Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2017-11-23 18:51:49 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-23 19:58:01 +0300
commitb79b8478ee3bb1b115c5d6b8bdb0cc74d5169955 (patch)
treed67b529dc95488186255631660d3251cfb5da5da /source/blender/editors/space_outliner
parent2f9df08aa8eaad1127f1b44aed518e1beaf91df7 (diff)
Cleanup: Rename ViewLayer *sl > ViewLayer *view_layer
Diffstat (limited to 'source/blender/editors/space_outliner')
-rw-r--r--source/blender/editors/space_outliner/outliner_collections.c20
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c46
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c8
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h6
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c116
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c18
6 files changed, 107 insertions, 107 deletions
diff --git a/source/blender/editors/space_outliner/outliner_collections.c b/source/blender/editors/space_outliner/outliner_collections.c
index 24f42d58ac0..adf7e1dc5d3 100644
--- a/source/blender/editors/space_outliner/outliner_collections.c
+++ b/source/blender/editors/space_outliner/outliner_collections.c
@@ -109,7 +109,7 @@ static SceneCollection *scene_collection_from_index(ListBase *lb, const int numb
static int collection_link_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
SceneCollection *sc_master = BKE_collection_master(scene);
SceneCollection *sc;
@@ -123,7 +123,7 @@ static int collection_link_exec(bContext *C, wmOperator *op)
BLI_assert(sc);
}
- BKE_collection_link(sl, sc);
+ BKE_collection_link(view_layer, sc);
DEG_relations_tag_update(CTX_data_main(C));
@@ -212,8 +212,8 @@ static int collection_unlink_poll(bContext *C)
return 0;
}
- ViewLayer *sl = CTX_data_view_layer(C);
- return BLI_findindex(&sl->layer_collections, lc) != -1 ? 1 : 0;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ return BLI_findindex(&view_layer->layer_collections, lc) != -1 ? 1 : 0;
}
static int collection_unlink_exec(bContext *C, wmOperator *op)
@@ -226,8 +226,8 @@ static int collection_unlink_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- ViewLayer *sl = CTX_data_view_layer(C);
- BKE_collection_unlink(sl, lc);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ BKE_collection_unlink(view_layer, lc);
if (soops) {
outliner_cleanup_tree(soops);
@@ -260,10 +260,10 @@ void OUTLINER_OT_collection_unlink(wmOperatorType *ot)
static int collection_new_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
SceneCollection *sc = BKE_collection_add(scene, NULL, NULL);
- BKE_collection_link(sl, sc);
+ BKE_collection_link(view_layer, sc);
DEG_relations_tag_update(CTX_data_main(C));
WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
@@ -382,9 +382,9 @@ void OUTLINER_OT_collections_delete(wmOperatorType *ot)
static int collection_select_exec(bContext *C, wmOperator *op)
{
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
const int collection_index = RNA_int_get(op->ptr, "collection_index");
- sl->active_collection = collection_index;
+ view_layer->active_collection = collection_index;
WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index f849de0d127..8b4ed61f148 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -300,7 +300,7 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
{
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
Object *obedit = CTX_data_edit_object(C);
BLI_mempool *ts = soops->treestore;
TreeStoreElem *tselem = tsep;
@@ -362,7 +362,7 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
ED_armature_bone_rename(obedit->data, oldname, newname);
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, OBACT(sl));
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, OBACT(view_layer));
}
break;
}
@@ -374,8 +374,8 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
char newname[sizeof(bone->name)];
/* always make current object active */
