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authorCampbell Barton <ideasman42@gmail.com>2020-06-01 07:46:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-06-01 08:00:25 +0300
commitc71be9a552359855e90abbe89c65df0eec6755bb (patch)
tree7d6b2eb8820c96874c0ff740ad165d6ba38c64f5 /source/blender/editors/space_sequencer/sequencer_intern.h
parent946ae26349eedbd6d7bdd859280c10ad80520417 (diff)
UI: rename "Select Playhead" to "Select -> Side of Current Frame"
Make this consistent with meshes select side of active, also rename "Under" to "Overlap" as this is confusing since strips can be considered above/under each other relative to their channels.
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_intern.h')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 5f525bf913c..0e7e691c748 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -191,7 +191,7 @@ enum {
SEQ_SELECT_LR_MOUSE,
SEQ_SELECT_LR_LEFT,
SEQ_SELECT_LR_RIGHT,
- SEQ_SELECT_LR_UNDER_PLAYHEAD,
+ SEQ_SELECT_LR_OVERLAP,
};
/* Defines used internally. */