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authorRichard Antalik <richardantalik@gmail.com>2020-03-19 02:24:09 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-03-19 02:24:09 +0300
commit271231f58ee376b576d72e3ecdb68899bb84d724 (patch)
treee0a9021e6a9ad43470b829c789051445a028d033 /source/blender/editors/space_sequencer/sequencer_select.c
parent348d2fa09e0c01d62372f5999b62d06ac3b810f9 (diff)
VSE: Strip drawing improvements
This patch include changes: - Thicker and clearer selection indication - Slimmer handles - More transparent muted strips - Trim frame number is drawn inside the strip - Strip text is drawn in upper part of strip - Color strips now have specific color, with chosen color drawn under strip text - Transition strip will use color of input strips showing direction of transition - Selecting effect strip will highlight input strips - Selecting multicam strips will highlight target channel - Missing media state is now indicated by a red line drawn on the top part of the strip - A checkerboard pattern is now drawn on the outsides of the meta range - Hold still regions are now always drawn if existent, with a darker shade of the strip’s background color Author: Alessio Monti di Sopra <a.monti> Reviewed By: ISS Differential Revision: https://developer.blender.org/D6883
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_select.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index a6f9ffc3b19..da4a69a9b33 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -1044,7 +1044,7 @@ static int sequencer_box_select_exec(bContext *C, wmOperator *op)
if (handles) {
/* Get the handles draw size. */
float pixelx = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask);
- float handsize = sequence_handle_size_get_clamped(seq, pixelx) * 0.75f;
+ float handsize = sequence_handle_size_get_clamped(seq, pixelx);
/* Right handle. */
if (rectf.xmax > (seq->enddisp - handsize)) {