- tree_element_active(C, scene, sl, soops, te, OL_SETSEL_NORMAL, true);
- ob = OBACT(sl);
+ tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, true);
+ ob = OBACT(view_layer);
/* restore bone name */
BLI_strncpy(newname, bone->name, sizeof(bone->name));
@@ -391,8 +391,8 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
char newname[sizeof(pchan->name)];
/* always make current pose-bone active */
- tree_element_active(C, scene, sl, soops, te, OL_SETSEL_NORMAL, true);
- ob = OBACT(sl);
+ tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, true);
+ ob = OBACT(view_layer);
BLI_assert(ob->type == OB_ARMATURE);
@@ -1239,7 +1239,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
#undef ICON_DRAW
}
-static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, ViewLayer *sl, SpaceOops *soops,
+static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, ViewLayer *view_layer, SpaceOops *soops,
ListBase *lb, int level, int xmax, int *offsx, int ys, float alpha_fac)
{
TreeElement *te;
@@ -1259,17 +1259,17 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Vie
/* active blocks get white circle */
if (tselem->type == 0) {
if (te->idcode == ID_OB) {
- active = (OBACT(sl) == (Object *)tselem->id) ? OL_DRAWSEL_NORMAL : OL_DRAWSEL_NONE;
+ active = (OBACT(view_layer) == (Object *)tselem->id) ? OL_DRAWSEL_NORMAL : OL_DRAWSEL_NONE;
}
else if (scene->obedit && scene->obedit->data == tselem->id) {
active = OL_DRAWSEL_NORMAL;
}
else {
- active = tree_element_active(C, scene, sl, soops, te, OL_SETSEL_NONE, false);
+ active = tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NONE, false);
}
}
else {
- active = tree_element_type_active(C, scene, sl, soops, te, tselem, OL_SETSEL_NONE, false);
+ active = tree_element_type_active(C, scene, view_layer, soops, te, tselem, OL_SETSEL_NONE, false);
}
if (active != OL_DRAWSEL_NONE) {
@@ -1301,7 +1301,7 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Vie
/* this tree element always has same amount of branches, so don't draw */
if (tselem->type != TSE_R_LAYER)
- outliner_draw_iconrow(C, block, scene, sl, soops, &te->subtree, level + 1, xmax, offsx, ys, alpha_fac);
+ outliner_draw_iconrow(C, block, scene, view_layer, soops, &te->subtree, level + 1, xmax, offsx, ys, alpha_fac);
}
}
@@ -1325,7 +1325,7 @@ static void outliner_set_coord_tree_element(TreeElement *te, int startx, int sta
static void outliner_draw_tree_element(
- bContext *C, uiBlock *block, const uiFontStyle *fstyle, Scene *scene, ViewLayer *sl,
+ bContext *C, uiBlock *block, const uiFontStyle *fstyle, Scene *scene, ViewLayer *view_layer,
ARegion *ar, SpaceOops *soops, TreeElement *te, bool draw_grayed_out,
int startx, int *starty, TreeElement **te_edit, TreeElement **te_floating)
{
@@ -1365,13 +1365,13 @@ static void outliner_draw_tree_element(
else if (te->idcode == ID_OB) {
Object *ob = (Object *)tselem->id;
- if (ob == OBACT(sl) || (ob->flag & SELECT)) {
+ if (ob == OBACT(view_layer) || (ob->flag & SELECT)) {
char col[4] = {0, 0, 0, 0};
/* outliner active ob: always white text, circle color now similar to view3d */
active = OL_DRAWSEL_ACTIVE;
- if (ob == OBACT(sl)) {
+ if (ob == OBACT(view_layer)) {
if (ob->flag & SELECT) {
UI_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col);
col[3] = alpha;
@@ -1392,14 +1392,14 @@ static void outliner_draw_tree_element(
active = OL_DRAWSEL_ACTIVE;
}
else {
- if (tree_element_active(C, scene, sl, soops, te, OL_SETSEL_NONE, false)) {
+ if (tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NONE, false)) {
rgba_float_args_set(color, 0.85f, 0.85f, 1.0f, alpha);
active = OL_DRAWSEL_ACTIVE;
}
}
}
else {
- active = tree_element_type_active(C, scene, sl, soops, te, tselem, OL_SETSEL_NONE, false);
+ active = tree_element_type_active(C, scene, view_layer, soops, te, tselem, OL_SETSEL_NONE, false);
rgba_float_args_set(color, 0.85f, 0.85f, 1.0f, alpha);
}
@@ -1513,7 +1513,7 @@ static void outliner_draw_tree_element(
immUnbindProgram();
