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authorRay Molenkamp <github@lazydodo.com>2018-06-28 04:07:23 +0300
committerRay Molenkamp <github@lazydodo.com>2018-06-28 04:07:23 +0300
commit8e02106d0ddc7b31844d26037a824d56d3c65663 (patch)
treebfa1898220d74ac9610b8a1363a4087a44f7b41d /source/blender/editors/space_script/space_script.c
parentfe258fd4451a7fb1ccdd85d1607b6dbd30442f28 (diff)
GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502
Diffstat (limited to 'source/blender/editors/space_script/space_script.c')
-rw-r--r--source/blender/editors/space_script/space_script.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c
index c8e5a4bdf87..fcda16b846b 100644
--- a/source/blender/editors/space_script/space_script.c
+++ b/source/blender/editors/space_script/space_script.c
@@ -55,6 +55,7 @@
#endif
#include "script_intern.h" // own include
+#include "GPU_framebuffer.h"
//static script_run_python(char *funcname, )
@@ -144,7 +145,7 @@ static void script_main_region_draw(const bContext *C, ARegion *ar)
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
- glClear(GL_COLOR_BUFFER_BIT);
+ GPU_clear(GPU_COLOR_BIT);
UI_view2d_view_ortho(v2d);