diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-12-09 23:42:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-12-09 23:42:25 +0300 |
commit | 117a7e3545409993f7a424f470130d63ec0cfc30 (patch) | |
tree | 1e22e0ef1bb0053fdd7f33ebc716b96ce4510336 /source/blender/editors/space_sequencer/sequencer_draw.c | |
parent | 17f0a01a5664b37f7ae26fef13ffed68794cc066 (diff) |
Sequencer: optionally show strip offsets
was disabled in recent sequencer refactor, enable with view menu option.
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_draw.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index e499cd760d6..144f7876b5e 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -669,7 +669,7 @@ void draw_sequence_extensions(Scene *scene, ARegion *ar, Sequence *seq) draw_shadedstrip(seq, col, x1, y1, (float)(seq->start), y2); /* feint pinstripes, helps see exactly which is extended and which isn't, - * especially when the extension is very small */ + * especially when the extension is very small */ if (seq->flag & SELECT) UI_GetColorPtrBlendShade3ubv(col, col, col, 0.0, 24); else UI_GetColorPtrShade3ubv(col, col, -16); @@ -687,7 +687,7 @@ void draw_sequence_extensions(Scene *scene, ARegion *ar, Sequence *seq) draw_shadedstrip(seq, col, (float)(seq->start + seq->len), y1, x2, y2); /* feint pinstripes, helps see exactly which is extended and which isn't, - * especially when the extension is very small */ + * especially when the extension is very small */ if (seq->flag & SELECT) UI_GetColorPtrShade3ubv(col, col, 24); else UI_GetColorPtrShade3ubv(col, col, -16); @@ -736,6 +736,10 @@ static void draw_seq_strip(const bContext *C, SpaceSeq *sseq, Scene *scene, AReg draw_shadedstrip(seq, background_col, x1, y1, x2, y2); } + if ((sseq->draw_flag & SEQ_DRAW_OFFSET_EXT) && !is_single_image) { + draw_sequence_extensions(scene, ar, seq); + } + draw_seq_handle(v2d, seq, handsize_clamped, SEQ_LEFTHANDLE); draw_seq_handle(v2d, seq, handsize_clamped, SEQ_RIGHTHANDLE); |