}
- outliner_draw_iconrow(C, block, scene, sl, soops, &te->subtree, 0, xmax, &tempx,
+ outliner_draw_iconrow(C, block, scene, view_layer, soops, &te->subtree, 0, xmax, &tempx,
*starty, alpha_fac);
glDisable(GL_BLEND);
@@ -1533,7 +1533,7 @@ static void outliner_draw_tree_element(
/* check if element needs to be drawn grayed out, but also gray out
* childs of a grayed out parent (pass on draw_grayed_out to childs) */
bool draw_childs_grayed_out = draw_grayed_out || (ten->drag_data != NULL);
- outliner_draw_tree_element(C, block, fstyle, scene, sl, ar, soops, ten, draw_childs_grayed_out,
+ outliner_draw_tree_element(C, block, fstyle, scene, view_layer, ar, soops, ten, draw_childs_grayed_out,
startx + UI_UNIT_X, starty, te_edit, te_floating);
}
}
@@ -1766,7 +1766,7 @@ static void outliner_draw_highlights(ARegion *ar, SpaceOops *soops, int startx,
}
static void outliner_draw_tree(
- bContext *C, uiBlock *block, Scene *scene, ViewLayer *sl, ARegion *ar,
+ bContext *C, uiBlock *block, Scene *scene, ViewLayer *view_layer, ARegion *ar,
SpaceOops *soops, const bool has_restrict_icons,
TreeElement **te_edit)
{
@@ -1807,7 +1807,7 @@ static void outliner_draw_tree(
starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
startx = 0;
for (TreeElement *te = soops->tree.first; te; te = te->next) {
- outliner_draw_tree_element(C, block, fstyle, scene, sl, ar, soops, te, te->drag_data != NULL,
+ outliner_draw_tree_element(C, block, fstyle, scene, view_layer, ar, soops, te, te->drag_data != NULL,
startx, &starty, te_edit, &te_floating);
}
if (te_floating && te_floating->drag_data->insert_handle) {
@@ -1888,7 +1888,7 @@ void draw_outliner(const bContext *C)
{
Main *mainvar = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
ARegion *ar = CTX_wm_region(C);
View2D *v2d = &ar->v2d;
SpaceOops *soops = CTX_wm_space_outliner(C);
@@ -1897,7 +1897,7 @@ void draw_outliner(const bContext *C)
TreeElement *te_edit = NULL;
bool has_restrict_icons;
- outliner_build_tree(mainvar, scene, sl, soops); // always
+ outliner_build_tree(mainvar, scene, view_layer, soops); // always
/* get extents of data */
outliner_height(soops, &soops->tree, &sizey);
@@ -1947,7 +1947,7 @@ void draw_outliner(const bContext *C)
/* draw outliner stuff (background, hierarchy lines and names) */
outliner_back(ar);
block = UI_block_begin(C, ar, __func__, UI_EMBOSS);
- outliner_draw_tree((bContext *)C, block, scene, sl, ar, soops, has_restrict_icons, &te_edit);
+ outliner_draw_tree((bContext *)C, block, scene, view_layer, ar, soops, has_restrict_icons, &te_edit);
if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
/* draw rna buttons */
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 3d89ee8e371..4858b6cb120 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -978,14 +978,14 @@ static int outliner_open_back(TreeElement *te)
static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceOops *so = CTX_wm_space_outliner(C);
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
ARegion *ar = CTX_wm_region(C);
View2D *v2d = &ar->v2d;
TreeElement *te;
int xdelta, ytop;
- Object *obact = OBACT(sl);
+ Object *obact = OBACT(view_layer);
if (!obact)
return OPERATOR_CANCELLED;
@@ -2174,8 +2174,8 @@ static int scene_drop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
BKE_collection_object_add(scene, sc, ob);
- for (ViewLayer *sl = scene->view_layers.first; sl; sl = sl->next) {
- Base *base = BKE_view_layer_base_find(sl, ob);
+ for (ViewLayer *view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) {
+ Base *base = BKE_view_layer_base_find(view_layer, ob);
if (base) {
ED_object_base_select(base, BA_SELECT);
}
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index db3c136892f..23e1b766891 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -183,7 +183,7 @@ void outliner_free_tree(ListBase *lb);
void outliner_cleanup_tree(struct SpaceOops *soops);
