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authorTon Roosendaal <ton@blender.org>2008-12-14 17:43:08 +0300
committerTon Roosendaal <ton@blender.org>2008-12-14 17:43:08 +0300
commit8be23f94902a9338c5fad1d826a69bfb4be3630c (patch)
tree1ccb057ede9eaffa47d6d90e8696e1eceb3518e0 /source/blender/editors/space_script/space_script.c
parent965f872c3e932247a26170d49738e1dea14c18d6 (diff)
2.5
Basics for the remaining 6 spacetypes. Note: Andrea prefers to merge SpaceImaSel with SpaceFile for that I'll provide a good readfile.c patch later
Diffstat (limited to 'source/blender/editors/space_script/space_script.c')
-rw-r--r--source/blender/editors/space_script/space_script.c245
1 files changed, 245 insertions, 0 deletions
diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c
new file mode 100644
index 00000000000..081da6f5505
--- /dev/null
+++ b/source/blender/editors/space_script/space_script.c
@@ -0,0 +1,245 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_object_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_colortools.h"
+#include "BKE_global.h"
+#include "BKE_screen.h"
+
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "BIF_gl.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "ED_markers.h"
+
+#include "script_intern.h" // own include
+
+/* ******************** default callbacks for script space ***************** */
+
+static SpaceLink *script_new(void)
+{
+ ARegion *ar;
+ SpaceScript *sscript;
+
+ sscript= MEM_callocN(sizeof(SpaceScript), "initscript");
+ sscript->spacetype= SPACE_SCRIPT;
+
+
+ /* header */
+ ar= MEM_callocN(sizeof(ARegion), "header for script");
+
+ BLI_addtail(&sscript->regionbase, ar);
+ ar->regiontype= RGN_TYPE_HEADER;
+ ar->alignment= RGN_ALIGN_BOTTOM;
+ UI_view2d_header_default(&ar->v2d);
+
+ /* main area */
+ ar= MEM_callocN(sizeof(ARegion), "main area for script");
+
+ BLI_addtail(&sscript->regionbase, ar);
+ ar->regiontype= RGN_TYPE_WINDOW;
+
+ /* channel list region XXX */
+
+
+ return (SpaceLink *)sscript;
+}
+
+/* not spacelink itself */
+static void script_free(SpaceLink *sl)
+{
+ SpaceScript *sscript= (SpaceScript*) sl;
+
+#ifndef DISABLE_PYTHON
+ /*free buttons references*/
+ if (sscript->but_refs) {
+// XXX BPy_Set_DrawButtonsList(sscript->but_refs);
+// BPy_Free_DrawButtonsList();
+ sscript->but_refs = NULL;
+ }
+#endif
+ sscript->script = NULL;
+}
+
+
+/* spacetype; init callback */
+static void script_init(struct wmWindowManager *wm, ScrArea *sa)
+{
+
+}
+
+static SpaceLink *script_duplicate(SpaceLink *sl)
+{
+ SpaceScript *sscriptn= MEM_dupallocN(sl);
+
+ /* clear or remove stuff from old */
+
+ return (SpaceLink *)sscriptn;
+}
+
+
+
+/* add handlers, stuff you only do once or on area/region changes */
+static void script_main_area_init(wmWindowManager *wm, ARegion *ar)
+{
+ ListBase *keymap;
+
+ UI_view2d_size_update(&ar->v2d, ar->winx, ar->winy);
+
+ /* own keymap */
+ keymap= WM_keymap_listbase(wm, "Script", SPACE_SCRIPT, 0); /* XXX weak? */
+ WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
+}
+
+static void script_main_area_draw(const bContext *C, ARegion *ar)
+{
+ /* draw entirely, view changes should be handled here */
+ // SpaceScript *sscript= C->area->spacedata.first;
+ View2D *v2d= &ar->v2d;
+ float col[3];
+
+ /* clear and setup matrix */
+ UI_GetThemeColor3fv(TH_BACK, col);
+ glClearColor(col[0], col[1], col[2], 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ UI_view2d_view_ortho(C, v2d);
+
+ /* data... */
+
+
+ /* reset view matrix */
+ UI_view2d_view_restore(C);
+
+ /* scrollers? */
+}
+
+void script_operatortypes(void)
+{
+
+}
+
+void script_keymap(struct wmWindowManager *wm)
+{
+
+}
+
+/* add handlers, stuff you only do once or on area/region changes */
+static void script_header_area_init(wmWindowManager *wm, ARegion *ar)
+{
+ UI_view2d_size_update(&ar->v2d, ar->winx, ar->winy);
+}
+
+static void script_header_area_draw(const bContext *C, ARegion *ar)
+{
+ float col[3];
+
+ /* clear */
+ if(ED_screen_area_active(C))
+ UI_GetThemeColor3fv(TH_HEADER, col);
+ else
+ UI_GetThemeColor3fv(TH_HEADERDESEL, col);
+
+ glClearColor(col[0], col[1], col[2], 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* set view2d view matrix for scrolling (without scrollers) */
+ UI_view2d_view_ortho(C, &ar->v2d);
+
+ script_header_buttons(C, ar);
+
+ /* restore view matrix? */
+ UI_view2d_view_restore(C);
+}
+
+static void script_main_area_listener(ARegion *ar, wmNotifier *wmn)
+{
+ /* context changes */
+}
+
+/* only called once, from space/spacetypes.c */
+void ED_spacetype_script(void)
+{
+ SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype script");
+ ARegionType *art;
+
+ st->spaceid= SPACE_SCRIPT;
+
+ st->new= script_new;
+ st->free= script_free;
+ st->init= script_init;
+ st->duplicate= script_duplicate;
+ st->operatortypes= script_operatortypes;
+ st->keymap= script_keymap;
+
+ /* regions: main window */
+ art= MEM_callocN(sizeof(ARegionType), "spacetype script region");
+ art->regionid = RGN_TYPE_WINDOW;
+ art->init= script_main_area_init;
+ art->draw= script_main_area_draw;
+ art->listener= script_main_area_listener;
+ art->keymapflag= ED_KEYMAP_VIEW2D;
+
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: header */
+ art= MEM_callocN(sizeof(ARegionType), "spacetype script region");
+ art->regionid = RGN_TYPE_HEADER;
+ art->minsizey= HEADERY;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+
+ art->init= script_header_area_init;
+ art->draw= script_header_area_draw;
+
+ BLI_addhead(&st->regiontypes, art);
+
+
+ BKE_spacetype_register(st);
+}
+