Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2021-10-27 11:01:48 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-10-27 16:24:52 +0300
commitf5d8339fa5afc77d5389c47920190de250709d62 (patch)
treefdf0cc6efec0c7534896b0036ee1cacd2f470566 /source/blender/editors/space_sequencer/sequencer_select.c
parentaea7e555221e071e65fe76eb9571198622bbc547 (diff)
Sequencer: various preview selection improvements
- Only cycle items when the cursor hasn't moved. This matches object-mode behavior, making it possible to tweak-drag the current selection without first cycling to the next sequence strip. Successive clicks will still cycle sequence strips. - For center selection, use a penalty for the active strip. - Use a temporary selection list to avoid moving the sequence strips out of the scene during selection (changing their order when added back).
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_select.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c130
1 files changed, 92 insertions, 38 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index cfc7273cb0a..1cc7507e5f6 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -25,6 +25,8 @@
#include <stdlib.h>
#include <string.h>
+#include "MEM_guardedalloc.h"
+
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
@@ -635,11 +637,51 @@ static void sequencer_select_linked_handle(const bContext *C,
}
}
-/* Check if click happened on image which belongs to strip. If multiple strips are found, loop
- * through them in order. */
-static Sequence *seq_select_seq_from_preview(const bContext *C,
- const int mval[2],
- const bool center)
+/** Collect sequencer that are candidates for being selected. */
+struct SeqSelect_Link {
+ struct SeqSelect_Link *next, *prev;
+ Sequence *seq;
+ /** Only use for center selection. */
+ float center_dist_sq;
+};
+
+static int seq_sort_for_depth_select(const void *a, const void *b)
+{
+ const struct SeqSelect_Link *slink_a = a;
+ const struct SeqSelect_Link *slink_b = b;
+
+ /* Exactly overlapping strips, sort by machine (so the top-most is first). */
+ if (slink_a->seq->machine < slink_b->seq->machine) {
+ return 1;
+ }
+ if (slink_a->seq->machine > slink_b->seq->machine) {
+ return -1;
+ }
+ return 0;
+}
+
+static int seq_sort_for_center_select(const void *a, const void *b)
+{
+ const struct SeqSelect_Link *slink_a = a;
+ const struct SeqSelect_Link *slink_b = b;
+ if (slink_a->center_dist_sq > slink_b->center_dist_sq) {
+ return 1;
+ }
+ if (slink_a->center_dist_sq < slink_b->center_dist_sq) {
+ return -1;
+ }
+
+ /* Exactly overlapping strips, use depth. */
+ return seq_sort_for_depth_select(a, b);
+}
+
+/**
+ * Check if click happened on image which belongs to strip.
+ * If multiple strips are found, loop through them in order
+ * (depth (top-most first) or closest to mouse when `center` is true).
+ */
+static Sequence *seq_select_seq_from_preview(
+ const bContext *C, const int mval[2], const bool toggle, const bool extend, const bool center)
{
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
@@ -650,70 +692,82 @@ static Sequence *seq_select_seq_from_preview(const bContext *C,
float mouseco_view[2];
UI_view2d_region_to_view(v2d, mval[0], mval[1], &mouseco_view[0], &mouseco_view[1]);
+ /* Always update the coordinates (check extended after). */
+ const bool use_cycle = (!WM_cursor_test_motion_and_update(mval) || extend || toggle);
+
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, sseq->chanshown);
/* Allow strips this far from the closest center to be included.
