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author | Campbell Barton <campbell@blender.org> | 2022-11-04 13:38:15 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-11-04 13:52:01 +0300 |
commit | bb860070185f6ed4d06593feae2095aeb45d7a23 (patch) | |
tree | 286f7b47b3852f2da747b333b459b0c1895fd596 /source/blender/editors/space_sequencer/sequencer_channels_draw.c | |
parent | 72505da8629c99c34e5225840d796036440880ee (diff) |
Fix T102232: bridge edge loop crash
Many connected edge loops could result in two edge loops sharing
vertices. This is more of a workaround, the reason for two edge loops
sharing vertices could be prevented some other way.
Add this check since it's a straightforward solution,
furthered investigation noted as a TODO.
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_channels_draw.c')
0 files changed, 0 insertions, 0 deletions