diff options
author | Alexander Romanov <a.romanov@blend4web.com> | 2016-05-16 11:13:21 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-06-09 22:38:17 +0300 |
commit | 6798809c7ec8388509f541a64359b3d107e6fd3f (patch) | |
tree | cab8d4b80cfca2974814af7598248edd6368b6e5 /source/blender/editors/space_sequencer/sequencer_draw.c | |
parent | d733826708f9b562687b78424e5c0835cba8c3c9 (diff) |
Flat shading for basic shader
The purpose of the patch is to replace deprecated glShadeModel.
To decrease glShadeModel calls I've set GL_SMOOTH by default
Reviewers: merwin, brecht
Reviewed By: brecht
Subscribers: blueprintrandom, Evgeny_Rodygin, AlexKowel, yurikovelenov
Differential Revision: https://developer.blender.org/D1958
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_draw.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 9c2d115108d..f6afd7a16e7 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -593,7 +593,6 @@ void draw_shadedstrip(Sequence *seq, unsigned char col[3], float x1, float y1, f ymid1 = (y2 - y1) * 0.25f + y1; ymid2 = (y2 - y1) * 0.65f + y1; - glShadeModel(GL_SMOOTH); glBegin(GL_QUADS); if (seq->flag & SEQ_INVALID_EFFECT) { col[0] = 255; col[1] = 0; col[2] = 255; } |