void outliner_remove_treestore_element(struct SpaceOops *soops, TreeStoreElem *tselem);
-void outliner_build_tree(struct Main *mainvar, struct Scene *scene, struct ViewLayer *sl, struct SpaceOops *soops);
+void outliner_build_tree(struct Main *mainvar, struct Scene *scene, struct ViewLayer *view_layer, struct SpaceOops *soops);
/* outliner_draw.c ---------------------------------------------- */
@@ -192,9 +192,9 @@ void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag);
/* outliner_select.c -------------------------------------------- */
eOLDrawState tree_element_type_active(
- struct bContext *C, struct Scene *scene, struct ViewLayer *sl, struct SpaceOops *soops,
+ struct bContext *C, struct Scene *scene, struct ViewLayer *view_layer, struct SpaceOops *soops,
TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive);
-eOLDrawState tree_element_active(struct bContext *C, struct Scene *scene, struct ViewLayer *sl, SpaceOops *soops,
+eOLDrawState tree_element_active(struct bContext *C, struct Scene *scene, struct ViewLayer *view_layer, SpaceOops *soops,
TreeElement *te, const eOLSetState set, const bool handle_all_types);
void outliner_item_do_activate_from_tree_element(
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 8267aeabe30..5215efaa05c 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -99,11 +99,11 @@ static eOLDrawState tree_element_active_renderlayer(
* CTRL+LMB: Select/Deselect object and all cildren
* CTRL+SHIFT+LMB: Add/Remove object and all children
*/
-static void do_outliner_object_select_recursive(ViewLayer *sl, Object *ob_parent, bool select)
+static void do_outliner_object_select_recursive(ViewLayer *view_layer, Object *ob_parent, bool select)
{
Base *base;
- for (base = FIRSTBASE(sl); base; base = base->next) {
+ for (base = FIRSTBASE(view_layer); base; base = base->next) {
Object *ob = base->object;
if ((((base->flag & BASE_VISIBLED) == 0) && BKE_object_is_child_recursive(ob_parent, ob))) {
ED_object_base_select(base, select ? BA_SELECT : BA_DESELECT);
@@ -137,7 +137,7 @@ static void do_outliner_ebone_select_recursive(bArmature *arm, EditBone *ebone_p
}
static eOLDrawState tree_element_set_active_object(
- bContext *C, Scene *scene, ViewLayer *sl, SpaceOops *soops,
+ bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOops *soops,
TreeElement *te, const eOLSetState set, bool recursive)
{
TreeStoreElem *tselem = TREESTORE(te);
@@ -151,7 +151,7 @@ static eOLDrawState tree_element_set_active_object(
}
else {
ob = (Object *)outliner_search_back(soops, te, ID_OB);
- if (ob == OBACT(sl)) {
+ if (ob == OBACT(view_layer)) {
return OL_DRAWSEL_NONE;
}
}
@@ -166,7 +166,7 @@ static eOLDrawState tree_element_set_active_object(
}
/* find associated base in current scene */
- base = BKE_view_layer_base_find(sl, ob);
+ base = BKE_view_layer_base_find(view_layer, ob);
if (base) {
if (set == OL_SETSEL_EXTEND) {
@@ -178,13 +178,13 @@ static eOLDrawState tree_element_set_active_object(
}
else {
/* deleselect all */
- BKE_view_layer_base_deselect_all(sl);
+ BKE_view_layer_base_deselect_all(view_layer);
ED_object_base_select(base, BA_SELECT);
}
if (recursive) {
/* Recursive select/deselect for Object hierarchies */
- do_outliner_object_select_recursive(sl, ob, (ob->flag & SELECT) != 0);
+ do_outliner_object_select_recursive(view_layer, ob, (ob->flag & SELECT) != 0);
}
if (set != OL_SETSEL_NONE) {
@@ -200,7 +200,7 @@ static eOLDrawState tree_element_set_active_object(
}
static eOLDrawState tree_element_active_material(
- bContext *C, Scene *UNUSED(scene), ViewLayer *sl, SpaceOops *soops,
+ bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, SpaceOops *soops,
TreeElement *te, const eOLSetState set)
{
TreeElement *tes;
@@ -209,7 +209,7 @@ static eOLDrawState tree_element_active_material(
/* we search for the object parent */
ob = (Object *)outliner_search_back(soops, te, ID_OB);
// note: ob->matbits can be NULL when a local object points to a library mesh.
