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authorMatt Ebb <matt@mke3.net>2009-02-18 08:54:37 +0300
committerMatt Ebb <matt@mke3.net>2009-02-18 08:54:37 +0300
commitf5de61816bb7a790b8f60f82ddd0a777b23f1413 (patch)
tree21a8662bb4a5e18ea9e07a18d7b636ad3ee8113d /source/blender/editors/space_outliner
parentba59754a1d76da576dd43a347fc4e6c2e6598a60 (diff)
* Cleaned up naming of icon ID constants. This helps fix bad icons in the graph editor among others.
Diffstat (limited to 'source/blender/editors/space_outliner')
-rw-r--r--source/blender/editors/space_outliner/outliner.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index fa63dfb82f3..3fb640e34ba 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -3376,7 +3376,7 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
if(tselem->type) {
switch( tselem->type) {
case TSE_ANIM_DATA:
- UI_icon_draw(x, y, ICON_IPO_DEHLT); break; // xxx
+ UI_icon_draw(x, y, ICON_ANIM_DATA); break; // xxx
case TSE_NLA:
UI_icon_draw(x, y, ICON_NLA); break;
case TSE_NLA_ACTION:
@@ -3385,13 +3385,13 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
UI_icon_draw(x, y, ICON_VGROUP); break;
case TSE_BONE:
case TSE_EBONE:
- UI_icon_draw(x, y, ICON_BONE_DEHLT); break;
+ UI_icon_draw(x, y, ICON_BONE_DATA); break;
case TSE_CONSTRAINT_BASE:
UI_icon_draw(x, y, ICON_CONSTRAINT); break;
case TSE_MODIFIER_BASE:
UI_icon_draw(x, y, ICON_MODIFIER); break;
case TSE_LINKED_OB:
- UI_icon_draw(x, y, ICON_OBJECT); break;
+ UI_icon_draw(x, y, ICON_OBJECT_DATA); break;
case TSE_LINKED_PSYS:
UI_icon_draw(x, y, ICON_PARTICLES); break;
case TSE_MODIFIER:
@@ -3441,9 +3441,9 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
case TSE_SCRIPT_BASE:
UI_icon_draw(x, y, ICON_TEXT); break;
case TSE_POSE_BASE:
- UI_icon_draw(x, y, ICON_ARMATURE); break;
+ UI_icon_draw(x, y, ICON_ARMATURE_DATA); break;
case TSE_POSE_CHANNEL:
- UI_icon_draw(x, y, ICON_BONE_DEHLT); break;
+ UI_icon_draw(x, y, ICON_BONE_DATA); break;
case TSE_PROXY:
UI_icon_draw(x, y, ICON_GHOST); break;
case TSE_R_LAYER_BASE:
@@ -3451,9 +3451,9 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
case TSE_R_LAYER:
UI_icon_draw(x, y, ICON_RENDER_RESULT); break;
case TSE_LINKED_LAMP:
- UI_icon_draw(x, y, ICON_LAMP_DEHLT); break;
+ UI_icon_draw(x, y, ICON_LAMP_DATA); break;
case TSE_LINKED_MAT:
- UI_icon_draw(x, y, ICON_MATERIAL_DEHLT); break;
+ UI_icon_draw(x, y, ICON_MATERIAL_DATA); break;
case TSE_POSEGRP_BASE:
UI_icon_draw(x, y, ICON_VERTEXSEL); break;
case TSE_SEQUENCE:
@@ -3471,10 +3471,10 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
UI_icon_draw(x, y, ICON_PARTICLES);
break;
case TSE_SEQ_STRIP:
- UI_icon_draw(x, y, ICON_LIBRARY_DEHLT);
+ UI_icon_draw(x, y, ICON_LIBRARY_DATA_DIRECT);
break;
case TSE_SEQUENCE_DUP:
- UI_icon_draw(x, y, ICON_OBJECT);
+ UI_icon_draw(x, y, ICON_OBJECT_DATA);
break;
case TSE_RNA_STRUCT:
UI_icon_draw(x, y, UI_GetIconRNA(&te->rnaptr));
@@ -3512,7 +3512,7 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
else {
switch( GS(tselem->id->name)) {
case ID_SCE:
- UI_icon_draw(x, y, ICON_SCENE_DEHLT); break;
+ UI_icon_draw(x, y, ICON_SCENE_DATA); break;
case ID_ME:
UI_icon_draw(x, y, ICON_OUTLINER_DATA_MESH); break;
case ID_CU:
@@ -3524,11 +3524,11 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
case ID_LA:
UI_icon_draw(x, y, ICON_OUTLINER_DATA_LAMP); break;
case ID_MA:
- UI_icon_draw(x, y, ICON_MATERIAL_DEHLT); break;
+ UI_icon_draw(x, y, ICON_MATERIAL_DATA); break;
case ID_TE:
- UI_icon_draw(x, y, ICON_TEXTURE_DEHLT); break;
+ UI_icon_draw(x, y, ICON_TEXTURE_DATA); break;
case ID_IM:
- UI_icon_draw(x, y, ICON_IMAGE_DEHLT); break;
+ UI_icon_draw(x, y, ICON_IMAGE_DATA); break;
case ID_SO:
UI_icon_draw(x, y, ICON_SPEAKER); break;
case ID_AR:
@@ -3536,9 +3536,9 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
case ID_CA:
UI_icon_draw(x, y, ICON_OUTLINER_DATA_CAMERA); break;
case ID_KE:
- UI_icon_draw(x, y, ICON_SHAPEKEY); break;
+ UI_icon_draw(x, y, ICON_SHAPEKEY_DATA); break;
case ID_WO:
- UI_icon_draw(x, y, ICON_WORLD_DEHLT); break;
+ UI_icon_draw(x, y, ICON_WORLD_DATA); break;
case ID_AC:
UI_icon_draw(x, y, ICON_ACTION); break;
case ID_NLA:
@@ -3548,7 +3548,7 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
case ID_GR:
UI_icon_draw(x, y, ICON_GROUP); break;
case ID_LI:
- UI_icon_draw(x, y, ICON_LIBRARY_DEHLT); break;
+ UI_icon_draw(x, y, ICON_LIBRARY_DATA_DIRECT); break;
}
}
}
@@ -3689,9 +3689,9 @@ static void outliner_draw_tree_element(Scene *scene, ARegion *ar, SpaceOops *soo
if(tselem->type==0 && tselem->id->lib) {
glPixelTransferf(GL_ALPHA_SCALE, 0.5f);
if(tselem->id->flag & LIB_INDIRECT)
- UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_HLT);
+ UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_DATA_INDIRECT);
else
- UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_DEHLT);
+ UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_DATA_DIRECT);
glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
offsx+= OL_X;
}