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authorDalai Felinto <dfelinto@gmail.com>2019-03-01 22:18:05 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-03-01 22:28:20 +0300
commit589d08947220e6ffe173fd2235dfb4f75dabdcdb (patch)
tree623dc45f433c5af98566b1e19541ea7a6e8c8f1f /source/blender/editors/space_outliner
parent943e4ec8f12690c9c1f3aed9f9c70f38e06cc6d9 (diff)
Fix T62025: Outliner and viewport missing update after deleting object
Bug introduced on 012483b6e4a1453c3e990127db001617997a9d64. Since we notify similar things when changing active and selected objects, I believe we didn't notice this was missing a ND_OB_SELECT notification before the small refactor to use the messenging system exposed that bug.
Diffstat (limited to 'source/blender/editors/space_outliner')
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 8aa8eb04954..4b67c835e7f 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -1057,6 +1057,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
DEG_relations_tag_update(bmain);
str = "Delete Objects";
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
if (basact_prev != BASACT(view_layer)) {
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, LayerObjects, active);
@@ -1086,7 +1087,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
DEG_relations_tag_update(bmain);
str = "Delete Object Hierarchy";
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
if (basact_prev != BASACT(view_layer)) {
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, LayerObjects, active);