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authorRichard Antalik <richardantalik@gmail.com>2020-12-15 23:42:06 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-12-15 23:49:15 +0300
commit9e4a4c2e996c3741c2beaf5ed5aadc8cb8801ac3 (patch)
tree87e2a0d3abe242a80e93b0c3507c46dfb70540ae /source/blender/editors/space_sequencer/sequencer_intern.h
parent7e8f6985d89866197be8465a8aec57f9b4ef7b51 (diff)
VSE: Move remove gaps operator logic to module code
Logic was broken into finding gaps and ofsetting strips. Functions were modified so they work on explicitly defined seqbase, so they can be used as python API functions. Functional changes: - Improve performance by calculating gap length and offseting strips at once. Previously strips were offset by one frame. - Calculate gap from start frame. Previously gap was considered only inbetween strips. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9730
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_intern.h')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 1ea4fb05d53..6ccfd3a9045 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -71,7 +71,6 @@ struct ImBuf *sequencer_ibuf_get(struct Main *bmain,
/* sequencer_edit.c */
struct View2D;
void seq_rectf(struct Sequence *seq, struct rctf *rectf);
-void boundbox_seq(struct Scene *scene, struct rctf *rect);
struct Sequence *find_nearest_seq(struct Scene *scene,
struct View2D *v2d,
int *hand,