Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2020-06-01 07:41:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-06-01 08:00:25 +0300
commit946ae26349eedbd6d7bdd859280c10ad80520417 (patch)
tree5c84a333dfd42772e2da94b55ebc97ad91dfa248 /source/blender/editors/space_sequencer/sequencer_draw.c
parentc315e564340024e6f0a415b3853421cd35b7a650 (diff)
UI: use term current frame instead of playhead
Avoid mixing different terminologies up, current frame is used in a majority of Blender.
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 5d8851d5e3d..1f06ab68516 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -2299,10 +2299,10 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
cfra_flag |= DRAWCFRA_UNIT_SECONDS;
}
- /* Draw playhead. */
+ /* Draw the current frame indicator. */
ANIM_draw_cfra(C, v2d, cfra_flag);
- /* Draw overlap playhead. */
+ /* Draw overlap frame frame indicator. */
if (scene->ed && scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) {
int cfra_over = (scene->ed->over_flag & SEQ_EDIT_OVERLAY_ABS) ?
scene->ed->over_cfra :