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authorRichard Antalik <richardantalik@gmail.com>2021-10-09 09:37:14 +0300
committerRichard Antalik <richardantalik@gmail.com>2021-10-09 09:41:07 +0300
commit27ac80f068a94acbd1c04df45db00787da7299d3 (patch)
tree7a192bd5f45a01b2c5b9a3cf6e49be57e7ca566e /source/blender/editors/space_sequencer/sequencer_draw.c
parent13df8616ce64a883aa9d44283ca0bfcb2c5c3d13 (diff)
VSE: rename flag for Frame Overlay feature
Rename `SEQ_EDIT_OVERLAY_SHOW` to `SEQ_EDIT_USE_FRAME_OVERLAY` to avoid confusion between `SEQ_SHOW_OVERLAY` of `SpaceSeq.flag`
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 6e4c3c774a2..922b6b251ed 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -2807,7 +2807,7 @@ void draw_timeline_seq_display(const bContext *C, ARegion *region)
if (scene->ed != NULL) {
UI_view2d_view_ortho(v2d);
draw_cache_view(C);
- if (scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) {
+ if (scene->ed->over_flag & SEQ_EDIT_USE_FRAME_OVERLAY) {
draw_overlap_frame_indicator(scene, v2d);
}
UI_view2d_view_restore(C);