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authorLuca Rood <dev@lucarood.com>2017-02-09 03:45:32 +0300
committerLuca Rood <dev@lucarood.com>2017-02-15 22:10:19 +0300
commit10d2ee6287e683811067551ed96557a23754c835 (patch)
tree545348fc8f77b86062c3def39a777174e6e109d4 /source/blender/editors/space_sequencer/sequencer_intern.h
parent45bebbf5ad0190e6468ce12fe7c08b4e1439bd47 (diff)
Remove redundant draw call (sequencer)
`SEQUENCER_OT_slip` was calling `draw_sequence_extensions` to redraw the extensions during modal operation, but that is redundant, as it is already called by the regular draw loop. Because it was called on top of the draw loop, it was actually obscuring other parts of the strip that would normally be drawn on top of it. Somewhat part of 49043
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_intern.h')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 730cc117287..d9e3fd120d6 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -57,7 +57,6 @@ void draw_timeline_seq(const struct bContext *C, struct ARegion *ar);
void draw_image_seq(const struct bContext *C, struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset, bool draw_overlay, bool draw_backdrop);
void color3ubv_from_seq(struct Scene *curscene, struct Sequence *seq, unsigned char col[3]);
void draw_shadedstrip(struct Sequence *seq, unsigned char col[3], float x1, float y1, float x2, float y2);
-void draw_sequence_extensions(struct Scene *scene, struct ARegion *ar, struct Sequence *seq);
void sequencer_special_update_set(Sequence *seq);