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authorLuca Rood <dev@lucarood.com>2017-02-08 07:43:17 +0300
committerLuca Rood <dev@lucarood.com>2017-02-15 22:10:19 +0300
commitdbe23c5456496a179b956b545c24c311b69c1c62 (patch)
tree942cc67238a5655dc278e904ee88aa96349aabe1 /source/blender/editors/space_sequencer/sequencer_intern.h
parent10d2ee6287e683811067551ed96557a23754c835 (diff)
OpenGL immediate mode: sequencer_draw.c
Other than the general conversion: * Made some slight aesthetic improvements. ** Removed gradients. ** Replaced stipples with transparency for hidden strips. ** Made strip borders less harsh. ** Removed stripes from offsets and made them brighter. * Made only the visible parts of waveforms be drawn. * Fixed a few drawing bugs. ** Background was not being drawn when buffer is NULL, and no grease pencil is being drawn. ** Offset drawing ignored strip visibility. Also, note that diagonal stripes for locked and error strips, are still being drawn with the old api, as they await a new shader in order to be converted. Part of 49043
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_intern.h')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index d9e3fd120d6..7ce2f73cbef 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -56,7 +56,6 @@ struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa);
void draw_timeline_seq(const struct bContext *C, struct ARegion *ar);
void draw_image_seq(const struct bContext *C, struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset, bool draw_overlay, bool draw_backdrop);
void color3ubv_from_seq(struct Scene *curscene, struct Sequence *seq, unsigned char col[3]);
-void draw_shadedstrip(struct Sequence *seq, unsigned char col[3], float x1, float y1, float x2, float y2);
void sequencer_special_update_set(Sequence *seq);