- if (ob == NULL || ob != OBACT(sl) || ob->matbits == NULL) {
+ if (ob == NULL || ob != OBACT(view_layer) || ob->matbits == NULL) {
return OL_DRAWSEL_NONE; /* just paranoia */
}
@@ -253,12 +253,12 @@ static eOLDrawState tree_element_active_material(
}
static eOLDrawState tree_element_active_texture(
- bContext *C, Scene *scene, ViewLayer *sl, SpaceOops *UNUSED(soops),
+ bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOops *UNUSED(soops),
TreeElement *te, const eOLSetState set)
{
TreeElement *tep;
TreeStoreElem /* *tselem,*/ *tselemp;
- Object *ob = OBACT(sl);
+ Object *ob = OBACT(view_layer);
SpaceButs *sbuts = NULL;
if (ob == NULL) {
@@ -340,14 +340,14 @@ static eOLDrawState tree_element_active_texture(
static eOLDrawState tree_element_active_lamp(
- bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *sl, SpaceOops *soops,
+ bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *view_layer, SpaceOops *soops,
TreeElement *te, const eOLSetState set)
{
Object *ob;
/* we search for the object parent */
ob = (Object *)outliner_search_back(soops, te, ID_OB);
- if (ob == NULL || ob != OBACT(sl)) {
+ if (ob == NULL || ob != OBACT(view_layer)) {
/* just paranoia */
return OL_DRAWSEL_NONE;
}
@@ -409,7 +409,7 @@ static eOLDrawState tree_element_active_world(
}
static eOLDrawState tree_element_active_defgroup(
- bContext *C, ViewLayer *sl, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
+ bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
{
Object *ob;
@@ -423,7 +423,7 @@ static eOLDrawState tree_element_active_defgroup(
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob);
}
else {
- if (ob == OBACT(sl))
+ if (ob == OBACT(view_layer))
if (ob->actdef == te->index + 1) {
return OL_DRAWSEL_NORMAL;
}
@@ -432,7 +432,7 @@ static eOLDrawState tree_element_active_defgroup(
}
static eOLDrawState tree_element_active_posegroup(
- bContext *C, Scene *UNUSED(scene), ViewLayer *sl, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
+ bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
{
Object *ob = (Object *)tselem->id;
@@ -443,7 +443,7 @@ static eOLDrawState tree_element_active_posegroup(
}
}
else {
- if (ob == OBACT(sl) && ob->pose) {
+ if (ob == OBACT(view_layer) && ob->pose) {
if (ob->pose->active_group == te->index + 1) {
return OL_DRAWSEL_NORMAL;
}
@@ -453,7 +453,7 @@ static eOLDrawState tree_element_active_posegroup(
}
static eOLDrawState tree_element_active_posechannel(
- bContext *C, Scene *UNUSED(scene), ViewLayer *sl, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
+ bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
{
Object *ob = (Object *)tselem->id;
bArmature *arm = ob->data;
@@ -487,7 +487,7 @@ static eOLDrawState tree_element_active_posechannel(
}
}
else {
- if (ob == OBACT(sl) && ob->pose) {
+ if (ob == OBACT(view_layer) && ob->pose) {
if (pchan->bone->flag & BONE_SELECTED) {
return OL_DRAWSEL_NORMAL;
}
@@ -497,14 +497,14 @@ static eOLDrawState tree_element_active_posechannel(
}
static eOLDrawState tree_element_active_bone(
- bContext *C, ViewLayer *sl, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
+ bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
{
