view_to_cell(&ar->v2d, 1000, UI_UNIT_Y, 0.0f, OL_Y_OFFSET,
- fmval[0], fmval[1], NULL, &row);
-
- /* select relevant row */
- outliner_select(soops, &soops->tree, &row, &selecting);
-
- soops->storeflag |= SO_TREESTORE_REDRAW;
-
- ED_undo_push(C, "Outliner selection event");
- }
-
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_item_activate(wmOperatorType *ot)
-{
- ot->name= "Activate Item";
- ot->idname= "OUTLINER_OT_item_activate";
- ot->description= "Handle mouse clicks to activate/select items";
-
- ot->invoke= outliner_item_activate;
-
- ot->poll= ED_operator_outliner_active;
-
- RNA_def_boolean(ot->srna, "extend", 1, "Extend", "Extend selection for activation.");
-}
-
-/* *********** */
-
-static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement *te, int all, const float mval[2])
-{
-
- if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
- TreeStoreElem *tselem= TREESTORE(te);
-
- /* all below close/open? */
- if(all) {
- tselem->flag &= ~TSE_CLOSED;
- outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
- }
- else {
- if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
- else tselem->flag |= TSE_CLOSED;
- }
-
- return 1;
- }
-
- for(te= te->subtree.first; te; te= te->next) {
- if(do_outliner_item_openclose(C, soops, te, all, mval))
- return 1;
- }
- return 0;
-
-}
-
-/* event can enterkey, then it opens/closes */
-static int outliner_item_openclose(bContext *C, wmOperator *op, wmEvent *event)
-{
- ARegion *ar= CTX_wm_region(C);
- SpaceOops *soops= CTX_wm_space_outliner(C);
- TreeElement *te;
- float fmval[2];
- int all= RNA_boolean_get(op->ptr, "all");
-
- UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
-
- for(te= soops->tree.first; te; te= te->next) {
- if(do_outliner_item_openclose(C, soops, te, all, fmval))
- break;
- }
-
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_item_openclose(wmOperatorType *ot)
-{
- ot->name= "Open/Close Item";
- ot->idname= "OUTLINER_OT_item_openclose";
- ot->description= "Toggle whether item under cursor is enabled or closed";
-
- ot->invoke= outliner_item_openclose;
-
- ot->poll= ED_operator_outliner_active;
-
- RNA_def_boolean(ot->srna, "all", 1, "All", "Close or open all items.");
-
-}
-
-
-/* ********************************************** */
-
-static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, const float mval[2])
-{
-
- if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
- TreeStoreElem *tselem= TREESTORE(te);
-
- /* name and first icon */
- if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) {
-
- /* can't rename rna datablocks entries */
- if(ELEM3(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))
- ;
- else if(ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
- error("Cannot edit builtin name");
- else if(ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP))
- error("Cannot edit sequence name");
- else if(tselem->id->lib) {
- // XXX error_libdata();
- }
- else if(te->idcode == ID_LI && te->parent) {
- error("Cannot edit the path of an indirectly linked library");
- }
- else {
- tselem->flag |= TSE_TEXTBUT;
- ED_region_tag_redraw(ar);
- }
- }
- return 1;
- }
-
- for(te= te->subtree.first; te; te= te->next) {
- if(do_outliner_item_rename(C, ar, soops, te, mval)) return 1;
- }
- return 0;
-}
-
-static int outliner_item_rename(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
-{
- ARegion *ar= CTX_wm_region(C);
- SpaceOops *soops= CTX_wm_space_outliner(C);
- TreeElement *te;
- float fmval[2];
-
- UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
-
- for(te= soops->tree.first; te; te= te->next) {
- if(do_outliner_item_rename(C, ar, soops, te, fmval)) break;
- }
-
- return OPERATOR_FINISHED;
-}
-
-
-void OUTLINER_OT_item_rename(wmOperatorType *ot)
-{
- ot->name= "Rename Item";
- ot->idname= "OUTLINER_OT_item_rename";
- ot->description= "Rename item under cursor";
-
- ot->invoke= outliner_item_rename;
-
- ot->poll= ED_operator_outliner_active;
-}
-
-static TreeElement *outliner_find_id(SpaceOops *soops, ListBase *lb, ID *id)
-{
- TreeElement *te, *tes;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->type==0) {
- if(tselem->id==id) return te;
- /* only deeper on scene or object */
- if( te->idcode==ID_OB || te->idcode==ID_SCE || (soops->outlinevis == SO_GROUPS && te->idcode==ID_GR)) {
- tes= outliner_find_id(soops, &te->subtree, id);
- if(tes) return tes;
- }
- }
- }
- return NULL;
-}
-
-static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op))
-{
- SpaceOops *so= CTX_wm_space_outliner(C);
- Scene *scene= CTX_data_scene(C);
- ARegion *ar= CTX_wm_region(C);
- View2D *v2d= &ar->v2d;
-
- TreeElement *te;
- int xdelta, ytop;
-
- // TODO: make this get this info from context instead...
- if (OBACT == NULL)
- return OPERATOR_CANCELLED;
-
- te= outliner_find_id(so, &so->tree, (ID *)OBACT);
- if (te) {
- /* make te->ys center of view */
- ytop= (int)(te->ys + (v2d->mask.ymax - v2d->mask.ymin)/2);
- if (ytop>0) ytop= 0;
-
- v2d->cur.ymax= (float)ytop;
- v2d->cur.ymin= (float)(ytop-(v2d->mask.ymax - v2d->mask.ymin));
-
- /* make te->xs ==> te->xend center of view */
- xdelta = (int)(te->xs - v2d->cur.xmin);
- v2d->cur.xmin += xdelta;
- v2d->cur.xmax += xdelta;
-
- so->storeflag |= SO_TREESTORE_REDRAW;
- }
-
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_show_active(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Show Active";
- ot->idname= "OUTLINER_OT_show_active";
- ot->description= "Adjust the view so that the active Object is shown centered";
-
- /* callbacks */
- ot->exec= outliner_show_active_exec;
- ot->poll= ED_operator_outliner_active;
-}
-
-/* tse is not in the treestore, we use its contents to find a match */
-static TreeElement *outliner_find_tse(SpaceOops *soops, TreeStoreElem *tse)
-{
- TreeStore *ts= soops->treestore;
- TreeStoreElem *tselem;
- int a;
-
- if(tse->id==NULL) return NULL;
-
- /* check if 'tse' is in treestore */
- tselem= ts->data;
- for(a=0; a<ts->usedelem; a++, tselem++) {
- if((tse->type==0 && tselem->type==0) || (tselem->type==tse->type && tselem->nr==tse->nr)) {
- if(tselem->id==tse->id) {
- break;
- }
- }
- }
- if(tselem)
- return outliner_find_tree_element(&soops->tree, a);
-
- return NULL;
-}
-
-
-/* Called to find an item based on name.
- */
-#if 0
-
-/* recursive helper for function below */
-static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
-{
- TreeStoreElem *tselem= TREESTORE(te);
-
- /* store coord and continue, we need coordinates for elements outside view too */
- te->xs= (float)startx;
- te->ys= (float)(*starty);
- *starty-= UI_UNIT_Y;
-
- if((tselem->flag & TSE_CLOSED)==0) {
- TreeElement *ten;
- for(ten= te->subtree.first; ten; ten= ten->next) {
- outliner_set_coordinates_element(soops, ten, startx+UI_UNIT_X, starty);
- }
- }
-
-}
-
-/* to retrieve coordinates with redrawing the entire tree */
-static void outliner_set_coordinates(ARegion *ar, SpaceOops *soops)
-{
- TreeElement *te;
- int starty= (int)(ar->v2d.tot.ymax)-UI_UNIT_Y;
- int startx= 0;
-
- for(te= soops->tree.first; te; te= te->next) {
- outliner_set_coordinates_element(soops, te, startx, &starty);
- }
-}
-
-/* find next element that has this name */
-static TreeElement *outliner_find_named(SpaceOops *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound)
-{
- TreeElement *te, *tes;
-
- for (te= lb->first; te; te= te->next) {
- int found = outliner_filter_has_name(te, name, flags);
-
- if(found) {
- /* name is right, but is element the previous one? */
- if (prev) {
- if ((te != prev) && (*prevFound))
- return te;
- if (te == prev) {
- *prevFound = 1;
- }
- }
- else
- return te;
- }
-
- tes= outliner_find_named(soops, &te->subtree, name, flags, prev, prevFound);
- if(tes) return tes;
- }
-
- /* nothing valid found */
- return NULL;
-}
-
-static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int again, int flags)
-{
- TreeElement *te= NULL;
- TreeElement *last_find;
- TreeStoreElem *tselem;
- int ytop, xdelta, prevFound=0;
- char name[32];
-
- /* get last found tree-element based on stored search_tse */
- last_find= outliner_find_tse(soops, &soops->search_tse);
-
- /* determine which type of search to do */
- if (again && last_find) {
- /* no popup panel - previous + user wanted to search for next after previous */
- BLI_strncpy(name, soops->search_string, sizeof(name));
- flags= soops->search_flags;
-
- /* try to find matching element */
- te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
- if (te==NULL) {
- /* no more matches after previous, start from beginning again */
- prevFound= 1;
- te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
- }
- }
- else {
- /* pop up panel - no previous, or user didn't want search after previous */
- strcpy(name, "");
-// XXX if (sbutton(name, 0, sizeof(name)-1, "Find: ") && name[0]) {
-// te= outliner_find_named(soops, &soops->tree, name, flags, NULL, &prevFound);
-// }
-// else return; /* XXX RETURN! XXX */
- }
-
- /* do selection and reveal */
- if (te) {
- tselem= TREESTORE(te);
- if (tselem) {
- /* expand branches so that it will be visible, we need to get correct coordinates */
- if( outliner_open_back(soops, te))
- outliner_set_coordinates(ar, soops);
-
- /* deselect all visible, and select found element */
- outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
- tselem->flag |= TSE_SELECTED;
-
- /* make te->ys center of view */
- ytop= (int)(te->ys + (ar->v2d.mask.ymax-ar->v2d.mask.ymin)/2);
- if(ytop>0) ytop= 0;
- ar->v2d.cur.ymax= (float)ytop;
- ar->v2d.cur.ymin= (float)(ytop-(ar->v2d.mask.ymax-ar->v2d.mask.ymin));
-
- /* make te->xs ==> te->xend center of view */
- xdelta = (int)(te->xs - ar->v2d.cur.xmin);
- ar->v2d.cur.xmin += xdelta;
- ar->v2d.cur.xmax += xdelta;
-
- /* store selection */
- soops->search_tse= *tselem;
-
- BLI_strncpy(soops->search_string, name, 33);
- soops->search_flags= flags;
-
- /* redraw */
- soops->storeflag |= SO_TREESTORE_REDRAW;
- }
- }
- else {
- /* no tree-element found */
- error("Not found: %s", name);
- }
-}
-#endif
-
-/* helper function for tree_element_shwo_hierarchy() - recursively checks whether subtrees have any objects*/
-static int subtree_has_objects(SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->type==0 && te->idcode==ID_OB) return 1;
- if( subtree_has_objects(soops, &te->subtree)) return 1;
- }
- return 0;
-}
-
-/* recursive helper function for Show Hierarchy operator */
-static void tree_element_show_hierarchy(Scene *scene, SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- /* open all object elems, close others */
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
-
- if(tselem->type==0) {
- if(te->idcode==ID_SCE) {
- if(tselem->id!=(ID *)scene) tselem->flag |= TSE_CLOSED;
- else tselem->flag &= ~TSE_CLOSED;
- }
- else if(te->idcode==ID_OB) {
- if(subtree_has_objects(soops, &te->subtree)) tselem->flag &= ~TSE_CLOSED;
- else tselem->flag |= TSE_CLOSED;
- }
- }
- else tselem->flag |= TSE_CLOSED;
-
- if(tselem->flag & TSE_CLOSED); else tree_element_show_hierarchy(scene, soops, &te->subtree);
- }
-}
-
-/* show entire object level hierarchy */
-static int outliner_show_hierarchy_exec(bContext *C, wmOperator *UNUSED(op))
-{
- SpaceOops *soops= CTX_wm_space_outliner(C);
- ARegion *ar= CTX_wm_region(C);
- Scene *scene= CTX_data_scene(C);
-
- /* recursively open/close levels */
- tree_element_show_hierarchy(scene, soops, &soops->tree);
-
- ED_region_tag_redraw(ar);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_show_hierarchy(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Show Hierarchy";
- ot->idname= "OUTLINER_OT_show_hierarchy";
- ot->description= "Open all object entries and close all others";
-
- /* callbacks */
- ot->exec= outliner_show_hierarchy_exec;
- ot->poll= ED_operator_outliner_active; // TODO: shouldn't be allowed in RNA views...
-
- /* no undo or registry, UI option */
-}
-
-void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for (te= lb->first; te && *index >= 0; te=te->next, (*index)--) {
- tselem= TREESTORE(te);
-
- /* if we've encountered the right item, set its 'Outliner' selection status */
- if (*index == 0) {
- /* this should be the last one, so no need to do anything with index */
- if ((te->flag & TE_ICONROW)==0) {
- /* -1 value means toggle testing for now... */
- if (*selecting == -1) {
- if (tselem->flag & TSE_SELECTED)
- *selecting= 0;
- else
- *selecting= 1;
- }
-
- /* set selection */
- if (*selecting)
- tselem->flag |= TSE_SELECTED;
- else
- tselem->flag &= ~TSE_SELECTED;
- }
- }
- else if ((tselem->flag & TSE_CLOSED)==0) {
- /* Only try selecting sub-elements if we haven't hit the right element yet
- *
- * Hack warning:
- * Index must be reduced before supplying it to the sub-tree to try to do
- * selection, however, we need to increment it again for the next loop to
- * function correctly
- */
- (*index)--;
- outliner_select(soops, &te->subtree, index, selecting);
- (*index)++;
- }
- }
-}
-
-/* ************ SELECTION OPERATIONS ********* */
-
-static void set_operation_types(SpaceOops *soops, ListBase *lb,
- int *scenelevel,
- int *objectlevel,
- int *idlevel,
- int *datalevel)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & TSE_SELECTED) {
- if(tselem->type) {
- if(*datalevel==0)
- *datalevel= tselem->type;
- else if(*datalevel!=tselem->type)
- *datalevel= -1;
- }
- else {
- int idcode= GS(tselem->id->name);
- switch(idcode) {
- case ID_SCE:
- *scenelevel= 1;
- break;
- case ID_OB:
- *objectlevel= 1;
- break;
-
- case ID_ME: case ID_CU: case ID_MB: case ID_LT:
- case ID_LA: case ID_AR: case ID_CA:
- case ID_MA: case ID_TE: case ID_IP: case ID_IM:
- case ID_SO: case ID_KE: case ID_WO: case ID_AC:
- case ID_NLA: case ID_TXT: case ID_GR:
- if(*idlevel==0) *idlevel= idcode;
- else if(*idlevel!=idcode) *idlevel= -1;
- break;
- }
- }
- }
- if((tselem->flag & TSE_CLOSED)==0) {
- set_operation_types(soops, &te->subtree,
- scenelevel, objectlevel, idlevel, datalevel);
- }
- }
-}
-
-static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
-{
- Material **matar=NULL;
- int a, totcol=0;
-
- if( GS(tsep->id->name)==ID_OB) {
- Object *ob= (Object *)tsep->id;
- totcol= ob->totcol;
- matar= ob->mat;
- }
- else if( GS(tsep->id->name)==ID_ME) {
- Mesh *me= (Mesh *)tsep->id;
- totcol= me->totcol;
- matar= me->mat;
- }
- else if( GS(tsep->id->name)==ID_CU) {
- Curve *cu= (Curve *)tsep->id;
- totcol= cu->totcol;
- matar= cu->mat;
- }
- else if( GS(tsep->id->name)==ID_MB) {
- MetaBall *mb= (MetaBall *)tsep->id;
- totcol= mb->totcol;
- matar= mb->mat;
- }
-
- for(a=0; a<totcol; a++) {
- if(a==te->index && matar[a]) {
- matar[a]->id.us--;
- matar[a]= NULL;
- }
- }
-}
-
-static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
-{
- MTex **mtex= NULL;
- int a;
-
- if( GS(tsep->id->name)==ID_MA) {
- Material *ma= (Material *)tsep->id;
- mtex= ma->mtex;
- }
- else if( GS(tsep->id->name)==ID_LA) {
- Lamp *la= (Lamp *)tsep->id;
- mtex= la->mtex;
- }
- else if( GS(tsep->id->name)==ID_WO) {
- World *wrld= (World *)tsep->id;
- mtex= wrld->mtex;
- }
- else return;
-
- for(a=0; a<MAX_MTEX; a++) {
- if(a==te->index && mtex[a]) {
- if(mtex[a]->tex) {
- mtex[a]->tex->id.us--;
- mtex[a]->tex= NULL;
- }
- }
- }
-}
-
-static void unlink_group_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tsep, TreeStoreElem *tselem)
-{
- Group *group= (Group *)tselem->id;
-
- if(tsep) {
- if( GS(tsep->id->name)==ID_OB) {
- Object *ob= (Object *)tsep->id;
- ob->dup_group= NULL;
- }
- }
- else {
- unlink_group(group);
- }
-}
-
-static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te=lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & TSE_SELECTED) {
- if(tselem->type==0) {
- TreeStoreElem *tsep= TREESTORE(te->parent);
- operation_cb(C, scene, te, tsep, tselem);
- }
- }
- if((tselem->flag & TSE_CLOSED)==0) {
- outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb);
- }
- }
-}
-
-/* */
-
-static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
-{
- Base *base= (Base *)te->directdata;
-
- if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
- if(base && ((base->object->restrictflag & OB_RESTRICT_VIEW)==0)) {
- base->flag |= SELECT;
- base->object->flag |= SELECT;
- }
-}
-
-static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
-{
- Base *base= (Base *)te->directdata;
-
- if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
- if(base) {
- base->flag &= ~SELECT;
- base->object->flag &= ~SELECT;
- }
-}
-
-static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
-{
- Base *base= (Base *)te->directdata;
-
- if(base==NULL)
- base= object_in_scene((Object *)tselem->id, scene);
- if(base) {
- // check also library later
- if(scene->obedit==base->object)
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
-
- ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
- te->directdata= NULL;
- tselem->id= NULL;
- }
-
-}
-
-static void id_local_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
-{
- if(tselem->id->lib && (tselem->id->flag & LIB_EXTERN)) {
- tselem->id->lib= NULL;
- tselem->id->flag= LIB_LOCAL;
- new_id(NULL, tselem->id, NULL);
- }
-}
-
-static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
-{
- Group *group= (Group *)tselem->id;
- GroupObject *gob;
- Base *base;
-
- for(gob=group->gobject.first; gob; gob=gob->next) {
- base= object_in_scene(gob->ob, scene);
- if (base) {
- base->object->flag |= SELECT;
- base->flag |= SELECT;
- } else {
- /* link to scene */
- base= MEM_callocN( sizeof(Base), "add_base");
- BLI_addhead(&scene->base, base);
- base->lay= (1<<20)-1; /*v3d->lay;*/ /* would be nice to use the 3d layer but the include's not here */
- gob->ob->flag |= SELECT;
- base->flag = gob->ob->flag;
- base->object= gob->ob;
- id_lib_extern((ID *)gob->ob); /* incase these are from a linked group */
- }
- }
-}
-
-static void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te=lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & TSE_SELECTED) {
- if(tselem->type==0 && te->idcode==ID_OB) {
- // when objects selected in other scenes... dunno if that should be allowed
- Scene *scene_owner= (Scene *)outliner_search_back(soops, te, ID_SCE);
- if(scene_owner && scene_act != scene_owner) {
- ED_screen_set_scene(C, scene_owner);
- }
- /* important to use 'scene_owner' not scene_act else deleting objects can crash.
- * only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
- * outliner isnt showing scenes: Visible Layer draw mode for eg. */
- operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem);
- }
- }
- if((tselem->flag & TSE_CLOSED)==0) {
- outliner_do_object_operation(C, scene_act, soops, &te->subtree, operation_cb);
- }
- }
-}
-
-/* ******************************************** */
-
-static void pchan_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
-{
- bPoseChannel *pchan= (bPoseChannel *)te->directdata;
-
- if(event==1)
- pchan->bone->flag |= BONE_SELECTED;
- else if(event==2)
- pchan->bone->flag &= ~BONE_SELECTED;
- else if(event==3) {
- pchan->bone->flag |= BONE_HIDDEN_P;
- pchan->bone->flag &= ~BONE_SELECTED;
- }
- else if(event==4)
- pchan->bone->flag &= ~BONE_HIDDEN_P;
-}
-
-static void bone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
-{
- Bone *bone= (Bone *)te->directdata;
-
- if(event==1)
- bone->flag |= BONE_SELECTED;
- else if(event==2)
- bone->flag &= ~BONE_SELECTED;
- else if(event==3) {
- bone->flag |= BONE_HIDDEN_P;
- bone->flag &= ~BONE_SELECTED;
- }
- else if(event==4)
- bone->flag &= ~BONE_HIDDEN_P;
-}
-
-static void ebone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
-{
- EditBone *ebone= (EditBone *)te->directdata;
-
- if(event==1)
- ebone->flag |= BONE_SELECTED;
- else if(event==2)
- ebone->flag &= ~BONE_SELECTED;
- else if(event==3) {
- ebone->flag |= BONE_HIDDEN_A;
- ebone->flag &= ~BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
- }
- else if(event==4)
- ebone->flag &= ~BONE_HIDDEN_A;
-}
-
-static void sequence_cb(int event, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tselem))
-{
-// Sequence *seq= (Sequence*) te->directdata;
- if(event==1) {
-// XXX select_single_seq(seq, 1);
- }
-}
-
-static void outliner_do_data_operation(SpaceOops *soops, int type, int event, ListBase *lb,
- void (*operation_cb)(int, TreeElement *, TreeStoreElem *))
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te=lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & TSE_SELECTED) {
- if(tselem->type==type) {
- operation_cb(event, te, tselem);
- }
- }
- if((tselem->flag & TSE_CLOSED)==0) {
- outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb);
- }
- }
-}
-
-static void outliner_del(bContext *C, Scene *scene, ARegion *UNUSED(ar), SpaceOops *soops)
-{
-
- if(soops->outlinevis==SO_SEQUENCE)
- ;// del_seq();
- else {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
- DAG_scene_sort(CTX_data_main(C), scene);
- ED_undo_push(C, "Delete Objects");
- WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
- }
-}
-
-/* **************************************** */
-
-static EnumPropertyItem prop_object_op_types[] = {
- {1, "SELECT", 0, "Select", ""},
- {2, "DESELECT", 0, "Deselect", ""},
- {4, "DELETE", 0, "Delete", ""},
- {6, "TOGVIS", 0, "Toggle Visible", ""},
- {7, "TOGSEL", 0, "Toggle Selectable", ""},
- {8, "TOGREN", 0, "Toggle Renderable", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int outliner_object_operation_exec(bContext *C, wmOperator *op)
-{
- Main *bmain= CTX_data_main(C);
- Scene *scene= CTX_data_scene(C);
- SpaceOops *soops= CTX_wm_space_outliner(C);
- int event;
- const char *str= NULL;
-
- /* check for invalid states */
- if (soops == NULL)
- return OPERATOR_CANCELLED;
-
- event= RNA_enum_get(op->ptr, "type");
-
- if(event==1) {
- Scene *sce= scene; // to be able to delete, scenes are set...
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb);
- if(scene != sce) {
- ED_screen_set_scene(C, sce);
- }
-
- str= "Select Objects";
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
- }
- else if(event==2) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb);
- str= "Deselect Objects";
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
- }
- else if(event==4) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
- DAG_scene_sort(bmain, scene);
- str= "Delete Objects";
- WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
- }
- else if(event==5) { /* disabled, see above enum (ton) */
- outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb);
- str= "Localized Objects";
- }
- else if(event==6) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
- str= "Toggle Visibility";
- WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
- }
- else if(event==7) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
- str= "Toggle Selectability";
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
- }
- else if(event==8) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
- str= "Toggle Renderability";
- WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, scene);
- }
-
- ED_undo_push(C, str);
-
- return OPERATOR_FINISHED;
-}
-
-
-void OUTLINER_OT_object_operation(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Outliner Object Operation";
- ot->idname= "OUTLINER_OT_object_operation";
- ot->description= "";
-
- /* callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= outliner_object_operation_exec;
- ot->poll= ED_operator_outliner_active;
-
- ot->flag= 0;
-
- ot->prop= RNA_def_enum(ot->srna, "type", prop_object_op_types, 0, "Object Operation", "");
-}
-
-/* **************************************** */
-
-static EnumPropertyItem prop_group_op_types[] = {
- {1, "UNLINK", 0, "Unlink", ""},
- {2, "LOCAL", 0, "Make Local", ""},
- {3, "LINK", 0, "Link Group Objects to Scene", ""},
- {4, "TOGVIS", 0, "Toggle Visible", ""},
- {5, "TOGSEL", 0, "Toggle Selectable", ""},
- {6, "TOGREN", 0, "Toggle Renderable", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int outliner_group_operation_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- SpaceOops *soops= CTX_wm_space_outliner(C);
- int event;
-
- /* check for invalid states */
- if (soops == NULL)
- return OPERATOR_CANCELLED;
-
- event= RNA_enum_get(op->ptr, "type");
-
- if(event==1) {
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb);
- ED_undo_push(C, "Unlink group");
- }
- else if(event==2) {
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
- ED_undo_push(C, "Localized Data");
- }
- else if(event==3) {
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb);
- ED_undo_push(C, "Link Group Objects to Scene");
- }
-
-
- WM_event_add_notifier(C, NC_GROUP, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-
-void OUTLINER_OT_group_operation(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Outliner Group Operation";
- ot->idname= "OUTLINER_OT_group_operation";
- ot->description= "";
-
- /* callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= outliner_group_operation_exec;
- ot->poll= ED_operator_outliner_active;
-
- ot->flag= 0;
-
- ot->prop= RNA_def_enum(ot->srna, "type", prop_group_op_types, 0, "Group Operation", "");
-}
-
-/* **************************************** */
-
-static EnumPropertyItem prop_id_op_types[] = {
- {1, "UNLINK", 0, "Unlink", ""},
- {2, "LOCAL", 0, "Make Local", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int outliner_id_operation_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- SpaceOops *soops= CTX_wm_space_outliner(C);
- int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
- int event;
-
- /* check for invalid states */
- if (soops == NULL)
- return OPERATOR_CANCELLED;
-
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
-
- event= RNA_enum_get(op->ptr, "type");
-
- if(event==1) {
- switch(idlevel) {
- case ID_MA:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_material_cb);
- ED_undo_push(C, "Unlink material");
- break;
- case ID_TE:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_texture_cb);
- ED_undo_push(C, "Unlink texture");
- break;
- default:
- BKE_report(op->reports, RPT_WARNING, "Not Yet");
- }
- }
- else if(event==2) {
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
- ED_undo_push(C, "Localized Data");
- }
-
- /* wrong notifier still... */
- WM_event_add_notifier(C, NC_OBJECT, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-
-void OUTLINER_OT_id_operation(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Outliner ID data Operation";
- ot->idname= "OUTLINER_OT_id_operation";
- ot->description= "";
-
- /* callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= outliner_id_operation_exec;
- ot->poll= ED_operator_outliner_active;
-
- ot->flag= 0;
-
- ot->prop= RNA_def_enum(ot->srna, "type", prop_id_op_types, 0, "ID data Operation", "");
-}
-
-/* **************************************** */
-
-static EnumPropertyItem prop_data_op_types[] = {
- {1, "SELECT", 0, "Select", ""},
- {2, "DESELECT", 0, "Deselect", ""},
- {3, "HIDE", 0, "Hide", ""},
- {4, "UNHIDE", 0, "Unhide", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int outliner_data_operation_exec(bContext *C, wmOperator *op)
-{
- SpaceOops *soops= CTX_wm_space_outliner(C);
- int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
- int event;
-
- /* check for invalid states */
- if (soops == NULL)
- return OPERATOR_CANCELLED;
-
- event= RNA_enum_get(op->ptr, "type");
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
-
- if(datalevel==TSE_POSE_CHANNEL) {
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb);
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
- ED_undo_push(C, "PoseChannel operation");
- }
- }
- else if(datalevel==TSE_BONE) {
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb);
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
- ED_undo_push(C, "Bone operation");
- }
- }
- else if(datalevel==TSE_EBONE) {
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb);
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
- ED_undo_push(C, "EditBone operation");
- }
- }
- else if(datalevel==TSE_SEQUENCE) {
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb);
- }
- }
-
- return OPERATOR_FINISHED;
-}
-
-
-void OUTLINER_OT_data_operation(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Outliner Data Operation";
- ot->idname= "OUTLINER_OT_data_operation";
- ot->description= "";
-
- /* callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= outliner_data_operation_exec;
- ot->poll= ED_operator_outliner_active;
-
- ot->flag= 0;
-
- ot->prop= RNA_def_enum(ot->srna, "type", prop_data_op_types, 0, "Data Operation", "");
-}
-
-
-/* ******************** */
-
-
-static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, wmEvent *event, const float mval[2])
-{
-
- if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
- int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
- TreeStoreElem *tselem= TREESTORE(te);
-
- /* select object that's clicked on and popup context menu */
- if (!(tselem->flag & TSE_SELECTED)) {
-
- if ( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) )
- outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
-
- tselem->flag |= TSE_SELECTED;
- /* redraw, same as outliner_select function */
- soops->storeflag |= SO_TREESTORE_REDRAW;
- ED_region_tag_redraw(ar);
- }
-
- set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
-
- if(scenelevel) {
- //if(objectlevel || datalevel || idlevel) error("Mixed selection");
- //else pupmenu("Scene Operations%t|Delete");
- }
- else if(objectlevel) {
- WM_operator_name_call(C, "OUTLINER_OT_object_operation", WM_OP_INVOKE_REGION_WIN, NULL);
- }
- else if(idlevel) {
- if(idlevel==-1 || datalevel) error("Mixed selection");
- else {
- if (idlevel==ID_GR)
- WM_operator_name_call(C, "OUTLINER_OT_group_operation", WM_OP_INVOKE_REGION_WIN, NULL);
- else
- WM_operator_name_call(C, "OUTLINER_OT_id_operation", WM_OP_INVOKE_REGION_WIN, NULL);
- }
- }
- else if(datalevel) {
- if(datalevel==-1) error("Mixed selection");
- else {
- WM_operator_name_call(C, "OUTLINER_OT_data_operation", WM_OP_INVOKE_REGION_WIN, NULL);
- }
- }
-
- return 1;
- }
-
- for(te= te->subtree.first; te; te= te->next) {
- if(do_outliner_operation_event(C, scene, ar, soops, te, event, mval))
- return 1;
- }
- return 0;
-}
-
-
-static int outliner_operation(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
-{
- Scene *scene= CTX_data_scene(C);
- ARegion *ar= CTX_wm_region(C);
- SpaceOops *soops= CTX_wm_space_outliner(C);
- TreeElement *te;
- float fmval[2];
-
- UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
-
- for(te= soops->tree.first; te; te= te->next) {
- if(do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break;
- }
-
- return OPERATOR_FINISHED;
-}
-
-/* Menu only! Calls other operators */
-void OUTLINER_OT_operation(wmOperatorType *ot)
-{
- ot->name= "Execute Operation";
- ot->idname= "OUTLINER_OT_operation";
- ot->description= "Context menu for item operations";
-
- ot->invoke= outliner_operation;
-
- ot->poll= ED_operator_outliner_active;
-}
-
-
-
-/* ***************** ANIMATO OPERATIONS ********************************** */
-/* KeyingSet and Driver Creation - Helper functions */
-
-/* specialised poll callback for these operators to work in Datablocks view only */
-static int ed_operator_outliner_datablocks_active(bContext *C)
-{
- ScrArea *sa= CTX_wm_area(C);
- if ((sa) && (sa->spacetype==SPACE_OUTLINER)) {
- SpaceOops *so= CTX_wm_space_outliner(C);
- return (so->outlinevis == SO_DATABLOCKS);
- }
- return 0;
-}
-
-
-/* Helper func to extract an RNA path from selected tree element
- * NOTE: the caller must zero-out all values of the pointers that it passes here first, as
- * this function does not do that yet
- */
-static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem,
- ID **id, char **path, int *array_index, short *flag, short *UNUSED(groupmode))
-{
- ListBase hierarchy = {NULL, NULL};
- LinkData *ld;
- TreeElement *tem, *temnext, *temsub;
- TreeStoreElem *tse, *tsenext;
- PointerRNA *ptr, *nextptr;
- PropertyRNA *prop;
- char *newpath=NULL;
-
- /* optimise tricks:
- * - Don't do anything if the selected item is a 'struct', but arrays are allowed
- */
- if (tselem->type == TSE_RNA_STRUCT)
- return;
-
- /* Overview of Algorithm:
- * 1. Go up the chain of parents until we find the 'root', taking note of the
- * levels encountered in reverse-order (i.e. items are added to the start of the list
- * for more convenient looping later)
- * 2. Walk down the chain, adding from the first ID encountered
- * (which will become the 'ID' for the KeyingSet Path), and build a
- * path as we step through the chain
- */
-
- /* step 1: flatten out hierarchy of parents into a flat chain */
- for (tem= te->parent; tem; tem= tem->parent) {
- ld= MEM_callocN(sizeof(LinkData), "LinkData for tree_element_to_path()");
- ld->data= tem;
- BLI_addhead(&hierarchy, ld);
- }
-
- /* step 2: step down hierarchy building the path (NOTE: addhead in previous loop was needed so that we can loop like this) */
- for (ld= hierarchy.first; ld; ld= ld->next) {
- /* get data */
- tem= (TreeElement *)ld->data;
- tse= TREESTORE(tem);
- ptr= &tem->rnaptr;
- prop= tem->directdata;
-
- /* check if we're looking for first ID, or appending to path */
- if (*id) {
- /* just 'append' property to path
- * - to prevent memory leaks, we must write to newpath not path, then free old path + swap them
- */
- if(tse->type == TSE_RNA_PROPERTY) {
- if(RNA_property_type(prop) == PROP_POINTER) {
- /* for pointer we just append property name */
- newpath= RNA_path_append(*path, ptr, prop, 0, NULL);
- }
- else if(RNA_property_type(prop) == PROP_COLLECTION) {
- char buf[128], *name;
-
- temnext= (TreeElement*)(ld->next->data);
- tsenext= TREESTORE(temnext);
-
- nextptr= &temnext->rnaptr;
- name= RNA_struct_name_get_alloc(nextptr, buf, sizeof(buf));
-
- if(name) {
- /* if possible, use name as a key in the path */
- newpath= RNA_path_append(*path, NULL, prop, 0, name);
-
- if(name != buf)
- MEM_freeN(name);
- }
- else {
- /* otherwise use index */
- int index= 0;
-
- for(temsub=tem->subtree.first; temsub; temsub=temsub->next, index++)
- if(temsub == temnext)
- break;
-
- newpath= RNA_path_append(*path, NULL, prop, index, NULL);
- }
-
- ld= ld->next;
- }
- }
-
- if(newpath) {
- if (*path) MEM_freeN(*path);
- *path= newpath;
- newpath= NULL;
- }
- }
- else {
- /* no ID, so check if entry is RNA-struct, and if that RNA-struct is an ID datablock to extract info from */
- if (tse->type == TSE_RNA_STRUCT) {
- /* ptr->data not ptr->id.data seems to be the one we want, since ptr->data is sometimes the owner of this ID? */
- if(RNA_struct_is_ID(ptr->type)) {
- *id= (ID *)ptr->data;
-
- /* clear path */
- if(*path) {
- MEM_freeN(*path);
- path= NULL;
- }
- }
- }
- }
- }
-
- /* step 3: if we've got an ID, add the current item to the path */
- if (*id) {
- /* add the active property to the path */
- ptr= &te->rnaptr;
- prop= te->directdata;
-
- /* array checks */
- if (tselem->type == TSE_RNA_ARRAY_ELEM) {
- /* item is part of an array, so must set the array_index */
- *array_index= te->index;
- }
- else if (RNA_property_array_length(ptr, prop)) {
- /* entire array was selected, so keyframe all */
- *flag |= KSP_FLAG_WHOLE_ARRAY;
- }
-
- /* path */
- newpath= RNA_path_append(*path, NULL, prop, 0, NULL);
- if (*path) MEM_freeN(*path);
- *path= newpath;
- }
-
- /* free temp data */
- BLI_freelistN(&hierarchy);
-}
-
-/* ***************** KEYINGSET OPERATIONS *************** */
-
-/* These operators are only available in databrowser mode for now, as
- * they depend on having RNA paths and/or hierarchies available.
