diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-12 17:24:29 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-12 17:24:29 +0400 |
commit | 51fafdee0c650b991ba9bd65f488cfeba0339cdf (patch) | |
tree | faa795bd79a2b9fa0983885299010ac4a56177b5 /source/blender/editors/space_sequencer/sequencer_intern.h | |
parent | ed564d7cb7f39853b2c79ac09cc9e010bd371576 (diff) |
Sequencer: overlay display type options
Before this overlay would happen only for defined rectangle area,
now it's possible to show current / reference frames only, which
makes it possible to do more real slit view involving even displaying
frames on different monitors.
Still some work need to be done to clean interface up and support
displaying color information for reference shot.
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_intern.h')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_intern.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h index 14d2ccdbbbe..16cf929a832 100644 --- a/source/blender/editors/space_sequencer/sequencer_intern.h +++ b/source/blender/editors/space_sequencer/sequencer_intern.h @@ -51,7 +51,7 @@ struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa); /* sequencer_draw.c */ void draw_timeline_seq(const struct bContext *C, struct ARegion *ar); -void draw_image_seq(const struct bContext* C, struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset); +void draw_image_seq(const struct bContext* C, struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset, int draw_overlay); void seq_reset_imageofs(struct SpaceSeq *sseq); |