bArmature *arm = (bArmature *)tselem->id;
Bone *bone = te->directdata;
if (set != OL_SETSEL_NONE) {
if (!(bone->flag & BONE_HIDDEN_P)) {
- Object *ob = OBACT(sl);
+ Object *ob = OBACT(view_layer);
if (ob) {
if (set != OL_SETSEL_EXTEND) {
/* single select forces all other bones to get unselected */
@@ -533,7 +533,7 @@ static eOLDrawState tree_element_active_bone(
}
}
else {
- Object *ob = OBACT(sl);
+ Object *ob = OBACT(view_layer);
if (ob && ob->data == arm) {
if (bone->flag & BONE_SELECTED) {
@@ -655,10 +655,10 @@ static eOLDrawState tree_element_active_text(
}
static eOLDrawState tree_element_active_pose(
- bContext *C, Scene *scene, ViewLayer *sl, TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
+ bContext *C, Scene *scene, ViewLayer *view_layer, TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
{
Object *ob = (Object *)tselem->id;
- Base *base = BKE_view_layer_base_find(sl, ob);
+ Base *base = BKE_view_layer_base_find(view_layer, ob);
if (base == NULL) {
/* Armature not instantiated in current scene (e.g. inside an appended group...). */
@@ -780,12 +780,12 @@ static eOLDrawState tree_element_active_collection(
/* don't allow selecting a scene collection, it can have multiple layer collection
* instances (which one would the user want to be selected then?) */
else if (tselem->type == TSE_LAYER_COLLECTION) {
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
LayerCollection *lc = te->directdata;
- const int collection_index = BKE_layer_collection_findindex(sl, lc);
+ const int collection_index = BKE_layer_collection_findindex(view_layer, lc);
BLI_assert(collection_index >= 0);
- sl->active_collection = collection_index;
+ view_layer->active_collection = collection_index;
WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
}
@@ -795,7 +795,7 @@ static eOLDrawState tree_element_active_collection(
/* ---------------------------------------------- */
/* generic call for ID data check or make/check active in UI */
-eOLDrawState tree_element_active(bContext *C, Scene *scene, ViewLayer *sl, SpaceOops *soops, TreeElement *te,
+eOLDrawState tree_element_active(bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOops *soops, TreeElement *te,
const eOLSetState set, const bool handle_all_types)
{
switch (te->idcode) {
@@ -803,21 +803,21 @@ eOLDrawState tree_element_active(bContext *C, Scene *scene, ViewLayer *sl, Space
* selection. See do_outliner_item_activate. */
case ID_OB:
if (handle_all_types) {
- return tree_element_set_active_object(C, scene, sl, soops, te, set, false);
+ return tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
}
break;
case ID_MA:
- return tree_element_active_material(C, scene, sl, soops, te, set);
+ return tree_element_active_material(C, scene, view_layer, soops, te, set);
case ID_WO:
- return tree_element_active_world(C, scene, sl, soops, te, set);
+ return tree_element_active_world(C, scene, view_layer, soops, te, set);
case ID_LA:
- return tree_element_active_lamp(C, scene, sl, soops, te, set);
+ return tree_element_active_lamp(C, scene, view_layer, soops, te, set);
case ID_TE:
- return tree_element_active_texture(C, scene, sl, soops, te, set);
+ return tree_element_active_texture(C, scene, view_layer, soops, te, set);
