diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 17:18:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 23:30:04 +0300 |
commit | 0ac990d088d553c27f5360f62e142e99f087890a (patch) | |
tree | ef3637e9f8086bc937b56777ea9b1f36f97790a4 /source/blender/editors/space_sequencer/sequencer_edit.c | |
parent | f8b2268f4fbe92a1860c525f70fdc293304575ff (diff) |
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_edit.c')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_edit.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index c94da4afa52..4a6cfaae42f 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -759,8 +759,8 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence *seq, ListBase *new_seq_lis /* First Strip! */ /* strips with extended stillfames before */ - /* Precaution, needed because the length saved on-disk may not match the length saved in the blend file, - * or our code may have minor differences reading file length between versions. + /* Precaution, needed because the length saved on-disk may not match the length saved in the + * blend file, or our code may have minor differences reading file length between versions. * This causes hard-cut to fail, see: T47862 */ if (seq->type != SEQ_TYPE_META) { BKE_sequence_reload_new_file(scene, seq, true); @@ -1548,7 +1548,9 @@ static bool sequencer_slip_recursively(Scene *scene, SlipData *data, int offset) seq->enddisp = data->ts[i].enddisp + offset; } - /* effects are only added if we they are in a metastrip. In this case, dependent strips will just be transformed and we can skip calculating for effects + /* effects are only added if we they are in a meta-strip. + * In this case, dependent strips will just be transformed and + * we can skip calculating for effects. * This way we can avoid an extra loop just for effects*/ if (!(seq->type & SEQ_TYPE_EFFECT)) { BKE_sequence_calc(scene, seq); |