diff options
author | Darshan Kadu <darsh7807@gmail.com> | 2017-09-10 15:41:40 +0300 |
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committer | Darshan Kadu <darsh7807@gmail.com> | 2017-09-10 15:41:40 +0300 |
commit | 6594fa1ce02809a275c9cd488fa0223d03d73571 (patch) | |
tree | 0bcd95846e1e3b09239126b40ef434ed3dc3a50d /source/blender/editors/space_sequencer/sequencer_draw.c | |
parent | f2017083a19e5c83aadc575625dce0642ffce6c5 (diff) |
merged the master branchsoc-2017-vertex_paint
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_draw.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 70a6e6d83cb..97961501c6d 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -40,6 +40,7 @@ #include "DNA_scene_types.h" #include "DNA_mask_types.h" +#include "DNA_object_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_userdef_types.h" @@ -1116,18 +1117,16 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME}; bool draw_metadata = false; - if (G.is_rendering == false && (scene->r.seq_flag & R_SEQ_GL_PREV) == 0) { + if (G.is_rendering == false && (scene->r.seq_prev_type) == OB_RENDER) { /* stop all running jobs, except screen one. currently previews frustrate Render * needed to make so sequencer's rendering doesn't conflict with compositor */ WM_jobs_kill_type(CTX_wm_manager(C), NULL, WM_JOB_TYPE_COMPOSITE); - if ((scene->r.seq_flag & R_SEQ_GL_PREV) == 0) { - /* in case of final rendering used for preview, kill all previews, - * otherwise threading conflict will happen in rendering module - */ - WM_jobs_kill_type(CTX_wm_manager(C), NULL, WM_JOB_TYPE_RENDER_PREVIEW); - } + /* in case of final rendering used for preview, kill all previews, + * otherwise threading conflict will happen in rendering module + */ + WM_jobs_kill_type(CTX_wm_manager(C), NULL, WM_JOB_TYPE_RENDER_PREVIEW); } if ((!draw_overlay || sseq->overlay_type == SEQ_DRAW_OVERLAY_REFERENCE) && !draw_backdrop) { |