Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-08-23 12:11:27 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-23 13:04:24 +0300
commitf18e53745151eee946dcc01bc4b526994971daef (patch)
tree4694ed04ee9c9a4a509e6850ca1b65370c9a8444 /source/blender/editors/space_script
parent846cac94db56ec1a51dea9f9e6d3138840741952 (diff)
Cleanup: GPU: Use explicit clear value in GPU_clear* commands
This replace `GPU_clear()` by `GPU_clear_color()` and `GPU_clear_depth()`. Since we always set the clear value before clearing, it is unecessary to track the clear color state. Moreover, it makes it clearer what we clear the framebuffer to.
Diffstat (limited to 'source/blender/editors/space_script')
-rw-r--r--source/blender/editors/space_script/space_script.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c
index 4d0c2b658c6..3c3f7dc1e8e 100644
--- a/source/blender/editors/space_script/space_script.c
+++ b/source/blender/editors/space_script/space_script.c
@@ -127,7 +127,6 @@ static void script_main_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
- GPU_clear(GPU_COLOR_BIT);
UI_view2d_view_ortho(v2d);