- */
-enum {
- DRIVERS_EDITMODE_ADD = 0,
- DRIVERS_EDITMODE_REMOVE,
-} /*eDrivers_EditModes*/;
-
-/* Utilities ---------------------------------- */
-
-/* Recursively iterate over tree, finding and working on selected items */
-static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportList *reports, short mode)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for (te= tree->first; te; te=te->next) {
- tselem= TREESTORE(te);
-
- /* if item is selected, perform operation */
- if (tselem->flag & TSE_SELECTED) {
- ID *id= NULL;
- char *path= NULL;
- int array_index= 0;
- short flag= 0;
- short groupmode= KSP_GROUP_KSNAME;
-
- /* check if RNA-property described by this selected element is an animateable prop */
- if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
- /* get id + path + index info from the selected element */
- tree_element_to_path(soops, te, tselem,
- &id, &path, &array_index, &flag, &groupmode);
- }
-
- /* only if ID and path were set, should we perform any actions */
- if (id && path) {
- short dflags = CREATEDRIVER_WITH_DEFAULT_DVAR;
- int arraylen = 1;
-
- /* array checks */
- if (flag & KSP_FLAG_WHOLE_ARRAY) {
- /* entire array was selected, so add drivers for all */
- arraylen= RNA_property_array_length(&te->rnaptr, te->directdata);
- }
- else
- arraylen= array_index;
-
- /* we should do at least one step */
- if (arraylen == array_index)
- arraylen++;
-
- /* for each array element we should affect, add driver */
- for (; array_index < arraylen; array_index++) {
- /* action depends on mode */
- switch (mode) {
- case DRIVERS_EDITMODE_ADD:
- {
- /* add a new driver with the information obtained (only if valid) */
- ANIM_add_driver(reports, id, path, array_index, dflags, DRIVER_TYPE_PYTHON);
- }
- break;
- case DRIVERS_EDITMODE_REMOVE:
- {
- /* remove driver matching the information obtained (only if valid) */
- ANIM_remove_driver(reports, id, path, array_index, dflags);
- }
- break;
- }
- }
-
- /* free path, since it had to be generated */
- MEM_freeN(path);
- }
-
-
- }
-
- /* go over sub-tree */
- if ((tselem->flag & TSE_CLOSED)==0)
- do_outliner_drivers_editop(soops, &te->subtree, reports, mode);
- }
-}
-
-/* Add Operator ---------------------------------- */
-
-static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op)
-{
- SpaceOops *soutliner= CTX_wm_space_outliner(C);
-
- /* check for invalid states */
- if (soutliner == NULL)
- return OPERATOR_CANCELLED;
-
- /* recursively go into tree, adding selected items */
- do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_ADD);
-
- /* send notifiers */
- WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot)
-{
- /* api callbacks */
- ot->idname= "OUTLINER_OT_drivers_add_selected";
- ot->name= "Add Drivers for Selected";
- ot->description= "Add drivers to selected items";
-
- /* api callbacks */
- ot->exec= outliner_drivers_addsel_exec;
- ot->poll= ed_operator_outliner_datablocks_active;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-
-/* Remove Operator ---------------------------------- */
-
-static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op)
-{
- SpaceOops *soutliner= CTX_wm_space_outliner(C);
-
- /* check for invalid states */
- if (soutliner == NULL)
- return OPERATOR_CANCELLED;
-
- /* recursively go into tree, adding selected items */
- do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_REMOVE);
-
- /* send notifiers */
- WM_event_add_notifier(C, ND_KEYS, NULL); // XXX
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot)
-{
- /* identifiers */
- ot->idname= "OUTLINER_OT_drivers_delete_selected";
- ot->name= "Delete Drivers for Selected";
- ot->description= "Delete drivers assigned to selected items";
-
- /* api callbacks */
- ot->exec= outliner_drivers_deletesel_exec;
- ot->poll= ed_operator_outliner_datablocks_active;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/* ***************** KEYINGSET OPERATIONS *************** */
-
-/* These operators are only available in databrowser mode for now, as
- * they depend on having RNA paths and/or hierarchies available.
- */
-enum {
- KEYINGSET_EDITMODE_ADD = 0,
- KEYINGSET_EDITMODE_REMOVE,
-} /*eKeyingSet_EditModes*/;
-
-/* Utilities ---------------------------------- */
-
-/* find the 'active' KeyingSet, and add if not found (if adding is allowed) */
-// TODO: should this be an API func?
-static KeyingSet *verify_active_keyingset(Scene *scene, short add)
-{
- KeyingSet *ks= NULL;
-
- /* sanity check */
- if (scene == NULL)
- return NULL;
-
- /* try to find one from scene */
- if (scene->active_keyingset > 0)
- ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1);
-
- /* add if none found */
- // XXX the default settings have yet to evolve
- if ((add) && (ks==NULL)) {
- ks= BKE_keyingset_add(&scene->keyingsets, NULL, KEYINGSET_ABSOLUTE, 0);
- scene->active_keyingset= BLI_countlist(&scene->keyingsets);
- }
-
- return ks;
-}
-
-/* Recursively iterate over tree, finding and working on selected items */
-static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBase *tree, short mode)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for (te= tree->first; te; te=te->next) {
- tselem= TREESTORE(te);
-
- /* if item is selected, perform operation */
- if (tselem->flag & TSE_SELECTED) {
- ID *id= NULL;
- char *path= NULL;
- int array_index= 0;
- short flag= 0;
- short groupmode= KSP_GROUP_KSNAME;
-
- /* check if RNA-property described by this selected element is an animateable prop */
- if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
- /* get id + path + index info from the selected element */
- tree_element_to_path(soops, te, tselem,
- &id, &path, &array_index, &flag, &groupmode);
- }
-
- /* only if ID and path were set, should we perform any actions */
- if (id && path) {
- /* action depends on mode */
- switch (mode) {
- case KEYINGSET_EDITMODE_ADD:
- {
- /* add a new path with the information obtained (only if valid) */
- // TODO: what do we do with group name? for now, we don't supply one, and just let this use the KeyingSet name
- BKE_keyingset_add_path(ks, id, NULL, path, array_index, flag, groupmode);
- ks->active_path= BLI_countlist(&ks->paths);
- }
- break;
- case KEYINGSET_EDITMODE_REMOVE:
- {
- /* find the relevant path, then remove it from the KeyingSet */
- KS_Path *ksp= BKE_keyingset_find_path(ks, id, NULL, path, array_index, groupmode);
-
- if (ksp) {
- /* free path's data */
- BKE_keyingset_free_path(ks, ksp);
-
- ks->active_path= 0;
- }
- }
- break;
- }
-
- /* free path, since it had to be generated */
- MEM_freeN(path);
- }
- }
-
- /* go over sub-tree */
- if ((tselem->flag & TSE_CLOSED)==0)
- do_outliner_keyingset_editop(soops, ks, &te->subtree, mode);
- }
-}
-
-/* Add Operator ---------------------------------- */
-
-static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
-{
- SpaceOops *soutliner= CTX_wm_space_outliner(C);
- Scene *scene= CTX_data_scene(C);
- KeyingSet *ks= verify_active_keyingset(scene, 1);
-
- /* check for invalid states */
- if (ks == NULL) {
- BKE_report(op->reports, RPT_ERROR, "Operation requires an Active Keying Set");
- return OPERATOR_CANCELLED;
- }
- if (soutliner == NULL)
- return OPERATOR_CANCELLED;
-
- /* recursively go into tree, adding selected items */
- do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_ADD);
-
- /* send notifiers */
- WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
-{
- /* identifiers */
- ot->idname= "OUTLINER_OT_keyingset_add_selected";
- ot->name= "Keying Set Add Selected";
- ot->description= "Add selected items (blue-grey rows) to active Keying Set";
-
- /* api callbacks */
- ot->exec= outliner_keyingset_additems_exec;
- ot->poll= ed_operator_outliner_datablocks_active;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-
-/* Remove Operator ---------------------------------- */
-
-static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op))
-{
- SpaceOops *soutliner= CTX_wm_space_outliner(C);
- Scene *scene= CTX_data_scene(C);
- KeyingSet *ks= verify_active_keyingset(scene, 1);
-
- /* check for invalid states */
- if (soutliner == NULL)
- return OPERATOR_CANCELLED;
-
- /* recursively go into tree, adding selected items */
- do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_REMOVE);
-
- /* send notifiers */
- WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot)
-{
- /* identifiers */
- ot->idname= "OUTLINER_OT_keyingset_remove_selected";
- ot->name= "Keying Set Remove Selected";
- ot->description = "Remove selected items (blue-grey rows) from active Keying Set";
-
- /* api callbacks */
- ot->exec= outliner_keyingset_removeitems_exec;
- ot->poll= ed_operator_outliner_datablocks_active;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/* ***************** DRAW *************** */
-
-/* make function calls a bit compacter */
-struct DrawIconArg {
- uiBlock *block;
- ID *id;
- int xmax, x, y;
- float alpha;
-};
-
-static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
-{
- /* restrict collumn clip... it has been coded by simply overdrawing, doesnt work for buttons */
- if(arg->x >= arg->xmax)
- UI_icon_draw(arg->x, arg->y, icon);
- else {
- /* XXX investigate: button placement of icons is way different than UI_icon_draw? */
- float ufac= UI_UNIT_X/20.0f;
- uiBut *but= uiDefIconBut(arg->block, LABEL, 0, icon, arg->x-3.0f*ufac, arg->y, UI_UNIT_X-4.0f*ufac, UI_UNIT_Y-4.0f*ufac, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
-
- if(arg->id)
- uiButSetDragID(but, arg->id);
- }
-
-}
-
-static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeStoreElem *tselem, TreeElement *te, float alpha)
-{
- struct DrawIconArg arg;
-
- /* make function calls a bit compacter */
- arg.block= block;
- arg.id= tselem->id;
- arg.xmax= xmax;
- arg.x= x;
- arg.y= y;
- arg.alpha= alpha;
-
- if(tselem->type) {
- switch( tselem->type) {
- case TSE_ANIM_DATA:
- UI_icon_draw(x, y, ICON_ANIM_DATA); break; // xxx
- case TSE_NLA:
- UI_icon_draw(x, y, ICON_NLA); break;
- case TSE_NLA_TRACK:
- UI_icon_draw(x, y, ICON_NLA); break; // XXX
- case TSE_NLA_ACTION:
- UI_icon_draw(x, y, ICON_ACTION); break;
- case TSE_DEFGROUP_BASE:
- UI_icon_draw(x, y, ICON_GROUP_VERTEX); break;
- case TSE_BONE:
- case TSE_EBONE:
- UI_icon_draw(x, y, ICON_BONE_DATA); break;
- case TSE_CONSTRAINT_BASE:
- UI_icon_draw(x, y, ICON_CONSTRAINT); break;
- case TSE_MODIFIER_BASE:
- UI_icon_draw(x, y, ICON_MODIFIER); break;
- case TSE_LINKED_OB:
- UI_icon_draw(x, y, ICON_OBJECT_DATA); break;
- case TSE_LINKED_PSYS:
- UI_icon_draw(x, y, ICON_PARTICLES); break;
- case TSE_MODIFIER:
- {
- Object *ob= (Object *)tselem->id;
- ModifierData *md= BLI_findlink(&ob->modifiers, tselem->nr);
- switch(md->type) {
- case eModifierType_Subsurf:
- UI_icon_draw(x, y, ICON_MOD_SUBSURF); break;
- case eModifierType_Armature:
- UI_icon_draw(x, y, ICON_MOD_ARMATURE); break;
- case eModifierType_Lattice:
- UI_icon_draw(x, y, ICON_MOD_LATTICE); break;
- case eModifierType_Curve:
- UI_icon_draw(x, y, ICON_MOD_CURVE); break;
- case eModifierType_Build:
- UI_icon_draw(x, y, ICON_MOD_BUILD); break;
- case eModifierType_Mirror:
- UI_icon_draw(x, y, ICON_MOD_MIRROR); break;
- case eModifierType_Decimate:
- UI_icon_draw(x, y, ICON_MOD_DECIM); break;
- case eModifierType_Wave:
- UI_icon_draw(x, y, ICON_MOD_WAVE); break;
- case eModifierType_Hook:
- UI_icon_draw(x, y, ICON_HOOK); break;
- case eModifierType_Softbody:
- UI_icon_draw(x, y, ICON_MOD_SOFT); break;
- case eModifierType_Boolean:
- UI_icon_draw(x, y, ICON_MOD_BOOLEAN); break;
- case eModifierType_ParticleSystem:
- UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
- case eModifierType_ParticleInstance:
- UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
- case eModifierType_EdgeSplit:
- UI_icon_draw(x, y, ICON_MOD_EDGESPLIT); break;
- case eModifierType_Array:
- UI_icon_draw(x, y, ICON_MOD_ARRAY); break;
- case eModifierType_UVProject:
- UI_icon_draw(x, y, ICON_MOD_UVPROJECT); break;
- case eModifierType_Displace:
- UI_icon_draw(x, y, ICON_MOD_DISPLACE); break;
- case eModifierType_Shrinkwrap:
- UI_icon_draw(x, y, ICON_MOD_SHRINKWRAP); break;
- case eModifierType_Cast:
- UI_icon_draw(x, y, ICON_MOD_CAST); break;
- case eModifierType_MeshDeform:
- UI_icon_draw(x, y, ICON_MOD_MESHDEFORM); break;
- case eModifierType_Bevel:
- UI_icon_draw(x, y, ICON_MOD_BEVEL); break;
- case eModifierType_Smooth:
- UI_icon_draw(x, y, ICON_MOD_SMOOTH); break;
- case eModifierType_SimpleDeform:
- UI_icon_draw(x, y, ICON_MOD_SIMPLEDEFORM); break;
- case eModifierType_Mask:
- UI_icon_draw(x, y, ICON_MOD_MASK); break;
- case eModifierType_Cloth:
- UI_icon_draw(x, y, ICON_MOD_CLOTH); break;
- case eModifierType_Explode:
- UI_icon_draw(x, y, ICON_MOD_EXPLODE); break;
- case eModifierType_Collision:
- UI_icon_draw(x, y, ICON_MOD_PHYSICS); break;
- case eModifierType_Fluidsim:
- UI_icon_draw(x, y, ICON_MOD_FLUIDSIM); break;
- case eModifierType_Multires:
- UI_icon_draw(x, y, ICON_MOD_MULTIRES); break;
- case eModifierType_Smoke:
- UI_icon_draw(x, y, ICON_MOD_SMOKE); break;
- case eModifierType_Solidify:
- UI_icon_draw(x, y, ICON_MOD_SOLIDIFY); break;
- case eModifierType_Screw:
- UI_icon_draw(x, y, ICON_MOD_SCREW); break;
- case eModifierType_DynamicPaint:
- UI_icon_draw(x, y, ICON_MOD_DYNAMICPAINT); break;
- default:
- UI_icon_draw(x, y, ICON_DOT); break;
- }
- break;
- }
- case TSE_SCRIPT_BASE:
- UI_icon_draw(x, y, ICON_TEXT); break;
- case TSE_POSE_BASE:
- UI_icon_draw(x, y, ICON_ARMATURE_DATA); break;
- case TSE_POSE_CHANNEL:
- UI_icon_draw(x, y, ICON_BONE_DATA); break;
- case TSE_PROXY:
- UI_icon_draw(x, y, ICON_GHOST); break;
- case TSE_R_LAYER_BASE:
- UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
- case TSE_R_LAYER:
- UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
- case TSE_LINKED_LAMP:
- UI_icon_draw(x, y, ICON_LAMP_DATA); break;
- case TSE_LINKED_MAT:
- UI_icon_draw(x, y, ICON_MATERIAL_DATA); break;
- case TSE_POSEGRP_BASE:
- UI_icon_draw(x, y, ICON_VERTEXSEL); break;
- case TSE_SEQUENCE:
- if(te->idcode==SEQ_MOVIE)
- UI_icon_draw(x, y, ICON_SEQUENCE);
- else if(te->idcode==SEQ_META)
- UI_icon_draw(x, y, ICON_DOT);
- else if(te->idcode==SEQ_SCENE)
- UI_icon_draw(x, y, ICON_SCENE);
- else if(te->idcode==SEQ_SOUND)
- UI_icon_draw(x, y, ICON_SOUND);
- else if(te->idcode==SEQ_IMAGE)
- UI_icon_draw(x, y, ICON_IMAGE_COL);
- else
- UI_icon_draw(x, y, ICON_PARTICLES);
- break;
- case TSE_SEQ_STRIP:
- UI_icon_draw(x, y, ICON_LIBRARY_DATA_DIRECT);
- break;
- case TSE_SEQUENCE_DUP:
- UI_icon_draw(x, y, ICON_OBJECT_DATA);
- break;
- case TSE_RNA_STRUCT:
- if(RNA_struct_is_ID(te->rnaptr.type)) {
- arg.id= (ID *)te->rnaptr.data;
- tselem_draw_icon_uibut(&arg, RNA_struct_ui_icon(te->rnaptr.type));
- }
- else
- UI_icon_draw(x, y, RNA_struct_ui_icon(te->rnaptr.type));
- break;
- default:
- UI_icon_draw(x, y, ICON_DOT); break;
- }
- }
- else if (GS(tselem->id->name) == ID_OB) {
- Object *ob= (Object *)tselem->id;
- switch (ob->type) {
- case OB_LAMP:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LAMP); break;
- case OB_MESH:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_MESH); break;
- case OB_CAMERA:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CAMERA); break;
- case OB_CURVE:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CURVE); break;
- case OB_MBALL:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_META); break;
- case OB_LATTICE:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LATTICE); break;
- case OB_ARMATURE:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_ARMATURE); break;
- case OB_FONT:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_FONT); break;
- case OB_SURF:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SURFACE); break;
- case OB_EMPTY:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_EMPTY); break;
-
- }
- }
- else {
- switch( GS(tselem->id->name)) {
- case ID_SCE:
- tselem_draw_icon_uibut(&arg, ICON_SCENE_DATA); break;
- case ID_ME:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_MESH); break;
- case ID_CU:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CURVE); break;
- case ID_MB:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_META); break;
- case ID_LT:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LATTICE); break;
- case ID_LA:
- {
- Lamp *la= (Lamp *)tselem->id;
-
- switch(la->type) {
- case LA_LOCAL:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_POINT); break;
- case LA_SUN:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_SUN); break;
- case LA_SPOT:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_SPOT); break;
- case LA_HEMI:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_HEMI); break;
- case LA_AREA:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_AREA); break;
- default:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LAMP); break;
- }
- break;
- }
- case ID_MA:
- tselem_draw_icon_uibut(&arg, ICON_MATERIAL_DATA); break;
- case ID_TE:
- tselem_draw_icon_uibut(&arg, ICON_TEXTURE_DATA); break;
- case ID_IM:
- tselem_draw_icon_uibut(&arg, ICON_IMAGE_DATA); break;
- case ID_SO:
- tselem_draw_icon_uibut(&arg, ICON_SPEAKER); break;
- case ID_AR:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_ARMATURE); break;
- case ID_CA:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CAMERA); break;
- case ID_KE:
- tselem_draw_icon_uibut(&arg, ICON_SHAPEKEY_DATA); break;
- case ID_WO:
- tselem_draw_icon_uibut(&arg, ICON_WORLD_DATA); break;
- case ID_AC:
- tselem_draw_icon_uibut(&arg, ICON_ACTION); break;
- case ID_NLA:
- tselem_draw_icon_uibut(&arg, ICON_NLA); break;
- case ID_TXT:
- tselem_draw_icon_uibut(&arg, ICON_SCRIPT); break;
- case ID_GR:
- tselem_draw_icon_uibut(&arg, ICON_GROUP); break;
- case ID_LI:
- tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_DIRECT); break;
- }
- }
-}
-
-static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, SpaceOops *soops, ListBase *lb, int level, int xmax, int *offsx, int ys)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- int active;
-
- for(te= lb->first; te; te= te->next) {
-
- /* exit drawing early */
- if((*offsx) - UI_UNIT_X > xmax)
- break;
-
- tselem= TREESTORE(te);
-
- /* object hierarchy always, further constrained on level */
- if(level<1 || (tselem->type==0 && te->idcode==ID_OB)) {
-
- /* active blocks get white circle */
- if(tselem->type==0) {
- if(te->idcode==ID_OB) active= (OBACT==(Object *)tselem->id);
- else if(scene->obedit && scene->obedit->data==tselem->id) active= 1; // XXX use context?
- else active= tree_element_active(C, scene, soops, te, 0);
- }
- else active= tree_element_type_active(NULL, scene, soops, te, tselem, 0);
-
- if(active) {
- float ufac= UI_UNIT_X/20.0f;
-
- uiSetRoundBox(15);
- glColor4ub(255, 255, 255, 100);
- uiRoundBox( (float)*offsx-0.5f*ufac, (float)ys-1.0f*ufac, (float)*offsx+UI_UNIT_Y-3.0f*ufac, (float)ys+UI_UNIT_Y-3.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
- glEnable(GL_BLEND); /* roundbox disables */
- }
-
- tselem_draw_icon(block, xmax, (float)*offsx, (float)ys, tselem, te, 0.5f);
- te->xs= (float)*offsx;
- te->ys= (float)ys;
- te->xend= (short)*offsx+UI_UNIT_X;
- te->flag |= TE_ICONROW; // for click
-
- (*offsx) += UI_UNIT_X;
- }
-
- /* this tree element always has same amount of branches, so dont draw */
- if(tselem->type!=TSE_R_LAYER)
- outliner_draw_iconrow(C, block, scene, soops, &te->subtree, level+1, xmax, offsx, ys);
- }
-
-}
-
-/* closed tree element */
-static void outliner_set_coord_tree_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
-{
- TreeElement *ten;
-
- /* store coord and continue, we need coordinates for elements outside view too */
- te->xs= (float)startx;
- te->ys= (float)(*starty);
-
- for(ten= te->subtree.first; ten; ten= ten->next) {
- outliner_set_coord_tree_element(soops, ten, startx+UI_UNIT_X, starty);
- }
-}
-
-
-static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty)
-{
- TreeElement *ten;
- TreeStoreElem *tselem;
- float ufac= UI_UNIT_X/20.0f;
- int offsx= 0, active=0; // active=1 active obj, else active data
-
- tselem= TREESTORE(te);
-
- if(*starty+2*UI_UNIT_Y >= ar->v2d.cur.ymin && *starty<= ar->v2d.cur.ymax) {
- int xmax= ar->v2d.cur.xmax;
-
- /* icons can be ui buts, we dont want it to overlap with restrict */
- if((soops->flag & SO_HIDE_RESTRICTCOLS)==0)
- xmax-= OL_TOGW+UI_UNIT_X;
-
- glEnable(GL_BLEND);
-
- /* colors for active/selected data */
- if(tselem->type==0) {
- if(te->idcode==ID_SCE) {
- if(tselem->id == (ID *)scene) {
- glColor4ub(255, 255, 255, 100);
- active= 2;
- }
- }
- else if(te->idcode==ID_GR) {
- Group *gr = (Group *)tselem->id;
-
- if(group_select_flag(gr)) {
- char col[4];
- UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
- col[3]= 100;
- glColor4ubv((GLubyte *)col);
-
- active= 2;
- }
- }
- else if(te->idcode==ID_OB) {
- Object *ob= (Object *)tselem->id;
-
- if(ob==OBACT || (ob->flag & SELECT)) {
- char col[4]= {0, 0, 0, 0};
-
- /* outliner active ob: always white text, circle color now similar to view3d */
-
- active= 2; /* means it draws a color circle */
- if(ob==OBACT) {
- if(ob->flag & SELECT) {
- UI_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col);
- col[3]= 100;
- }
-
- active= 1; /* means it draws white text */
- }
- else if(ob->flag & SELECT) {
- UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
- col[3]= 100;
- }
-
- glColor4ubv((GLubyte *)col);
- }
-
- }
- else if(scene->obedit && scene->obedit->data==tselem->id) {
- glColor4ub(255, 255, 255, 100);
- active= 2;
- }
- else {
- if(tree_element_active(C, scene, soops, te, 0)) {
- glColor4ub(220, 220, 255, 100);
- active= 2;
- }
- }
- }
- else {
- if( tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active= 2;
- glColor4ub(220, 220, 255, 100);
- }
-
- /* active circle */
- if(active) {
- uiSetRoundBox(15);
- uiRoundBox( (float)startx+UI_UNIT_Y-1.5f*ufac, (float)*starty+2.0f*ufac, (float)startx+2.0f*UI_UNIT_Y-4.0f*ufac, (float)*starty+UI_UNIT_Y-1.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
- glEnable(GL_BLEND); /* roundbox disables it */
-
- te->flag |= TE_ACTIVE; // for lookup in display hierarchies
- }
-
- /* open/close icon, only when sublevels, except for scene */
- if(te->subtree.first || (tselem->type==0 && te->idcode==ID_SCE) || (te->flag & TE_LAZY_CLOSED)) {
- int icon_x;
- if(tselem->type==0 && ELEM(te->idcode, ID_OB, ID_SCE))
- icon_x = startx;
- else
- icon_x = startx+5*ufac;
-
- // icons a bit higher
- if(tselem->flag & TSE_CLOSED)
- UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_RIGHT);
- else
- UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_DOWN);
- }
- offsx+= UI_UNIT_X;
-
- /* datatype icon */
-
- if(!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) {
- // icons a bit higher
- tselem_draw_icon(block, xmax, (float)startx+offsx - 0.5f*ufac, (float)*starty+2.0f*ufac, tselem, te, 1.0f);
-
- offsx+= UI_UNIT_X;
- }
- else
- offsx+= 2*ufac;
-
- if(tselem->type==0 && tselem->id->lib) {
- glPixelTransferf(GL_ALPHA_SCALE, 0.5f);
- if(tselem->id->flag & LIB_INDIRECT)
- UI_icon_draw((float)startx+offsx, (float)*starty+2*ufac, ICON_LIBRARY_DATA_INDIRECT);
- else
- UI_icon_draw((float)startx+offsx, (float)*starty+2*ufac, ICON_LIBRARY_DATA_DIRECT);
- glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
- offsx+= UI_UNIT_X;
- }
- glDisable(GL_BLEND);
-
- /* name */
- if(active==1) UI_ThemeColor(TH_TEXT_HI);
- else if(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.75f);
- else UI_ThemeColor(TH_TEXT);
-
- UI_DrawString(startx+offsx, *starty+5*ufac, te->name);
-
- offsx+= (int)(UI_UNIT_X + UI_GetStringWidth(te->name));
-
- /* closed item, we draw the icons, not when it's a scene, or master-server list though */
- if(tselem->flag & TSE_CLOSED) {
- if(te->subtree.first) {
- if(tselem->type==0 && te->idcode==ID_SCE);
- else if(tselem->type!=TSE_R_LAYER) { /* this tree element always has same amount of branches, so dont draw */
- int tempx= startx+offsx;
-
- // divider
- UI_ThemeColorShade(TH_BACK, -40);
- glRecti(tempx -10, *starty+4, tempx -8, *starty+UI_UNIT_Y-4);
-
- glEnable(GL_BLEND);
- glPixelTransferf(GL_ALPHA_SCALE, 0.5);
-
- outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty+2);
-
- glPixelTransferf(GL_ALPHA_SCALE, 1.0);
- glDisable(GL_BLEND);
- }
- }
- }
- }
- /* store coord and continue, we need coordinates for elements outside view too */
- te->xs= (float)startx;
- te->ys= (float)*starty;
- te->xend= startx+offsx;
-
- if((tselem->flag & TSE_CLOSED)==0) {
- *starty-= UI_UNIT_Y;
-
- for(ten= te->subtree.first; ten; ten= ten->next)
- outliner_draw_tree_element(C, block, scene, ar, soops, ten, startx+UI_UNIT_X, starty);
- }
- else {
- for(ten= te->subtree.first; ten; ten= ten->next)
- outliner_set_coord_tree_element(soops, te, startx, starty);
-
- *starty-= UI_UNIT_Y;
- }
-}
-
-static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx, int *starty)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- int y1, y2;
-
- if(lb->first==NULL) return;
-
- y1=y2= *starty; /* for vertical lines between objects */
- for(te=lb->first; te; te= te->next) {
- y2= *starty;
- tselem= TREESTORE(te);
-
- /* horizontal line? */
- if(tselem->type==0 && (te->idcode==ID_OB || te->idcode==ID_SCE))
- glRecti(startx, *starty, startx+UI_UNIT_X, *starty-1);
-
- *starty-= UI_UNIT_Y;
-
- if((tselem->flag & TSE_CLOSED)==0)
- outliner_draw_hierarchy(soops, &te->subtree, startx+UI_UNIT_X, starty);
- }
-
- /* vertical line */
- te= lb->last;
- if(te->parent || lb->first!=lb->last) {
- tselem= TREESTORE(te);
- if(tselem->type==0 && te->idcode==ID_OB) {
-
- glRecti(startx, y1+UI_UNIT_Y, startx+1, y2);
- }
- }
-}
-
-static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase *lb, int *starty)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
-
- /* selection status */
- if((tselem->flag & TSE_CLOSED)==0)
- if(tselem->type == TSE_RNA_STRUCT)
- glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+UI_UNIT_Y-1);
-
- *starty-= UI_UNIT_Y;
- if((tselem->flag & TSE_CLOSED)==0) {
- outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
- if(tselem->type == TSE_RNA_STRUCT)
- fdrawline(0, (float)*starty+UI_UNIT_Y, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+UI_UNIT_Y);
- }
- }
-}
-
-static void outliner_draw_selection(ARegion *ar, SpaceOops *soops, ListBase *lb, int *starty)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
-
- /* selection status */
- if(tselem->flag & TSE_SELECTED) {
- glRecti(0, *starty+1, (int)ar->v2d.cur.xmax, *starty+UI_UNIT_Y-1);
- }
- *starty-= UI_UNIT_Y;
- if((tselem->flag & TSE_CLOSED)==0) outliner_draw_selection(ar, soops, &te->subtree, starty);
- }
-}
-
-
-static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops)
-{
- TreeElement *te;
- int starty, startx;
- float col[4];
-
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // only once
-
- if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
- /* struct marks */
- UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
- //UI_ThemeColorShade(TH_BACK, -20);
- starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET;
- outliner_draw_struct_marks(ar, soops, &soops->tree, &starty);
- }
-
- /* always draw selection fill before hierarchy */
- UI_GetThemeColor3fv(TH_BACK, col);
- glColor3f(col[0]+0.06f, col[1]+0.08f, col[2]+0.10f);
- starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET;
- outliner_draw_selection(ar, soops, &soops->tree, &starty);
-
- // grey hierarchy lines
- UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f);
- starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y/2-OL_Y_OFFSET;
- startx= 6;
- outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);
-
- // items themselves
- starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET;
- startx= 0;
- for(te= soops->tree.first; te; te= te->next) {
- outliner_draw_tree_element(C, block, scene, ar, soops, te, startx, &starty);
- }
-}
-
-
-static void outliner_back(ARegion *ar)
-{
- int ystart;
-
- UI_ThemeColorShade(TH_BACK, 6);
- ystart= (int)ar->v2d.tot.ymax;
- ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET;
-
- while(ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
- glRecti(0, ystart, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, ystart+UI_UNIT_Y);
- ystart-= 2*UI_UNIT_Y;
- }
-}
-
-static void outliner_draw_restrictcols(ARegion *ar)
-{
- int ystart;
-
- /* background underneath */
- UI_ThemeColor(TH_BACK);
- glRecti((int)ar->v2d.cur.xmax-OL_TOGW, (int)ar->v2d.cur.ymin-V2D_SCROLL_HEIGHT-1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (int)ar->v2d.cur.ymax);
-
- UI_ThemeColorShade(TH_BACK, 6);
- ystart= (int)ar->v2d.tot.ymax;
- ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET;
-
- while(ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
- glRecti((int)ar->v2d.cur.xmax-OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart+UI_UNIT_Y);
- ystart-= 2*UI_UNIT_Y;
- }
-
- UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
-
- /* view */
- fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
- ar->v2d.cur.ymax,
- ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
- ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
-
- /* render */
- fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
- ar->v2d.cur.ymax,
- ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
- ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
-
- /* render */
- fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
- ar->v2d.cur.ymax,
- ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
- ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
-}
-
-static void restrictbutton_view_cb(bContext *C, void *poin, void *poin2)
-{
- Scene *scene = (Scene *)poin;
- Object *ob = (Object *)poin2;
-
- if(!common_restrict_check(C, ob)) return;
-
- /* deselect objects that are invisible */
- if (ob->restrictflag & OB_RESTRICT_VIEW) {
- /* Ouch! There is no backwards pointer from Object to Base,
- * so have to do loop to find it. */
- ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
- }
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
-
-}
-
-static void restrictbutton_sel_cb(bContext *C, void *poin, void *poin2)
-{
- Scene *scene = (Scene *)poin;
- Object *ob = (Object *)poin2;
-
- if(!common_restrict_check(C, ob)) return;
-
- /* if select restriction has just been turned on */
- if (ob->restrictflag & OB_RESTRICT_SELECT) {
- /* Ouch! There is no backwards pointer from Object to Base,
- * so have to do loop to find it. */
- ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
- }
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
-
-}
-
-static void restrictbutton_rend_cb(bContext *C, void *poin, void *UNUSED(poin2))
-{
- WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, poin);
-}
-
-static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *UNUSED(poin2))
-{
- WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, poin);
-}
-
-static void restrictbutton_modifier_cb(bContext *C, void *UNUSED(poin), void *poin2)
-{
- Object *ob = (Object *)poin2;
-
- DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-}
-
-static void restrictbutton_bone_cb(bContext *C, void *UNUSED(poin), void *poin2)
-{
- Bone *bone= (Bone *)poin2;
- if(bone && (bone->flag & BONE_HIDDEN_P))
- bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
-}
-
-static void restrictbutton_ebone_cb(bContext *C, void *UNUSED(poin), void *poin2)
-{
- EditBone *ebone= (EditBone *)poin2;
- if(ebone && (ebone->flag & BONE_HIDDEN_A))
- ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
-}
-
-static int group_restrict_flag(Group *gr, int flag)
-{
- GroupObject *gob;
-
- for(gob= gr->gobject.first; gob; gob= gob->next) {
- if((gob->ob->restrictflag & flag) == 0)
- return 0;
- }
-
- return 1;
-}
-
-static int group_select_flag(Group *gr)
-{
- GroupObject *gob;
-
- for(gob= gr->gobject.first; gob; gob= gob->next)
- if((gob->ob->flag & SELECT))
- return 1;
-
- return 0;
-}
-
-static void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag)
-{
- Scene *scene = (Scene *)poin;
- GroupObject *gob;
- Group *gr = (Group *)poin2;
-
- if(group_restrict_flag(gr, flag)) {
- for(gob= gr->gobject.first; gob; gob= gob->next) {
- gob->ob->restrictflag &= ~flag;
-
- if(flag==OB_RESTRICT_VIEW)
- if(gob->ob->flag & SELECT)
- ED_base_object_select(object_in_scene(gob->ob, scene), BA_DESELECT);
- }
- }
- else {
- for(gob= gr->gobject.first; gob; gob= gob->next) {
- /* not in editmode */
- if(scene->obedit!=gob->ob) {
- gob->ob->restrictflag |= flag;
-
- if(flag==OB_RESTRICT_VIEW)
- if((gob->ob->flag & SELECT) == 0)
- ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
- }
- }
- }
-}
-
-static void restrictbutton_gr_restrict_view(bContext *C, void *poin, void *poin2)
-{
- restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_VIEW);
- WM_event_add_notifier(C, NC_GROUP, NULL);
-}
-static void restrictbutton_gr_restrict_select(bContext *C, void *poin, void *poin2)
-{
- restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_SELECT);
- WM_event_add_notifier(C, NC_GROUP, NULL);
-}
-static void restrictbutton_gr_restrict_render(bContext *C, void *poin, void *poin2)
-{
- restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_RENDER);
- WM_event_add_notifier(C, NC_GROUP, NULL);
-}
-
-
-static void namebutton_cb(bContext *C, void *tsep, char *oldname)
-{
- SpaceOops *soops= CTX_wm_space_outliner(C);
- Scene *scene= CTX_data_scene(C);
- Object *obedit= CTX_data_edit_object(C);
- TreeStore *ts= soops->treestore;
- TreeStoreElem *tselem= tsep;
-
- if(ts && tselem) {
- TreeElement *te= outliner_find_tse(soops, tselem);
-
- if(tselem->type==0) {
- test_idbutton(tselem->id->name+2); // library.c, unique name and alpha sort
-
- switch(GS(tselem->id->name)) {
- case ID_MA:
- WM_event_add_notifier(C, NC_MATERIAL, NULL); break;
- case ID_TE:
- WM_event_add_notifier(C, NC_TEXTURE, NULL); break;
- case ID_IM:
- WM_event_add_notifier(C, NC_IMAGE, NULL); break;
- case ID_SCE:
- WM_event_add_notifier(C, NC_SCENE, NULL); break;
- default:
- WM_event_add_notifier(C, NC_ID|NA_RENAME, NULL); break;
- }
- /* Check the library target exists */
- if (te->idcode == ID_LI) {
- char expanded[FILE_MAXDIR + FILE_MAXFILE];
- BLI_strncpy(expanded, ((Library *)tselem->id)->name, FILE_MAXDIR + FILE_MAXFILE);
- BLI_path_abs(expanded, G.main->name);
- if (!BLI_exists(expanded)) {
- error("This path does not exist, correct this before saving");
- }
- }
- }
- else {
- switch(tselem->type) {
- case TSE_DEFGROUP:
- defgroup_unique_name(te->directdata, (Object *)tselem->id); // id = object
- break;
- case TSE_NLA_ACTION:
- test_idbutton(tselem->id->name+2);
- break;
- case TSE_EBONE:
- {
- bArmature *arm= (bArmature *)tselem->id;
- if(arm->edbo) {
- EditBone *ebone= te->directdata;
- char newname[sizeof(ebone->name)];
-
- /* restore bone name */
- BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
- BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
- ED_armature_bone_rename(obedit->data, oldname, newname);
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, OBACT);
- }
- }
- break;
-
- case TSE_BONE:
- {
- Bone *bone= te->directdata;
- Object *ob;
- char newname[sizeof(bone->name)];
-
- // always make current object active
- tree_element_set_active_object(C, scene, soops, te, 1);
- ob= OBACT;
-
- /* restore bone name */
- BLI_strncpy(newname, bone->name, sizeof(bone->name));
- BLI_strncpy(bone->name, oldname, sizeof(bone->name));
- ED_armature_bone_rename(ob->data, oldname, newname);
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
- }
- break;
- case TSE_POSE_CHANNEL:
- {
- bPoseChannel *pchan= te->directdata;
- Object *ob;
- char newname[sizeof(pchan->name)];
-
- // always make current object active
- tree_element_set_active_object(C, scene, soops, te, 1);
- ob= OBACT;
-
- /* restore bone name */
- BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
- BLI_strncpy(pchan->name, oldname, sizeof(pchan->name));
- ED_armature_bone_rename(ob->data, oldname, newname);
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
- }
- break;
- case TSE_POSEGRP:
- {
- Object *ob= (Object *)tselem->id; // id = object
- bActionGroup *grp= te->directdata;
-
- BLI_uniquename(&ob->pose->agroups, grp, "Group", '.', offsetof(bActionGroup, name), sizeof(grp->name));
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
- }
- break;
- case TSE_R_LAYER:
- break;
- }
- }
- tselem->flag &= ~TSE_TEXTBUT;
- }
-}
-
-static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, ListBase *lb)
-{
- uiBut *bt;
- TreeElement *te;
- TreeStoreElem *tselem;
- Object *ob = NULL;
- Group *gr = NULL;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
- /* objects have toggle-able restriction flags */
- if(tselem->type==0 && te->idcode==ID_OB) {
- PointerRNA ptr;
-
- ob = (Object *)tselem->id;
- RNA_pointer_create((ID *)ob, &RNA_Object, ob, &ptr);
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
- bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1,
- &ptr, "hide", -1, 0, 0, -1, -1, NULL);
- uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
-
- bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1,
- &ptr, "hide_select", -1, 0, 0, -1, -1, NULL);
- uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
-
- bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1,
- &ptr, "hide_render", -1, 0, 0, -1, -1, NULL);
- uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
-
- }
- if(tselem->type==0 && te->idcode==ID_GR){
- int restrict_bool;
- gr = (Group *)tselem->id;
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
-
- restrict_bool= group_restrict_flag(gr, OB_RESTRICT_VIEW);
- bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
- uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
-
- restrict_bool= group_restrict_flag(gr, OB_RESTRICT_SELECT);
- bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
- uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
-
- restrict_bool= group_restrict_flag(gr, OB_RESTRICT_RENDER);
- bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow renderability");
- uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- /* scene render layers and passes have toggle-able flags too! */
- else if(tselem->type==TSE_R_LAYER) {
- uiBlockSetEmboss(block, UI_EMBOSSN);
-
- bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
- uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- else if(tselem->type==TSE_R_PASS) {
- int *layflag= te->directdata;
- int passflag= 1<<tselem->nr;
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
-
-
- bt= uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT-1,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, layflag, 0, 0, 0, 0, "Render this Pass");
- uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
-
- layflag++; /* is lay_xor */
- if(ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
- bt= uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag)?ICON_DOT:ICON_BLANK1,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
- uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- else if(tselem->type==TSE_MODIFIER) {
- ModifierData *md= (ModifierData *)te->directdata;
- ob = (Object *)tselem->id;
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
- bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
- uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
-
- bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
- uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
- }
- else if(tselem->type==TSE_POSE_CHANNEL) {
- bPoseChannel *pchan= (bPoseChannel *)te->directdata;
- Bone *bone = pchan->bone;
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
- bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
- uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone);
-
- bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
- uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
- }
- else if(tselem->type==TSE_EBONE) {
- EditBone *ebone= (EditBone *)te->directdata;
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
- bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
- uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone);
-
- bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
- uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL);
- }
- }
-
- if((tselem->flag & TSE_CLOSED)==0) outliner_draw_restrictbuts(block, scene, ar, soops, &te->subtree);
- }
-}
-
-static void outliner_draw_rnacols(ARegion *ar, int sizex)
-{
- View2D *v2d= &ar->v2d;
-
- float miny = v2d->cur.ymin-V2D_SCROLL_HEIGHT;
- if(miny<v2d->tot.ymin) miny = v2d->tot.ymin;
-
- UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
-
- /* draw column separator lines */
- fdrawline((float)sizex,
- v2d->cur.ymax,
- (float)sizex,
- miny);
-
- fdrawline((float)sizex+OL_RNA_COL_SIZEX,
- v2d->cur.ymax,
- (float)sizex+OL_RNA_COL_SIZEX,
- miny);
-}
-
-static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, int sizex, ListBase *lb)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- PointerRNA *ptr;
- PropertyRNA *prop;
-
- uiBlockSetEmboss(block, UI_EMBOSST);
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
- if(tselem->type == TSE_RNA_PROPERTY) {
- ptr= &te->rnaptr;
- prop= te->directdata;
-
- if(!(RNA_property_type(prop) == PROP_POINTER && (tselem->flag & TSE_CLOSED)==0))
- uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1);
- }
- else if(tselem->type == TSE_RNA_ARRAY_ELEM) {
- ptr= &te->rnaptr;
- prop= te->directdata;
-
- uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1);
- }
- }
-
- if((tselem->flag & TSE_CLOSED)==0) outliner_draw_rnabuts(block, scene, ar, soops, sizex, &te->subtree);
- }
-}
-
-static void operator_call_cb(struct bContext *UNUSED(C), void *arg_kmi, void *arg2)
-{
- wmOperatorType *ot= arg2;
- wmKeyMapItem *kmi= arg_kmi;
-
- if(ot)
- BLI_strncpy(kmi->idname, ot->idname, OP_MAX_TYPENAME);
-}
-
-static void operator_search_cb(const struct bContext *UNUSED(C), void *UNUSED(arg_kmi), const char *str, uiSearchItems *items)
-{
- wmOperatorType *ot = WM_operatortype_first();
-
- for(; ot; ot= ot->next) {
-
- if(BLI_strcasestr(ot->idname, str)) {
- char name[OP_MAX_TYPENAME];
-
- /* display name for menu */
- WM_operator_py_idname(name, ot->idname);
-
- if(0==uiSearchItemAdd(items, name, ot, 0))
- break;
- }
- }
-}
-
-/* operator Search browse menu, open */
-static uiBlock *operator_search_menu(bContext *C, ARegion *ar, void *arg_kmi)
-{
- static char search[OP_MAX_TYPENAME];
- wmEvent event;
- wmWindow *win= CTX_wm_window(C);
- wmKeyMapItem *kmi= arg_kmi;
- wmOperatorType *ot= WM_operatortype_find(kmi->idname, 0);
- uiBlock *block;
- uiBut *but;
-
- /* clear initial search string, then all items show */
- search[0]= 0;
-
- block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
- uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
-
- /* fake button, it holds space for search items */
- uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
-
- but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, UI_UNIT_Y, 0, 0, "");
- uiButSetSearchFunc(but, operator_search_cb, arg_kmi, operator_call_cb, ot);
-
- uiBoundsBlock(block, 6);
- uiBlockSetDirection(block, UI_DOWN);
- uiEndBlock(C, block);
-
- event= *(win->eventstate); /* XXX huh huh? make api call */
- event.type= EVT_BUT_OPEN;
- event.val= KM_PRESS;
- event.customdata= but;
- event.customdatafree= FALSE;
- wm_event_add(win, &event);
-
- return block;
-}
-
-#define OL_KM_KEYBOARD 0
-#define OL_KM_MOUSE 1
-#define OL_KM_TWEAK 2
-#define OL_KM_SPECIALS 3
-
-static short keymap_menu_type(short type)
-{
- if(ISKEYBOARD(type)) return OL_KM_KEYBOARD;
- if(ISTWEAK(type)) return OL_KM_TWEAK;
- if(ISMOUSE(type)) return OL_KM_MOUSE;
-// return OL_KM_SPECIALS;
- return 0;
-}
-
-static const char *keymap_type_menu(void)
-{
- static const char string[]=
- "Event Type%t"
- "|Keyboard%x" STRINGIFY(OL_KM_KEYBOARD)
- "|Mouse%x" STRINGIFY(OL_KM_MOUSE)
- "|Tweak%x" STRINGIFY(OL_KM_TWEAK)
-// "|Specials%x" STRINGIFY(OL_KM_SPECIALS)
- ;
-
- return string;
-}
-
-static const char *keymap_mouse_menu(void)
-{
- static const char string[]=
- "Mouse Event%t"
- "|Left Mouse%x" STRINGIFY(LEFTMOUSE)
- "|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
- "|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
- "|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
- "|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
- "|Button4 Mouse%x" STRINGIFY(BUTTON4MOUSE)
- "|Button5 Mouse%x" STRINGIFY(BUTTON5MOUSE)
- "|Action Mouse%x" STRINGIFY(ACTIONMOUSE)
- "|Select Mouse%x" STRINGIFY(SELECTMOUSE)
- "|Mouse Move%x" STRINGIFY(MOUSEMOVE)
- "|Wheel Up%x" STRINGIFY(WHEELUPMOUSE)
- "|Wheel Down%x" STRINGIFY(WHEELDOWNMOUSE)
- "|Wheel In%x" STRINGIFY(WHEELINMOUSE)
- "|Wheel Out%x" STRINGIFY(WHEELOUTMOUSE)
- "|Mouse/Trackpad Pan%x" STRINGIFY(MOUSEPAN)
- "|Mouse/Trackpad Zoom%x" STRINGIFY(MOUSEZOOM)
- "|Mouse/Trackpad Rotate%x" STRINGIFY(MOUSEROTATE)
- ;
-
- return string;
-}
-
-static const char *keymap_tweak_menu(void)
-{
- static const char string[]=
- "Tweak Event%t"
- "|Left Mouse%x" STRINGIFY(EVT_TWEAK_L)
- "|Middle Mouse%x" STRINGIFY(EVT_TWEAK_M)
- "|Right Mouse%x" STRINGIFY(EVT_TWEAK_R)
- "|Action Mouse%x" STRINGIFY(EVT_TWEAK_A)
- "|Select Mouse%x" STRINGIFY(EVT_TWEAK_S)
- ;
-
- return string;
-}
-
-static const char *keymap_tweak_dir_menu(void)
-{
- static const char string[]=
- "Tweak Direction%t"
- "|Any%x" STRINGIFY(KM_ANY)
- "|North%x" STRINGIFY(EVT_GESTURE_N)
- "|North-East%x" STRINGIFY(EVT_GESTURE_NE)
- "|East%x" STRINGIFY(EVT_GESTURE_E)
- "|Sout-East%x" STRINGIFY(EVT_GESTURE_SE)
- "|South%x" STRINGIFY(EVT_GESTURE_S)
- "|South-West%x" STRINGIFY(EVT_GESTURE_SW)
- "|West%x" STRINGIFY(EVT_GESTURE_W)
- "|North-West%x" STRINGIFY(EVT_GESTURE_NW)
- ;
-
- return string;
-}
-
-
-static void keymap_type_cb(bContext *C, void *kmi_v, void *UNUSED(arg_v))
-{
- wmKeyMapItem *kmi= kmi_v;
- short maptype= keymap_menu_type(kmi->type);
-
- if(maptype!=kmi->maptype) {
- switch(kmi->maptype) {
- case OL_KM_KEYBOARD:
- kmi->type= AKEY;
- kmi->val= KM_PRESS;
- break;
- case OL_KM_MOUSE:
- kmi->type= LEFTMOUSE;
- kmi->val= KM_PRESS;
- break;
- case OL_KM_TWEAK:
- kmi->type= EVT_TWEAK_L;
- kmi->val= KM_ANY;
- break;
- case OL_KM_SPECIALS:
- kmi->type= AKEY;
- kmi->val= KM_PRESS;
- }
- ED_region_tag_redraw(CTX_wm_region(C));
- }
-}
-
-static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- uiBlockSetEmboss(block, UI_EMBOSST);
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
- uiBut *but;
- const char *str;
- int xstart= 240;
- int butw1= UI_UNIT_X; /* operator */
- int butw2= 90; /* event type, menus */
- int butw3= 43; /* modifiers */
-
- if(tselem->type == TSE_KEYMAP_ITEM) {
- wmKeyMapItem *kmi= te->directdata;
-
- /* modal map? */
- if(kmi->propvalue);
- else {
- uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys+1, butw1, UI_UNIT_Y-1, "Assign new Operator");
- }
- xstart+= butw1+10;
-
- /* map type button */
- kmi->maptype= keymap_menu_type(kmi->type);
-
- str= keymap_type_menu();
- but= uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->maptype, 0, 0, 0, 0, "Event type");
- uiButSetFunc(but, keymap_type_cb, kmi, NULL);
- xstart+= butw2+5;
-
- /* edit actual event */
- switch(kmi->maptype) {
- case OL_KM_KEYBOARD:
- uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, "Key code");
- xstart+= butw2+5;
- break;
- case OL_KM_MOUSE:
- str= keymap_mouse_menu();
- uiDefButS(block, MENU, 0, str, xstart,(int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Mouse button");
- xstart+= butw2+5;
- break;
- case OL_KM_TWEAK:
- str= keymap_tweak_menu();
- uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Tweak gesture");
- xstart+= butw2+5;
- str= keymap_tweak_dir_menu();
- uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->val, 0, 0, 0, 0, "Tweak gesture direction");
- xstart+= butw2+5;
- break;
- }
-
- /* modifiers */
- uiDefButS(block, OPTION, 0, "Shift", xstart, (int)te->ys+1, butw3+5, UI_UNIT_Y-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5;
- uiDefButS(block, OPTION, 0, "Ctrl", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
- uiDefButS(block, OPTION, 0, "Alt", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
- uiDefButS(block, OPTION, 0, "OS", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
- xstart+= 5;
- uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->keymodifier, "Key Modifier code");
- xstart+= butw3+5;
-
- /* rna property */
- if(kmi->ptr && kmi->ptr->data) {
- uiDefBut(block, LABEL, 0, "(RNA property)", xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->oskey, 0, 0, 0, 0, ""); xstart+= butw2;
- }
-
- (void)xstart;
- }
- }
-
- if((tselem->flag & TSE_CLOSED)==0) outliner_draw_keymapbuts(block, ar, soops, &te->subtree);
- }
-}
-
-
-static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
-{
- uiBut *bt;
- TreeElement *te;
- TreeStoreElem *tselem;
- int spx, dx, len;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
-
- if(tselem->flag & TSE_TEXTBUT) {
-
- /* If we add support to rename Sequence.
- * need change this.
- */
- if(tselem->type == TSE_POSE_BASE) continue; // prevent crash when trying to rename 'pose' entry of armature
-
- if(tselem->type==TSE_EBONE) len = sizeof(((EditBone*) 0)->name);
- else if (tselem->type==TSE_MODIFIER) len = sizeof(((ModifierData*) 0)->name);
- else if(tselem->id && GS(tselem->id->name)==ID_LI) len = sizeof(((Library*) 0)->name);
- else len= MAX_ID_NAME-2;
-
-
- dx= (int)UI_GetStringWidth(te->name);
- if(dx<100) dx= 100;
- spx=te->xs+2*UI_UNIT_X-4;
- if(spx+dx+10>ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax-spx-10;
-
- bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx+10, UI_UNIT_Y-1, (void *)te->name, 1.0, (float)len, 0, 0, "");
- uiButSetRenameFunc(bt, namebutton_cb, tselem);
-
- /* returns false if button got removed */
- if( 0 == uiButActiveOnly(C, block, bt) )
- tselem->flag &= ~TSE_TEXTBUT;
- }
- }
-
- if((tselem->flag & TSE_CLOSED)==0) outliner_buttons(C, block, ar, soops, &te->subtree);
- }
-}
-
-void draw_outliner(const bContext *C)
-{
- Main *mainvar= CTX_data_main(C);
- Scene *scene= CTX_data_scene(C);
- ARegion *ar= CTX_wm_region(C);
- View2D *v2d= &ar->v2d;
- SpaceOops *soops= CTX_wm_space_outliner(C);
- uiBlock *block;
- int sizey= 0, sizex= 0, sizex_rna= 0;
-
- outliner_build_tree(mainvar, scene, soops); // always
-
- /* get extents of data */
- outliner_height(soops, &soops->tree, &sizey);
-
- if (ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP)) {
- /* RNA has two columns:
- * - column 1 is (max_width + OL_RNA_COL_SPACEX) or
- * (OL_RNA_COL_X), whichever is wider...
- * - column 2 is fixed at OL_RNA_COL_SIZEX
- *
- * (*) XXX max width for now is a fixed factor of UI_UNIT_X*(max_indention+100)
- */
-
- /* get actual width of column 1 */
- outliner_rna_width(soops, &soops->tree, &sizex_rna, 0);
- sizex_rna= MAX2(OL_RNA_COLX, sizex_rna+OL_RNA_COL_SPACEX);
-
- /* get width of data (for setting 'tot' rect, this is column 1 + column 2 + a bit extra) */
- if (soops->outlinevis == SO_KEYMAP)
- sizex= sizex_rna + OL_RNA_COL_SIZEX*3 + 50; // XXX this is only really a quick hack to make this wide enough...
- else
- sizex= sizex_rna + OL_RNA_COL_SIZEX + 50;
- }
- else {
- /* width must take into account restriction columns (if visible) so that entries will still be visible */
- //outliner_width(soops, &soops->tree, &sizex);
- outliner_rna_width(soops, &soops->tree, &sizex, 0); // XXX should use outliner_width instead when te->xend will be set correctly...
-
- /* constant offset for restriction columns */
- // XXX this isn't that great yet...
- if ((soops->flag & SO_HIDE_RESTRICTCOLS)==0)
- sizex += OL_TOGW*3;
- }
-
- /* tweak to display last line (when list bigger than window) */
- sizey += V2D_SCROLL_HEIGHT;
-
- /* adds vertical offset */
- sizey += OL_Y_OFFSET;
-
- /* update size of tot-rect (extents of data/viewable area) */
- UI_view2d_totRect_set(v2d, sizex, sizey);
-
- /* force display to pixel coords */
- v2d->flag |= (V2D_PIXELOFS_X|V2D_PIXELOFS_Y);
- /* set matrix for 2d-view controls */
- UI_view2d_view_ortho(v2d);
-
- /* draw outliner stuff (background, hierachy lines and names) */
- outliner_back(ar);
- block= uiBeginBlock(C, ar, "outliner buttons", UI_EMBOSS);
- outliner_draw_tree((bContext *)C, block, scene, ar, soops);
-
- if(ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
- /* draw rna buttons */
- outliner_draw_rnacols(ar, sizex_rna);
- outliner_draw_rnabuts(block, scene, ar, soops, sizex_rna, &soops->tree);
- }
- else if(soops->outlinevis == SO_KEYMAP) {
- outliner_draw_keymapbuts(block, ar, soops, &soops->tree);
- }
- else if (!(soops->flag & SO_HIDE_RESTRICTCOLS)) {
- /* draw restriction columns */
- outliner_draw_restrictcols(ar);
- outliner_draw_restrictbuts(block, scene, ar, soops, &soops->tree);
- }
-
- /* draw edit buttons if nessecery */
- outliner_buttons(C, block, ar, soops, &soops->tree);
-
- uiEndBlock(C, block);
- uiDrawBlock(C, block);
-
- /* clear flag that allows quick redraws */
- soops->storeflag &= ~SO_TREESTORE_REDRAW;
-}
-
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
new file mode 100644
index 00000000000..83b617973be
--- /dev/null
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -0,0 +1,1673 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_outliner/outliner_draw.c
+ * \ingroup spoutliner
+ */
+
+#include <string.h>
+#include <stdlib.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_group_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_world_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_animsys.h"
+#include "BKE_context.h"
+#include "BKE_deform.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_global.h"
+#include "BKE_group.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_sequencer.h"
+
+#include "BLI_ghash.h"
+
+#include "ED_armature.h"
+#include "ED_object.h"
+#include "ED_screen.h"
+#include "ED_util.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_interface.h"
+#include "UI_interface_icons.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "outliner_intern.h"
+
+/* ****************************************************** */
+/* Tree Size Functions */
+
+static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
+{
+ TreeElement *te= lb->first;
+ while(te) {
+ TreeStoreElem *tselem= TREESTORE(te);
+ if((tselem->flag & TSE_CLOSED)==0)
+ outliner_height(soops, &te->subtree, h);
+ (*h) += UI_UNIT_Y;
+ te= te->next;
+ }
+}
+
+#if 0 // XXX this is currently disabled until te->xend is set correctly
+static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
+{
+ TreeElement *te= lb->first;
+ while(te) {
+// TreeStoreElem *tselem= TREESTORE(te);
+
+ // XXX fixme... te->xend is not set yet
+ if(tselem->flag & TSE_CLOSED) {
+ if (te->xend > *w)
+ *w = te->xend;
+ }
+ outliner_width(soops, &te->subtree, w);
+ te= te->next;
+ }
+}
+#endif
+
+static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int startx)
+{
+ TreeElement *te= lb->first;
+ while(te) {
+ TreeStoreElem *tselem= TREESTORE(te);
+ // XXX fixme... (currently, we're using a fixed length of 100)!
+ /*if(te->xend) {
+ if(te->xend > *w)
+ *w = te->xend;
+ }*/
+ if(startx+100 > *w)
+ *w = startx+100;
+
+ if((tselem->flag & TSE_CLOSED)==0)
+ outliner_rna_width(soops, &te->subtree, w, startx+UI_UNIT_X);
+ te= te->next;
+ }
+}
+
+/* ****************************************************** */
+
+static void restrictbutton_view_cb(bContext *C, void *poin, void *poin2)
+{
+ Scene *scene = (Scene *)poin;
+ Object *ob = (Object *)poin2;
+
+ if(!common_restrict_check(C, ob)) return;
+
+ /* deselect objects that are invisible */
+ if (ob->restrictflag & OB_RESTRICT_VIEW) {
+ /* Ouch! There is no backwards pointer from Object to Base,
+ * so have to do loop to find it. */
+ ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
+ }
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+
+}
+
+static void restrictbutton_sel_cb(bContext *C, void *poin, void *poin2)
+{
+ Scene *scene = (Scene *)poin;
+ Object *ob = (Object *)poin2;
+
+ if(!common_restrict_check(C, ob)) return;
+
+ /* if select restriction has just been turned on */
+ if (ob->restrictflag & OB_RESTRICT_SELECT) {
+ /* Ouch! There is no backwards pointer from Object to Base,
+ * so have to do loop to find it. */
+ ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
+ }
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+
+}
+
+static void restrictbutton_rend_cb(bContext *C, void *poin, void *UNUSED(poin2))
+{
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, poin);
+}
+
+static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *UNUSED(poin2))
+{
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, poin);
+}
+
+static void restrictbutton_modifier_cb(bContext *C, void *UNUSED(poin), void *poin2)
+{
+ Object *ob = (Object *)poin2;
+
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+}
+
+static void restrictbutton_bone_cb(bContext *C, void *UNUSED(poin), void *poin2)
+{
+ Bone *bone= (Bone *)poin2;
+ if(bone && (bone->flag & BONE_HIDDEN_P))
+ bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
+}
+
+static void restrictbutton_ebone_cb(bContext *C, void *UNUSED(poin), void *poin2)
+{
+ EditBone *ebone= (EditBone *)poin2;
+ if(ebone && (ebone->flag & BONE_HIDDEN_A))
+ ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
+}
+
+static int group_restrict_flag(Group *gr, int flag)
+{
+ GroupObject *gob;
+
+ for(gob= gr->gobject.first; gob; gob= gob->next) {
+ if((gob->ob->restrictflag & flag) == 0)
+ return 0;
+ }
+
+ return 1;
+}
+
+static int group_select_flag(Group *gr)
+{
+ GroupObject *gob;
+
+ for(gob= gr->gobject.first; gob; gob= gob->next)
+ if((gob->ob->flag & SELECT))
+ return 1;
+
+ return 0;
+}
+
+static void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag)
+{
+ Scene *scene = (Scene *)poin;
+ GroupObject *gob;
+ Group *gr = (Group *)poin2;
+
+ if(group_restrict_flag(gr, flag)) {
+ for(gob= gr->gobject.first; gob; gob= gob->next) {
+ gob->ob->restrictflag &= ~flag;
+
+ if(flag==OB_RESTRICT_VIEW)
+ if(gob->ob->flag & SELECT)
+ ED_base_object_select(object_in_scene(gob->ob, scene), BA_DESELECT);
+ }
+ }
+ else {
+ for(gob= gr->gobject.first; gob; gob= gob->next) {
+ /* not in editmode */
+ if(scene->obedit!=gob->ob) {
+ gob->ob->restrictflag |= flag;
+
+ if(flag==OB_RESTRICT_VIEW)
+ if((gob->ob->flag & SELECT) == 0)
+ ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
+ }
+ }
+ }
+}
+
+static void restrictbutton_gr_restrict_view(bContext *C, void *poin, void *poin2)
+{
+ restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_VIEW);
+ WM_event_add_notifier(C, NC_GROUP, NULL);
+}
+static void restrictbutton_gr_restrict_select(bContext *C, void *poin, void *poin2)
+{
+ restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_SELECT);
+ WM_event_add_notifier(C, NC_GROUP, NULL);
+}
+static void restrictbutton_gr_restrict_render(bContext *C, void *poin, void *poin2)
+{
+ restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_RENDER);
+ WM_event_add_notifier(C, NC_GROUP, NULL);
+}
+
+
+static void namebutton_cb(bContext *C, void *tsep, char *oldname)
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ TreeStore *ts= soops->treestore;
+ TreeStoreElem *tselem= tsep;
+
+ if(ts && tselem) {
+ TreeElement *te= outliner_find_tse(soops, tselem);
+
+ if(tselem->type==0) {
+ test_idbutton(tselem->id->name+2); // library.c, unique name and alpha sort
+
+ switch(GS(tselem->id->name)) {
+ case ID_MA:
+ WM_event_add_notifier(C, NC_MATERIAL, NULL); break;
+ case ID_TE:
+ WM_event_add_notifier(C, NC_TEXTURE, NULL); break;
+ case ID_IM:
+ WM_event_add_notifier(C, NC_IMAGE, NULL); break;
+ case ID_SCE:
+ WM_event_add_notifier(C, NC_SCENE, NULL); break;
+ default:
+ WM_event_add_notifier(C, NC_ID|NA_RENAME, NULL); break;
+ }
+ /* Check the library target exists */
+ if (te->idcode == ID_LI) {
+ char expanded[FILE_MAXDIR + FILE_MAXFILE];
+ BLI_strncpy(expanded, ((Library *)tselem->id)->name, FILE_MAXDIR + FILE_MAXFILE);
+ BLI_path_abs(expanded, G.main->name);
+ if (!BLI_exists(expanded)) {
+ BKE_report(CTX_wm_reports(C), RPT_ERROR, "This path does not exist, correct this before saving");
+ }
+ }
+ }
+ else {
+ switch(tselem->type) {
+ case TSE_DEFGROUP:
+ defgroup_unique_name(te->directdata, (Object *)tselem->id); // id = object
+ break;
+ case TSE_NLA_ACTION:
+ test_idbutton(tselem->id->name+2);
+ break;
+ case TSE_EBONE:
+ {
+ bArmature *arm= (bArmature *)tselem->id;
+ if(arm->edbo) {
+ EditBone *ebone= te->directdata;
+ char newname[sizeof(ebone->name)];
+
+ /* restore bone name */
+ BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
+ BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
+ ED_armature_bone_rename(obedit->data, oldname, newname);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, OBACT);
+ }
+ }
+ break;
+
+ case TSE_BONE:
+ {
+ Bone *bone= te->directdata;
+ Object *ob;
+ char newname[sizeof(bone->name)];
+
+ // always make current object active
+ tree_element_active(C, scene, soops, te, 1); // was set_active_object()
+ ob= OBACT;
+
+ /* restore bone name */
+ BLI_strncpy(newname, bone->name, sizeof(bone->name));
+ BLI_strncpy(bone->name, oldname, sizeof(bone->name));
+ ED_armature_bone_rename(ob->data, oldname, newname);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+ }
+ break;
+ case TSE_POSE_CHANNEL:
+ {
+ bPoseChannel *pchan= te->directdata;
+ Object *ob;
+ char newname[sizeof(pchan->name)];
+
+ // always make current object active
+ tree_element_active(C, scene, soops, te, 1); // was set_active_object()
+ ob= OBACT;
+
+ /* restore bone name */
+ BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
+ BLI_strncpy(pchan->name, oldname, sizeof(pchan->name));
+ ED_armature_bone_rename(ob->data, oldname, newname);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+ }
+ break;
+ case TSE_POSEGRP:
+ {
+ Object *ob= (Object *)tselem->id; // id = object
+ bActionGroup *grp= te->directdata;
+
+ BLI_uniquename(&ob->pose->agroups, grp, "Group", '.', offsetof(bActionGroup, name), sizeof(grp->name));
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+ }
+ break;
+ case TSE_R_LAYER:
+ break;
+ }
+ }
+ tselem->flag &= ~TSE_TEXTBUT;
+ }
+}
+
+static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, ListBase *lb)
+{
+ uiBut *bt;
+ TreeElement *te;
+ TreeStoreElem *tselem;
+ Object *ob = NULL;
+ Group *gr = NULL;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
+ /* objects have toggle-able restriction flags */
+ if(tselem->type==0 && te->idcode==ID_OB) {
+ PointerRNA ptr;
+
+ ob = (Object *)tselem->id;
+ RNA_pointer_create((ID *)ob, &RNA_Object, ob, &ptr);
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1,
+ &ptr, "hide", -1, 0, 0, -1, -1, NULL);
+ uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
+
+ bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1,
+ &ptr, "hide_select", -1, 0, 0, -1, -1, NULL);
+ uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
+
+ bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1,
+ &ptr, "hide_render", -1, 0, 0, -1, -1, NULL);
+ uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
+
+ }
+ if(tselem->type==0 && te->idcode==ID_GR){
+ int restrict_bool;
+ gr = (Group *)tselem->id;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+
+ restrict_bool= group_restrict_flag(gr, OB_RESTRICT_VIEW);
+ bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
+
+ restrict_bool= group_restrict_flag(gr, OB_RESTRICT_SELECT);
+ bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
+
+ restrict_bool= group_restrict_flag(gr, OB_RESTRICT_RENDER);
+ bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow renderability");
+ uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
+ }
+ /* scene render layers and passes have toggle-able flags too! */
+ else if(tselem->type==TSE_R_LAYER) {
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+
+ bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
+ uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
+ }
+ else if(tselem->type==TSE_R_PASS) {
+ int *layflag= te->directdata;
+ int passflag= 1<<tselem->nr;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+
+
+ bt= uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT-1,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, layflag, 0, 0, 0, 0, "Render this Pass");
+ uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
+
+ layflag++; /* is lay_xor */
+ if(ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
+ bt= uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag)?ICON_DOT:ICON_BLANK1,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
+ uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
+ }
+ else if(tselem->type==TSE_MODIFIER) {
+ ModifierData *md= (ModifierData *)te->directdata;
+ ob = (Object *)tselem->id;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
+
+ bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
+ uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
+ }
+ else if(tselem->type==TSE_POSE_CHANNEL) {
+ bPoseChannel *pchan= (bPoseChannel *)te->directdata;
+ Bone *bone = pchan->bone;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone);
+
+ bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
+ }
+ else if(tselem->type==TSE_EBONE) {
+ EditBone *ebone= (EditBone *)te->directdata;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone);
+
+ bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL);
+ }
+ }
+
+ if((tselem->flag & TSE_CLOSED)==0) outliner_draw_restrictbuts(block, scene, ar, soops, &te->subtree);
+ }
+}
+
+static void outliner_draw_rnacols(ARegion *ar, int sizex)
+{
+ View2D *v2d= &ar->v2d;
+
+ float miny = v2d->cur.ymin-V2D_SCROLL_HEIGHT;
+ if(miny<v2d->tot.ymin) miny = v2d->tot.ymin;
+
+ UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
+
+ /* draw column separator lines */
+ fdrawline((float)sizex,
+ v2d->cur.ymax,
+ (float)sizex,
+ miny);
+
+ fdrawline((float)sizex+OL_RNA_COL_SIZEX,
+ v2d->cur.ymax,
+ (float)sizex+OL_RNA_COL_SIZEX,
+ miny);
+}
+
+static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, int sizex, ListBase *lb)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+ PointerRNA *ptr;
+ PropertyRNA *prop;
+
+ uiBlockSetEmboss(block, UI_EMBOSST);
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
+ if(tselem->type == TSE_RNA_PROPERTY) {
+ ptr= &te->rnaptr;
+ prop= te->directdata;
+
+ if(!(RNA_property_type(prop) == PROP_POINTER && (tselem->flag & TSE_CLOSED)==0))
+ uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1);
+ }
+ else if(tselem->type == TSE_RNA_ARRAY_ELEM) {
+ ptr= &te->rnaptr;
+ prop= te->directdata;
+
+ uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1);
+ }
+ }
+
+ if((tselem->flag & TSE_CLOSED)==0) outliner_draw_rnabuts(block, scene, ar, soops, sizex, &te->subtree);
+ }
+}
+
+static void operator_call_cb(struct bContext *UNUSED(C), void *arg_kmi, void *arg2)
+{
+ wmOperatorType *ot= arg2;
+ wmKeyMapItem *kmi= arg_kmi;
+
+ if(ot)
+ BLI_strncpy(kmi->idname, ot->idname, OP_MAX_TYPENAME);
+}
+
+static void operator_search_cb(const struct bContext *UNUSED(C), void *UNUSED(arg_kmi), const char *str, uiSearchItems *items)
+{
+ GHashIterator *iter= WM_operatortype_iter();
+
+ for( ; !BLI_ghashIterator_isDone(iter); BLI_ghashIterator_step(iter)) {
+ wmOperatorType *ot= BLI_ghashIterator_getValue(iter);
+
+ if(BLI_strcasestr(ot->idname, str)) {
+ char name[OP_MAX_TYPENAME];
+
+ /* display name for menu */
+ WM_operator_py_idname(name, ot->idname);
+
+ if(0==uiSearchItemAdd(items, name, ot, 0))
+ break;
+ }
+ }
+ BLI_ghashIterator_free(iter);
+}
+
+/* operator Search browse menu, open */
+static uiBlock *operator_search_menu(bContext *C, ARegion *ar, void *arg_kmi)
+{
+ static char search[OP_MAX_TYPENAME];
+ wmEvent event;
+ wmWindow *win= CTX_wm_window(C);
+ wmKeyMapItem *kmi= arg_kmi;
+ wmOperatorType *ot= WM_operatortype_find(kmi->idname, 0);
+ uiBlock *block;
+ uiBut *but;
+
+ /* clear initial search string, then all items show */
+ search[0]= 0;
+
+ block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
+ uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
+
+ /* fake button, it holds space for search items */
+ uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
+
+ but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, UI_UNIT_Y, 0, 0, "");
+ uiButSetSearchFunc(but, operator_search_cb, arg_kmi, operator_call_cb, ot);
+
+ uiBoundsBlock(block, 6);
+ uiBlockSetDirection(block, UI_DOWN);
+ uiEndBlock(C, block);
+
+ event= *(win->eventstate); /* XXX huh huh? make api call */
+ event.type= EVT_BUT_OPEN;
+ event.val= KM_PRESS;
+ event.customdata= but;
+ event.customdatafree= FALSE;
+ wm_event_add(win, &event);
+
+ return block;
+}
+
+#define OL_KM_KEYBOARD 0
+#define OL_KM_MOUSE 1
+#define OL_KM_TWEAK 2
+#define OL_KM_SPECIALS 3
+
+static short keymap_menu_type(short type)
+{
+ if(ISKEYBOARD(type)) return OL_KM_KEYBOARD;
+ if(ISTWEAK(type)) return OL_KM_TWEAK;
+ if(ISMOUSE(type)) return OL_KM_MOUSE;
+// return OL_KM_SPECIALS;
+ return 0;
+}
+
+static const char *keymap_type_menu(void)
+{
+ static const char string[]=
+ "Event Type%t"
+ "|Keyboard%x" STRINGIFY(OL_KM_KEYBOARD)
+ "|Mouse%x" STRINGIFY(OL_KM_MOUSE)
+ "|Tweak%x" STRINGIFY(OL_KM_TWEAK)
+// "|Specials%x" STRINGIFY(OL_KM_SPECIALS)
+ ;
+
+ return string;
+}
+
+static const char *keymap_mouse_menu(void)
+{
+ static const char string[]=
+ "Mouse Event%t"
+ "|Left Mouse%x" STRINGIFY(LEFTMOUSE)
+ "|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
+ "|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
+ "|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
+ "|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
+ "|Button4 Mouse%x" STRINGIFY(BUTTON4MOUSE)
+ "|Button5 Mouse%x" STRINGIFY(BUTTON5MOUSE)
+ "|Action Mouse%x" STRINGIFY(ACTIONMOUSE)
+ "|Select Mouse%x" STRINGIFY(SELECTMOUSE)
+ "|Mouse Move%x" STRINGIFY(MOUSEMOVE)
+ "|Wheel Up%x" STRINGIFY(WHEELUPMOUSE)
+ "|Wheel Down%x" STRINGIFY(WHEELDOWNMOUSE)
+ "|Wheel In%x" STRINGIFY(WHEELINMOUSE)
+ "|Wheel Out%x" STRINGIFY(WHEELOUTMOUSE)
+ "|Mouse/Trackpad Pan%x" STRINGIFY(MOUSEPAN)
+ "|Mouse/Trackpad Zoom%x" STRINGIFY(MOUSEZOOM)
+ "|Mouse/Trackpad Rotate%x" STRINGIFY(MOUSEROTATE)
+ ;
+
+ return string;
+}
+
+static const char *keymap_tweak_menu(void)
+{
+ static const char string[]=
+ "Tweak Event%t"
+ "|Left Mouse%x" STRINGIFY(EVT_TWEAK_L)
+ "|Middle Mouse%x" STRINGIFY(EVT_TWEAK_M)
+ "|Right Mouse%x" STRINGIFY(EVT_TWEAK_R)
+ "|Action Mouse%x" STRINGIFY(EVT_TWEAK_A)
+ "|Select Mouse%x" STRINGIFY(EVT_TWEAK_S)
+ ;
+
+ return string;
+}
+
+static const char *keymap_tweak_dir_menu(void)
+{
+ static const char string[]=
+ "Tweak Direction%t"
+ "|Any%x" STRINGIFY(KM_ANY)
+ "|North%x" STRINGIFY(EVT_GESTURE_N)
+ "|North-East%x" STRINGIFY(EVT_GESTURE_NE)
+ "|East%x" STRINGIFY(EVT_GESTURE_E)
+ "|Sout-East%x" STRINGIFY(EVT_GESTURE_SE)
+ "|South%x" STRINGIFY(EVT_GESTURE_S)
+ "|South-West%x" STRINGIFY(EVT_GESTURE_SW)
+ "|West%x" STRINGIFY(EVT_GESTURE_W)
+ "|North-West%x" STRINGIFY(EVT_GESTURE_NW)
+ ;
+
+ return string;
+}
+
+
+static void keymap_type_cb(bContext *C, void *kmi_v, void *UNUSED(arg_v))
+{
+ wmKeyMapItem *kmi= kmi_v;
+ short maptype= keymap_menu_type(kmi->type);
+
+ if(maptype!=kmi->maptype) {
+ switch(kmi->maptype) {
+ case OL_KM_KEYBOARD:
+ kmi->type= AKEY;
+ kmi->val= KM_PRESS;
+ break;
+ case OL_KM_MOUSE:
+ kmi->type= LEFTMOUSE;
+ kmi->val= KM_PRESS;
+ break;
+ case OL_KM_TWEAK:
+ kmi->type= EVT_TWEAK_L;
+ kmi->val= KM_ANY;
+ break;
+ case OL_KM_SPECIALS:
+ kmi->type= AKEY;
+ kmi->val= KM_PRESS;
+ }
+ ED_region_tag_redraw(CTX_wm_region(C));
+ }
+}
+
+static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ uiBlockSetEmboss(block, UI_EMBOSST);
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
+ uiBut *but;
+ const char *str;
+ int xstart= 240;
+ int butw1= UI_UNIT_X; /* operator */
+ int butw2= 90; /* event type, menus */
+ int butw3= 43; /* modifiers */
+
+ if(tselem->type == TSE_KEYMAP_ITEM) {
+ wmKeyMapItem *kmi= te->directdata;
+
+ /* modal map? */
+ if(kmi->propvalue);
+ else {
+ uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys+1, butw1, UI_UNIT_Y-1, "Assign new Operator");
+ }
+ xstart+= butw1+10;
+
+ /* map type button */
+ kmi->maptype= keymap_menu_type(kmi->type);
+
+ str= keymap_type_menu();
+ but= uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->maptype, 0, 0, 0, 0, "Event type");
+ uiButSetFunc(but, keymap_type_cb, kmi, NULL);
+ xstart+= butw2+5;
+
+ /* edit actual event */
+ switch(kmi->maptype) {
+ case OL_KM_KEYBOARD:
+ uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, "Key code");
+ xstart+= butw2+5;
+ break;
+ case OL_KM_MOUSE:
+ str= keymap_mouse_menu();
+ uiDefButS(block, MENU, 0, str, xstart,(int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Mouse button");
+ xstart+= butw2+5;
+ break;
+ case OL_KM_TWEAK:
+ str= keymap_tweak_menu();
+ uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Tweak gesture");
+ xstart+= butw2+5;
+ str= keymap_tweak_dir_menu();
+ uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->val, 0, 0, 0, 0, "Tweak gesture direction");
+ xstart+= butw2+5;
+ break;
+ }
+
+ /* modifiers */
+ uiDefButS(block, OPTION, 0, "Shift", xstart, (int)te->ys+1, butw3+5, UI_UNIT_Y-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5;
+ uiDefButS(block, OPTION, 0, "Ctrl", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
+ uiDefButS(block, OPTION, 0, "Alt", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
+ uiDefButS(block, OPTION, 0, "OS", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
+ xstart+= 5;
+ uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->keymodifier, "Key Modifier code");
+ xstart+= butw3+5;
+
+ /* rna property */
+ if(kmi->ptr && kmi->ptr->data) {
+ uiDefBut(block, LABEL, 0, "(RNA property)", xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->oskey, 0, 0, 0, 0, ""); xstart+= butw2;
+ }
+
+ (void)xstart;
+ }
+ }
+
+ if((tselem->flag & TSE_CLOSED)==0) outliner_draw_keymapbuts(block, ar, soops, &te->subtree);
+ }
+}
+
+
+static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
+{
+ uiBut *bt;
+ TreeElement *te;
+ TreeStoreElem *tselem;
+ int spx, dx, len;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
+
+ if(tselem->flag & TSE_TEXTBUT) {
+
+ /* If we add support to rename Sequence.
