diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-06 13:46:14 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-06 13:54:16 +0300 |
commit | 064273a4ae7101f937cf2e16b0e2f1efcd2f0e38 (patch) | |
tree | b10ee52c452decf2cd3ba760794609ee6795043b /source/blender/editors/space_sequencer/sequencer_add.c | |
parent | 2c0da4a3db96d4aeeeec1cfba4a0a9f5bf0fa970 (diff) |
Sound: Port more cases to be a part of dependency graph
Mainly covers RNA callbacks which were still doing direct scene update,
which was causing crashes. Now corresponding ID_RECALC flags are used,
so all scenes can update accordingly.
Also tested animated volume/pitch on strips, which now works as well.
Fixes T64133: Assert after changing FPS
Fixes T64154: Immediate crash when changing the current frame on the timeline
Fixes T64185: Client Crashes when the frame position value is changed
Fixes T64190: Blender Crash using Timeline Editor
Fixes T64128: Click to close bug type on timeline
Fixes T64147: Crash when setting current frame from Python
Fixes T64152: Blender Auto-Close on timeline change
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_add.c')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_add.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index 1cad9e4f734..272a4f0e8ea 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -357,7 +357,7 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op) sequencer_add_apply_replace_sel(C, op, seq); sequencer_add_apply_overlap(C, op, seq); - DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER); + DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene); return OPERATOR_FINISHED; @@ -444,7 +444,7 @@ static int sequencer_add_movieclip_strip_exec(bContext *C, wmOperator *op) sequencer_add_apply_replace_sel(C, op, seq); sequencer_add_apply_overlap(C, op, seq); - DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER); + DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene); return OPERATOR_FINISHED; @@ -531,7 +531,7 @@ static int sequencer_add_mask_strip_exec(bContext *C, wmOperator *op) sequencer_add_apply_replace_sel(C, op, seq); sequencer_add_apply_overlap(C, op, seq); - DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER); + DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene); return OPERATOR_FINISHED; @@ -644,9 +644,8 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad } BKE_sequencer_sort(scene); - BKE_sequencer_update_muting(ed); - DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER); + DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene); return OPERATOR_FINISHED; @@ -974,7 +973,7 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op) MEM_freeN(op->customdata); } - DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER); + DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene); return OPERATOR_FINISHED; @@ -1130,7 +1129,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op) * it was NOT called in blender 2.4x, but wont hurt */ BKE_sequencer_sort(scene); - DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER); + DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene); return OPERATOR_FINISHED; |