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authorCampbell Barton <ideasman42@gmail.com>2009-12-18 16:28:03 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-12-18 16:28:03 +0300
commit50544ea6457fb1a05eedd184251e33956deab03f (patch)
treef1f6b67651c4a20dfb4b78e5fbd1ee4895f97642 /source/blender/editors/space_sequencer/sequencer_edit.c
parentc836b0ae18cc49e5078420b58a70afee44727937 (diff)
- sequence strips without scenes would crash on display
- appending scenes would not append the sound and scene ID's for sequence strips - reload button in sequence header now reloads sounds as well. - redrawing the sequence image view didnt work while plaing (unless play was activated from that region) - generic functions for running a callback on sequence strips recursively. seqbase_recursive_apply() and seq_recursive_apply() - bind marker with camera was set to home key, use Ctrl+B instead.
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_edit.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 0a12ea2e202..6704cf0ef62 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -1672,6 +1672,8 @@ static int sequencer_refresh_all_exec(bContext *C, wmOperator *op)
free_imbuf_seq(scene, &ed->seqbase, FALSE);
+ seqbase_sound_reload(scene, &ed->seqbase);
+
WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene);
return OPERATOR_FINISHED;