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authorRichard Antalik <richardantalik@gmail.com>2019-02-28 00:48:27 +0300
committerRichard Antalik <richardantalik@gmail.com>2019-02-28 00:48:27 +0300
commit005626b8c6b4e9af92ffc07d0b3f2b0a1c8dc4b8 (patch)
tree5b56ad1a8be2cbe4611b96b827f0f9327ab6f9fe /source/blender/editors/space_sequencer/sequencer_intern.h
parentb9a37dd97acf6c4254e8246add7af05d68c8bf64 (diff)
Refactors preview drawing code with few functional modifications:
Fix T61241 - Changing preview size does not affect drawn image size, only resolution. -- Consistent behavior, when changing full-size / proxy / scene render size -- Scopes are rendered in *same size* as source image -- Over all, user does not have to readjust preview zoom. Reviewed by: Brecht Differential revision: https://developer.blender.org/D4315
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_intern.h')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 6113ef6bdd6..ad3ac79171c 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -48,7 +48,7 @@ struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa);
/* sequencer_draw.c */
void draw_timeline_seq(const struct bContext *C, struct ARegion *ar);
-void draw_image_seq(const struct bContext *C, struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset, bool draw_overlay, bool draw_backdrop);
+void sequencer_draw_preview(const struct bContext *C, struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset, bool draw_overlay, bool draw_backdrop);
void color3ubv_from_seq(struct Scene *curscene, struct Sequence *seq, unsigned char col[3]);
void sequencer_special_update_set(Sequence *seq);