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author | Campbell Barton <ideasman42@gmail.com> | 2021-10-08 05:20:19 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-08 05:20:19 +0300 |
commit | 8f4697e570d1e74e5121534051ebbfa7a3c3f27a (patch) | |
tree | 01964d0463e7201545b1add9fbbbfc1866a43bb0 /source/blender/editors/space_sequencer/space_sequencer.c | |
parent | 2f9fab716dbd53c9b8520272d3745994415dc819 (diff) |
Sequencer: only show the 2D cursor with overlays enabled
Also hide when displaying scopes.
Diffstat (limited to 'source/blender/editors/space_sequencer/space_sequencer.c')
-rw-r--r-- | source/blender/editors/space_sequencer/space_sequencer.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c index 508669abd04..4c4c908ea3c 100644 --- a/source/blender/editors/space_sequencer/space_sequencer.c +++ b/source/blender/editors/space_sequencer/space_sequencer.c @@ -804,7 +804,8 @@ static void sequencer_preview_region_draw(const bContext *C, ARegion *region) } } - { + /* No need to show the cursor for scopes. */ + if (draw_overlay && (sseq->mainb == SEQ_DRAW_IMG_IMBUF)) { GPU_color_mask(true, true, true, true); GPU_depth_mask(false); GPU_depth_test(GPU_DEPTH_NONE); |