+ * need change this.
+ */
+ if(tselem->type == TSE_POSE_BASE) continue; // prevent crash when trying to rename 'pose' entry of armature
+
+ if(tselem->type==TSE_EBONE) len = sizeof(((EditBone*) 0)->name);
+ else if (tselem->type==TSE_MODIFIER) len = sizeof(((ModifierData*) 0)->name);
+ else if(tselem->id && GS(tselem->id->name)==ID_LI) len = sizeof(((Library*) 0)->name);
+ else len= MAX_ID_NAME-2;
+
+
+ dx= (int)UI_GetStringWidth(te->name);
+ if(dx<100) dx= 100;
+ spx=te->xs+2*UI_UNIT_X-4;
+ if(spx+dx+10>ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax-spx-10;
+
+ bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx+10, UI_UNIT_Y-1, (void *)te->name, 1.0, (float)len, 0, 0, "");
+ uiButSetRenameFunc(bt, namebutton_cb, tselem);
+
+ /* returns false if button got removed */
+ if( 0 == uiButActiveOnly(C, block, bt) )
+ tselem->flag &= ~TSE_TEXTBUT;
+ }
+ }
+
+ if((tselem->flag & TSE_CLOSED)==0) outliner_buttons(C, block, ar, soops, &te->subtree);
+ }
+}
+
+/* ****************************************************** */
+/* Normal Drawing... */
+
+/* make function calls a bit compacter */
+struct DrawIconArg {
+ uiBlock *block;
+ ID *id;
+ int xmax, x, y;
+ float alpha;
+};
+
+static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
+{
+ /* restrict collumn clip... it has been coded by simply overdrawing, doesnt work for buttons */
+ if(arg->x >= arg->xmax)
+ UI_icon_draw(arg->x, arg->y, icon);
+ else {
+ /* XXX investigate: button placement of icons is way different than UI_icon_draw? */
+ float ufac= UI_UNIT_X/20.0f;
+ uiBut *but= uiDefIconBut(arg->block, LABEL, 0, icon, arg->x-3.0f*ufac, arg->y, UI_UNIT_X-4.0f*ufac, UI_UNIT_Y-4.0f*ufac, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
+
+ if(arg->id)
+ uiButSetDragID(but, arg->id);
+ }
+
+}
+
+static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeStoreElem *tselem, TreeElement *te, float alpha)
+{
+ struct DrawIconArg arg;
+
+ /* make function calls a bit compacter */
+ arg.block= block;
+ arg.id= tselem->id;
+ arg.xmax= xmax;
+ arg.x= x;
+ arg.y= y;
+ arg.alpha= alpha;
+
+ if(tselem->type) {
+ switch( tselem->type) {
+ case TSE_ANIM_DATA:
+ UI_icon_draw(x, y, ICON_ANIM_DATA); break; // xxx
+ case TSE_NLA:
+ UI_icon_draw(x, y, ICON_NLA); break;
+ case TSE_NLA_TRACK:
+ UI_icon_draw(x, y, ICON_NLA); break; // XXX
+ case TSE_NLA_ACTION:
+ UI_icon_draw(x, y, ICON_ACTION); break;
+ case TSE_DRIVER_BASE:
+
+#if 0 // GSOC_PEPPER
+
+ UI_icon_draw(x, y, ICON_DRIVER); break;
+
+#endif // GSOC_PEPPER
+
+ case TSE_DEFGROUP_BASE:
+ UI_icon_draw(x, y, ICON_GROUP_VERTEX); break;
+ case TSE_BONE:
+ case TSE_EBONE:
+ UI_icon_draw(x, y, ICON_BONE_DATA); break;
+ case TSE_CONSTRAINT_BASE:
+ UI_icon_draw(x, y, ICON_CONSTRAINT); break;
+ case TSE_MODIFIER_BASE:
+ UI_icon_draw(x, y, ICON_MODIFIER); break;
+ case TSE_LINKED_OB:
+ UI_icon_draw(x, y, ICON_OBJECT_DATA); break;
+ case TSE_LINKED_PSYS:
+ UI_icon_draw(x, y, ICON_PARTICLES); break;
+ case TSE_MODIFIER:
+ {
+ Object *ob= (Object *)tselem->id;
+ ModifierData *md= BLI_findlink(&ob->modifiers, tselem->nr);
+ switch(md->type) {
+ case eModifierType_Subsurf:
+ UI_icon_draw(x, y, ICON_MOD_SUBSURF); break;
+ case eModifierType_Armature:
+ UI_icon_draw(x, y, ICON_MOD_ARMATURE); break;
+ case eModifierType_Lattice:
+ UI_icon_draw(x, y, ICON_MOD_LATTICE); break;
+ case eModifierType_Curve:
+ UI_icon_draw(x, y, ICON_MOD_CURVE); break;
+ case eModifierType_Build:
+ UI_icon_draw(x, y, ICON_MOD_BUILD); break;
+ case eModifierType_Mirror:
+ UI_icon_draw(x, y, ICON_MOD_MIRROR); break;
+ case eModifierType_Decimate:
+ UI_icon_draw(x, y, ICON_MOD_DECIM); break;
+ case eModifierType_Wave:
+ UI_icon_draw(x, y, ICON_MOD_WAVE); break;
+ case eModifierType_Hook:
+ UI_icon_draw(x, y, ICON_HOOK); break;
+ case eModifierType_Softbody:
+ UI_icon_draw(x, y, ICON_MOD_SOFT); break;
+ case eModifierType_Boolean:
+ UI_icon_draw(x, y, ICON_MOD_BOOLEAN); break;
+ case eModifierType_ParticleSystem:
+ UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
+ case eModifierType_ParticleInstance:
+ UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
+ case eModifierType_EdgeSplit:
+ UI_icon_draw(x, y, ICON_MOD_EDGESPLIT); break;
+ case eModifierType_Array:
+ UI_icon_draw(x, y, ICON_MOD_ARRAY); break;
+ case eModifierType_UVProject:
+ UI_icon_draw(x, y, ICON_MOD_UVPROJECT); break;
+ case eModifierType_Displace:
+ UI_icon_draw(x, y, ICON_MOD_DISPLACE); break;
+ case eModifierType_Shrinkwrap:
+ UI_icon_draw(x, y, ICON_MOD_SHRINKWRAP); break;
+ case eModifierType_Cast:
+ UI_icon_draw(x, y, ICON_MOD_CAST); break;
+ case eModifierType_MeshDeform:
+ UI_icon_draw(x, y, ICON_MOD_MESHDEFORM); break;
+ case eModifierType_Bevel:
+ UI_icon_draw(x, y, ICON_MOD_BEVEL); break;
+ case eModifierType_Smooth:
+ UI_icon_draw(x, y, ICON_MOD_SMOOTH); break;
+ case eModifierType_SimpleDeform:
+ UI_icon_draw(x, y, ICON_MOD_SIMPLEDEFORM); break;
+ case eModifierType_Mask:
+ UI_icon_draw(x, y, ICON_MOD_MASK); break;
+ case eModifierType_Cloth:
+ UI_icon_draw(x, y, ICON_MOD_CLOTH); break;
+ case eModifierType_Explode:
+ UI_icon_draw(x, y, ICON_MOD_EXPLODE); break;
+ case eModifierType_Collision:
+ UI_icon_draw(x, y, ICON_MOD_PHYSICS); break;
+ case eModifierType_Fluidsim:
+ UI_icon_draw(x, y, ICON_MOD_FLUIDSIM); break;
+ case eModifierType_Multires:
+ UI_icon_draw(x, y, ICON_MOD_MULTIRES); break;
+ case eModifierType_Smoke:
+ UI_icon_draw(x, y, ICON_MOD_SMOKE); break;
+ case eModifierType_Solidify:
+ UI_icon_draw(x, y, ICON_MOD_SOLIDIFY); break;
+ case eModifierType_Screw:
+ UI_icon_draw(x, y, ICON_MOD_SCREW); break;
+ case eModifierType_DynamicPaint:
+ UI_icon_draw(x, y, ICON_MOD_DYNAMICPAINT); break;
+ default:
+ UI_icon_draw(x, y, ICON_DOT); break;
+ }
+ break;
+ }
+ case TSE_SCRIPT_BASE:
+ UI_icon_draw(x, y, ICON_TEXT); break;
+ case TSE_POSE_BASE:
+ UI_icon_draw(x, y, ICON_ARMATURE_DATA); break;
+ case TSE_POSE_CHANNEL:
+ UI_icon_draw(x, y, ICON_BONE_DATA); break;
+ case TSE_PROXY:
+ UI_icon_draw(x, y, ICON_GHOST); break;
+ case TSE_R_LAYER_BASE:
+ UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
+ case TSE_R_LAYER:
+ UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
+ case TSE_LINKED_LAMP:
+ UI_icon_draw(x, y, ICON_LAMP_DATA); break;
+ case TSE_LINKED_MAT:
+ UI_icon_draw(x, y, ICON_MATERIAL_DATA); break;
+ case TSE_POSEGRP_BASE:
+ UI_icon_draw(x, y, ICON_VERTEXSEL); break;
+ case TSE_SEQUENCE:
+ if(te->idcode==SEQ_MOVIE)
+ UI_icon_draw(x, y, ICON_SEQUENCE);
+ else if(te->idcode==SEQ_META)
+ UI_icon_draw(x, y, ICON_DOT);
+ else if(te->idcode==SEQ_SCENE)
+ UI_icon_draw(x, y, ICON_SCENE);
+ else if(te->idcode==SEQ_SOUND)
+ UI_icon_draw(x, y, ICON_SOUND);
+ else if(te->idcode==SEQ_IMAGE)
+ UI_icon_draw(x, y, ICON_IMAGE_COL);
+ else
+ UI_icon_draw(x, y, ICON_PARTICLES);
+ break;
+ case TSE_SEQ_STRIP:
+ UI_icon_draw(x, y, ICON_LIBRARY_DATA_DIRECT);
+ break;
+ case TSE_SEQUENCE_DUP:
+ UI_icon_draw(x, y, ICON_OBJECT_DATA);
+ break;
+ case TSE_RNA_STRUCT:
+ if(RNA_struct_is_ID(te->rnaptr.type)) {
+ arg.id= (ID *)te->rnaptr.data;
+ tselem_draw_icon_uibut(&arg, RNA_struct_ui_icon(te->rnaptr.type));
+ }
+ else
+ UI_icon_draw(x, y, RNA_struct_ui_icon(te->rnaptr.type));
+ break;
+ default:
+ UI_icon_draw(x, y, ICON_DOT); break;
+ }
+ }
+ else if (GS(tselem->id->name) == ID_OB) {
+ Object *ob= (Object *)tselem->id;
+ switch (ob->type) {
+ case OB_LAMP:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LAMP); break;
+ case OB_MESH:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_MESH); break;
+ case OB_CAMERA:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CAMERA); break;
+ case OB_CURVE:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CURVE); break;
+ case OB_MBALL:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_META); break;
+ case OB_LATTICE:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LATTICE); break;
+ case OB_ARMATURE:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_ARMATURE); break;
+ case OB_FONT:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_FONT); break;
+ case OB_SURF:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SURFACE); break;
+
+#if 0 // GSOC_PEPPER
+
+ case OB_SPEAKER:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SPEAKER); break;
+
+#endif // GSOC_PEPPER
+
+ case OB_EMPTY:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_EMPTY); break;
+
+ }
+ }
+ else {
+ switch( GS(tselem->id->name)) {
+ case ID_SCE:
+ tselem_draw_icon_uibut(&arg, ICON_SCENE_DATA); break;
+ case ID_ME:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_MESH); break;
+ case ID_CU:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CURVE); break;
+ case ID_MB:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_META); break;
+ case ID_LT:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LATTICE); break;
+ case ID_LA:
+ {
+ Lamp *la= (Lamp *)tselem->id;
+
+ switch(la->type) {
+ case LA_LOCAL:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_POINT); break;
+ case LA_SUN:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_SUN); break;
+ case LA_SPOT:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_SPOT); break;
+ case LA_HEMI:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_HEMI); break;
+ case LA_AREA:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_AREA); break;
+ default:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LAMP); break;
+ }
+ break;
+ }
+ case ID_MA:
+ tselem_draw_icon_uibut(&arg, ICON_MATERIAL_DATA); break;
+ case ID_TE:
+ tselem_draw_icon_uibut(&arg, ICON_TEXTURE_DATA); break;
+ case ID_IM:
+ tselem_draw_icon_uibut(&arg, ICON_IMAGE_DATA); break;
+
+#if 0 // GSOC_PEPPER
+
+ case ID_SPK:
+ case ID_SO:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_SPEAKER); break;
+
+#endif // GSOC_PEPPER
+
+ case ID_AR:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_ARMATURE); break;
+ case ID_CA:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CAMERA); break;
+ case ID_KE:
+ tselem_draw_icon_uibut(&arg, ICON_SHAPEKEY_DATA); break;
+ case ID_WO:
+ tselem_draw_icon_uibut(&arg, ICON_WORLD_DATA); break;
+ case ID_AC:
+ tselem_draw_icon_uibut(&arg, ICON_ACTION); break;
+ case ID_NLA:
+ tselem_draw_icon_uibut(&arg, ICON_NLA); break;
+ case ID_TXT:
+ tselem_draw_icon_uibut(&arg, ICON_SCRIPT); break;
+ case ID_GR:
+ tselem_draw_icon_uibut(&arg, ICON_GROUP); break;
+ case ID_LI:
+ tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_DIRECT); break;
+ }
+ }
+}
+
+static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, SpaceOops *soops, ListBase *lb, int level, int xmax, int *offsx, int ys)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+ int active;
+
+ for(te= lb->first; te; te= te->next) {
+
+ /* exit drawing early */
+ if((*offsx) - UI_UNIT_X > xmax)
+ break;
+
+ tselem= TREESTORE(te);
+
+ /* object hierarchy always, further constrained on level */
+ if(level<1 || (tselem->type==0 && te->idcode==ID_OB)) {
+
+ /* active blocks get white circle */
+ if(tselem->type==0) {
+ if(te->idcode==ID_OB) active= (OBACT==(Object *)tselem->id);
+ else if(scene->obedit && scene->obedit->data==tselem->id) active= 1; // XXX use context?
+ else active= tree_element_active(C, scene, soops, te, 0);
+ }
+ else active= tree_element_type_active(NULL, scene, soops, te, tselem, 0);
+
+ if(active) {
+ float ufac= UI_UNIT_X/20.0f;
+
+ uiSetRoundBox(15);
+ glColor4ub(255, 255, 255, 100);
+ uiRoundBox( (float)*offsx-0.5f*ufac, (float)ys-1.0f*ufac, (float)*offsx+UI_UNIT_Y-3.0f*ufac, (float)ys+UI_UNIT_Y-3.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
+ glEnable(GL_BLEND); /* roundbox disables */
+ }
+
+ tselem_draw_icon(block, xmax, (float)*offsx, (float)ys, tselem, te, 0.5f);
+ te->xs= (float)*offsx;
+ te->ys= (float)ys;
+ te->xend= (short)*offsx+UI_UNIT_X;
+ te->flag |= TE_ICONROW; // for click
+
+ (*offsx) += UI_UNIT_X;
+ }
+
+ /* this tree element always has same amount of branches, so dont draw */
+ if(tselem->type!=TSE_R_LAYER)
+ outliner_draw_iconrow(C, block, scene, soops, &te->subtree, level+1, xmax, offsx, ys);
+ }
+
+}
+
+/* closed tree element */
+static void outliner_set_coord_tree_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
+{
+ TreeElement *ten;
+
+ /* store coord and continue, we need coordinates for elements outside view too */
+ te->xs= (float)startx;
+ te->ys= (float)(*starty);
+
+ for(ten= te->subtree.first; ten; ten= ten->next) {
+ outliner_set_coord_tree_element(soops, ten, startx+UI_UNIT_X, starty);
+ }
+}
+
+
+static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty)
+{
+ TreeElement *ten;
+ TreeStoreElem *tselem;
+ float ufac= UI_UNIT_X/20.0f;
+ int offsx= 0, active=0; // active=1 active obj, else active data
+
+ tselem= TREESTORE(te);
+
+ if(*starty+2*UI_UNIT_Y >= ar->v2d.cur.ymin && *starty<= ar->v2d.cur.ymax) {
+ int xmax= ar->v2d.cur.xmax;
+
+ /* icons can be ui buts, we dont want it to overlap with restrict */
+ if((soops->flag & SO_HIDE_RESTRICTCOLS)==0)
+ xmax-= OL_TOGW+UI_UNIT_X;
+
+ glEnable(GL_BLEND);
+
+ /* colors for active/selected data */
+ if(tselem->type==0) {
+ if(te->idcode==ID_SCE) {
+ if(tselem->id == (ID *)scene) {
+ glColor4ub(255, 255, 255, 100);
+ active= 2;
+ }
+ }
+ else if(te->idcode==ID_GR) {
+ Group *gr = (Group *)tselem->id;
+
+ if(group_select_flag(gr)) {
+ char col[4];
+ UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
+ col[3]= 100;
+ glColor4ubv((GLubyte *)col);
+
+ active= 2;
+ }
+ }
+ else if(te->idcode==ID_OB) {
+ Object *ob= (Object *)tselem->id;
+
+ if(ob==OBACT || (ob->flag & SELECT)) {
+ char col[4]= {0, 0, 0, 0};
+
+ /* outliner active ob: always white text, circle color now similar to view3d */
+
+ active= 2; /* means it draws a color circle */
+ if(ob==OBACT) {
+ if(ob->flag & SELECT) {
+ UI_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col);
+ col[3]= 100;
+ }
+
+ active= 1; /* means it draws white text */
+ }
+ else if(ob->flag & SELECT) {
+ UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
+ col[3]= 100;
+ }
+
+ glColor4ubv((GLubyte *)col);
+ }
+
+ }
+ else if(scene->obedit && scene->obedit->data==tselem->id) {
+ glColor4ub(255, 255, 255, 100);
+ active= 2;
+ }
+ else {
+ if(tree_element_active(C, scene, soops, te, 0)) {
+ glColor4ub(220, 220, 255, 100);
+ active= 2;
+ }
+ }
+ }
+ else {
+ if( tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active= 2;
+ glColor4ub(220, 220, 255, 100);
+ }
+
+ /* active circle */
+ if(active) {
+ uiSetRoundBox(15);
+ uiRoundBox( (float)startx+UI_UNIT_Y-1.5f*ufac, (float)*starty+2.0f*ufac, (float)startx+2.0f*UI_UNIT_Y-4.0f*ufac, (float)*starty+UI_UNIT_Y-1.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
+ glEnable(GL_BLEND); /* roundbox disables it */
+
+ te->flag |= TE_ACTIVE; // for lookup in display hierarchies
+ }
+
+ /* open/close icon, only when sublevels, except for scene */
+ if(te->subtree.first || (tselem->type==0 && te->idcode==ID_SCE) || (te->flag & TE_LAZY_CLOSED)) {
+ int icon_x;
+ if(tselem->type==0 && ELEM(te->idcode, ID_OB, ID_SCE))
+ icon_x = startx;
+ else
+ icon_x = startx+5*ufac;
+
+ // icons a bit higher
+ if(tselem->flag & TSE_CLOSED)
+ UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_RIGHT);
+ else
+ UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_DOWN);
+ }
+ offsx+= UI_UNIT_X;
+
+ /* datatype icon */
+
+ if(!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) {
+ // icons a bit higher
+ tselem_draw_icon(block, xmax, (float)startx+offsx - 0.5f*ufac, (float)*starty+2.0f*ufac, tselem, te, 1.0f);
+
+ offsx+= UI_UNIT_X;
+ }
+ else
+ offsx+= 2*ufac;
+
+ if(tselem->type==0 && tselem->id->lib) {
+ glPixelTransferf(GL_ALPHA_SCALE, 0.5f);
+ if(tselem->id->flag & LIB_INDIRECT)
+ UI_icon_draw((float)startx+offsx, (float)*starty+2*ufac, ICON_LIBRARY_DATA_INDIRECT);
+ else
+ UI_icon_draw((float)startx+offsx, (float)*starty+2*ufac, ICON_LIBRARY_DATA_DIRECT);
+ glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
+ offsx+= UI_UNIT_X;
+ }
+ glDisable(GL_BLEND);
+
+ /* name */
+ if(active==1) UI_ThemeColor(TH_TEXT_HI);
+ else if(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.75f);
+ else UI_ThemeColor(TH_TEXT);
+
+ UI_DrawString(startx+offsx, *starty+5*ufac, te->name);
+
+ offsx+= (int)(UI_UNIT_X + UI_GetStringWidth(te->name));
+
+ /* closed item, we draw the icons, not when it's a scene, or master-server list though */
+ if(tselem->flag & TSE_CLOSED) {
+ if(te->subtree.first) {
+ if(tselem->type==0 && te->idcode==ID_SCE);
+ else if(tselem->type!=TSE_R_LAYER) { /* this tree element always has same amount of branches, so dont draw */
+ int tempx= startx+offsx;
+
+ // divider
+ UI_ThemeColorShade(TH_BACK, -40);
+ glRecti(tempx -10, *starty+4, tempx -8, *starty+UI_UNIT_Y-4);
+
+ glEnable(GL_BLEND);
+ glPixelTransferf(GL_ALPHA_SCALE, 0.5);
+
+ outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty+2);
+
+ glPixelTransferf(GL_ALPHA_SCALE, 1.0);
+ glDisable(GL_BLEND);
+ }
+ }
+ }
+ }
+ /* store coord and continue, we need coordinates for elements outside view too */
+ te->xs= (float)startx;
+ te->ys= (float)*starty;
+ te->xend= startx+offsx;
+
+ if((tselem->flag & TSE_CLOSED)==0) {
+ *starty-= UI_UNIT_Y;
+
+ for(ten= te->subtree.first; ten; ten= ten->next)
+ outliner_draw_tree_element(C, block, scene, ar, soops, ten, startx+UI_UNIT_X, starty);
+ }
+ else {
+ for(ten= te->subtree.first; ten; ten= ten->next)
+ outliner_set_coord_tree_element(soops, te, startx, starty);
+
+ *starty-= UI_UNIT_Y;
+ }
+}
+
+static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx, int *starty)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+ int y1, y2;
+
+ if(lb->first==NULL) return;
+
+ y1=y2= *starty; /* for vertical lines between objects */
+ for(te=lb->first; te; te= te->next) {
+ y2= *starty;
+ tselem= TREESTORE(te);
+
+ /* horizontal line? */
+ if(tselem->type==0 && (te->idcode==ID_OB || te->idcode==ID_SCE))
+ glRecti(startx, *starty, startx+UI_UNIT_X, *starty-1);
+
+ *starty-= UI_UNIT_Y;
+
+ if((tselem->flag & TSE_CLOSED)==0)
+ outliner_draw_hierarchy(soops, &te->subtree, startx+UI_UNIT_X, starty);
+ }
+
+ /* vertical line */
+ te= lb->last;
+ if(te->parent || lb->first!=lb->last) {
+ tselem= TREESTORE(te);
+ if(tselem->type==0 && te->idcode==ID_OB) {
+
+ glRecti(startx, y1+UI_UNIT_Y, startx+1, y2);
+ }
+ }
+}
+
+static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase *lb, int *starty)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+
+ /* selection status */
+ if((tselem->flag & TSE_CLOSED)==0)
+ if(tselem->type == TSE_RNA_STRUCT)
+ glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+UI_UNIT_Y-1);
+
+ *starty-= UI_UNIT_Y;
+ if((tselem->flag & TSE_CLOSED)==0) {
+ outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
+ if(tselem->type == TSE_RNA_STRUCT)
+ fdrawline(0, (float)*starty+UI_UNIT_Y, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+UI_UNIT_Y);
+ }
+ }
+}
+
+static void outliner_draw_selection(ARegion *ar, SpaceOops *soops, ListBase *lb, int *starty)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+
+ /* selection status */
+ if(tselem->flag & TSE_SELECTED) {
+ glRecti(0, *starty+1, (int)ar->v2d.cur.xmax, *starty+UI_UNIT_Y-1);
+ }
+ *starty-= UI_UNIT_Y;
+ if((tselem->flag & TSE_CLOSED)==0) outliner_draw_selection(ar, soops, &te->subtree, starty);
+ }
+}
+
+
+static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops)
+{
+ TreeElement *te;
+ int starty, startx;
+ float col[4];
+
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // only once
+
+ if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
+ /* struct marks */
+ UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
+ //UI_ThemeColorShade(TH_BACK, -20);
+ starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET;
+ outliner_draw_struct_marks(ar, soops, &soops->tree, &starty);
+ }
+
+ /* always draw selection fill before hierarchy */
+ UI_GetThemeColor3fv(TH_BACK, col);
+ glColor3f(col[0]+0.06f, col[1]+0.08f, col[2]+0.10f);
+ starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET;
+ outliner_draw_selection(ar, soops, &soops->tree, &starty);
+
+ // grey hierarchy lines
+ UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f);
+ starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y/2-OL_Y_OFFSET;
+ startx= 6;
+ outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);
+
+ // items themselves
+ starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET;
+ startx= 0;
+ for(te= soops->tree.first; te; te= te->next) {
+ outliner_draw_tree_element(C, block, scene, ar, soops, te, startx, &starty);
+ }
+}
+
+
+static void outliner_back(ARegion *ar)
+{
+ int ystart;
+
+ UI_ThemeColorShade(TH_BACK, 6);
+ ystart= (int)ar->v2d.tot.ymax;
+ ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET;
+
+ while(ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
+ glRecti(0, ystart, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, ystart+UI_UNIT_Y);
+ ystart-= 2*UI_UNIT_Y;
+ }
+}
+
+static void outliner_draw_restrictcols(ARegion *ar)
+{
+ int ystart;
+
+ /* background underneath */
+ UI_ThemeColor(TH_BACK);
+ glRecti((int)ar->v2d.cur.xmax-OL_TOGW, (int)ar->v2d.cur.ymin-V2D_SCROLL_HEIGHT-1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (int)ar->v2d.cur.ymax);
+
+ UI_ThemeColorShade(TH_BACK, 6);
+ ystart= (int)ar->v2d.tot.ymax;
+ ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET;
+
+ while(ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
+ glRecti((int)ar->v2d.cur.xmax-OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart+UI_UNIT_Y);
+ ystart-= 2*UI_UNIT_Y;
+ }
+
+ UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
+
+ /* view */
+ fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
+ ar->v2d.cur.ymax,
+ ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
+ ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
+
+ /* render */
+ fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
+ ar->v2d.cur.ymax,
+ ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
+ ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
+
+ /* render */
+ fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
+ ar->v2d.cur.ymax,
+ ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
+ ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
+}
+
+/* ****************************************************** */
+/* Main Entrypoint - Draw contents of Outliner editor */
+
+void draw_outliner(const bContext *C)
+{
+ Main *mainvar= CTX_data_main(C);
+ Scene *scene= CTX_data_scene(C);
+ ARegion *ar= CTX_wm_region(C);
+ View2D *v2d= &ar->v2d;
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ uiBlock *block;
+ int sizey= 0, sizex= 0, sizex_rna= 0;
+
+ outliner_build_tree(mainvar, scene, soops); // always
+
+ /* get extents of data */
+ outliner_height(soops, &soops->tree, &sizey);
+
+ if (ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP)) {
+ /* RNA has two columns:
+ * - column 1 is (max_width + OL_RNA_COL_SPACEX) or
+ * (OL_RNA_COL_X), whichever is wider...