case ID_TXT:
- return tree_element_active_text(C, scene, sl, soops, te, set);
+ return tree_element_active_text(C, scene, view_layer, soops, te, set);
case ID_CA:
- return tree_element_active_camera(C, scene, sl, soops, te, set);
+ return tree_element_active_camera(C, scene, view_layer, soops, te, set);
}
return OL_DRAWSEL_NONE;
}
@@ -826,44 +826,44 @@ eOLDrawState tree_element_active(bContext *C, Scene *scene, ViewLayer *sl, Space
* Generic call for non-id data to make/check active in UI
*/
eOLDrawState tree_element_type_active(
- bContext *C, Scene *scene, ViewLayer *sl, SpaceOops *soops,
+ bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOops *soops,
TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
{
switch (tselem->type) {
case TSE_DEFGROUP:
- return tree_element_active_defgroup(C, sl, te, tselem, set);
+ return tree_element_active_defgroup(C, view_layer, te, tselem, set);
case TSE_BONE:
- return tree_element_active_bone(C, sl, te, tselem, set, recursive);
+ return tree_element_active_bone(C, view_layer, te, tselem, set, recursive);
case TSE_EBONE:
return tree_element_active_ebone(C, scene, te, tselem, set, recursive);
case TSE_MODIFIER:
- return tree_element_active_modifier(C, scene, sl, te, tselem, set);
+ return tree_element_active_modifier(C, scene, view_layer, te, tselem, set);
case TSE_LINKED_OB:
if (set != OL_SETSEL_NONE) {
- tree_element_set_active_object(C, scene, sl, soops, te, set, false);
+ tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
}
- else if (tselem->id == (ID *)OBACT(sl)) {
+ else if (tselem->id == (ID *)OBACT(view_layer)) {
return OL_DRAWSEL_NORMAL;
}
break;
case TSE_LINKED_PSYS:
return tree_element_active_psys(C, scene, te, tselem, set);
case TSE_POSE_BASE:
- return tree_element_active_pose(C, scene, sl, te, tselem, set);
+ return tree_element_active_pose(C, scene, view_layer, te, tselem, set);
case TSE_POSE_CHANNEL:
- return tree_element_active_posechannel(C, scene, sl, te, tselem, set, recursive);
+ return tree_element_active_posechannel(C, scene, view_layer, te, tselem, set, recursive);
case TSE_CONSTRAINT:
- return tree_element_active_constraint(C, scene, sl, te, tselem, set);
+ return tree_element_active_constraint(C, scene, view_layer, te, tselem, set);
case TSE_R_LAYER:
- return tree_element_active_renderlayer(C, scene, sl, te, tselem, set);
+ return tree_element_active_renderlayer(C, scene, view_layer, te, tselem, set);
case TSE_POSEGRP:
- return tree_element_active_posegroup(C, scene, sl, te, tselem, set);
+ return tree_element_active_posegroup(C, scene, view_layer, te, tselem, set);
case TSE_SEQUENCE:
return tree_element_active_sequence(C, scene, te, tselem, set);
case TSE_SEQUENCE_DUP:
return tree_element_active_sequence_dup(scene, te, tselem, set);
case TSE_KEYMAP_ITEM:
- return tree_element_active_keymap_item(C, scene, sl, te, tselem, set);
+ return tree_element_active_keymap_item(C, scene, view_layer, te, tselem, set);
case TSE_GP_LAYER:
//return tree_element_active_gplayer(C, scene, s, te, tselem, set);
break;
@@ -883,7 +883,7 @@ eOLDrawState tree_element_type_active(
* Needed to run from operators accessed from a menu.
