diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-11-02 15:05:05 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-11-02 17:21:54 +0300 |
commit | c75a25e9e16692dde2efe902aba2b4a834eec8fe (patch) | |
tree | e878ae12967d464948d34a99d13b4d20db902e46 /source/blender/editors/space_outliner | |
parent | 2e6637bdf6adedadda49a9725e7238d49b697817 (diff) |
Fix issues with hide/restrict icons after recent changes.
Set the names to match the original order again, to avoid breaking addons and
various places in the code that relied on them.
Diffstat (limited to 'source/blender/editors/space_outliner')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_draw.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index 19af0371373..9c9e2facec8 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -508,7 +508,7 @@ static void outliner_draw_restrictbuts( ViewLayer *layer = te->directdata; bt = uiDefIconButBitS( - block, UI_BTYPE_ICON_TOGGLE_N, VIEW_LAYER_RENDER, 0, ICON_RESTRICT_RENDER_ON, + block, UI_BTYPE_ICON_TOGGLE_N, VIEW_LAYER_RENDER, 0, ICON_RESTRICT_RENDER_OFF, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), te->ys, UI_UNIT_X, UI_UNIT_Y, &layer->flag, 0, 0, 0, 0, TIP_("Use view layer for rendering")); UI_but_func_set(bt, restrictbutton_r_lay_cb, tselem->id, NULL); @@ -521,7 +521,7 @@ static void outliner_draw_restrictbuts( if (base) { bt = uiDefIconButBitS( - block, UI_BTYPE_ICON_TOGGLE, BASE_HIDDEN, 0, ICON_HIDE_ON, + block, UI_BTYPE_ICON_TOGGLE, BASE_HIDDEN, 0, ICON_HIDE_OFF, (int)(ar->v2d.cur.xmax - OL_TOG_HIDEX), te->ys, UI_UNIT_X, UI_UNIT_Y, &base->flag, 0, 0, 0, 0, TIP_("Hide object in viewport (Ctrl to isolate)")); @@ -573,7 +573,7 @@ static void outliner_draw_restrictbuts( Object *ob = (Object *)tselem->id; bt = uiDefIconButBitI( - block, UI_BTYPE_ICON_TOGGLE, BONE_HIDDEN_P, 0, ICON_HIDE_ON, + block, UI_BTYPE_ICON_TOGGLE, BONE_HIDDEN_P, 0, ICON_HIDE_OFF, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X, UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0, TIP_("Restrict/Allow visibility in the 3D View")); @@ -582,7 +582,7 @@ static void outliner_draw_restrictbuts( UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE); bt = uiDefIconButBitI( - block, UI_BTYPE_ICON_TOGGLE, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_ON, + block, UI_BTYPE_ICON_TOGGLE, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), te->ys, UI_UNIT_X, UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0, TIP_("Restrict/Allow selection in the 3D View")); @@ -594,7 +594,7 @@ static void outliner_draw_restrictbuts( EditBone *ebone = (EditBone *)te->directdata; bt = uiDefIconButBitI( - block, UI_BTYPE_ICON_TOGGLE, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_ON, + block, UI_BTYPE_ICON_TOGGLE, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X, UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0, TIP_("Restrict/Allow visibility in the 3D View")); @@ -603,7 +603,7 @@ static void outliner_draw_restrictbuts( UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE); bt = uiDefIconButBitI( - block, UI_BTYPE_ICON_TOGGLE, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_ON, + block, UI_BTYPE_ICON_TOGGLE, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), te->ys, UI_UNIT_X, UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0, TIP_("Restrict/Allow selection in the 3D View")); @@ -615,7 +615,7 @@ static void outliner_draw_restrictbuts( bGPDlayer *gpl = (bGPDlayer *)te->directdata; bt = uiDefIconButBitS( - block, UI_BTYPE_ICON_TOGGLE, GP_LAYER_HIDE, 0, ICON_HIDE_ON, + block, UI_BTYPE_ICON_TOGGLE, GP_LAYER_HIDE, 0, ICON_HIDE_OFF, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X, UI_UNIT_Y, &gpl->flag, 0, 0, 0, 0, TIP_("Restrict/Allow visibility in the 3D View")); @@ -642,7 +642,7 @@ static void outliner_draw_restrictbuts( { if (lc && (lc->runtime_flag & LAYER_COLLECTION_HAS_ENABLED_OBJECTS)) { bt = uiDefIconButBitS( - block, UI_BTYPE_ICON_TOGGLE_N, LAYER_COLLECTION_HAS_VISIBLE_OBJECTS, 0, ICON_HIDE_ON, + block, UI_BTYPE_ICON_TOGGLE_N, LAYER_COLLECTION_HAS_VISIBLE_OBJECTS, 0, ICON_HIDE_OFF, (int)(ar->v2d.cur.xmax - OL_TOG_HIDEX), te->ys, UI_UNIT_X, UI_UNIT_Y, &lc->runtime_flag, 0, 0, 0, 0, TIP_("Hide collection in viewport (Ctrl to isolate)")); |