diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 07:24:23 +0400 |
---|---|---|
committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 07:24:23 +0400 |
commit | 177956a3a71479c56f437acb8524ad1130ba00e5 (patch) | |
tree | cc54a8a7581a6005b469557f4b22d343437b82c9 /source/blender/editors/space_outliner | |
parent | c0718d2d4ab6a5ee51ca6164cfc44256867d8701 (diff) |
2.5/Posemode:
* Pose mode was already object-localized, but moved the flag from object->flag to object->mode, with all the other modes.
* Updated object mode RNA
* Commented out some dubious use of base->flag with the posemode flag. So far as I could see the value was only being set, not read, so a hopefully safe change.
Diffstat (limited to 'source/blender/editors/space_outliner')
-rw-r--r-- | source/blender/editors/space_outliner/outliner.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c index de4d6f90bcd..33119317a6d 100644 --- a/source/blender/editors/space_outliner/outliner.c +++ b/source/blender/editors/space_outliner/outliner.c @@ -620,7 +620,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i tenla->name= "Pose"; - if(arm->edbo==NULL && (ob->flag & OB_POSEMODE)) { // channels undefined in editmode, but we want the 'tenla' pose icon itself + if(arm->edbo==NULL && (ob->mode & OB_MODE_POSE)) { // channels undefined in editmode, but we want the 'tenla' pose icon itself int a= 0, const_index= 1000; /* ensure unique id for bone constraints */ for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) { @@ -887,7 +887,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i else { /* do not extend Armature when we have posemode */ tselem= TREESTORE(te->parent); - if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->flag & OB_POSEMODE); + if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE); else { Bone *curBone; for (curBone=arm->bonebase.first; curBone; curBone=curBone->next){ @@ -2177,13 +2177,13 @@ static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *te, if(scene->obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); - if(ob->flag & OB_POSEMODE) + if(ob->mode & OB_MODE_POSE) ED_armature_exit_posemode(C, base); else ED_armature_enter_posemode(C, base); } else { - if(ob->flag & OB_POSEMODE) return 1; + if(ob->mode & OB_MODE_POSE) return 1; } return 0; } |