*/
static void do_outliner_item_activate_tree_element(
- bContext *C, Scene *scene, ViewLayer *sl, SpaceOops *soops,
+ bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOops *soops,
TreeElement *te, TreeStoreElem *tselem,
const bool extend, const bool recursive)
{
@@ -892,7 +892,7 @@ static void do_outliner_item_activate_tree_element(
* to switch out of edit mode (see T48328 for details). */
if (!ELEM(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP, TSE_EBONE, TSE_LAYER_COLLECTION)) {
tree_element_set_active_object(
- C, scene, sl, soops, te,
+ C, scene, view_layer, soops, te,
(extend && tselem->type == 0) ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
recursive && tselem->type == 0);
}
@@ -918,14 +918,14 @@ static void do_outliner_item_activate_tree_element(
}
for (gob = gr->gobject.first; gob; gob = gob->next) {
- ED_object_base_select(BKE_view_layer_base_find(sl, gob->ob), sel);
+ ED_object_base_select(BKE_view_layer_base_find(view_layer, gob->ob), sel);
}
}
else {
- BKE_view_layer_base_deselect_all(sl);
+ BKE_view_layer_base_deselect_all(view_layer);
for (gob = gr->gobject.first; gob; gob = gob->next) {
- Base *base = BKE_view_layer_base_find(sl, gob->ob);
+ Base *base = BKE_view_layer_base_find(view_layer, gob->ob);
/* Object may not be in this scene */
if (base != NULL) {
if ((base->flag & BASE_SELECTED) == 0) {
@@ -941,12 +941,12 @@ static void do_outliner_item_activate_tree_element(
WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
}
else { // rest of types
- tree_element_active(C, scene, sl, soops, te, OL_SETSEL_NORMAL, false);
+ tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, false);
}
}
else {
- tree_element_type_active(C, scene, sl, soops, te, tselem,
+ tree_element_type_active(C, scene, view_layer, soops, te, tselem,
extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
recursive);
}
@@ -1004,11 +1004,11 @@ void outliner_item_do_activate_from_tree_element(
bool extend, bool recursive)
{
Scene *scene = CTX_data_scene(C);
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
do_outliner_item_activate_tree_element(
- C, scene, sl, soops,
+ C, scene, view_layer, soops,
te, tselem,
extend, recursive);
}
@@ -1044,13 +1044,13 @@ int outliner_item_do_activate_from_cursor(
}
else {
Scene *scene = CTX_data_scene(C);
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
/* the row may also contain children, if one is hovered we want this instead of current te */
TreeElement *activate_te = outliner_find_item_at_x_in_row(soops, te, view_mval[0]);
TreeStoreElem *activate_tselem = TREESTORE(activate_te);
outliner_item_select(soops, activate_te, extend, extend);
- do_outliner_item_activate_tree_element(C, scene, sl, soops, activate_te, activate_tselem, extend, recursive);
+ do_outliner_item_activate_tree_element(C, scene, view_layer, soops, activate_te, activate_tselem, extend, recursive);
changed = true;
}
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 93cb1c62d01..63e1a527138 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -366,9 +366,9 @@ static void object_select_cb(
bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = (Object *)tselem->id;
- Base *base = BKE_view_layer_base_find(sl, ob);
+ Base *base = BKE_view_layer_base_find(view_layer, ob);
if (base && ((base->flag & BASE_VISIBLED) != 0)) {
base->flag |= BASE_SELECTED;
@@ -388,9 +388,9 @@ static void object_deselect_cb(
bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = (Object *)tselem->id;
- Base *base = BKE_view_layer_base_find(sl, ob);
+ Base *base = BKE_view_layer_base_find(view_layer, ob);
if (base) {
base->flag &= ~BASE_SELECTED;
@@ -522,18 +522,18 @@ static void group_linkobs2scene_cb(
bContext *C, ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
SceneCollection *sc = CTX_data_scene_collection(C);
Group *group = (Group *)tselem->id;
GroupObject *gob;
Base *base;
for (gob = group->gobject.first; gob; gob = gob->next) {
- base = BKE_view_layer_base_find(sl, gob->ob);
+ base = BKE_view_layer_base_find(view_layer, gob->ob);
if (!base) {
/* link to scene */
BKE_collection_object_add(scene, sc, gob->ob);
- base = BKE_view_layer_base_find(sl, gob->ob);
+ base = BKE_view_layer_base_find(view_layer, gob->ob);
id_us_plus(&gob->ob->id);
}
@@ -933,12 +933,12 @@ static void object_delete_hierarchy_cb(
bContext *C, ReportList *reports, Scene *scene,
TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
- ViewLayer *sl = CTX_data_view_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
Base *base = (Base *)te->directdata;
Object *obedit = scene->obedit;
if (!base) {
- base = BKE_view_layer_base_find(sl, (Object *)tselem->id);
+ base = BKE_view_layer_base_find(view_layer, (Object *)tselem->id);
}
if (base) {
/* Check also library later. */