* This allows cycling over center points which are near enough
* to overlapping from the users perspective. */
- const float center_threshold_cycle_px = 5.0f;
- const float center_dist_sq_eps = square_f(center_threshold_cycle_px * U.pixelsize);
+ const float center_dist_sq_max = square_f(75.0f * U.pixelsize);
const float center_scale_px[2] = {
UI_view2d_scale_get_x(v2d),
UI_view2d_scale_get_y(v2d),
};
- float center_co_best[2] = {0.0f};
-
- if (center) {
- Sequence *seq_best = NULL;
- float center_dist_sq_best = 0.0f;
-
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, strips) {
- float co[2];
- SEQ_image_transform_origin_offset_pixelspace_get(scene, seq, co);
- const float center_dist_sq_test = len_squared_v2v2(co, mouseco_view);
- if ((seq_best == NULL) || (center_dist_sq_test < center_dist_sq_best)) {
- seq_best = seq;
- center_dist_sq_best = center_dist_sq_test;
- copy_v2_v2(center_co_best, co);
- }
- }
- }
+ struct SeqSelect_Link *slink_active = NULL;
+ Sequence *seq_active = SEQ_select_active_get(scene);
ListBase strips_ordered = {NULL};
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, strips) {
bool isect = false;
+ float center_dist_sq_test = 0.0f;
if (center) {
/* Detect overlapping center points (scaled by the zoom level). */
float co[2];
SEQ_image_transform_origin_offset_pixelspace_get(scene, seq, co);
- sub_v2_v2(co, center_co_best);
+ sub_v2_v2(co, mouseco_view);
mul_v2_v2(co, center_scale_px);
- isect = len_squared_v2(co) <= center_dist_sq_eps;
+ center_dist_sq_test = len_squared_v2(co);
+ isect = center_dist_sq_test <= center_dist_sq_max;
+ if (isect) {
+ /* Use an active strip penalty for "center" selection when cycle is enabled. */
+ if (use_cycle && (seq == seq_active) && (seq_active->flag & SELECT)) {
+ center_dist_sq_test = square_f(sqrtf(center_dist_sq_test) + (3.0f * U.pixelsize));
+ }
+ }
}
else {
isect = seq_point_image_isect(scene, seq, mouseco_view);
}
if (isect) {
- BLI_remlink(seqbase, seq);
- BLI_addtail(&strips_ordered, seq);
+ struct SeqSelect_Link *slink = MEM_callocN(sizeof(*slink), __func__);
+ slink->seq = seq;
+ slink->center_dist_sq = center_dist_sq_test;
+ BLI_addtail(&strips_ordered, slink);
+
+ if (seq == seq_active) {
+ slink_active = slink;
+ }
}
}
SEQ_collection_free(strips);
- SEQ_sort(&strips_ordered);
- Sequence *seq_active = SEQ_select_active_get(scene);
- Sequence *seq_select = strips_ordered.first;
- LISTBASE_FOREACH (Sequence *, seq_iter, &strips_ordered) {
- if (seq_iter == seq_active && seq_iter->next != NULL) {
- seq_select = seq_iter->next;
- break;
+ BLI_listbase_sort(&strips_ordered,
+ center ? seq_sort_for_center_select : seq_sort_for_depth_select);
+
+ struct SeqSelect_Link *slink_select = strips_ordered.first;
+ Sequence *seq_select = NULL;
+ if (slink_select != NULL) {
+ /* Only use special behavior for the active strip when it's selected. */
+ if ((center == false) && slink_active && (seq_active->flag & SELECT)) {
+ if (use_cycle) {
+ if (slink_active->next) {
+ slink_select = slink_active->next;
+ }
+ }
+ else {
+ /* Match object selection behavior: keep the current active item unless cycle is enabled.
+ * Clicking again in the same location will cycle away from the active object. */
+ slink_select = slink_active;
+ }
}
+ seq_select = slink_select->seq;
}
- BLI_movelisttolist(seqbase, &strips_ordered);
+ BLI_freelistN(&strips_ordered);
return seq_select;
}
@@ -812,7 +866,7 @@ static int sequencer_select_exec(bContext *C, wmOperator *op)
int handle_clicked = SEQ_SIDE_NONE;
Sequence *seq = NULL;
if (region->regiontype == RGN_TYPE_PREVIEW) {
- seq = seq_select_seq_from_preview(C, mval, center);
+ seq = seq_select_seq_from_preview(C, mval, toggle, extend, center);
}
else {
seq = find_nearest_seq(scene, v2d, &handle_clicked, mval);