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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-11-29 20:13:06 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-11-29 20:13:06 +0300
commit84d39ab97bba5d4885a062363c8b3f3d28cb7da7 (patch)
treeddb66f67c6ea1ceafd4aefb07e96f06c26505550 /source/blender/editors/space_sequencer/sequencer_draw.c
parentbaaf81e13edc2b25dee7af67f49e7a731d057513 (diff)
parente4b54f44c1b19069de5818d47ce899c690e9b56d (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 399e76e71b8..04dbab0b853 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -157,6 +157,7 @@ void color3ubv_from_seq(Scene *curscene, Sequence *seq, unsigned char col[3])
case SEQ_TYPE_MULTICAM:
case SEQ_TYPE_ADJUSTMENT:
case SEQ_TYPE_GAUSSIAN_BLUR:
+ case SEQ_TYPE_COLORMIX:
UI_GetThemeColor3ubv(TH_SEQ_EFFECT, col);
/* slightly offset hue to distinguish different effects */
@@ -171,6 +172,7 @@ void color3ubv_from_seq(Scene *curscene, Sequence *seq, unsigned char col[3])
else if (seq->type == SEQ_TYPE_MULTICAM) rgb_byte_set_hue_float_offset(col, 0.32);
else if (seq->type == SEQ_TYPE_ADJUSTMENT) rgb_byte_set_hue_float_offset(col, 0.40);
else if (seq->type == SEQ_TYPE_GAUSSIAN_BLUR) rgb_byte_set_hue_float_offset(col, 0.42);
+ else if (seq->type == SEQ_TYPE_COLORMIX) rgb_byte_set_hue_float_offset(col, 0.46);
break;
case SEQ_TYPE_COLOR: