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authorAlessio Monti di Sopra <a.monti>2019-11-30 09:03:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-11-30 09:08:04 +0300
commitdc87d09b8b3249898e0f0d301fa22f03cff9d6d5 (patch)
tree44b22d9d1046dc30c7ae340eb544712630b7cd6b /source/blender/editors/space_sequencer/sequencer_draw.c
parentf478fef9d6b0609f4bb60fd98e9292b60927b80e (diff)
UI: allow to hide markers region per editor
Instead of having the option to show marker lines, make the marker region optional. - Added a Show Markers entry in the View menu of the animation editors. - If the markers region is not active then the Marker menu gets hidden. - Removed marker menu from the driver editor and don't allow to use marker operators.
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 5b2ea9d4793..e6f3a362487 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -2067,10 +2067,9 @@ void draw_timeline_seq(const bContext *C, ARegion *ar)
/* markers */
UI_view2d_view_orthoSpecial(ar, v2d, 1);
int marker_draw_flag = DRAW_MARKERS_MARGIN;
- if (sseq->flag & SEQ_SHOW_MARKER_LINES) {
- marker_draw_flag |= DRAW_MARKERS_LINES;
+ if (sseq->flag & SEQ_SHOW_MARKERS) {
+ ED_markers_draw(C, marker_draw_flag);
}
- ED_markers_draw(C, marker_draw_flag);
UI_view2d_view_ortho(v2d);
/* draw cache on top of markers area */