+ * - column 2 is fixed at OL_RNA_COL_SIZEX
+ *
+ * (*) XXX max width for now is a fixed factor of UI_UNIT_X*(max_indention+100)
+ */
+
+ /* get actual width of column 1 */
+ outliner_rna_width(soops, &soops->tree, &sizex_rna, 0);
+ sizex_rna= MAX2(OL_RNA_COLX, sizex_rna+OL_RNA_COL_SPACEX);
+
+ /* get width of data (for setting 'tot' rect, this is column 1 + column 2 + a bit extra) */
+ if (soops->outlinevis == SO_KEYMAP)
+ sizex= sizex_rna + OL_RNA_COL_SIZEX*3 + 50; // XXX this is only really a quick hack to make this wide enough...
+ else
+ sizex= sizex_rna + OL_RNA_COL_SIZEX + 50;
+ }
+ else {
+ /* width must take into account restriction columns (if visible) so that entries will still be visible */
+ //outliner_width(soops, &soops->tree, &sizex);
+ outliner_rna_width(soops, &soops->tree, &sizex, 0); // XXX should use outliner_width instead when te->xend will be set correctly...
+
+ /* constant offset for restriction columns */
+ // XXX this isn't that great yet...
+ if ((soops->flag & SO_HIDE_RESTRICTCOLS)==0)
+ sizex += OL_TOGW*3;
+ }
+
+ /* tweak to display last line (when list bigger than window) */
+ sizey += V2D_SCROLL_HEIGHT;
+
+ /* adds vertical offset */
+ sizey += OL_Y_OFFSET;
+
+ /* update size of tot-rect (extents of data/viewable area) */
+ UI_view2d_totRect_set(v2d, sizex, sizey);
+
+ /* force display to pixel coords */
+ v2d->flag |= (V2D_PIXELOFS_X|V2D_PIXELOFS_Y);
+ /* set matrix for 2d-view controls */
+ UI_view2d_view_ortho(v2d);
+
+ /* draw outliner stuff (background, hierachy lines and names) */
+ outliner_back(ar);
+ block= uiBeginBlock(C, ar, "outliner buttons", UI_EMBOSS);
+ outliner_draw_tree((bContext *)C, block, scene, ar, soops);
+
+ if(ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
+ /* draw rna buttons */
+ outliner_draw_rnacols(ar, sizex_rna);
+ outliner_draw_rnabuts(block, scene, ar, soops, sizex_rna, &soops->tree);
+ }
+ else if(soops->outlinevis == SO_KEYMAP) {
+ outliner_draw_keymapbuts(block, ar, soops, &soops->tree);
+ }
+ else if (!(soops->flag & SO_HIDE_RESTRICTCOLS)) {
+ /* draw restriction columns */
+ outliner_draw_restrictcols(ar);
+ outliner_draw_restrictbuts(block, scene, ar, soops, &soops->tree);
+ }
+
+ /* draw edit buttons if nessecery */
+ outliner_buttons(C, block, ar, soops, &soops->tree);
+
+ uiEndBlock(C, block);
+ uiDrawBlock(C, block);
+
+ /* clear flag that allows quick redraws */
+ soops->storeflag &= ~SO_TREESTORE_REDRAW;
+}
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
new file mode 100644
index 00000000000..15167a3ba2c
--- /dev/null
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -0,0 +1,1398 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_outliner/outliner_edit.c
+ * \ingroup spoutliner
+ */
+
+#include <math.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stddef.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_group_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_world_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+#include "BLI_math_base.h"
+
+#if defined WIN32 && !defined _LIBC
+# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
+#else
+# ifndef _GNU_SOURCE
+# define _GNU_SOURCE
+# endif
+# include <fnmatch.h>
+#endif
+
+
+#include "BKE_animsys.h"
+#include "BKE_context.h"
+#include "BKE_deform.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_global.h"
+#include "BKE_group.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_sequencer.h"
+
+#include "ED_armature.h"
+#include "ED_object.h"
+#include "ED_screen.h"
+#include "ED_util.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_interface.h"
+#include "UI_interface_icons.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "ED_keyframing.h"
+
+#include "outliner_intern.h"
+
+/* ************************************************************** */
+/* Unused Utilities */
+// XXX: where to place these?
+
+/* This is not used anywhere at the moment */
+#if 0
+/* return 1 when levels were opened */
+static int outliner_open_back(SpaceOops *soops, TreeElement *te)
+{
+ TreeStoreElem *tselem;
+ int retval= 0;
+
+ for (te= te->parent; te; te= te->parent) {
+ tselem= TREESTORE(te);
+ if (tselem->flag & TSE_CLOSED) {
+ tselem->flag &= ~TSE_CLOSED;
+ retval= 1;
+ }
+ }
+ return retval;
+}
+
+static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *teFind, int *found)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for (te= lb->first; te; te= te->next) {
+ /* check if this tree-element was the one we're seeking */
+ if (te == teFind) {
+ *found= 1;
+ return;
+ }
+
+ /* try to see if sub-tree contains it then */
+ outliner_open_reveal(soops, &te->subtree, teFind, found);
+ if (*found) {
+ tselem= TREESTORE(te);
+ if (tselem->flag & TSE_CLOSED)
+ tselem->flag &= ~TSE_CLOSED;
+ return;
+ }
+ }
+}
+#endif
+
+/* ************************************************************** */
+/* Click Activated */
+
+/* Toggle Open/Closed ------------------------------------------- */
+
+static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement *te, int all, const float mval[2])
+{
+
+ if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
+ TreeStoreElem *tselem= TREESTORE(te);
+
+ /* all below close/open? */
+ if(all) {
+ tselem->flag &= ~TSE_CLOSED;
+ outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
+ }
+ else {
+ if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
+ else tselem->flag |= TSE_CLOSED;
+ }
+
+ return 1;
+ }
+
+ for(te= te->subtree.first; te; te= te->next) {
+ if(do_outliner_item_openclose(C, soops, te, all, mval))
+ return 1;
+ }
+ return 0;
+
+}
+
+/* event can enterkey, then it opens/closes */
+static int outliner_item_openclose(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ARegion *ar= CTX_wm_region(C);
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ TreeElement *te;
+ float fmval[2];
+ int all= RNA_boolean_get(op->ptr, "all");
+
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
+
+ for(te= soops->tree.first; te; te= te->next) {
+ if(do_outliner_item_openclose(C, soops, te, all, fmval))
+ break;
+ }
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_item_openclose(wmOperatorType *ot)
+{
+ ot->name= "Open/Close Item";
+ ot->idname= "OUTLINER_OT_item_openclose";
+ ot->description= "Toggle whether item under cursor is enabled or closed";
+
+ ot->invoke= outliner_item_openclose;
+
+ ot->poll= ED_operator_outliner_active;
+
+ RNA_def_boolean(ot->srna, "all", 1, "All", "Close or open all items.");
+}
+
+/* Rename --------------------------------------------------- */
+
+static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, const float mval[2])
+{
+ ReportList *reports= CTX_wm_reports(C); // XXX
+
+ if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
+ TreeStoreElem *tselem= TREESTORE(te);
+
+ /* name and first icon */
+ if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) {
+
+ /* can't rename rna datablocks entries */
+ if(ELEM3(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))
+ ;
+ else if(ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
+ BKE_report(reports, RPT_WARNING, "Cannot edit builtin name");
+ else if(ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP))
+ BKE_report(reports, RPT_WARNING, "Cannot edit sequence name");
+ else if(tselem->id->lib) {
+ // XXX error_libdata();
+ }
+ else if(te->idcode == ID_LI && te->parent) {
+ BKE_report(reports, RPT_WARNING, "Cannot edit the path of an indirectly linked library");
+ }
+ else {
+ tselem->flag |= TSE_TEXTBUT;
+ ED_region_tag_redraw(ar);
+ }
+ }
+ return 1;
+ }
+
+ for(te= te->subtree.first; te; te= te->next) {
+ if(do_outliner_item_rename(C, ar, soops, te, mval)) return 1;
+ }
+ return 0;
+}
+
+static int outliner_item_rename(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+ ARegion *ar= CTX_wm_region(C);
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ TreeElement *te;
+ float fmval[2];
+
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
+
+ for(te= soops->tree.first; te; te= te->next) {
+ if(do_outliner_item_rename(C, ar, soops, te, fmval)) break;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_item_rename(wmOperatorType *ot)
+{
+ ot->name= "Rename Item";
+ ot->idname= "OUTLINER_OT_item_rename";
+ ot->description= "Rename item under cursor";
+
+ ot->invoke= outliner_item_rename;
+
+ ot->poll= ED_operator_outliner_active;
+}
+
+/* ************************************************************** */
+/* Setting Toggling Operators */
+
+/* =============================================== */
+/* Toggling Utilities (Exported) */
+
+/* Apply Settings ------------------------------- */
+
+static int outliner_count_levels(SpaceOops *soops, ListBase *lb, int curlevel)
+{
+ TreeElement *te;
+ int level=curlevel, lev;
+
+ for(te= lb->first; te; te= te->next) {
+
+ lev= outliner_count_levels(soops, &te->subtree, curlevel+1);
+ if(lev>level) level= lev;
+ }
+ return level;
+}
+
+int outliner_has_one_flag(SpaceOops *soops, ListBase *lb, short flag, short curlevel)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+ int level;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(tselem->flag & flag) return curlevel;
+
+ level= outliner_has_one_flag(soops, &te->subtree, flag, curlevel+1);
+ if(level) return level;
+ }
+ return 0;
+}
+
+void outliner_set_flag(SpaceOops *soops, ListBase *lb, short flag, short set)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(set==0) tselem->flag &= ~flag;
+ else tselem->flag |= flag;
+ outliner_set_flag(soops, &te->subtree, flag, set);
+ }
+}
+
+/* Restriction Columns ------------------------------- */
+
+/* same check needed for both object operation and restrict column button func
+ * return 0 when in edit mode (cannot restrict view or select)
+ * otherwise return 1 */
+int common_restrict_check(bContext *C, Object *ob)
+{
+ /* Don't allow hide an object in edit mode,
+ * check the bug #22153 and #21609, #23977
+ */
+ Object *obedit= CTX_data_edit_object(C);
+ if (obedit && obedit == ob) {
+ /* found object is hidden, reset */
+ if (ob->restrictflag & OB_RESTRICT_VIEW)
+ ob->restrictflag &= ~OB_RESTRICT_VIEW;
+ /* found object is unselectable, reset */
+ if (ob->restrictflag & OB_RESTRICT_SELECT)
+ ob->restrictflag &= ~OB_RESTRICT_SELECT;
+ return 0;
+ }
+
+ return 1;
+}
+
+/* =============================================== */
+/* Restriction toggles */
+
+/* Toggle Visibility ---------------------------------------- */
+
+void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Base *base= (Base *)te->directdata;
+ Object *ob = (Object *)tselem->id;
+
+ /* add check for edit mode */
+ if(!common_restrict_check(C, ob)) return;
+
+ if(base || (base= object_in_scene(ob, scene))) {
+ if((base->object->restrictflag ^= OB_RESTRICT_VIEW)) {
+ ED_base_object_select(base, BA_DESELECT);
+ }
+ }
+}
+
+static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ Scene *scene= CTX_data_scene(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_visibility_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Toggle Visibility";
+ ot->idname= "OUTLINER_OT_visibility_toggle";
+ ot->description= "Toggle the visibility of selected items";
+
+ /* callbacks */
+ ot->exec= outliner_toggle_visibility_exec;
+ ot->poll= ED_operator_outliner_active_no_editobject;
+
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* Toggle Selectability ---------------------------------------- */
+
+void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Base *base= (Base *)te->directdata;
+
+ if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
+ if(base) {
+ base->object->restrictflag^=OB_RESTRICT_SELECT;
+ }
+}
+
+static int outliner_toggle_selectability_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ Scene *scene= CTX_data_scene(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_selectability_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Toggle Selectability";
+ ot->idname= "OUTLINER_OT_selectability_toggle";
+ ot->description= "Toggle the selectability";
+
+ /* callbacks */
+ ot->exec= outliner_toggle_selectability_exec;
+ ot->poll= ED_operator_outliner_active_no_editobject;
+
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* Toggle Renderability ---------------------------------------- */
+
+void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Base *base= (Base *)te->directdata;
+
+ if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
+ if(base) {
+ base->object->restrictflag^=OB_RESTRICT_RENDER;
+ }
+}
+
+static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ Scene *scene= CTX_data_scene(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_renderability_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Toggle Renderability";
+ ot->idname= "OUTLINER_OT_renderability_toggle";
+ ot->description= "Toggle the renderability of selected items";
+
+ /* callbacks */
+ ot->exec= outliner_toggle_renderability_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* =============================================== */
+/* Outliner setting toggles */
+
+/* Toggle Expanded (Outliner) ---------------------------------------- */
+
+static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ if (outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1))
+ outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 0);
+ else
+ outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 1);
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Expand/Collapse All";
+ ot->idname= "OUTLINER_OT_expanded_toggle";
+ ot->description= "Expand/Collapse all items";
+
+ /* callbacks */
+ ot->exec= outliner_toggle_expanded_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ /* no undo or registry, UI option */
+}
+
+/* Toggle Selected (Outliner) ---------------------------------------- */
+
+static int outliner_toggle_selected_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ ARegion *ar= CTX_wm_region(C);
+ Scene *scene= CTX_data_scene(C);
+
+ if (outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1))
+ outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
+ else
+ outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 1);
+
+ soops->storeflag |= SO_TREESTORE_REDRAW;
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_selected_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Toggle Selected";
+ ot->idname= "OUTLINER_OT_selected_toggle";
+ ot->description= "Toggle the Outliner selection of items";
+
+ /* callbacks */
+ ot->exec= outliner_toggle_selected_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ /* no undo or registry, UI option */
+}
+
+/* ************************************************************** */
+/* Hotkey Only Operators */
+
+/* Show Active --------------------------------------------------- */
+
+static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceOops *so= CTX_wm_space_outliner(C);
+ Scene *scene= CTX_data_scene(C);
+ ARegion *ar= CTX_wm_region(C);
+ View2D *v2d= &ar->v2d;
+
+ TreeElement *te;
+ int xdelta, ytop;
+
+ // TODO: make this get this info from context instead...
+ if (OBACT == NULL)
+ return OPERATOR_CANCELLED;
+
+ te= outliner_find_id(so, &so->tree, (ID *)OBACT);
+ if (te) {
+ /* make te->ys center of view */
+ ytop= (int)(te->ys + (v2d->mask.ymax - v2d->mask.ymin)/2);
+ if (ytop>0) ytop= 0;
+
+ v2d->cur.ymax= (float)ytop;
+ v2d->cur.ymin= (float)(ytop-(v2d->mask.ymax - v2d->mask.ymin));
+
+ /* make te->xs ==> te->xend center of view */
+ xdelta = (int)(te->xs - v2d->cur.xmin);
+ v2d->cur.xmin += xdelta;
+ v2d->cur.xmax += xdelta;
+
+ so->storeflag |= SO_TREESTORE_REDRAW;
+ }
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_show_active(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Show Active";
+ ot->idname= "OUTLINER_OT_show_active";
+ ot->description= "Adjust the view so that the active Object is shown centered";
+
+ /* callbacks */
+ ot->exec= outliner_show_active_exec;
+ ot->poll= ED_operator_outliner_active;
+}
+
+/* View Panning --------------------------------------------------- */
+
+static int outliner_scroll_page_exec(bContext *C, wmOperator *op)
+{
+ ARegion *ar= CTX_wm_region(C);
+ int dy= ar->v2d.mask.ymax - ar->v2d.mask.ymin;
+ int up= 0;
+
+ if(RNA_boolean_get(op->ptr, "up"))
+ up= 1;
+
+ if(up == 0) dy= -dy;
+ ar->v2d.cur.ymin+= dy;
+ ar->v2d.cur.ymax+= dy;
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_scroll_page(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Scroll Page";
+ ot->idname= "OUTLINER_OT_scroll_page";
+ ot->description= "Scroll page up or down";
+
+ /* callbacks */
+ ot->exec= outliner_scroll_page_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "up", 0, "Up", "Scroll up one page.");
+}
+
+/* Search ------------------------------------------------------- */
+// TODO: probably obsolete now with filtering?
+
+#if 0
+
+/* recursive helper for function below */
+static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
+{
+ TreeStoreElem *tselem= TREESTORE(te);
+
+ /* store coord and continue, we need coordinates for elements outside view too */
+ te->xs= (float)startx;
+ te->ys= (float)(*starty);
+ *starty-= UI_UNIT_Y;
+
+ if((tselem->flag & TSE_CLOSED)==0) {
+ TreeElement *ten;
+ for(ten= te->subtree.first; ten; ten= ten->next) {
+ outliner_set_coordinates_element(soops, ten, startx+UI_UNIT_X, starty);
+ }
+ }
+
+}
+
+/* to retrieve coordinates with redrawing the entire tree */
+static void outliner_set_coordinates(ARegion *ar, SpaceOops *soops)
+{
+ TreeElement *te;
+ int starty= (int)(ar->v2d.tot.ymax)-UI_UNIT_Y;
+ int startx= 0;
+
+ for(te= soops->tree.first; te; te= te->next) {
+ outliner_set_coordinates_element(soops, te, startx, &starty);
+ }
+}
+
+/* find next element that has this name */
+static TreeElement *outliner_find_named(SpaceOops *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound)
+{
+ TreeElement *te, *tes;
+
+ for (te= lb->first; te; te= te->next) {
+ int found = outliner_filter_has_name(te, name, flags);
+
+ if(found) {
+ /* name is right, but is element the previous one? */
+ if (prev) {
+ if ((te != prev) && (*prevFound))
+ return te;
+ if (te == prev) {
+ *prevFound = 1;
+ }
+ }
+ else
+ return te;
+ }
+
+ tes= outliner_find_named(soops, &te->subtree, name, flags, prev, prevFound);
+ if(tes) return tes;
+ }
+
+ /* nothing valid found */
+ return NULL;
+}
+
+static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int again, int flags)
+{
+ ReportList *reports = NULL; // CTX_wm_reports(C);
+ TreeElement *te= NULL;
+ TreeElement *last_find;
+ TreeStoreElem *tselem;
+ int ytop, xdelta, prevFound=0;
+ char name[32];
+
+ /* get last found tree-element based on stored search_tse */
+ last_find= outliner_find_tse(soops, &soops->search_tse);
+
+ /* determine which type of search to do */
+ if (again && last_find) {
+ /* no popup panel - previous + user wanted to search for next after previous */
+ BLI_strncpy(name, soops->search_string, sizeof(name));
+ flags= soops->search_flags;
+
+ /* try to find matching element */
+ te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
+ if (te==NULL) {
+ /* no more matches after previous, start from beginning again */
+ prevFound= 1;
+ te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
+ }
+ }
+ else {
+ /* pop up panel - no previous, or user didn't want search after previous */
+ strcpy(name, "");
+// XXX if (sbutton(name, 0, sizeof(name)-1, "Find: ") && name[0]) {
+// te= outliner_find_named(soops, &soops->tree, name, flags, NULL, &prevFound);
+// }
+// else return; /* XXX RETURN! XXX */
+ }
+
+ /* do selection and reveal */
+ if (te) {
+ tselem= TREESTORE(te);
+ if (tselem) {
+ /* expand branches so that it will be visible, we need to get correct coordinates */
+ if( outliner_open_back(soops, te))
+ outliner_set_coordinates(ar, soops);
+
+ /* deselect all visible, and select found element */
+ outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
+ tselem->flag |= TSE_SELECTED;
+
+ /* make te->ys center of view */
+ ytop= (int)(te->ys + (ar->v2d.mask.ymax-ar->v2d.mask.ymin)/2);
+ if(ytop>0) ytop= 0;
+ ar->v2d.cur.ymax= (float)ytop;
+ ar->v2d.cur.ymin= (float)(ytop-(ar->v2d.mask.ymax-ar->v2d.mask.ymin));
+
+ /* make te->xs ==> te->xend center of view */
+ xdelta = (int)(te->xs - ar->v2d.cur.xmin);
+ ar->v2d.cur.xmin += xdelta;
+ ar->v2d.cur.xmax += xdelta;
+
+ /* store selection */
+ soops->search_tse= *tselem;
+
+ BLI_strncpy(soops->search_string, name, 33);
+ soops->search_flags= flags;
+
+ /* redraw */
+ soops->storeflag |= SO_TREESTORE_REDRAW;
+ }
+ }
+ else {
+ /* no tree-element found */
+ BKE_report(reports, RPT_WARNING, "Not found: %s", name);
+ }
+}
+#endif
+
+/* Show One Level ----------------------------------------------- */
+
+/* helper function for Show/Hide one level operator */
+static void outliner_openclose_level(SpaceOops *soops, ListBase *lb, int curlevel, int level, int open)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+
+ if(open) {
+ if(curlevel<=level) tselem->flag &= ~TSE_CLOSED;
+ }
+ else {
+ if(curlevel>=level) tselem->flag |= TSE_CLOSED;
+ }
+
+ outliner_openclose_level(soops, &te->subtree, curlevel+1, level, open);
+ }
+}
+
+static int outliner_one_level_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ ARegion *ar= CTX_wm_region(C);
+ int add= RNA_boolean_get(op->ptr, "open");
+ int level;
+
+ level= outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1);
+ if(add==1) {
+ if(level) outliner_openclose_level(soops, &soops->tree, 1, level, 1);
+ }
+ else {
+ if(level==0) level= outliner_count_levels(soops, &soops->tree, 0);
+ if(level) outliner_openclose_level(soops, &soops->tree, 1, level-1, 0);
+ }
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_show_one_level(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Show/Hide One Level";
+ ot->idname= "OUTLINER_OT_show_one_level";
+ ot->description= "Expand/collapse all entries by one level";
+
+ /* callbacks */
+ ot->exec= outliner_one_level_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ /* no undo or registry, UI option */
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "open", 1, "Open", "Expand all entries one level deep.");
+}
+
+/* Show Hierarchy ----------------------------------------------- */
+
+/* helper function for tree_element_shwo_hierarchy() - recursively checks whether subtrees have any objects*/
+static int subtree_has_objects(SpaceOops *soops, ListBase *lb)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(tselem->type==0 && te->idcode==ID_OB) return 1;
+ if( subtree_has_objects(soops, &te->subtree)) return 1;
+ }
+ return 0;
+}
+
+/* recursive helper function for Show Hierarchy operator */
+static void tree_element_show_hierarchy(Scene *scene, SpaceOops *soops, ListBase *lb)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ /* open all object elems, close others */
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+
+ if(tselem->type==0) {
+ if(te->idcode==ID_SCE) {
+ if(tselem->id!=(ID *)scene) tselem->flag |= TSE_CLOSED;
+ else tselem->flag &= ~TSE_CLOSED;
+ }
+ else if(te->idcode==ID_OB) {
+ if(subtree_has_objects(soops, &te->subtree)) tselem->flag &= ~TSE_CLOSED;
+ else tselem->flag |= TSE_CLOSED;
+ }
+ }
+ else tselem->flag |= TSE_CLOSED;
+
+ if(tselem->flag & TSE_CLOSED); else tree_element_show_hierarchy(scene, soops, &te->subtree);
+ }
+}
+
+/* show entire object level hierarchy */
+static int outliner_show_hierarchy_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ ARegion *ar= CTX_wm_region(C);
+ Scene *scene= CTX_data_scene(C);
+
+ /* recursively open/close levels */
+ tree_element_show_hierarchy(scene, soops, &soops->tree);
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_show_hierarchy(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Show Hierarchy";
+ ot->idname= "OUTLINER_OT_show_hierarchy";
+ ot->description= "Open all object entries and close all others";
+
+ /* callbacks */
+ ot->exec= outliner_show_hierarchy_exec;
+ ot->poll= ED_operator_outliner_active; // TODO: shouldn't be allowed in RNA views...
+
+ /* no undo or registry, UI option */
+}
+
+/* ************************************************************** */
+/* ANIMATO OPERATIONS */
+/* KeyingSet and Driver Creation - Helper functions */
+
+/* specialised poll callback for these operators to work in Datablocks view only */
+static int ed_operator_outliner_datablocks_active(bContext *C)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ if ((sa) && (sa->spacetype==SPACE_OUTLINER)) {
+ SpaceOops *so= CTX_wm_space_outliner(C);
+ return (so->outlinevis == SO_DATABLOCKS);
+ }
+ return 0;
+}
+
+
+/* Helper func to extract an RNA path from selected tree element
+ * NOTE: the caller must zero-out all values of the pointers that it passes here first, as
+ * this function does not do that yet
+ */
+static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem,
+ ID **id, char **path, int *array_index, short *flag, short *UNUSED(groupmode))
+{
+ ListBase hierarchy = {NULL, NULL};
+ LinkData *ld;
+ TreeElement *tem, *temnext, *temsub;
+ TreeStoreElem *tse, *tsenext;
+ PointerRNA *ptr, *nextptr;
+ PropertyRNA *prop;
+ char *newpath=NULL;
+
+ /* optimise tricks:
+ * - Don't do anything if the selected item is a 'struct', but arrays are allowed
+ */
+ if (tselem->type == TSE_RNA_STRUCT)
+ return;
+
+ /* Overview of Algorithm:
+ * 1. Go up the chain of parents until we find the 'root', taking note of the
+ * levels encountered in reverse-order (i.e. items are added to the start of the list
+ * for more convenient looping later)
+ * 2. Walk down the chain, adding from the first ID encountered
+ * (which will become the 'ID' for the KeyingSet Path), and build a
+ * path as we step through the chain
+ */
+
+ /* step 1: flatten out hierarchy of parents into a flat chain */
+ for (tem= te->parent; tem; tem= tem->parent) {
+ ld= MEM_callocN(sizeof(LinkData), "LinkData for tree_element_to_path()");
+ ld->data= tem;
+ BLI_addhead(&hierarchy, ld);
+ }
+
+ /* step 2: step down hierarchy building the path (NOTE: addhead in previous loop was needed so that we can loop like this) */
+ for (ld= hierarchy.first; ld; ld= ld->next) {
+ /* get data */
+ tem= (TreeElement *)ld->data;
+ tse= TREESTORE(tem);
+ ptr= &tem->rnaptr;
+ prop= tem->directdata;
+
+ /* check if we're looking for first ID, or appending to path */
+ if (*id) {
+ /* just 'append' property to path
+ * - to prevent memory leaks, we must write to newpath not path, then free old path + swap them
+ */
+ if(tse->type == TSE_RNA_PROPERTY) {
+ if(RNA_property_type(prop) == PROP_POINTER) {
+ /* for pointer we just append property name */
+ newpath= RNA_path_append(*path, ptr, prop, 0, NULL);
+ }
+ else if(RNA_property_type(prop) == PROP_COLLECTION) {
+ char buf[128], *name;
+
+ temnext= (TreeElement*)(ld->next->data);
+ tsenext= TREESTORE(temnext);
+
+ nextptr= &temnext->rnaptr;
+ name= RNA_struct_name_get_alloc(nextptr, buf, sizeof(buf));
+
+ if(name) {
+ /* if possible, use name as a key in the path */
+ newpath= RNA_path_append(*path, NULL, prop, 0, name);
+
+ if(name != buf)
+ MEM_freeN(name);
+ }
+ else {
+ /* otherwise use index */
+ int index= 0;
+
+ for(temsub=tem->subtree.first; temsub; temsub=temsub->next, index++)
+ if(temsub == temnext)
+ break;
+
+ newpath= RNA_path_append(*path, NULL, prop, index, NULL);
+ }
+
+ ld= ld->next;
+ }
+ }
+
+ if(newpath) {
+ if (*path) MEM_freeN(*path);
+ *path= newpath;
+ newpath= NULL;
+ }
+ }
+ else {
+ /* no ID, so check if entry is RNA-struct, and if that RNA-struct is an ID datablock to extract info from */
+ if (tse->type == TSE_RNA_STRUCT) {
+ /* ptr->data not ptr->id.data seems to be the one we want, since ptr->data is sometimes the owner of this ID? */
+ if(RNA_struct_is_ID(ptr->type)) {
+ *id= (ID *)ptr->data;
+
+ /* clear path */
+ if(*path) {
+ MEM_freeN(*path);
+ path= NULL;
+ }
+ }
+ }
+ }
+ }
+
+ /* step 3: if we've got an ID, add the current item to the path */
+ if (*id) {
+ /* add the active property to the path */
+ ptr= &te->rnaptr;
+ prop= te->directdata;
+
+ /* array checks */
+ if (tselem->type == TSE_RNA_ARRAY_ELEM) {
+ /* item is part of an array, so must set the array_index */
+ *array_index= te->index;
+ }
+ else if (RNA_property_array_length(ptr, prop)) {
+ /* entire array was selected, so keyframe all */
+ *flag |= KSP_FLAG_WHOLE_ARRAY;
+ }
+
+ /* path */
+ newpath= RNA_path_append(*path, NULL, prop, 0, NULL);
+ if (*path) MEM_freeN(*path);
+ *path= newpath;
+ }
+
+ /* free temp data */
+ BLI_freelistN(&hierarchy);
+}
+
+/* =============================================== */
+/* Driver Operations */
+
+/* These operators are only available in databrowser mode for now, as
+ * they depend on having RNA paths and/or hierarchies available.
+ */
+enum {
+ DRIVERS_EDITMODE_ADD = 0,
+ DRIVERS_EDITMODE_REMOVE,
+} /*eDrivers_EditModes*/;
+
+/* Utilities ---------------------------------- */
+
+/* Recursively iterate over tree, finding and working on selected items */
+static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportList *reports, short mode)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for (te= tree->first; te; te=te->next) {
+ tselem= TREESTORE(te);
+
+ /* if item is selected, perform operation */
+ if (tselem->flag & TSE_SELECTED) {
+ ID *id= NULL;
+ char *path= NULL;
+ int array_index= 0;
+ short flag= 0;
+ short groupmode= KSP_GROUP_KSNAME;
+
+ /* check if RNA-property described by this selected element is an animateable prop */
+ if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
+ /* get id + path + index info from the selected element */
+ tree_element_to_path(soops, te, tselem,
+ &id, &path, &array_index, &flag, &groupmode);
+ }
+
+ /* only if ID and path were set, should we perform any actions */
+ if (id && path) {
+ short dflags = CREATEDRIVER_WITH_DEFAULT_DVAR;
+ int arraylen = 1;
+
+ /* array checks */
+ if (flag & KSP_FLAG_WHOLE_ARRAY) {
+ /* entire array was selected, so add drivers for all */
+ arraylen= RNA_property_array_length(&te->rnaptr, te->directdata);
+ }
+ else
+ arraylen= array_index;
+
+ /* we should do at least one step */
+ if (arraylen == array_index)
+ arraylen++;
+
+ /* for each array element we should affect, add driver */
+ for (; array_index < arraylen; array_index++) {
+ /* action depends on mode */
+ switch (mode) {
+ case DRIVERS_EDITMODE_ADD:
+ {
+ /* add a new driver with the information obtained (only if valid) */
+ ANIM_add_driver(reports, id, path, array_index, dflags, DRIVER_TYPE_PYTHON);
+ }
+ break;
+ case DRIVERS_EDITMODE_REMOVE:
+ {
+ /* remove driver matching the information obtained (only if valid) */
+ ANIM_remove_driver(reports, id, path, array_index, dflags);
+ }
+ break;
+ }
+ }
+
+ /* free path, since it had to be generated */
+ MEM_freeN(path);
+ }
+
+
+ }
+
+ /* go over sub-tree */
+ if ((tselem->flag & TSE_CLOSED)==0)
+ do_outliner_drivers_editop(soops, &te->subtree, reports, mode);
+ }
+}
+
+/* Add Operator ---------------------------------- */
+
+static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soutliner= CTX_wm_space_outliner(C);
+
+ /* check for invalid states */
+ if (soutliner == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* recursively go into tree, adding selected items */
+ do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_ADD);
+
+ /* send notifiers */
+ WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot)
+{
+ /* api callbacks */
+ ot->idname= "OUTLINER_OT_drivers_add_selected";
+ ot->name= "Add Drivers for Selected";
+ ot->description= "Add drivers to selected items";
+
+ /* api callbacks */
+ ot->exec= outliner_drivers_addsel_exec;
+ ot->poll= ed_operator_outliner_datablocks_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+/* Remove Operator ---------------------------------- */
+
+static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soutliner= CTX_wm_space_outliner(C);
+
+ /* check for invalid states */
+ if (soutliner == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* recursively go into tree, adding selected items */
+ do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_REMOVE);
+
+ /* send notifiers */
+ WM_event_add_notifier(C, ND_KEYS, NULL); // XXX
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->idname= "OUTLINER_OT_drivers_delete_selected";
+ ot->name= "Delete Drivers for Selected";
+ ot->description= "Delete drivers assigned to selected items";
+
+ /* api callbacks */
+ ot->exec= outliner_drivers_deletesel_exec;
+ ot->poll= ed_operator_outliner_datablocks_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* =============================================== */
+/* Keying Set Operations */
+
+/* These operators are only available in databrowser mode for now, as
+ * they depend on having RNA paths and/or hierarchies available.
+ */
+enum {
+ KEYINGSET_EDITMODE_ADD = 0,
+ KEYINGSET_EDITMODE_REMOVE,
+} /*eKeyingSet_EditModes*/;
+
+/* Utilities ---------------------------------- */
+
+/* find the 'active' KeyingSet, and add if not found (if adding is allowed) */
+// TODO: should this be an API func?
