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author | Mike Erwin <significant.bit@gmail.com> | 2017-05-19 23:12:13 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-05-19 23:12:13 +0300 |
commit | 996bf65730257d0a80c6ada03a38d0a321b1e87e (patch) | |
tree | b4794635e98d33488af38ebc792d6ed7108675b6 /source/blender/editors/space_sequencer/sequencer_edit.c | |
parent | 8d7b98bfd3965483db4d9de36937fd4b1fa66ff3 (diff) |
Clay/Eevee: fix more crash when entering edit mode
Shader stages need to agree about interpolation qualifiers. Apparently implicit smooth (the default) and explicit smooth are considered different by some GLSL compilers. Found by @letterrip on Linux + Intel.
Follow-up to 941e739d703542af1637c6a37953adac5f6b36bb
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_edit.c')
0 files changed, 0 insertions, 0 deletions