+static KeyingSet *verify_active_keyingset(Scene *scene, short add)
+{
+ KeyingSet *ks= NULL;
+
+ /* sanity check */
+ if (scene == NULL)
+ return NULL;
+
+ /* try to find one from scene */
+ if (scene->active_keyingset > 0)
+ ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1);
+
+ /* add if none found */
+ // XXX the default settings have yet to evolve
+ if ((add) && (ks==NULL)) {
+ ks= BKE_keyingset_add(&scene->keyingsets, NULL, KEYINGSET_ABSOLUTE, 0);
+ scene->active_keyingset= BLI_countlist(&scene->keyingsets);
+ }
+
+ return ks;
+}
+
+/* Recursively iterate over tree, finding and working on selected items */
+static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBase *tree, short mode)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for (te= tree->first; te; te=te->next) {
+ tselem= TREESTORE(te);
+
+ /* if item is selected, perform operation */
+ if (tselem->flag & TSE_SELECTED) {
+ ID *id= NULL;
+ char *path= NULL;
+ int array_index= 0;
+ short flag= 0;
+ short groupmode= KSP_GROUP_KSNAME;
+
+ /* check if RNA-property described by this selected element is an animateable prop */
+ if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
+ /* get id + path + index info from the selected element */
+ tree_element_to_path(soops, te, tselem,
+ &id, &path, &array_index, &flag, &groupmode);
+ }
+
+ /* only if ID and path were set, should we perform any actions */
+ if (id && path) {
+ /* action depends on mode */
+ switch (mode) {
+ case KEYINGSET_EDITMODE_ADD:
+ {
+ /* add a new path with the information obtained (only if valid) */
+ // TODO: what do we do with group name? for now, we don't supply one, and just let this use the KeyingSet name
+ BKE_keyingset_add_path(ks, id, NULL, path, array_index, flag, groupmode);
+ ks->active_path= BLI_countlist(&ks->paths);
+ }
+ break;
+ case KEYINGSET_EDITMODE_REMOVE:
+ {
+ /* find the relevant path, then remove it from the KeyingSet */
+ KS_Path *ksp= BKE_keyingset_find_path(ks, id, NULL, path, array_index, groupmode);
+
+ if (ksp) {
+ /* free path's data */
+ BKE_keyingset_free_path(ks, ksp);
+
+ ks->active_path= 0;
+ }
+ }
+ break;
+ }
+
+ /* free path, since it had to be generated */
+ MEM_freeN(path);
+ }
+ }
+
+ /* go over sub-tree */
+ if ((tselem->flag & TSE_CLOSED)==0)
+ do_outliner_keyingset_editop(soops, ks, &te->subtree, mode);
+ }
+}
+
+/* Add Operator ---------------------------------- */
+
+static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soutliner= CTX_wm_space_outliner(C);
+ Scene *scene= CTX_data_scene(C);
+ KeyingSet *ks= verify_active_keyingset(scene, 1);
+
+ /* check for invalid states */
+ if (ks == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Operation requires an Active Keying Set");
+ return OPERATOR_CANCELLED;
+ }
+ if (soutliner == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* recursively go into tree, adding selected items */
+ do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_ADD);
+
+ /* send notifiers */
+ WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->idname= "OUTLINER_OT_keyingset_add_selected";
+ ot->name= "Keying Set Add Selected";
+ ot->description= "Add selected items (blue-grey rows) to active Keying Set";
+
+ /* api callbacks */
+ ot->exec= outliner_keyingset_additems_exec;
+ ot->poll= ed_operator_outliner_datablocks_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+/* Remove Operator ---------------------------------- */
+
+static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceOops *soutliner= CTX_wm_space_outliner(C);
+ Scene *scene= CTX_data_scene(C);
+ KeyingSet *ks= verify_active_keyingset(scene, 1);
+
+ /* check for invalid states */
+ if (soutliner == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* recursively go into tree, adding selected items */
+ do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_REMOVE);
+
+ /* send notifiers */
+ WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->idname= "OUTLINER_OT_keyingset_remove_selected";
+ ot->name= "Keying Set Remove Selected";
+ ot->description = "Remove selected items (blue-grey rows) from active Keying Set";
+
+ /* api callbacks */
+ ot->exec= outliner_keyingset_removeitems_exec;
+ ot->poll= ed_operator_outliner_datablocks_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index cbb26d79c4b..cf4ce9c06a8 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -44,6 +44,8 @@ struct TreeStoreElem;
struct bContext;
struct Scene;
struct ARegion;
+struct ID;
+struct Object;
typedef struct TreeElement {
struct TreeElement *next, *prev, *parent;
@@ -107,27 +109,62 @@ typedef struct TreeElement {
/* button events */
#define OL_NAMEBUTTON 1
+/* get TreeStoreElem associated with a TreeElement
+ * < a: (TreeElement) tree element to find stored element for
+ */
+#define TREESTORE(a) ((a)?soops->treestore->data+(a)->store_index:NULL)
-/* outliner_ops.c */
-void outliner_operatortypes(void);
-void outliner_keymap(struct wmKeyConfig *keyconf);
+/* size constants */
+#define OL_Y_OFFSET 2
-/* outliner_header.c */
-void outliner_header_buttons(const struct bContext *C, struct ARegion *ar);
+#define OL_TOG_RESTRICT_VIEWX (UI_UNIT_X*3)
+#define OL_TOG_RESTRICT_SELECTX (UI_UNIT_X*2)
+#define OL_TOG_RESTRICT_RENDERX UI_UNIT_X
+
+#define OL_TOGW OL_TOG_RESTRICT_VIEWX
+
+#define OL_RNA_COLX (UI_UNIT_X*15)
+#define OL_RNA_COL_SIZEX (UI_UNIT_X*7.5f)
+#define OL_RNA_COL_SPACEX (UI_UNIT_X*2.5f)
+
+
+/* outliner_tree.c ----------------------------------------------- */
+
+void outliner_free_tree(ListBase *lb);
+
+TreeElement *outliner_find_tse(struct SpaceOops *soops, TreeStoreElem *tse);
+TreeElement *outliner_find_id(struct SpaceOops *soops, ListBase *lb, struct ID *id);
+struct ID *outliner_search_back(SpaceOops *soops, TreeElement *te, short idcode);
+
+void outliner_build_tree(struct Main *mainvar, struct Scene *scene, struct SpaceOops *soops);
+
+/* outliner_draw.c ---------------------------------------------- */
-/* outliner.c */
-void outliner_free_tree(struct ListBase *lb);
-void outliner_select(struct SpaceOops *soops, struct ListBase *lb, int *index, short *selecting);
void draw_outliner(const struct bContext *C);
+/* outliner_select.c -------------------------------------------- */
+int tree_element_type_active(struct bContext *C, struct Scene *scene, struct SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set);
+int tree_element_active(struct bContext *C, struct Scene *scene, SpaceOops *soops, TreeElement *te, int set);
+
+/* outliner_edit.c ---------------------------------------------- */
+
+void outliner_do_object_operation(struct bContext *C, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb,
+ void (*operation_cb)(struct bContext *C, struct Scene *scene, struct TreeElement *, struct TreeStoreElem *, TreeStoreElem *));
+
+int common_restrict_check(struct bContext *C, struct Object *ob);
+
+int outliner_has_one_flag(struct SpaceOops *soops, ListBase *lb, short flag, short curlevel);
+void outliner_set_flag(struct SpaceOops *soops, ListBase *lb, short flag, short set);
+
+void object_toggle_visibility_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem);
+void object_toggle_selectability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem);
+void object_toggle_renderability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem);
+
+/* ...................................................... */
+
void OUTLINER_OT_item_activate(struct wmOperatorType *ot);
void OUTLINER_OT_item_openclose(struct wmOperatorType *ot);
void OUTLINER_OT_item_rename(struct wmOperatorType *ot);
-void OUTLINER_OT_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_object_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_group_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_id_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_data_operation(struct wmOperatorType *ot);
void OUTLINER_OT_show_one_level(struct wmOperatorType *ot);
void OUTLINER_OT_show_active(struct wmOperatorType *ot);
@@ -148,5 +185,23 @@ void OUTLINER_OT_keyingset_remove_selected(struct wmOperatorType *ot);
void OUTLINER_OT_drivers_add_selected(struct wmOperatorType *ot);
void OUTLINER_OT_drivers_delete_selected(struct wmOperatorType *ot);
-#endif /* ED_OUTLINER_INTERN_H */
+/* outliner_tools.c ---------------------------------------------- */
+void OUTLINER_OT_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_object_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_group_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_id_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_data_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_animdata_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_action_set(struct wmOperatorType *ot);
+
+/* ---------------------------------------------------------------- */
+
+/* outliner_ops.c */
+void outliner_operatortypes(void);
+void outliner_keymap(struct wmKeyConfig *keyconf);
+
+/* outliner_header.c */
+void outliner_header_buttons(const struct bContext *C, struct ARegion *ar);
+
+#endif /* ED_OUTLINER_INTERN_H */
diff --git a/source/blender/editors/space_outliner/outliner_ops.c b/source/blender/editors/space_outliner/outliner_ops.c
index 8bd30235931..f3e2c352172 100644
--- a/source/blender/editors/space_outliner/outliner_ops.c
+++ b/source/blender/editors/space_outliner/outliner_ops.c
@@ -57,6 +57,13 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_group_operation);
WM_operatortype_append(OUTLINER_OT_id_operation);
WM_operatortype_append(OUTLINER_OT_data_operation);
+ WM_operatortype_append(OUTLINER_OT_animdata_operation);
+
+#if 0 // GSOC_PEPPER
+
+ WM_operatortype_append(OUTLINER_OT_action_set);
+
+#endif // GSOC_PEPPER
WM_operatortype_append(OUTLINER_OT_show_one_level);
WM_operatortype_append(OUTLINER_OT_show_active);
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
new file mode 100644
index 00000000000..46a9bde8267
--- /dev/null
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -0,0 +1,875 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_outliner/outliner_select.c
+ * \ingroup spoutliner
+ */
+
+#include <math.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stddef.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_group_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_world_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+#include "BLI_math_base.h"
+
+#if defined WIN32 && !defined _LIBC
+# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
+#else
+# ifndef _GNU_SOURCE
+# define _GNU_SOURCE
+# endif
+# include <fnmatch.h>
+#endif
+
+
+#include "BKE_animsys.h"
+#include "BKE_context.h"
+#include "BKE_deform.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_global.h"
+#include "BKE_group.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_sequencer.h"
+
+#include "ED_armature.h"
+#include "ED_object.h"
+#include "ED_screen.h"
+#include "ED_util.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_interface.h"
+#include "UI_interface_icons.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "outliner_intern.h"
+
+/* ****************************************************** */
+/* Outliner Selection (grey-blue highlight for rows) */
+
+static int outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+ int change= 0;
+
+ for (te= lb->first; te && *index >= 0; te=te->next, (*index)--) {
+ tselem= TREESTORE(te);
+
+ /* if we've encountered the right item, set its 'Outliner' selection status */
+ if (*index == 0) {
+ /* this should be the last one, so no need to do anything with index */
+ if ((te->flag & TE_ICONROW)==0) {
+ /* -1 value means toggle testing for now... */
+ if (*selecting == -1) {
+ if (tselem->flag & TSE_SELECTED)
+ *selecting= 0;
+ else
+ *selecting= 1;
+ }
+
+ /* set selection */
+ if (*selecting)
+ tselem->flag |= TSE_SELECTED;
+ else
+ tselem->flag &= ~TSE_SELECTED;
+
+ change |= 1;
+ }
+ }
+ else if ((tselem->flag & TSE_CLOSED)==0) {
+ /* Only try selecting sub-elements if we haven't hit the right element yet
+ *
+ * Hack warning:
+ * Index must be reduced before supplying it to the sub-tree to try to do
+ * selection, however, we need to increment it again for the next loop to
+ * function correctly
+ */
+ (*index)--;
+ change |= outliner_select(soops, &te->subtree, index, selecting);
+ (*index)++;
+ }
+ }
+
+ return change;
+}
+
+/* ****************************************************** */
+/* Outliner Element Selection/Activation on Click */
+
+static int tree_element_active_renderlayer(bContext *C, TreeElement *te, TreeStoreElem *tselem, int set)
+{
+ Scene *sce;
+
+ /* paranoia check */
+ if(te->idcode!=ID_SCE)
+ return 0;
+ sce= (Scene *)tselem->id;
+
+ if(set) {
+ sce->r.actlay= tselem->nr;
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, sce);
+ }
+ else {
+ return sce->r.actlay==tselem->nr;
+ }
+ return 0;
+}
+
+static int tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+{
+ TreeStoreElem *tselem= TREESTORE(te);
+ Scene *sce;
+ Base *base;
+ Object *ob= NULL;
+
+ /* if id is not object, we search back */
+ if(te->idcode==ID_OB) ob= (Object *)tselem->id;
+ else {
+ ob= (Object *)outliner_search_back(soops, te, ID_OB);
+ if(ob==OBACT) return 0;
+ }
+ if(ob==NULL) return 0;
+
+ sce= (Scene *)outliner_search_back(soops, te, ID_SCE);
+ if(sce && scene != sce) {
+ ED_screen_set_scene(C, sce);
+ }
+
+ /* find associated base in current scene */
+ base= object_in_scene(ob, scene);
+
+ if(base) {
+ if(set==2) {
+ /* swap select */
+ if(base->flag & SELECT)
+ ED_base_object_select(base, BA_DESELECT);
+ else
+ ED_base_object_select(base, BA_SELECT);
+ }
+ else {
+ /* deleselect all */
+ scene_deselect_all(scene);
+ ED_base_object_select(base, BA_SELECT);
+ }
+ if(C) {
+ ED_base_object_activate(C, base); /* adds notifier */
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ }
+ }
+
+ if(ob!=scene->obedit)
+ ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
+
+ return 1;
+}
+
+static int tree_element_active_material(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+{
+ TreeElement *tes;
+ Object *ob;
+
+ /* we search for the object parent */
+ ob= (Object *)outliner_search_back(soops, te, ID_OB);
+ // note: ob->matbits can be NULL when a local object points to a library mesh.
+ if(ob==NULL || ob!=OBACT || ob->matbits==NULL) return 0; // just paranoia
+
+ /* searching in ob mat array? */
+ tes= te->parent;
+ if(tes->idcode==ID_OB) {
+ if(set) {
+ ob->actcol= te->index+1;
+ ob->matbits[te->index]= 1; // make ob material active too
+ ob->colbits |= (1<<te->index);
+ }
+ else {
+ if(ob->actcol == te->index+1)
+ if(ob->matbits[te->index]) return 1;
+ }
+ }
+ /* or we search for obdata material */
+ else {
+ if(set) {
+ ob->actcol= te->index+1;
+ ob->matbits[te->index]= 0; // make obdata material active too
+ ob->colbits &= ~(1<<te->index);
+ }
+ else {
+ if(ob->actcol == te->index+1)
+ if(ob->matbits[te->index]==0) return 1;
+ }
+ }
+ if(set) {
+ WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, NULL);
+ }
+ return 0;
+}
+
+static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+{
+ TreeElement *tep;
+ TreeStoreElem /* *tselem,*/ *tselemp;
+ Object *ob=OBACT;
+ SpaceButs *sbuts=NULL;
+
+ if(ob==NULL) return 0; // no active object
+
+ /*tselem= TREESTORE(te);*/ /*UNUSED*/
+
+ /* find buttons area (note, this is undefined really still, needs recode in blender) */
+ /* XXX removed finding sbuts */
+
+ /* where is texture linked to? */
+ tep= te->parent;
+ tselemp= TREESTORE(tep);
+
+ if(tep->idcode==ID_WO) {
+ World *wrld= (World *)tselemp->id;
+
+ if(set) {
+ if(sbuts) {
+ // XXX sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
+ // XXX sbuts->texfrom= 1;
+ }
+// XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture
+ wrld->texact= te->index;
+ }
+ else if(tselemp->id == (ID *)(scene->world)) {
+ if(wrld->texact==te->index) return 1;
+ }
+ }
+ else if(tep->idcode==ID_LA) {
+ Lamp *la= (Lamp *)tselemp->id;
+ if(set) {
+ if(sbuts) {
+ // XXX sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
+ // XXX sbuts->texfrom= 2;
+ }
+// XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture
+ la->texact= te->index;
+ }
+ else {
+ if(tselemp->id == ob->data) {
+ if(la->texact==te->index) return 1;
+ }
+ }
+ }
+ else if(tep->idcode==ID_MA) {
+ Material *ma= (Material *)tselemp->id;
+ if(set) {
+ if(sbuts) {
+ //sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
+ // XXX sbuts->texfrom= 0;
+ }
+// XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture
+ ma->texact= (char)te->index;
+
+ /* also set active material */
+ ob->actcol= tep->index+1;
+ }
+ else if(tep->flag & TE_ACTIVE) { // this is active material
+ if(ma->texact==te->index) return 1;
+ }
+ }
+
+ if(set)
+ WM_event_add_notifier(C, NC_TEXTURE, NULL);
+
+ return 0;
+}
+
+
+static int tree_element_active_lamp(bContext *UNUSED(C), Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+{
+ Object *ob;
+
+ /* we search for the object parent */
+ ob= (Object *)outliner_search_back(soops, te, ID_OB);
+ if(ob==NULL || ob!=OBACT) return 0; // just paranoia
+
+ if(set) {
+// XXX extern_set_butspace(F5KEY, 0);
+ }
+ else return 1;
+
+ return 0;
+}
+
+static int tree_element_active_camera(bContext *UNUSED(C), Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+{
+ Object *ob= (Object *)outliner_search_back(soops, te, ID_OB);
+
+ if(set)
+ return 0;
+
+ return scene->camera == ob;
+}
+
+static int tree_element_active_world(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+{
+ TreeElement *tep;
+ TreeStoreElem *tselem=NULL;
+ Scene *sce=NULL;
+
+ tep= te->parent;
+ if(tep) {
+ tselem= TREESTORE(tep);
+ sce= (Scene *)tselem->id;
+ }
+
+ if(set) { // make new scene active
+ if(sce && scene != sce) {
+ ED_screen_set_scene(C, sce);
+ }
+ }
+
+ if(tep==NULL || tselem->id == (ID *)scene) {
+ if(set) {
+// XXX extern_set_butspace(F8KEY, 0);
+ }
+ else {
+ return 1;
+ }
+ }
+ return 0;
+}
+
+static int tree_element_active_defgroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
+{
+ Object *ob;
+
+ /* id in tselem is object */
+ ob= (Object *)tselem->id;
+ if(set) {
+ ob->actdef= te->index+1;
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
+ }
+ else {
+ if(ob==OBACT)
+ if(ob->actdef== te->index+1) return 1;
+ }
+ return 0;
+}
+
+static int tree_element_active_posegroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
+{
+ Object *ob= (Object *)tselem->id;
+
+ if(set) {
+ if (ob->pose) {
+ ob->pose->active_group= te->index+1;
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ }
+ }
+ else {
+ if(ob==OBACT && ob->pose) {
+ if (ob->pose->active_group== te->index+1) return 1;
+ }
+ }
+ return 0;
+}
+
+static int tree_element_active_posechannel(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
+{
+ Object *ob= (Object *)tselem->id;
+ bArmature *arm= ob->data;
+ bPoseChannel *pchan= te->directdata;
+
+ if(set) {
+ if(!(pchan->bone->flag & BONE_HIDDEN_P)) {
+
+ if(set==2) ED_pose_deselectall(ob, 2); // 2 = clear active tag
+ else ED_pose_deselectall(ob, 0); // 0 = deselect
+
+ if(set==2 && (pchan->bone->flag & BONE_SELECTED)) {
+ pchan->bone->flag &= ~BONE_SELECTED;
+ } else {
+ pchan->bone->flag |= BONE_SELECTED;
+ arm->act_bone= pchan->bone;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, ob);
+
+ }
+ }
+ else {
+ if(ob==OBACT && ob->pose) {
+ if (pchan->bone->flag & BONE_SELECTED) return 1;
+ }
+ }
+ return 0;
+}
+
+static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
+{
+ bArmature *arm= (bArmature *)tselem->id;
+ Bone *bone= te->directdata;
+
+ if(set) {
+ if(!(bone->flag & BONE_HIDDEN_P)) {
+ if(set==2) ED_pose_deselectall(OBACT, 2); // 2 is clear active tag
+ else ED_pose_deselectall(OBACT, 0);
+
+ if(set==2 && (bone->flag & BONE_SELECTED)) {
+ bone->flag &= ~BONE_SELECTED;
+ } else {
+ bone->flag |= BONE_SELECTED;
+ arm->act_bone= bone;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, OBACT);
+ }
+ }
+ else {
+ Object *ob= OBACT;
+
+ if(ob && ob->data==arm) {
+ if (bone->flag & BONE_SELECTED) return 1;
+ }
+ }
+ return 0;
+}
+
+
+/* ebones only draw in editmode armature */
+static void tree_element_active_ebone__sel(bContext *C, Scene *scene, bArmature *arm, EditBone *ebone, short sel)
+{
+ if(sel) {
+ ebone->flag |= BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL;
+ arm->act_edbone= ebone;
+ // flush to parent?
+ if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag |= BONE_TIPSEL;
+ }
+ else {
+ ebone->flag &= ~(BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL);
+ // flush to parent?
+ if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag &= ~BONE_TIPSEL;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, scene->obedit);
+}
+static int tree_element_active_ebone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
+{
+ bArmature *arm= scene->obedit->data;
+ EditBone *ebone= te->directdata;
+
+ if(set==1) {
+ if(!(ebone->flag & BONE_HIDDEN_A)) {
+ ED_armature_deselect_all(scene->obedit, 0); // deselect
+ tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
+ return 1;
+ }
+ }
+ else if (set==2) {
+ if(!(ebone->flag & BONE_HIDDEN_A)) {
+ if(!(ebone->flag & BONE_SELECTED)) {
+ tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
+ return 1;
+ }
+ else {
+ /* entirely selected, so de-select */
+ tree_element_active_ebone__sel(C, scene, arm, ebone, FALSE);
+ return 0;
+ }
+ }
+ }
+ else if (ebone->flag & BONE_SELECTED) {
+ return 1;
+ }
+ return 0;
+}
+
+static int tree_element_active_modifier(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
+{
+ if(set) {
+ Object *ob= (Object *)tselem->id;
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+// XXX extern_set_butspace(F9KEY, 0);
+ }
+
+ return 0;
+}
+
+static int tree_element_active_psys(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
+{
+ if(set) {
+ Object *ob= (Object *)tselem->id;
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob);
+
+// XXX extern_set_butspace(F7KEY, 0);
+ }
+
+ return 0;
+}
+
+static int tree_element_active_constraint(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
+{
+ if(set) {
+ Object *ob= (Object *)tselem->id;
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
+// XXX extern_set_butspace(F7KEY, 0);
+ }
+
+ return 0;
+}
+
+static int tree_element_active_text(bContext *UNUSED(C), Scene *UNUSED(scene), SpaceOops *UNUSED(soops), TreeElement *UNUSED(te), int UNUSED(set))
+{
+ // XXX removed
+ return 0;
+}
+
+static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
+{
+ Object *ob= (Object *)tselem->id;
+ Base *base= object_in_scene(ob, scene);
+
+ if(set) {
+ if(scene->obedit)
+ ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
+
+ if(ob->mode & OB_MODE_POSE)
+ ED_armature_exit_posemode(C, base);
+ else
+ ED_armature_enter_posemode(C, base);
+ }
+ else {
+ if(ob->mode & OB_MODE_POSE) return 1;
+ }
+ return 0;
+}
+
+static int tree_element_active_sequence(TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
+{
+ Sequence *seq= (Sequence*) te->directdata;
+
+ if(set) {
+// XXX select_single_seq(seq, 1);
+ }
+ else {
+ if(seq->flag & SELECT)
+ return(1);
+ }
+ return(0);
+}
+
+static int tree_element_active_sequence_dup(Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
+{
+ Sequence *seq, *p;
+ Editing *ed= seq_give_editing(scene, FALSE);
+
+ seq= (Sequence*)te->directdata;
+ if(set==0) {
+ if(seq->flag & SELECT)
+ return(1);
+ return(0);
+ }
+
+// XXX select_single_seq(seq, 1);
+ p= ed->seqbasep->first;
+ while(p) {
+ if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
+ p= p->next;
+ continue;
+ }
+
+// if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
+// XXX select_single_seq(p, 0);
+ p= p->next;
+ }
+ return(0);
+}
+
+static int tree_element_active_keymap_item(bContext *UNUSED(C), TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
+{
+ wmKeyMapItem *kmi= te->directdata;
+
+ if(set==0) {
+ if(kmi->flag & KMI_INACTIVE) return 0;
+ return 1;
+ }
+ else {
+ kmi->flag ^= KMI_INACTIVE;
+ }
+ return 0;
+}
+
+/* ---------------------------------------------- */
+
+/* generic call for ID data check or make/check active in UI */
+int tree_element_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+{
+
+ switch(te->idcode) {
+ /* Note: no ID_OB: objects are handled specially to allow multiple
+ selection. See do_outliner_item_activate. */
+ case ID_MA:
+ return tree_element_active_material(C, scene, soops, te, set);
+ case ID_WO:
+ return tree_element_active_world(C, scene, soops, te, set);
+ case ID_LA:
+ return tree_element_active_lamp(C, scene, soops, te, set);
+ case ID_TE:
+ return tree_element_active_texture(C, scene, soops, te, set);
+ case ID_TXT:
+ return tree_element_active_text(C, scene, soops, te, set);
+ case ID_CA:
+ return tree_element_active_camera(C, scene, soops, te, set);
+ }
+ return 0;
+}
+
+/* generic call for non-id data to make/check active in UI */
+/* Context can be NULL when set==0 */
+int tree_element_type_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set)
+{
+ switch(tselem->type) {
+ case TSE_DEFGROUP:
+ return tree_element_active_defgroup(C, scene, te, tselem, set);
+ case TSE_BONE:
+ return tree_element_active_bone(C, scene, te, tselem, set);
+ case TSE_EBONE:
+ return tree_element_active_ebone(C, scene, te, tselem, set);
+ case TSE_MODIFIER:
+ return tree_element_active_modifier(C, te, tselem, set);
+ case TSE_LINKED_OB:
+ if(set) tree_element_set_active_object(C, scene, soops, te, set);
+ else if(tselem->id==(ID *)OBACT) return 1;
+ break;
+ case TSE_LINKED_PSYS:
+ return tree_element_active_psys(C, scene, te, tselem, set);
+ case TSE_POSE_BASE:
+ return tree_element_active_pose(C, scene, te, tselem, set);
+ case TSE_POSE_CHANNEL:
+ return tree_element_active_posechannel(C, scene, te, tselem, set);
+ case TSE_CONSTRAINT:
+ return tree_element_active_constraint(C, te, tselem, set);
+ case TSE_R_LAYER:
+ return tree_element_active_renderlayer(C, te, tselem, set);
+ case TSE_POSEGRP:
+ return tree_element_active_posegroup(C, scene, te, tselem, set);
+ case TSE_SEQUENCE:
+ return tree_element_active_sequence(te, tselem, set);
+ case TSE_SEQUENCE_DUP:
+ return tree_element_active_sequence_dup(scene, te, tselem, set);
+ case TSE_KEYMAP_ITEM:
+ return tree_element_active_keymap_item(C, te, tselem, set);
+
+ }
+ return 0;
+}
+
+/* ================================================ */
+
+static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, const float mval[2])
+{
+
+ if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
+ TreeStoreElem *tselem= TREESTORE(te);
+ int openclose= 0;
+
+ /* open close icon */
+ if((te->flag & TE_ICONROW)==0) { // hidden icon, no open/close
+ if( mval[0]>te->xs && mval[0]<te->xs+UI_UNIT_X)
+ openclose= 1;
+ }
+
+ if(openclose) {
+ /* all below close/open? */
+ if(extend) {
+ tselem->flag &= ~TSE_CLOSED;
+ outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
+ }
+ else {
+ if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
+ else tselem->flag |= TSE_CLOSED;
+
+ }
+
+ return 1;
+ }
+ /* name and first icon */
+ else if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) {
+
+ /* always makes active object */
+ if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP)
+ tree_element_set_active_object(C, scene, soops, te, 1 + (extend!=0 && tselem->type==0));
+
+ if(tselem->type==0) { // the lib blocks
+ /* editmode? */
+ if(te->idcode==ID_SCE) {
+ if(scene!=(Scene *)tselem->id) {
+ ED_screen_set_scene(C, (Scene *)tselem->id);
+ }
+ }
+ else if(te->idcode==ID_GR) {
+ Group *gr= (Group *)tselem->id;
+ GroupObject *gob;
+
+ if(extend) {
+ int sel= BA_SELECT;
+ for(gob= gr->gobject.first; gob; gob= gob->next) {
+ if(gob->ob->flag & SELECT) {
+ sel= BA_DESELECT;
+ break;
+ }
+ }
+
+ for(gob= gr->gobject.first; gob; gob= gob->next) {
+ ED_base_object_select(object_in_scene(gob->ob, scene), sel);
+ }
+ }
+ else {
+ scene_deselect_all(scene);
+
+ for(gob= gr->gobject.first; gob; gob= gob->next) {
+ if((gob->ob->flag & SELECT) == 0)
+ ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ }
+ else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) {
+ WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
+ } else { // rest of types
+ tree_element_active(C, scene, soops, te, 1);
+ }
+
+ }
+ else tree_element_type_active(C, scene, soops, te, tselem, 1+(extend!=0));
+
+ return 1;
+ }
+ }
+
+ for(te= te->subtree.first; te; te= te->next) {
+ if(do_outliner_item_activate(C, scene, ar, soops, te, extend, mval)) return 1;
+ }
+ return 0;
+}
+
+/* event can enterkey, then it opens/closes */
+static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Scene *scene= CTX_data_scene(C);
+ ARegion *ar= CTX_wm_region(C);
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ TreeElement *te;
+ float fmval[2];
+ int extend= RNA_boolean_get(op->ptr, "extend");
+
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
+
+ if(!ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP) && !(soops->flag & SO_HIDE_RESTRICTCOLS) && fmval[0] > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX)
+ return OPERATOR_CANCELLED;
+
+ for(te= soops->tree.first; te; te= te->next) {
+ if(do_outliner_item_activate(C, scene, ar, soops, te, extend, fmval)) break;
+ }
+
+ if(te) {
+ ED_undo_push(C, "Outliner click event");
+ }
+ else {
+ short selecting= -1;
+ int row;
+
+ /* get row number - 100 here is just a dummy value since we don't need the column */
+ UI_view2d_listview_view_to_cell(&ar->v2d, 1000, UI_UNIT_Y, 0.0f, OL_Y_OFFSET,
+ fmval[0], fmval[1], NULL, &row);
+
+ /* select relevant row */
+ if(outliner_select(soops, &soops->tree, &row, &selecting)) {
+
+ soops->storeflag |= SO_TREESTORE_REDRAW;
+
+ /* no need for undo push here, only changing outliner data which is
+ * scene level - campbell */
+ /* ED_undo_push(C, "Outliner selection event"); */
+ }
+ }
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_item_activate(wmOperatorType *ot)
+{
+ ot->name= "Activate Item";
+ ot->idname= "OUTLINER_OT_item_activate";
+ ot->description= "Handle mouse clicks to activate/select items";
+
+ ot->invoke= outliner_item_activate;
+
+ ot->poll= ED_operator_outliner_active;
+
+ RNA_def_boolean(ot->srna, "extend", 1, "Extend", "Extend selection for activation.");
+}
+
+/* ****************************************************** */
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
new file mode 100644
index 00000000000..f5e1a67010e
--- /dev/null
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -0,0 +1,1217 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_outliner/outliner_tools.c
+ * \ingroup spoutliner
+ */
+
+#include <math.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stddef.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_group_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_world_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+#include "BLI_math_base.h"
+
+#if defined WIN32 && !defined _LIBC
+# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
+#else
+# ifndef _GNU_SOURCE
+# define _GNU_SOURCE
+# endif
+# include <fnmatch.h>
+#endif
+
+
+#include "BKE_animsys.h"
+#include "BKE_context.h"
+#include "BKE_deform.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_global.h"
+#include "BKE_group.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_sequencer.h"
+
+#include "ED_armature.h"
+#include "ED_object.h"
+#include "ED_screen.h"
+#include "ED_util.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_interface.h"
+#include "UI_interface_icons.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "outliner_intern.h"
+
+/* ****************************************************** */
+
+/* ************ SELECTION OPERATIONS ********* */
+
+static void set_operation_types(SpaceOops *soops, ListBase *lb,
+ int *scenelevel,
+ int *objectlevel,
+ int *idlevel,
+ int *datalevel)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(tselem->flag & TSE_SELECTED) {
+ if(tselem->type) {
+ if(*datalevel==0)
+ *datalevel= tselem->type;
+ else if(*datalevel!=tselem->type)
+ *datalevel= -1;
+ }
+ else {
+ int idcode= GS(tselem->id->name);
+ switch(idcode) {
+ case ID_SCE:
+ *scenelevel= 1;
+ break;
+ case ID_OB:
+ *objectlevel= 1;
+ break;
+
+ case ID_ME: case ID_CU: case ID_MB: case ID_LT:
+ case ID_LA: case ID_AR: case ID_CA: /* case ID_SPK: */ /* GSOC_PEPPER */
+ case ID_MA: case ID_TE: case ID_IP: case ID_IM:
+ case ID_SO: case ID_KE: case ID_WO: case ID_AC:
+ case ID_NLA: case ID_TXT: case ID_GR:
+ if(*idlevel==0) *idlevel= idcode;
+ else if(*idlevel!=idcode) *idlevel= -1;
+ break;
+ }
+ }
+ }
+ if((tselem->flag & TSE_CLOSED)==0) {
+ set_operation_types(soops, &te->subtree,
+ scenelevel, objectlevel, idlevel, datalevel);
+ }
+ }
+}
+
+#if 0 // GSOC_PEPPER
+
+static void unlink_action_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
+{
+ /* just set action to NULL */
+ BKE_animdata_set_action(CTX_wm_reports(C), tsep->id, NULL);
+}
+
+#endif // GSOC_PEPPER
+
+static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
+{
+ Material **matar=NULL;
+ int a, totcol=0;
+
+ if( GS(tsep->id->name)==ID_OB) {
+ Object *ob= (Object *)tsep->id;
+ totcol= ob->totcol;
+ matar= ob->mat;
+ }
+ else if( GS(tsep->id->name)==ID_ME) {
+ Mesh *me= (Mesh *)tsep->id;
+ totcol= me->totcol;
+ matar= me->mat;
+ }
+ else if( GS(tsep->id->name)==ID_CU) {
+ Curve *cu= (Curve *)tsep->id;
+ totcol= cu->totcol;
+ matar= cu->mat;
+ }
+ else if( GS(tsep->id->name)==ID_MB) {
+ MetaBall *mb= (MetaBall *)tsep->id;
+ totcol= mb->totcol;
+ matar= mb->mat;
+ }
+
+ for(a=0; a<totcol; a++) {
+ if(a==te->index && matar[a]) {
+ matar[a]->id.us--;
+ matar[a]= NULL;
+ }
+ }
+}
+
+static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
+{
+ MTex **mtex= NULL;
+ int a;
+
+ if( GS(tsep->id->name)==ID_MA) {
+ Material *ma= (Material *)tsep->id;
+ mtex= ma->mtex;
+ }
+ else if( GS(tsep->id->name)==ID_LA) {
+ Lamp *la= (Lamp *)tsep->id;
+ mtex= la->mtex;
+ }
+ else if( GS(tsep->id->name)==ID_WO) {
+ World *wrld= (World *)tsep->id;
+ mtex= wrld->mtex;
+ }
+ else return;
+
+ for(a=0; a<MAX_MTEX; a++) {
+ if(a==te->index && mtex[a]) {
+ if(mtex[a]->tex) {
+ mtex[a]->tex->id.us--;
+ mtex[a]->tex= NULL;
+ }
+ }
+ }
+}
+
+static void unlink_group_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tsep, TreeStoreElem *tselem)
+{
+ Group *group= (Group *)tselem->id;
+
+ if(tsep) {
+ if( GS(tsep->id->name)==ID_OB) {
+ Object *ob= (Object *)tsep->id;
+ ob->dup_group= NULL;
+ }
+ }
+ else {
+ unlink_group(group);
+ }
+}
+
+static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
+ void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for(te=lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(tselem->flag & TSE_SELECTED) {
+ if(tselem->type==0) {
+ TreeStoreElem *tsep= TREESTORE(te->parent);
+ operation_cb(C, scene, te, tsep, tselem);
+ }
+ }
+ if((tselem->flag & TSE_CLOSED)==0) {
+ outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb);
+ }
+ }
+}
+
+/* */
+
+static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Base *base= (Base *)te->directdata;
+
+ if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
+ if(base && ((base->object->restrictflag & OB_RESTRICT_VIEW)==0)) {
+ base->flag |= SELECT;
+ base->object->flag |= SELECT;
+ }
+}
+
+static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Base *base= (Base *)te->directdata;
+
+ if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
+ if(base) {
+ base->flag &= ~SELECT;
+ base->object->flag &= ~SELECT;
+ }
+}
+
+static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Base *base= (Base *)te->directdata;
+
+ if(base==NULL)
+ base= object_in_scene((Object *)tselem->id, scene);
+ if(base) {
+ // check also library later
+ if(scene->obedit==base->object)
+ ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
+
+ ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
+ te->directdata= NULL;
+ tselem->id= NULL;
+ }
+
+}
+
+static void id_local_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ if (tselem->id->lib && (tselem->id->flag & LIB_EXTERN)) {
+ tselem->id->lib= NULL;
+ tselem->id->flag= LIB_LOCAL;
+ new_id(NULL, tselem->id, NULL);
+ }
+}
+
+static void id_fake_user_set_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ ID *id = tselem->id;
+
+ if ((id) && ((id->flag & LIB_FAKEUSER) == 0)) {
+ id->flag |= LIB_FAKEUSER;
+ id_us_plus(id);
+ }
+}
+
+static void id_fake_user_clear_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ ID *id = tselem->id;
+
+ if ((id) && (id->flag & LIB_FAKEUSER)) {
+ id->flag &= ~LIB_FAKEUSER;
+ id_us_min(id);
+ }
+}
+
+#if 0 // GSOC_PEPPER
+
+static void singleuser_action_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tsep, TreeStoreElem *tselem)
+{
+ ID *id = tselem->id;
+
+ if (id) {
+ IdAdtTemplate *iat = (IdAdtTemplate *)tsep->id;
+ PointerRNA ptr = {{0}};
+ PropertyRNA *prop;
+
+ RNA_pointer_create(&iat->id, &RNA_AnimData, iat->adt, &ptr);
+ prop = RNA_struct_find_property(&ptr, "action");
+
+ id_single_user(C, id, &ptr, prop);
+ }
+}
+
+#endif
+
+static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Group *group= (Group *)tselem->id;
+ GroupObject *gob;
+ Base *base;
+
+ for(gob=group->gobject.first; gob; gob=gob->next) {
+ base= object_in_scene(gob->ob, scene);
+ if (base) {
+ base->object->flag |= SELECT;
+ base->flag |= SELECT;
+ } else {
+ /* link to scene */
+ base= MEM_callocN( sizeof(Base), "add_base");
+ BLI_addhead(&scene->base, base);
+ base->lay= (1<<20)-1; /*v3d->lay;*/ /* would be nice to use the 3d layer but the include's not here */
+ gob->ob->flag |= SELECT;
+ base->flag = gob->ob->flag;
+ base->object= gob->ob;
+ id_lib_extern((ID *)gob->ob); /* incase these are from a linked group */
+ }
+ }
+}
+
+void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb,
+ void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for(te=lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(tselem->flag & TSE_SELECTED) {
+ if(tselem->type==0 && te->idcode==ID_OB) {
+ // when objects selected in other scenes... dunno if that should be allowed
+ Scene *scene_owner= (Scene *)outliner_search_back(soops, te, ID_SCE);
+ if(scene_owner && scene_act != scene_owner) {
+ ED_screen_set_scene(C, scene_owner);
+ }
+ /* important to use 'scene_owner' not scene_act else deleting objects can crash.
+ * only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
+ * outliner isnt showing scenes: Visible Layer draw mode for eg. */
+ operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem);
+ }
+ }
+ if((tselem->flag & TSE_CLOSED)==0) {
+ outliner_do_object_operation(C, scene_act, soops, &te->subtree, operation_cb);
+ }
+ }
+}
+
+/* ******************************************** */
+
+#if 0 // GSOC_PEPPER
+
+static void unlinkact_animdata_cb(int UNUSED(event), TreeElement *UNUSED(te), TreeStoreElem *tselem)
+{
+ /* just set action to NULL */
+ BKE_animdata_set_action(NULL, tselem->id, NULL);
+}
+
+#endif // GSOC_PEPPER
+
+static void cleardrivers_animdata_cb(int UNUSED(event), TreeElement *UNUSED(te), TreeStoreElem *tselem)
+{
+ IdAdtTemplate *iat = (IdAdtTemplate *)tselem->id;
+
+ /* just free drivers - stored as a list of F-Curves */
+ free_fcurves(&iat->adt->drivers);
+}
+
+static void refreshdrivers_animdata_cb(int UNUSED(event), TreeElement *UNUSED(te), TreeStoreElem *tselem)
+{
+ IdAdtTemplate *iat = (IdAdtTemplate *)tselem->id;
+ FCurve *fcu;
+
+ /* loop over drivers, performing refresh (i.e. check graph_buttons.c and rna_fcurve.c for details) */
+ for (fcu = iat->adt->drivers.first; fcu; fcu= fcu->next) {
+ fcu->flag &= ~FCURVE_DISABLED;
+
+ if (fcu->driver)
+ fcu->driver->flag &= ~DRIVER_FLAG_INVALID;
+ }
+}
+
+/* --------------------------------- */
+
+static void pchan_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
+{
+ bPoseChannel *pchan= (bPoseChannel *)te->directdata;
+
+ if(event==1)
+ pchan->bone->flag |= BONE_SELECTED;
+ else if(event==2)
+ pchan->bone->flag &= ~BONE_SELECTED;
+ else if(event==3) {
+ pchan->bone->flag |= BONE_HIDDEN_P;
+ pchan->bone->flag &= ~BONE_SELECTED;
+ }
+ else if(event==4)
+ pchan->bone->flag &= ~BONE_HIDDEN_P;
+}
+
+static void bone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
+{
+ Bone *bone= (Bone *)te->directdata;
+
+ if(event==1)
+ bone->flag |= BONE_SELECTED;
+ else if(event==2)
+ bone->flag &= ~BONE_SELECTED;
+ else if(event==3) {
+ bone->flag |= BONE_HIDDEN_P;
+ bone->flag &= ~BONE_SELECTED;
+ }
+ else if(event==4)
+ bone->flag &= ~BONE_HIDDEN_P;
+}
+
+static void ebone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
+{
+ EditBone *ebone= (EditBone *)te->directdata;
+
+ if(event==1)
+ ebone->flag |= BONE_SELECTED;
+ else if(event==2)
+ ebone->flag &= ~BONE_SELECTED;
+ else if(event==3) {
+ ebone->flag |= BONE_HIDDEN_A;
+ ebone->flag &= ~BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
+ }
+ else if(event==4)
+ ebone->flag &= ~BONE_HIDDEN_A;
+}
+
+static void sequence_cb(int event, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tselem))
+{
+// Sequence *seq= (Sequence*) te->directdata;
+ if(event==1) {
+// XXX select_single_seq(seq, 1);
+ }
+}
+
+static void outliner_do_data_operation(SpaceOops *soops, int type, int event, ListBase *lb,
+ void (*operation_cb)(int, TreeElement *, TreeStoreElem *))
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for(te=lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(tselem->flag & TSE_SELECTED) {
+ if(tselem->type==type) {
+ operation_cb(event, te, tselem);
+ }
+ }
+ if((tselem->flag & TSE_CLOSED)==0) {
+ outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb);
+ }
+ }
+}
+
+/* **************************************** */
+
+static EnumPropertyItem prop_object_op_types[] = {
+ {1, "SELECT", 0, "Select", ""},
+ {2, "DESELECT", 0, "Deselect", ""},
+ {4, "DELETE", 0, "Delete", ""},
+ {6, "TOGVIS", 0, "Toggle Visible", ""},
+ {7, "TOGSEL", 0, "Toggle Selectable", ""},
+ {8, "TOGREN", 0, "Toggle Renderable", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int outliner_object_operation_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain= CTX_data_main(C);
+ Scene *scene= CTX_data_scene(C);
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ int event;
+ const char *str= NULL;
+
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+
+ event= RNA_enum_get(op->ptr, "type");
+
+ if(event==1) {
+ Scene *sce= scene; // to be able to delete, scenes are set...
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb);
+ if(scene != sce) {
+ ED_screen_set_scene(C, sce);
+ }
+
+ str= "Select Objects";
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ }
+ else if(event==2) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb);
+ str= "Deselect Objects";
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ }
+ else if(event==4) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
+ DAG_scene_sort(bmain, scene);
+ str= "Delete Objects";
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
+ }
+ else if(event==5) { /* disabled, see above enum (ton) */
+ outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb);
+ str= "Localized Objects";
+ }
+ else if(event==6) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
+ str= "Toggle Visibility";
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
+ }
+ else if(event==7) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
+ str= "Toggle Selectability";
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ }
+ else if(event==8) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
+ str= "Toggle Renderability";
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, scene);
+ }
+
+ ED_undo_push(C, str);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_object_operation(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Outliner Object Operation";
+ ot->idname= "OUTLINER_OT_object_operation";
+ ot->description= "";
+
+ /* callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= outliner_object_operation_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= 0;
+
+ ot->prop= RNA_def_enum(ot->srna, "type", prop_object_op_types, 0, "Object Operation", "");
+}
+
+/* **************************************** */
+
+static EnumPropertyItem prop_group_op_types[] = {
+ {1, "UNLINK", 0, "Unlink", ""},
+ {2, "LOCAL", 0, "Make Local", ""},
+ {3, "LINK", 0, "Link Group Objects to Scene", ""},
+ {4, "TOGVIS", 0, "Toggle Visible", ""},
+ {5, "TOGSEL", 0, "Toggle Selectable", ""},
+ {6, "TOGREN", 0, "Toggle Renderable", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int outliner_group_operation_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ int event;
+
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+
+ event= RNA_enum_get(op->ptr, "type");
+
+ if(event==1) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb);
+ ED_undo_push(C, "Unlink group");
+ }
+ else if(event==2) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
+ ED_undo_push(C, "Localized Data");
+ }
+ else if(event==3) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb);
+ ED_undo_push(C, "Link Group Objects to Scene");
+ }
+
+
+ WM_event_add_notifier(C, NC_GROUP, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_group_operation(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Outliner Group Operation";
+ ot->idname= "OUTLINER_OT_group_operation";
+ ot->description= "";
+
+ /* callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= outliner_group_operation_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= 0;
+
+ ot->prop= RNA_def_enum(ot->srna, "type", prop_group_op_types, 0, "Group Operation", "");
+}
+
+/* **************************************** */
+
+typedef enum eOutlinerIdOpTypes {
+ OUTLINER_IDOP_INVALID = 0,
+
+ OUTLINER_IDOP_UNLINK,
+ OUTLINER_IDOP_LOCAL,
+ OUTLINER_IDOP_SINGLE,
+
+ OUTLINER_IDOP_FAKE_ADD,
+ OUTLINER_IDOP_FAKE_CLEAR
+} eOutlinerIdOpTypes;
+
+// TODO: implement support for changing the ID-block used
+static EnumPropertyItem prop_id_op_types[] = {
+ {OUTLINER_IDOP_UNLINK, "UNLINK", 0, "Unlink", ""},
+ {OUTLINER_IDOP_LOCAL, "LOCAL", 0, "Make Local", ""},
+ {OUTLINER_IDOP_SINGLE, "SINGLE", 0, "Make Single User", ""},
+ {OUTLINER_IDOP_FAKE_ADD, "ADD_FAKE", 0, "Add Fake User", "Ensure datablock gets saved even if it isn't in use (e.g. for motion and material libraries)"},
+ {OUTLINER_IDOP_FAKE_CLEAR, "CLEAR_FAKE", 0, "Clear Fake User", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int outliner_id_operation_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
+ eOutlinerIdOpTypes event;
+
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+
+ set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+
+ event= RNA_enum_get(op->ptr, "type");
+
+ switch (event) {
+ case OUTLINER_IDOP_UNLINK:
+ {
+ /* unlink datablock from its parent */
+ switch (idlevel) {
+
+#if 0 // GSOC_PEPPER
+
+ case ID_AC:
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_action_cb);
+
+ WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_ACTCHANGE, NULL);
+ ED_undo_push(C, "Unlink action");
+ break;
+
+#endif // GSOC_PEPPER
+
+ case ID_MA:
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_material_cb);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_OB_SHADING, NULL);
+ ED_undo_push(C, "Unlink material");
+ break;
+ case ID_TE:
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_texture_cb);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_OB_SHADING, NULL);
+ ED_undo_push(C, "Unlink texture");
+ break;
+ default:
+ BKE_report(op->reports, RPT_WARNING, "Not Yet");
+ break;
+ }
+ }
+ break;
+
+ case OUTLINER_IDOP_LOCAL:
+ {
+ /* make local */
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
+ ED_undo_push(C, "Localized Data");
+ }
+ break;
+
+#if 0 // GSOC_PEPPER
+
+ case OUTLINER_IDOP_SINGLE:
+ {
+ /* make single user */
+ switch (idlevel) {
+ case ID_AC:
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, singleuser_action_cb);
+
+ WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_ACTCHANGE, NULL);
+ ED_undo_push(C, "Single-User Action");
+ break;
+
+ default:
+ BKE_report(op->reports, RPT_WARNING, "Not Yet");
+ break;
+ }
+ }
+ break;
+
+#endif // GSOC_PEPPER
+
+ case OUTLINER_IDOP_FAKE_ADD:
+ {
+ /* set fake user */
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_fake_user_set_cb);
+
+ WM_event_add_notifier(C, NC_ID|NA_EDITED, NULL);
+ ED_undo_push(C, "Add Fake User");
+ }
+ break;
+
+ case OUTLINER_IDOP_FAKE_CLEAR:
+ {
+ /* clear fake user */
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_fake_user_clear_cb);
+
+ WM_event_add_notifier(C, NC_ID|NA_EDITED, NULL);
+ ED_undo_push(C, "Clear Fake User");
+ }
+ break;
+
+ default:
+ // invalid - unhandled
+ break;
+ }
+
+ /* wrong notifier still... */
+ WM_event_add_notifier(C, NC_ID|NA_EDITED, NULL);
+
+ // XXX: this is just so that outliner is always up to date
+ WM_event_add_notifier(C, NC_SPACE|ND_SPACE_OUTLINER, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_id_operation(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Outliner ID data Operation";
+ ot->idname= "OUTLINER_OT_id_operation";
+ ot->description= "";
+
+ /* callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= outliner_id_operation_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= 0;
+
+ ot->prop= RNA_def_enum(ot->srna, "type", prop_id_op_types, 0, "ID data Operation", "");
+}
+
+/* **************************************** */
+
+static void outliner_do_id_set_operation(SpaceOops *soops, int type, ListBase *lb, ID *newid,
+ void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *, ID *))
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+
+ for (te=lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if (tselem->flag & TSE_SELECTED) {
+ if(tselem->type==type) {
+ TreeStoreElem *tsep = TREESTORE(te->parent);
+ operation_cb(te, tselem, tsep, newid);
+ }
+ }
+ if ((tselem->flag & TSE_CLOSED)==0) {
+ outliner_do_id_set_operation(soops, type, &te->subtree, newid, operation_cb);
+ }
+ }
+}
+
+/* ------------------------------------------ */
+
+#if 0 // GSOC_PEPPER
+
+static void actionset_id_cb(TreeElement *te, TreeStoreElem *tselem, TreeStoreElem *tsep, ID *actId)
+{
+ bAction *act = (bAction *)actId;
+
+ if (tselem->type == TSE_ANIM_DATA) {
+ /* "animation" entries - action is child of this */
+ BKE_animdata_set_action(NULL, tselem->id, act);
+ }
+ /* TODO: if any other "expander" channels which own actions need to support this menu,
+ * add: tselem->type = ...
+ */
+ else if (tsep && (tsep->type == TSE_ANIM_DATA)) {
+ /* "animation" entries case again */
+ BKE_animdata_set_action(NULL, tsep->id, act);
+ }
+ // TODO: other cases not supported yet
+}
+
+static int outliner_action_set_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
+
+ bAction *act;
+
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+ set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+
+ /* get action to use */
+ act= BLI_findlink(&CTX_data_main(C)->action, RNA_enum_get(op->ptr, "action"));
+
+ if (act == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "No valid Action to add.");
+ return OPERATOR_CANCELLED;
+ }
+ else if (act->idroot == 0) {
+ /* hopefully in this case (i.e. library of userless actions), the user knows what they're doing... */
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Action '%s' does not specify what datablocks it can be used on. Try setting the 'ID Root Type' setting from the Datablocks Editor for this Action to avoid future problems",
+ act->id.name+2);
+ }
+
+ /* perform action if valid channel */
+ if (datalevel == TSE_ANIM_DATA)
+ outliner_do_id_set_operation(soops, datalevel, &soops->tree, (ID*)act, actionset_id_cb);
+ else if (idlevel == ID_AC)
+ outliner_do_id_set_operation(soops, idlevel, &soops->tree, (ID*)act, actionset_id_cb);
+ else
+ return OPERATOR_CANCELLED;
+
+ /* set notifier that things have changed */
+ WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_ACTCHANGE, NULL);
+ ED_undo_push(C, "Set action");
+
+ /* done */
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_action_set(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Outliner Set Action";
+ ot->idname= "OUTLINER_OT_action_set";
+ ot->description= "Change the active action used";
+
+ /* api callbacks */
+ ot->invoke= WM_enum_search_invoke;
+ ot->exec= outliner_action_set_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ /* flags */
+ ot->flag= 0;
+
+ /* props */
+ // TODO: this would be nicer as an ID-pointer...
+ prop= RNA_def_enum(ot->srna, "action", DummyRNA_NULL_items, 0, "Action", "");
+ RNA_def_enum_funcs(prop, RNA_action_itemf);
+ ot->prop= prop;
+}
+
+#endif // GSOC_PEPPER
+
+/* **************************************** */
+
+typedef enum eOutliner_AnimDataOps {
+ OUTLINER_ANIMOP_INVALID = 0,
+
+ OUTLINER_ANIMOP_SET_ACT,
+ OUTLINER_ANIMOP_CLEAR_ACT,
+
+ OUTLINER_ANIMOP_REFRESH_DRV,
+ OUTLINER_ANIMOP_CLEAR_DRV
+
+ //OUTLINER_ANIMOP_COPY_DRIVERS,
+ //OUTLINER_ANIMOP_PASTE_DRIVERS
+} eOutliner_AnimDataOps;
+
+static EnumPropertyItem prop_animdata_op_types[] = {
+ {OUTLINER_ANIMOP_SET_ACT, "SET_ACT", 0, "Set Action", ""},
+ {OUTLINER_ANIMOP_CLEAR_ACT, "CLEAR_ACT", 0, "Unlink Action", ""},
+ {OUTLINER_ANIMOP_REFRESH_DRV, "REFRESH_DRIVERS", 0, "Refresh Drivers", ""},
+ //{OUTLINER_ANIMOP_COPY_DRIVERS, "COPY_DRIVERS", 0, "Copy Drivers", ""},
+ //{OUTLINER_ANIMOP_PASTE_DRIVERS, "PASTE_DRIVERS", 0, "Paste Drivers", ""},
+ {OUTLINER_ANIMOP_CLEAR_DRV, "CLEAR_DRIVERS", 0, "Clear Drivers", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int outliner_animdata_operation_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
+ eOutliner_AnimDataOps event;
+ short updateDeps = 0;
+
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+
+ event= RNA_enum_get(op->ptr, "type");
+ set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+
+ if (datalevel != TSE_ANIM_DATA)
+ return OPERATOR_CANCELLED;
+
+ /* perform the core operation */
+ switch (event) {
+
+#if 0 // GSOC_PEPPER
+
+ case OUTLINER_ANIMOP_SET_ACT:
+ /* delegate once again... */
+ WM_operator_name_call(C, "OUTLINER_OT_action_set", WM_OP_INVOKE_REGION_WIN, NULL);
+ break;
+
+ case OUTLINER_ANIMOP_CLEAR_ACT:
+ /* clear active action - using standard rules */
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, unlinkact_animdata_cb);
+
+ WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_ACTCHANGE, NULL);
+ ED_undo_push(C, "Unlink action");
+ break;
+
+#endif // GSOC_PEPPER
+
+ case OUTLINER_ANIMOP_REFRESH_DRV:
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, refreshdrivers_animdata_cb);
+
+ WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN, NULL);
+ //ED_undo_push(C, "Refresh Drivers"); /* no undo needed - shouldn't have any impact? */
+ updateDeps = 1;
+ break;
+
+ case OUTLINER_ANIMOP_CLEAR_DRV:
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, cleardrivers_animdata_cb);
+
+ WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN, NULL);
+ ED_undo_push(C, "Clear Drivers");
+ updateDeps = 1;
+ break;
+
+ default: // invalid
+ break;
+ }
+
+ /* update dependencies */
+ if (updateDeps) {
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+
+ /* rebuild depsgraph for the new deps */
+ DAG_scene_sort(bmain, scene);
+
+ /* force an update of depsgraph */
+ DAG_ids_flush_update(bmain, 0);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_animdata_operation(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Outliner Animation Data Operation";
+ ot->idname= "OUTLINER_OT_animdata_operation";
+ ot->description= "";
+
+ /* callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= outliner_animdata_operation_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= 0;
+
+ ot->prop= RNA_def_enum(ot->srna, "type", prop_animdata_op_types, 0, "Animation Operation", "");
+}
+
+/* **************************************** */
+
+static EnumPropertyItem prop_data_op_types[] = {
+ {1, "SELECT", 0, "Select", ""},
+ {2, "DESELECT", 0, "Deselect", ""},
+ {3, "HIDE", 0, "Hide", ""},
+ {4, "UNHIDE", 0, "Unhide", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int outliner_data_operation_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
+ int event;
+
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+
+ event= RNA_enum_get(op->ptr, "type");
+ set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+
+ if(datalevel==TSE_POSE_CHANNEL) {
+ if(event>0) {
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
+ ED_undo_push(C, "PoseChannel operation");
+ }
+ }
+ else if(datalevel==TSE_BONE) {
+ if(event>0) {
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
+ ED_undo_push(C, "Bone operation");
+ }
+ }
+ else if(datalevel==TSE_EBONE) {
+ if(event>0) {
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
+ ED_undo_push(C, "EditBone operation");
+ }
+ }
+ else if(datalevel==TSE_SEQUENCE) {
+ if(event>0) {
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_data_operation(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Outliner Data Operation";
+ ot->idname= "OUTLINER_OT_data_operation";
+ ot->description= "";
+
+ /* callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= outliner_data_operation_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= 0;
+
+ ot->prop= RNA_def_enum(ot->srna, "type", prop_data_op_types, 0, "Data Operation", "");
+}
+
+
+/* ******************** */
+
+
+static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, wmEvent *event, const float mval[2])
+{
+ ReportList *reports = CTX_wm_reports(C); // XXX...
+
+ if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
+ int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
+ TreeStoreElem *tselem= TREESTORE(te);
+
+ /* select object that's clicked on and popup context menu */
+ if (!(tselem->flag & TSE_SELECTED)) {
+
+ if ( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) )
+ outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
+
+ tselem->flag |= TSE_SELECTED;
+ /* redraw, same as outliner_select function */
+ soops->storeflag |= SO_TREESTORE_REDRAW;
+ ED_region_tag_redraw(ar);
+ }
+
+ set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+
+ if(scenelevel) {
+ //if(objectlevel || datalevel || idlevel) error("Mixed selection");
+ //else pupmenu("Scene Operations%t|Delete");
+ }
+ else if(objectlevel) {
+ WM_operator_name_call(C, "OUTLINER_OT_object_operation", WM_OP_INVOKE_REGION_WIN, NULL);
+ }
+ else if(idlevel) {
+ if(idlevel==-1 || datalevel) BKE_report(reports, RPT_WARNING, "Mixed selection");
+ else {
+ if (idlevel==ID_GR)
+ WM_operator_name_call(C, "OUTLINER_OT_group_operation", WM_OP_INVOKE_REGION_WIN, NULL);
+ else
+ WM_operator_name_call(C, "OUTLINER_OT_id_operation", WM_OP_INVOKE_REGION_WIN, NULL);
+ }
+ }
+ else if(datalevel) {
+ if(datalevel==-1) BKE_report(reports, RPT_WARNING, "Mixed selection");
+ else {
+ if (datalevel == TSE_ANIM_DATA)
+ WM_operator_name_call(C, "OUTLINER_OT_animdata_operation", WM_OP_INVOKE_REGION_WIN, NULL);
+ else if (datalevel == TSE_DRIVER_BASE)
+ /* do nothing... no special ops needed yet */;
+ else
+ WM_operator_name_call(C, "OUTLINER_OT_data_operation", WM_OP_INVOKE_REGION_WIN, NULL);
+ }
+ }
+
+ return 1;
+ }
+
+ for(te= te->subtree.first; te; te= te->next) {
+ if(do_outliner_operation_event(C, scene, ar, soops, te, event, mval))
+ return 1;
+ }
+ return 0;
+}
+
+
+static int outliner_operation(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+ Scene *scene= CTX_data_scene(C);
+ ARegion *ar= CTX_wm_region(C);
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+ TreeElement *te;
+ float fmval[2];
+
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
+
+ for(te= soops->tree.first; te; te= te->next) {
+ if(do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+/* Menu only! Calls other operators */
+void OUTLINER_OT_operation(wmOperatorType *ot)
+{
+ ot->name= "Execute Operation";
+ ot->idname= "OUTLINER_OT_operation";
+ ot->description= "Context menu for item operations";
+
+ ot->invoke= outliner_operation;
+
+ ot->poll= ED_operator_outliner_active;
+}
+
+/* ****************************************************** */
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
new file mode 100644
index 00000000000..3560bfb9896
--- /dev/null
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -0,0 +1,1585 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_outliner/outliner_tree.c
+ * \ingroup spoutliner
+ */
+
+#include <math.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stddef.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_group_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_world_types.h"
+#include "DNA_sequence_types.h"
+
+#if 0 // GSOC_PEPPER
+
+#include "DNA_speaker_types.h"
+
+#endif // GSOC_PEPPER
+
+#include "DNA_object_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+#include "BLI_math_base.h"
+
+#if defined WIN32 && !defined _LIBC
+# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
+#else
+# ifndef _GNU_SOURCE
+# define _GNU_SOURCE
+# endif
+# include <fnmatch.h>
+#endif
+
+
+#include "BKE_animsys.h"
+#include "BKE_context.h"
+#include "BKE_deform.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_global.h"
+#include "BKE_group.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_sequencer.h"
+
+#include "ED_armature.h"
+#include "ED_object.h"
+#include "ED_screen.h"
+#include "ED_util.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_interface.h"
+#include "UI_interface_icons.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "outliner_intern.h"
+
+/* ********************************************************* */
+/* Defines */
+
+#define TS_CHUNK 128
+
+/* ********************************************************* */
+/* Persistant Data */
+
+static void outliner_storage_cleanup(SpaceOops *soops)
+{
+ TreeStore *ts= soops->treestore;
+
+ if(ts) {
+ TreeStoreElem *tselem;
+ int a, unused= 0;
+
+ /* each element used once, for ID blocks with more users to have each a treestore */
+ for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) tselem->used= 0;
+
+ /* cleanup only after reading file or undo step, and always for
+ * RNA datablocks view in order to save memory */
+ if(soops->storeflag & SO_TREESTORE_CLEANUP) {
+
+ for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
+ if(tselem->id==NULL) unused++;
+ }
+
+ if(unused) {
+ if(ts->usedelem == unused) {
+ MEM_freeN(ts->data);
+ ts->data= NULL;
+ ts->usedelem= ts->totelem= 0;
+ }
+ else {
+ TreeStoreElem *tsnewar, *tsnew;
+
+ tsnew=tsnewar= MEM_mallocN((ts->usedelem-unused)*sizeof(TreeStoreElem), "new tselem");
+ for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
+ if(tselem->id) {
+ *tsnew= *tselem;
+ tsnew++;
+ }
+ }
+ MEM_freeN(ts->data);
+ ts->data= tsnewar;
+ ts->usedelem-= unused;
+ ts->totelem= ts->usedelem;
+ }
+ }
+ }
+ }
+}
+
+static void check_persistant(SpaceOops *soops, TreeElement *te, ID *id, short type, short nr)
+{
+ TreeStore *ts;
+ TreeStoreElem *tselem;
+ int a;
+
+ /* case 1; no TreeStore */
+ if(soops->treestore==NULL) {
+ soops->treestore= MEM_callocN(sizeof(TreeStore), "treestore");
+ }
+ ts= soops->treestore;
+
+ /* check if 'te' is in treestore */
+ tselem= ts->data;
+ for(a=0; a<ts->usedelem; a++, tselem++) {
+ if(tselem->id==id && tselem->used==0) {
+ if((type==0 && tselem->type==0) ||(tselem->type==type && tselem->nr==nr)) {
+ te->store_index= a;
+ tselem->used= 1;
+ return;
+ }
+ }
+ }
+
+ /* add 1 element to treestore */
+ if(ts->usedelem==ts->totelem) {
+ TreeStoreElem *tsnew;
+
+ tsnew= MEM_mallocN((ts->totelem+TS_CHUNK)*sizeof(TreeStoreElem), "treestore data");
+ if(ts->data) {
+ memcpy(tsnew, ts->data, ts->totelem*sizeof(TreeStoreElem));
+ MEM_freeN(ts->data);
+ }
+ ts->data= tsnew;
+ ts->totelem+= TS_CHUNK;
+ }
+
+ tselem= ts->data+ts->usedelem;
+
+ tselem->type= type;
+ if(type) tselem->nr= nr; // we're picky! :)
+ else tselem->nr= 0;
+ tselem->id= id;
+ tselem->used = 0;
+ tselem->flag= TSE_CLOSED;
+ te->store_index= ts->usedelem;
+
+ ts->usedelem++;
+}
+
+/* ********************************************************* */
+/* Tree Management */
+
+void outliner_free_tree(ListBase *lb)
+{
+ while(lb->first) {
+ TreeElement *te= lb->first;
+
+ outliner_free_tree(&te->subtree);
+ BLI_remlink(lb, te);
+
+ if(te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
+ MEM_freeN(te);
+ }
+}
+
+/* Find ith item from the treestore */
+TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
+{
+ TreeElement *te= lb->first, *tes;
+ while(te) {
+ if(te->store_index==store_index) return te;
+ tes= outliner_find_tree_element(&te->subtree, store_index);
+ if(tes) return tes;
+ te= te->next;
+ }
+ return NULL;
+}
+
+/* tse is not in the treestore, we use its contents to find a match */
+TreeElement *outliner_find_tse(SpaceOops *soops, TreeStoreElem *tse)
+{
+ TreeStore *ts= soops->treestore;
+ TreeStoreElem *tselem;
+ int a;
+
+ if(tse->id==NULL) return NULL;
+
+ /* check if 'tse' is in treestore */
+ tselem= ts->data;
+ for(a=0; a<ts->usedelem; a++, tselem++) {
+ if((tse->type==0 && tselem->type==0) || (tselem->type==tse->type && tselem->nr==tse->nr)) {
+ if(tselem->id==tse->id) {
+ break;
+ }
+ }
+ }
+ if(tselem)
+ return outliner_find_tree_element(&soops->tree, a);
+
+ return NULL;
+}
+
+/* Find treestore that refers to given ID */
+TreeElement *outliner_find_id(SpaceOops *soops, ListBase *lb, ID *id)
+{
+ TreeElement *te, *tes;
+ TreeStoreElem *tselem;
+
+ for(te= lb->first; te; te= te->next) {
+ tselem= TREESTORE(te);
+ if(tselem->type==0) {
+ if(tselem->id==id) return te;
+ /* only deeper on scene or object */
+ if( te->idcode==ID_OB || te->idcode==ID_SCE || (soops->outlinevis == SO_GROUPS && te->idcode==ID_GR)) {
+ tes= outliner_find_id(soops, &te->subtree, id);
+ if(tes) return tes;
+ }
+ }
+ }
+ return NULL;
+}
+
+
+ID *outliner_search_back(SpaceOops *soops, TreeElement *te, short idcode)
+{
+ TreeStoreElem *tselem;
+ te= te->parent;
+
+ while(te) {
+ tselem= TREESTORE(te);
+ if(tselem->type==0 && te->idcode==idcode) return tselem->id;
+ te= te->parent;
+ }
+ return NULL;
+}
+
+
+/* ********************************************************* */
+
+/* Prototype, see functions below */
+static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
+ TreeElement *parent, short type, short index);
+
+/* -------------------------------------------------------- */
+
+/* special handling of hierarchical non-lib data */
+static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curBone,
+ TreeElement *parent, int *a)
+{
+ TreeElement *te= outliner_add_element(soops, lb, id, parent, TSE_BONE, *a);
+
+ (*a)++;
+ te->name= curBone->name;
+ te->directdata= curBone;
+
+ for(curBone= curBone->childbase.first; curBone; curBone=curBone->next) {
+ outliner_add_bone(soops, &te->subtree, id, curBone, te, a);
+ }
+}
+
+/* -------------------------------------------------------- */
+
+#define LOG2I(x) (int)(log(x)/M_LN2)
+
+static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
+{
+ TreeStoreElem *tselem = NULL;
+ TreeElement *te = NULL;
+
+ /* log stuff is to convert bitflags (powers of 2) to small integers,
+ * in order to not overflow short tselem->nr */
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED));
+ te->name= "Combined";
+ te->directdata= &srl->passflag;
+
+ /* save cpu cycles, but we add the first to invoke an open/close triangle */
+ tselem = TREESTORE(tenla);
+ if(tselem->flag & TSE_CLOSED)
+ return;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z));
+ te->name= "Z";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR));
+ te->name= "Vector";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL));
+ te->name= "Normal";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV));
+ te->name= "UV";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST));
+ te->name= "Mist";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB));
+ te->name= "Index Object";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA));
+ te->name= "Index Material";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
+ te->name= "Color";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE));
+ te->name= "Diffuse";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC));
+ te->name= "Specular";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW));
+ te->name= "Shadow";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO));
+ te->name= "AO";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT));
+ te->name= "Reflection";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT));
+ te->name= "Refraction";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT));
+ te->name= "Indirect";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT));
+ te->name= "Environment";
+ te->directdata= &srl->passflag;
+
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT));
+ te->name= "Emit";
+ te->directdata= &srl->passflag;
+}
+
+#undef LOG2I
+
+static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
+{
+ SceneRenderLayer *srl;
+ TreeElement *tenla= outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
+ int a;
+
+ tenla->name= "RenderLayers";
+ for(a=0, srl= sce->r.layers.first; srl; srl= srl->next, a++) {
+ TreeElement *tenlay= outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
+ tenlay->name= srl->name;
+ tenlay->directdata= &srl->passflag;
+
+ if(srl->light_override)
+ outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0);
+ if(srl->mat_override)
+ outliner_add_element(soops, &tenlay->subtree, srl->mat_override, tenlay, TSE_LINKED_MAT, 0);
+
+ outliner_add_passes(soops, tenlay, &sce->id, srl);
+ }
+
+ // TODO: move this to the front?
+ if (sce->adt)
+ outliner_add_element(soops, lb, sce, te, TSE_ANIM_DATA, 0);
+
+ outliner_add_element(soops, lb, sce->world, te, 0, 0);
+}
+
+// can be inlined if necessary
+static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, Object *ob)
+{
+ int a = 0;
+
+ if (ob->adt)
+ outliner_add_element(soops, &te->subtree, ob, te, TSE_ANIM_DATA, 0);
+
+ outliner_add_element(soops, &te->subtree, ob->poselib, te, 0, 0); // XXX FIXME.. add a special type for this
+
+ if (ob->proxy && ob->id.lib==NULL)
+ outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
+
+ outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0);
+
+ if (ob->pose) {
+ bArmature *arm= ob->data;
+ bPoseChannel *pchan;
+ TreeElement *ten;
+ TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
+
+ tenla->name= "Pose";
+
+ /* channels undefined in editmode, but we want the 'tenla' pose icon itself */
+ if ((arm->edbo == NULL) && (ob->mode & OB_MODE_POSE)) {
+ int a= 0, const_index= 1000; /* ensure unique id for bone constraints */
+
+ for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) {
+ ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
+ ten->name= pchan->name;
+ ten->directdata= pchan;
+ pchan->prev= (bPoseChannel *)ten;
+
+ if(pchan->constraints.first) {
+ //Object *target;
+ bConstraint *con;
+ TreeElement *ten1;
+ TreeElement *tenla1= outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
+ //char *str;
+
+ tenla1->name= "Constraints";
+ for(con= pchan->constraints.first; con; con= con->next, const_index++) {
+ ten1= outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
+#if 0 /* disabled as it needs to be reworked for recoded constraints system */
+ target= get_constraint_target(con, &str);
+ if(str && str[0]) ten1->name= str;
+ else if(target) ten1->name= target->id.name+2;
+ else ten1->name= con->name;
+#endif
+ ten1->name= con->name;
+ ten1->directdata= con;
+ /* possible add all other types links? */
+ }
+ }
+ }
+ /* make hierarchy */
+ ten= tenla->subtree.first;
+ while(ten) {
+ TreeElement *nten= ten->next, *par;
+ tselem= TREESTORE(ten);
+ if(tselem->type==TSE_POSE_CHANNEL) {
+ pchan= (bPoseChannel *)ten->directdata;
+ if(pchan->parent) {
+ BLI_remlink(&tenla->subtree, ten);
+ par= (TreeElement *)pchan->parent->prev;
+ BLI_addtail(&par->subtree, ten);
+ ten->parent= par;
+ }
+ }
+ ten= nten;
+ }
+ /* restore prev pointers */
+ pchan= ob->pose->chanbase.first;
+ if(pchan) pchan->prev= NULL;
+ for(; pchan; pchan= pchan->next) {
+ if(pchan->next) pchan->next->prev= pchan;
+ }
+ }
+
+ /* Pose Groups */
+ if(ob->pose->agroups.first) {
+ bActionGroup *agrp;
+ TreeElement *ten;
+ TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
+ int a= 0;
+
+ tenla->name= "Bone Groups";
+ for (agrp=ob->pose->agroups.first; agrp; agrp=agrp->next, a++) {
+ ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSEGRP, a);
+ ten->name= agrp->name;
+ ten->directdata= agrp;
+ }
+ }
+ }
+
+ for(a=0; a<ob->totcol; a++)
+ outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a);
+
+ if(ob->constraints.first) {
+ //Object *target;
+ bConstraint *con;
+ TreeElement *ten;
+ TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
+ //char *str;
+
+ tenla->name= "Constraints";
+ for (con=ob->constraints.first, a=0; con; con= con->next, a++) {
+ ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
+#if 0 /* disabled due to constraints system targets recode... code here needs review */
+ target= get_constraint_target(con, &str);
+ if(str && str[0]) ten->name= str;
+ else if(target) ten->name= target->id.name+2;
+ else ten->name= con->name;
+#endif
+ ten->name= con->name;
+ ten->directdata= con;
+ /* possible add all other types links? */
+ }
+ }
+
+ if (ob->modifiers.first) {
+ ModifierData *md;
+ TreeElement *temod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
+ int index;
+
+ temod->name = "Modifiers";
+ for (index=0,md=ob->modifiers.first; md; index++,md=md->next) {
+ TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
+ te->name= md->name;
+ te->directdata = md;
+
+ if (md->type==eModifierType_Lattice) {
+ outliner_add_element(soops, &te->subtree, ((LatticeModifierData*) md)->object, te, TSE_LINKED_OB, 0);
+ }
+ else if (md->type==eModifierType_Curve) {
+ outliner_add_element(soops, &te->subtree, ((CurveModifierData*) md)->object, te, TSE_LINKED_OB, 0);
+ }
+ else if (md->type==eModifierType_Armature) {
+ outliner_add_element(soops, &te->subtree, ((ArmatureModifierData*) md)->object, te, TSE_LINKED_OB, 0);
+ }
+ else if (md->type==eModifierType_Hook) {
+ outliner_add_element(soops, &te->subtree, ((HookModifierData*) md)->object, te, TSE_LINKED_OB, 0);
+ }
+ else if (md->type==eModifierType_ParticleSystem) {
+ TreeElement *ten;
+ ParticleSystem *psys= ((ParticleSystemModifierData*) md)->psys;
+
+ ten = outliner_add_element(soops, &te->subtree, ob, te, TSE_LINKED_PSYS, 0);
+ ten->directdata = psys;
+ ten->name = psys->part->id.name+2;
+ }
+ }
+ }
+
+ /* vertex groups */
+ if (ob->defbase.first) {
+ bDeformGroup *defgroup;
+ TreeElement *ten;
+ TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
+
+ tenla->name= "Vertex Groups";
+ for (defgroup=ob->defbase.first, a=0; defgroup; defgroup=defgroup->next, a++) {
+ ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
+ ten->name= defgroup->name;
+ ten->directdata= defgroup;
+ }
+ }
+
+ /* duplicated group */
+ if (ob->dup_group)
+ outliner_add_element(soops, &te->subtree, ob->dup_group, te, 0, 0);
+}
+
+// can be inlined if necessary
+static void outliner_add_id_contents(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, ID *id)
+{
+ /* tuck pointer back in object, to construct hierarchy */
+ if (GS(id->name)==ID_OB) id->newid= (ID *)te;
+
+ /* expand specific data always */
+ switch (GS(id->name)) {
+ case ID_LI:
+ {
+ te->name= ((Library *)id)->name;
+ }
+ break;
+ case ID_SCE:
+ {
+ outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te);
+ }
+ break;
+ case ID_OB:
+ {
+ outliner_add_object_contents(soops, te, tselem, (Object *)id);
+ }
+ break;
+ case ID_ME:
+ {
+ Mesh *me= (Mesh *)id;
+ int a;
+
+ if (me->adt)
+ outliner_add_element(soops, &te->subtree, me, te, TSE_ANIM_DATA, 0);
+
+ outliner_add_element(soops, &te->subtree, me->key, te, 0, 0);
+ for(a=0; a<me->totcol; a++)
+ outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a);
+ /* could do tfaces with image links, but the images are not grouped nicely.
+ would require going over all tfaces, sort images in use. etc... */
+ }
+ break;
+ case ID_CU:
+ {
+ Curve *cu= (Curve *)id;
+ int a;
+
+ if (cu->adt)
+ outliner_add_element(soops, &te->subtree, cu, te, TSE_ANIM_DATA, 0);
+
+ for(a=0; a<cu->totcol; a++)
+ outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a);
+ }
+ break;
+ case ID_MB:
+ {
+ MetaBall *mb= (MetaBall *)id;
+ int a;
+
+ if (mb->adt)
+ outliner_add_element(soops, &te->subtree, mb, te, TSE_ANIM_DATA, 0);
+
+ for(a=0; a<mb->totcol; a++)
+ outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a);
+ }
+ break;
+ case ID_MA:
+ {
+ Material *ma= (Material *)id;
+ int a;
+
+ if (ma->adt)
+ outliner_add_element(soops, &te->subtree, ma, te, TSE_ANIM_DATA, 0);
+
+ for(a=0; a<MAX_MTEX; a++) {
+ if(ma->mtex[a]) outliner_add_element(soops, &te->subtree, ma->mtex[a]->tex, te, 0, a);
+ }
+ }
+ break;
+ case ID_TE:
+ {
+ Tex *tex= (Tex *)id;
+
+ if (tex->adt)
+ outliner_add_element(soops, &te->subtree, tex, te, TSE_ANIM_DATA, 0);
+
+ outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0);
+ }
+ break;
+ case ID_CA:
+ {
+ Camera *ca= (Camera *)id;
+
+ if (ca->adt)
+ outliner_add_element(soops, &te->subtree, ca, te, TSE_ANIM_DATA, 0);
+ }
+ break;
+ case ID_LA:
+ {
+ Lamp *la= (Lamp *)id;
+ int a;
+
+ if (la->adt)
+ outliner_add_element(soops, &te->subtree, la, te, TSE_ANIM_DATA, 0);
+
+ for(a=0; a<MAX_MTEX; a++) {
+ if(la->mtex[a]) outliner_add_element(soops, &te->subtree, la->mtex[a]->tex, te, 0, a);
+ }
+ }
+ break;
+
+#if 0 // GSOC_PEPPER
+
+ case ID_SPK:
+ {
+ Speaker *spk= (Speaker *)id;
+
+ if(spk->adt)
+ outliner_add_element(soops, &te->subtree, spk, te, TSE_ANIM_DATA, 0);
+ }
+ break;
+
+#endif // GSOC_PEPPER
+
+ case ID_WO:
+ {
+ World *wrld= (World *)id;
+ int a;
+
+ if (wrld->adt)
+ outliner_add_element(soops, &te->subtree, wrld, te, TSE_ANIM_DATA, 0);
+
+ for(a=0; a<MAX_MTEX; a++) {
+ if(wrld->mtex[a]) outliner_add_element(soops, &te->subtree, wrld->mtex[a]->tex, te, 0, a);
+ }
+ }
+ break;
+ case ID_KE:
+ {
+ Key *key= (Key *)id;
+
+ if (key->adt)
+ outliner_add_element(soops, &te->subtree, key, te, TSE_ANIM_DATA, 0);
+ }
+ break;
+ case ID_AC:
+ {
+ // XXX do we want to be exposing the F-Curves here?
+ //bAction *act= (bAction *)id;
+ }
+ break;
+ case ID_AR:
+ {
+ bArmature *arm= (bArmature *)id;
+ int a= 0;
+
+ if (arm->adt)
+ outliner_add_element(soops, &te->subtree, arm, te, TSE_ANIM_DATA, 0);
+
+ if(arm->edbo) {
+ EditBone *ebone;
+ TreeElement *ten;
+
+ for (ebone = arm->edbo->first; ebone; ebone=ebone->next, a++) {
+ ten= outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
+ ten->directdata= ebone;
+ ten->name= ebone->name;
+ ebone->temp= ten;
+ }
+ /* make hierarchy */
+ ten= te->subtree.first;
+ while(ten) {
+ TreeElement *nten= ten->next, *par;
+ ebone= (EditBone *)ten->directdata;
+ if(ebone->parent) {
+ BLI_remlink(&te->subtree, ten);
+ par= ebone->parent->temp;
+ BLI_addtail(&par->subtree, ten);
+ ten->parent= par;
+ }
+ ten= nten;
+ }
+ }
+ else {
+ /* do not extend Armature when we have posemode */
+ tselem= TREESTORE(te->parent);
+ if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE);
+ else {
+ Bone *curBone;
+ for (curBone=arm->bonebase.first; curBone; curBone=curBone->next){
+ outliner_add_bone(soops, &te->subtree, id, curBone, te, &a);
+ }
+ }
+ }
+ }
+ break;
+ }
+}
+
+// TODO: this function needs to be split up! It's getting a bit too large...
+static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
+ TreeElement *parent, short type, short index)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+ ID *id= idv;
+ int a = 0;
+
+ if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
+ id= ((PointerRNA*)idv)->id.data;
+ if(!id) id= ((PointerRNA*)idv)->data;
+ }
+
+ if(id==NULL) return NULL;
+
+ te= MEM_callocN(sizeof(TreeElement), "tree elem");
+ /* add to the visual tree */
+ BLI_addtail(lb, te);
+ /* add to the storage */
+ check_persistant(soops, te, id, type, index);
+ tselem= TREESTORE(te);
+
+ te->parent= parent;
+ te->index= index; // for data arays
+ if(ELEM3(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP));
+ else if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM));
+ else if(type==TSE_ANIM_DATA);
+ else {
+ te->name= id->name+2; // default, can be overridden by Library or non-ID data
+ te->idcode= GS(id->name);
+ }
+
+ if(type==0) {
+ /* ID datablock */
+ outliner_add_id_contents(soops, te, tselem, id);
+ }
+ else if(type==TSE_ANIM_DATA) {
+ IdAdtTemplate *iat = (IdAdtTemplate *)idv;
+ AnimData *adt= (AnimData *)iat->adt;
+
+ /* this element's info */
+ te->name= "Animation";
+ te->directdata= adt;
+
+ /* Action */
+ outliner_add_element(soops, &te->subtree, adt->action, te, 0, 0);
+
+ /* Drivers */
+ if (adt->drivers.first) {
+ TreeElement *ted= outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0);
+ ID *lastadded= NULL;
+ FCurve *fcu;
+
+ ted->name= "Drivers";
+
+ for (fcu= adt->drivers.first; fcu; fcu= fcu->next) {
+ if (fcu->driver && fcu->driver->variables.first) {
+ ChannelDriver *driver= fcu->driver;
+ DriverVar *dvar;
+
+ for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
+ /* loop over all targets used here */
+ DRIVER_TARGETS_USED_LOOPER(dvar)
+ {
+ if (lastadded != dtar->id) {
+ // XXX this lastadded check is rather lame, and also fails quite badly...
+ outliner_add_element(soops, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0);
+ lastadded= dtar->id;
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END
+ }
+ }
+ }
+ }
+
+ /* NLA Data */
+ if (adt->nla_tracks.first) {
+ TreeElement *tenla= outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0);
+ NlaTrack *nlt;
+ int a= 0;
+
+ tenla->name= "NLA Tracks";
+
+ for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
+ TreeElement *tenlt= outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
+ NlaStrip *strip;
+ TreeElement *ten;
+ int b= 0;
+
+ tenlt->name= nlt->name;
+
+ for (strip=nlt->strips.first; strip; strip=strip->next, b++) {
+ ten= outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b);
+ if(ten) ten->directdata= strip;
+ }
+ }
+ }
+ }
+ else if(type==TSE_SEQUENCE) {
+ Sequence *seq= (Sequence*) idv;
+ Sequence *p;
+
+ /*
+ * The idcode is a little hack, but the outliner
+ * only check te->idcode if te->type is equal to zero,
+ * so this is "safe".
+ */
+ te->idcode= seq->type;
+ te->directdata= seq;
+
+ if(seq->type<7) {
+ /*
+ * This work like the sequence.
+ * If the sequence have a name (not default name)
+ * show it, in other case put the filename.
+ */
+ if(strcmp(seq->name, "SQ"))
+ te->name= seq->name;
+ else {
+ if((seq->strip) && (seq->strip->stripdata))
+ te->name= seq->strip->stripdata->name;
+ else
+ te->name= "SQ None";
+ }
+
+ if(seq->type==SEQ_META) {
+ te->name= "Meta Strip";
+ p= seq->seqbase.first;
+ while(p) {
+ outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
+ p= p->next;
+ }
+ }
+ else
+ outliner_add_element(soops, &te->subtree, (void*)seq->strip, te, TSE_SEQ_STRIP, index);
+ }
+ else
+ te->name= "Effect";
+ }
+ else if(type==TSE_SEQ_STRIP) {
+ Strip *strip= (Strip *)idv;
+
+ if(strip->dir)
+ te->name= strip->dir;
+ else
+ te->name= "Strip None";
+ te->directdata= strip;
+ }
+ else if(type==TSE_SEQUENCE_DUP) {
+ Sequence *seq= (Sequence*)idv;
+
+ te->idcode= seq->type;
+ te->directdata= seq;
+ te->name= seq->strip->stripdata->name;
+ }
+ else if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
+ PointerRNA pptr, propptr, *ptr= (PointerRNA*)idv;
+ PropertyRNA *prop, *iterprop;
+ PropertyType proptype;
+ int a, tot;
+
+ /* we do lazy build, for speed and to avoid infinite recusion */
+
+ if(ptr->data == NULL) {
+ te->name= "(empty)";
+ }
+ else if(type == TSE_RNA_STRUCT) {
+ /* struct */
+ te->name= RNA_struct_name_get_alloc(ptr, NULL, 0);
+
+ if(te->name)
+ te->flag |= TE_FREE_NAME;
+ else
+ te->name= (char*)RNA_struct_ui_name(ptr->type);
+
+ iterprop= RNA_struct_iterator_property(ptr->type);
+ tot= RNA_property_collection_length(ptr, iterprop);
+
+ /* auto open these cases */
+ if(!parent || (RNA_property_type(parent->directdata)) == PROP_POINTER)
+ if(!tselem->used)
+ tselem->flag &= ~TSE_CLOSED;
+
+ if(!(tselem->flag & TSE_CLOSED)) {
+ for(a=0; a<tot; a++)
+ outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_PROPERTY, a);
+ }
+ else if(tot)
+ te->flag |= TE_LAZY_CLOSED;
+
+ te->rnaptr= *ptr;
+ }
+ else if(type == TSE_RNA_PROPERTY) {
+ /* property */
+ iterprop= RNA_struct_iterator_property(ptr->type);
+ RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr);
+
+ prop= propptr.data;
+ proptype= RNA_property_type(prop);
+
+ te->name= (char*)RNA_property_ui_name(prop);
+ te->directdata= prop;
+ te->rnaptr= *ptr;
+
+ if(proptype == PROP_POINTER) {
+ pptr= RNA_property_pointer_get(ptr, prop);
+
+ if(pptr.data) {
+ if(!(tselem->flag & TSE_CLOSED))
+ outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
+ else
+ te->flag |= TE_LAZY_CLOSED;
+ }
+ }
+ else if(proptype == PROP_COLLECTION) {
+ tot= RNA_property_collection_length(ptr, prop);
+
+ if(!(tselem->flag & TSE_CLOSED)) {
+ for(a=0; a<tot; a++) {
+ RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
+ outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, a);
+ }
+ }
+ else if(tot)
+ te->flag |= TE_LAZY_CLOSED;
+ }
+ else if(ELEM3(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
+ tot= RNA_property_array_length(ptr, prop);
+
+ if(!(tselem->flag & TSE_CLOSED)) {
+ for(a=0; a<tot; a++)
+ outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_ARRAY_ELEM, a);
+ }
+ else if(tot)
+ te->flag |= TE_LAZY_CLOSED;
+ }
+ }
+ else if(type == TSE_RNA_ARRAY_ELEM) {
+ char c;
+
+ prop= parent->directdata;
+
+ te->directdata= prop;
+ te->rnaptr= *ptr;
+ te->index= index;
+
+ c= RNA_property_array_item_char(prop, index);
+
+ te->name= MEM_callocN(sizeof(char)*20, "OutlinerRNAArrayName");
+ if(c) sprintf((char *)te->name, " %c", c);
+ else sprintf((char *)te->name, " %d", index+1);
+ te->flag |= TE_FREE_NAME;
+ }
+ }
+ else if(type == TSE_KEYMAP) {
+ wmKeyMap *km= (wmKeyMap *)idv;
+ wmKeyMapItem *kmi;
+ char opname[OP_MAX_TYPENAME];
+
+ te->directdata= idv;
+ te->name= km->idname;
+
+ if(!(tselem->flag & TSE_CLOSED)) {
+ a= 0;
+
+ for (kmi= km->items.first; kmi; kmi= kmi->next, a++) {
+ const char *key= WM_key_event_string(kmi->type);
+
+ if(key[0]) {
+ wmOperatorType *ot= NULL;
+
+ if(kmi->propvalue);
+ else ot= WM_operatortype_find(kmi->idname, 0);
+
+ if(ot || kmi->propvalue) {
+ TreeElement *ten= outliner_add_element(soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
+
+ ten->directdata= kmi;
+
+ if(kmi->propvalue) {
+ ten->name= "Modal map, not yet";
+ }
+ else {
+ WM_operator_py_idname(opname, ot->idname);
+ ten->name= BLI_strdup(opname);
+ ten->flag |= TE_FREE_NAME;
+ }
+ }
+ }
+ }
+ }
+ else
+ te->flag |= TE_LAZY_CLOSED;
+ }
+
+ return te;
+}
+
+/* ======================================================= */
+/* Sequencer mode tree building */
+
+/* Helped function to put duplicate sequence in the same tree. */
+static int need_add_seq_dup(Sequence *seq)
+{
+ Sequence *p;
+
+ if((!seq->strip) || (!seq->strip->stripdata) || (!seq->strip->stripdata->name))
+ return(1);
+
+ /*
+ * First check backward, if we found a duplicate
+ * sequence before this, don't need it, just return.
+ */
+ p= seq->prev;
+ while(p) {
+ if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
+ p= p->prev;
+ continue;
+ }
+
+ if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
+ return(2);
+ p= p->prev;
+ }
+
+ p= seq->next;
+ while(p) {
+ if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
+ p= p->next;
+ continue;
+ }
+
+ if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
+ return(0);
+ p= p->next;
+ }
+ return(1);
+}
+
+static void outliner_add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *te, short index)
+{
+ TreeElement *ch;
+ Sequence *p;
+
+ p= seq;
+ while(p) {
+ if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
+ p= p->next;
+ continue;
+ }
+
+ if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
+ ch= outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
+ p= p->next;
+ }
+}
+
+/* ======================================================= */
+/* Generic Tree Building helpers - order these are called is top to bottom */
+
+/* Hierarchy --------------------------------------------- */
+
+/* make sure elements are correctly nested */
+static void outliner_make_hierarchy(SpaceOops *soops, ListBase *lb)
+{
+ TreeElement *te, *ten, *tep;
+ TreeStoreElem *tselem;
+
+ /* build hierarchy */
+ // XXX also, set extents here...
+ te= lb->first;
+ while(te) {
+ ten= te->next;
+ tselem= TREESTORE(te);
+
+ if(tselem->type==0 && te->idcode==ID_OB) {
+ Object *ob= (Object *)tselem->id;
+ if(ob->parent && ob->parent->id.newid) {
+ BLI_remlink(lb, te);
+ tep= (TreeElement *)ob->parent->id.newid;
+ BLI_addtail(&tep->subtree, te);
+ // set correct parent pointers
+ for(te=tep->subtree.first; te; te= te->next) te->parent= tep;
+ }
+ }
+ te= ten;
+ }
+}
+
+/* Sorting ------------------------------------------------------ */
+
+typedef struct tTreeSort {
+ TreeElement *te;
+ ID *id;
+ const char *name;
+ short idcode;
+} tTreeSort;
+
+/* alphabetical comparator */
+static int treesort_alpha(const void *v1, const void *v2)
+{
+ const tTreeSort *x1= v1, *x2= v2;
+ int comp;
+
+ /* first put objects last (hierarchy) */
+ comp= (x1->idcode==ID_OB);
+ if(x2->idcode==ID_OB) comp+=2;
+
+ if(comp==1) return 1;
+ else if(comp==2) return -1;
+ else if(comp==3) {
+ comp= strcmp(x1->name, x2->name);
+
+ if( comp>0 ) return 1;
+ else if( comp<0) return -1;
+ return 0;
+ }
+ return 0;
+}
+
+/* this is nice option for later? doesnt look too useful... */
+#if 0
+static int treesort_obtype_alpha(const void *v1, const void *v2)
+{
+ const tTreeSort *x1= v1, *x2= v2;
+
+ /* first put objects last (hierarchy) */
+ if(x1->idcode==ID_OB && x2->idcode!=ID_OB) return 1;
+ else if(x2->idcode==ID_OB && x1->idcode!=ID_OB) return -1;
+ else {
+ /* 2nd we check ob type */
+ if(x1->idcode==ID_OB && x2->idcode==ID_OB) {
+ if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
+ else if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
+ else return 0;
+ }
+ else {
+ int comp= strcmp(x1->name, x2->name);
+
+ if( comp>0 ) return 1;
+ else if( comp<0) return -1;
+ return 0;
+ }
+ }
+}
+#endif
+
+/* sort happens on each subtree individual */
+static void outliner_sort(SpaceOops *soops, ListBase *lb)
+{
+ TreeElement *te;
+ TreeStoreElem *tselem;
+ int totelem=0;
+
+ te= lb->last;
+ if(te==NULL) return;
+ tselem= TREESTORE(te);
+
+ /* sorting rules; only object lists or deformgroups */
+ if( (tselem->type==TSE_DEFGROUP) || (tselem->type==0 && te->idcode==ID_OB)) {
+
+ /* count first */
+ for(te= lb->first; te; te= te->next) totelem++;
+
+ if(totelem>1) {
+ tTreeSort *tear= MEM_mallocN(totelem*sizeof(tTreeSort), "tree sort array");
+ tTreeSort *tp=tear;
+ int skip= 0;
+
+ for(te= lb->first; te; te= te->next, tp++) {
+ tselem= TREESTORE(te);
+ tp->te= te;
+ tp->name= te->name;
+ tp->idcode= te->idcode;
+ if(tselem->type && tselem->type!=TSE_DEFGROUP) tp->idcode= 0; // dont sort this
+ tp->id= tselem->id;
+ }
+ /* keep beginning of list */
+ for(tp= tear, skip=0; skip<totelem; skip++, tp++)
+ if(tp->idcode) break;
+
+ if(skip<totelem)
+ qsort(tear+skip, totelem-skip, sizeof(tTreeSort), treesort_alpha);
+
+ lb->first=lb->last= NULL;
+ tp= tear;
+ while(totelem--) {
+ BLI_addtail(lb, tp->te);
+ tp++;
+ }
+ MEM_freeN(tear);
+ }
+ }
+
+ for(te= lb->first; te; te= te->next) {
+ outliner_sort(soops, &te->subtree);
+ }
+}
+
+/* Filtering ----------------------------------------------- */
+
+static int outliner_filter_has_name(TreeElement *te, const char *name, int flags)
+{
+#if 0
+ int found= 0;
+
+ /* determine if match */
+ if (flags & SO_FIND_CASE_SENSITIVE) {
+ if (flags & SO_FIND_COMPLETE)
+ found= strcmp(te->name, name) == 0;
+ else
+ found= strstr(te->name, name) != NULL;
+ }
+ else {
+ if (flags & SO_FIND_COMPLETE)
+ found= BLI_strcasecmp(te->name, name) == 0;
+ else
+ found= BLI_strcasestr(te->name, name) != NULL;
+ }
+#else
+
+ int fn_flag= 0;
+ int found= 0;
+
+ if ((flags & SO_FIND_CASE_SENSITIVE) == 0)
+ fn_flag |= FNM_CASEFOLD;
+
+ if (flags & SO_FIND_COMPLETE) {
+ found= fnmatch(name, te->name, fn_flag)==0;
+ }
+ else {
+ char fn_name[sizeof(((struct SpaceOops *)NULL)->search_string) + 2];
+ sprintf(fn_name, "*%s*", name);
+ found= fnmatch(fn_name, te->name, fn_flag)==0;
+ }
+ return found;
+#endif
+}
+
+static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
+{
+ TreeElement *te, *ten;
+ TreeStoreElem *tselem;
+
+ /* although we don't have any search string, we return TRUE
+ * since the entire tree is ok then...
+ */
+ if (soops->search_string[0]==0)
+ return 1;
+
+ for (te= lb->first; te; te= ten) {
+ ten= te->next;
+
+ if (0==outliner_filter_has_name(te, soops->search_string, soops->search_flags)) {
+ /* item isn't something we're looking for, but...
+ * - if the subtree is expanded, check if there are any matches that can be easily found
+ * so that searching for "cu" in the default scene will still match the Cube
+ * - otherwise, we can't see within the subtree and the item doesn't match,
+ * so these can be safely ignored (i.e. the subtree can get freed)
+ */
+ tselem= TREESTORE(te);
+
+ if ((tselem->flag & TSE_CLOSED) || outliner_filter_tree(soops, &te->subtree)==0) {
+ outliner_free_tree(&te->subtree);
+ BLI_remlink(lb, te);
+
+ if(te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
+ MEM_freeN(te);
+ }
+ }
+ else {
+ /* filter subtree too */
+ outliner_filter_tree(soops, &te->subtree);
+ }
+ }
+
+ /* if there are still items in the list, that means that there were still some matches */
+ return (lb->first != NULL);
+}
+
+/* ======================================================= */
+/* Main Tree Building API */
+
+/* Main entry point for building the tree data-structure that the outliner represents */
+// TODO: split each mode into its own function?
+void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
+{
+ Base *base;
+ Object *ob;
+ TreeElement *te=NULL, *ten;
+ TreeStoreElem *tselem;
+ int show_opened= (soops->treestore==NULL); /* on first view, we open scenes */
+
+ if(soops->tree.first && (soops->storeflag & SO_TREESTORE_REDRAW))
+ return;
+
+ outliner_free_tree(&soops->tree);
+ outliner_storage_cleanup(soops);
+
+ /* clear ob id.new flags */
+ for(ob= mainvar->object.first; ob; ob= ob->id.next) ob->id.newid= NULL;
+
+ /* options */
+ if(soops->outlinevis == SO_LIBRARIES) {
+ Library *lib;
+
+ for(lib= mainvar->library.first; lib; lib= lib->id.next) {
+ ten= outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0);
+ lib->id.newid= (ID *)ten;
+ }
+ /* make hierarchy */
+ ten= soops->tree.first;
+ while(ten) {
+ TreeElement *nten= ten->next, *par;
+ tselem= TREESTORE(ten);
+ lib= (Library *)tselem->id;
+ if(lib->parent) {
+ BLI_remlink(&soops->tree, ten);
+ par= (TreeElement *)lib->parent->id.newid;
+ BLI_addtail(&par->subtree, ten);
+ ten->parent= par;
+ }
+ ten= nten;
+ }
+ /* restore newid pointers */
+ for(lib= mainvar->library.first; lib; lib= lib->id.next)
+ lib->id.newid= NULL;
+
+ }
+ else if(soops->outlinevis == SO_ALL_SCENES) {
+ Scene *sce;
+ for(sce= mainvar->scene.first; sce; sce= sce->id.next) {
+ te= outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0);
+ tselem= TREESTORE(te);
+ if(sce==scene && show_opened)
+ tselem->flag &= ~TSE_CLOSED;
+
+ for(base= sce->base.first; base; base= base->next) {
+ ten= outliner_add_element(soops, &te->subtree, base->object, te, 0, 0);
+ ten->directdata= base;
+ }
+ outliner_make_hierarchy(soops, &te->subtree);
+ /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
+ for(base= sce->base.first; base; base= base->next) base->object->id.newid= NULL;
+ }
+ }
+ else if(soops->outlinevis == SO_CUR_SCENE) {
+
+ outliner_add_scene_contents(soops, &soops->tree, scene, NULL);
+
+ for(base= scene->base.first; base; base= base->next) {
+ ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
+ ten->directdata= base;
+ }
+ outliner_make_hierarchy(soops, &soops->tree);
+ }
+ else if(soops->outlinevis == SO_VISIBLE) {
+ for(base= scene->base.first; base; base= base->next) {
+ if(base->lay & scene->lay)
+ outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
+ }
+ outliner_make_hierarchy(soops, &soops->tree);
+ }
+ else if(soops->outlinevis == SO_GROUPS) {
+ Group *group;
+ GroupObject *go;
+
+ for(group= mainvar->group.first; group; group= group->id.next) {
+ if(group->gobject.first) {
+ te= outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
+
+ for(go= group->gobject.first; go; go= go->next) {
+ ten= outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
+ ten->directdata= NULL; /* eh, why? */
+ }
+ outliner_make_hierarchy(soops, &te->subtree);
+ /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
+ for(go= group->gobject.first; go; go= go->next) go->ob->id.newid= NULL;
+ }
+ }
+ }
+ else if(soops->outlinevis == SO_SAME_TYPE) {
+ Object *ob= OBACT;
+ if(ob) {
+ for(base= scene->base.first; base; base= base->next) {
+ if(base->object->type==ob->type) {
+ ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
+ ten->directdata= base;
+ }
+ }
+ outliner_make_hierarchy(soops, &soops->tree);
+ }
+ }
+ else if(soops->outlinevis == SO_SELECTED) {
+ for(base= scene->base.first; base; base= base->next) {
+ if(base->lay & scene->lay) {
+ if(base==BASACT || (base->flag & SELECT)) {
+ ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
+ ten->directdata= base;
+ }
+ }
+ }
+ outliner_make_hierarchy(soops, &soops->tree);
+ }
+ else if(soops->outlinevis==SO_SEQUENCE) {
+ Sequence *seq;
+ Editing *ed= seq_give_editing(scene, FALSE);
+ int op;
+
+ if(ed==NULL)
+ return;
+
+ seq= ed->seqbasep->first;
+ if(!seq)
+ return;
+
+ while(seq) {
+ op= need_add_seq_dup(seq);
+ if(op==1)
+ ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE, 0);
+ else if(op==0) {
+ ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE_DUP, 0);
+ outliner_add_seq_dup(soops, seq, ten, 0);
+ }
+ seq= seq->next;
+ }
+ }
+ else if(soops->outlinevis==SO_DATABLOCKS) {
+ PointerRNA mainptr;
+
+ RNA_main_pointer_create(mainvar, &mainptr);
+
+ ten= outliner_add_element(soops, &soops->tree, (void*)&mainptr, NULL, TSE_RNA_STRUCT, -1);
+
+ if(show_opened) {
+ tselem= TREESTORE(ten);
+ tselem->flag &= ~TSE_CLOSED;
+ }
+ }
+ else if(soops->outlinevis==SO_USERDEF) {
+ PointerRNA userdefptr;
+
+ RNA_pointer_create(NULL, &RNA_UserPreferences, &U, &userdefptr);
+
+ ten= outliner_add_element(soops, &soops->tree, (void*)&userdefptr, NULL, TSE_RNA_STRUCT, -1);
+
+ if(show_opened) {
+ tselem= TREESTORE(ten);
+ tselem->flag &= ~TSE_CLOSED;
+ }
+ }
+ else if(soops->outlinevis==SO_KEYMAP) {
+ wmWindowManager *wm= mainvar->wm.first;
+ wmKeyMap *km;
+
+ for(km= wm->defaultconf->keymaps.first; km; km= km->next) {
+ ten= outliner_add_element(soops, &soops->tree, (void*)km, NULL, TSE_KEYMAP, 0);
+ }
+ }
+ else {
+ ten= outliner_add_element(soops, &soops->tree, OBACT, NULL, 0, 0);
+ if(ten) ten->directdata= BASACT;
+ }
+
+ outliner_sort(soops, &soops->tree);
+ outliner_filter_tree(soops, &soops->tree);
+}
+
+
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index 13b186b174b..603be557a3c 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -179,6 +179,13 @@ static void outliner_main_area_listener(ARegion *ar, wmNotifier *wmn)
break;
}
break;
+ case NC_ANIMATION:
+ switch(wmn->data) {
+ case ND_NLA_ACTCHANGE:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
}
}