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authorAntony Riakiotakis <kalast@gmail.com>2014-11-24 20:18:35 +0300
committerAntony Riakiotakis <kalast@gmail.com>2014-11-24 20:23:44 +0300
commit649a2bcc3d51cfc6f9fc237695015c87bcca7deb (patch)
tree4bea67033363027c40c3e78b2782d7df00e39558 /source/blender/editors/space_sequencer/space_sequencer.c
parentaa0b268acbf352bdf69644bb11ee3b893008cc40 (diff)
Politically correct terrible consequencer changes
This patch includes the work done in the terrible consequencer branch that hasn't been merged to master minus a few controversial and WIP stuff, like strip parenting, new sequence data structs and cuddly widgets. What is included: * Strip extensions only when slipping. It can very easily be made an option but with a few strips with overlapping durations it makes view too crowded and difficult to make out. * Threaded waveform loading + code that restores waveforms on undo (not used though, since sound_load recreates everything. There's a patch for review D876) * Toggle to enable backdrop in the strip sequence editor * Toggle to easily turn on/off waveform display * Snapping during transform on sequence boundaries. Snapping to start or end of selection depends on position of mouse when invoking the operator * Snapping of timeline indicator in sequencer to strip boundaries. To use just press and hold ctrl while dragging. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D904
Diffstat (limited to 'source/blender/editors/space_sequencer/space_sequencer.c')
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 007d3c44a64..3f9e2f72578 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -559,7 +559,7 @@ static void sequencer_preview_area_draw(const bContext *C, ARegion *ar)
if (sseq->mainb == SEQ_DRAW_SEQUENCE) sseq->mainb = SEQ_DRAW_IMG_IMBUF;
if (!show_split || sseq->overlay_type != SEQ_DRAW_OVERLAY_REFERENCE)
- draw_image_seq(C, scene, ar, sseq, scene->r.cfra, 0, false);
+ draw_image_seq(C, scene, ar, sseq, scene->r.cfra, 0, false, false);
if (show_split && sseq->overlay_type != SEQ_DRAW_OVERLAY_CURRENT) {
int over_cfra;
@@ -570,7 +570,7 @@ static void sequencer_preview_area_draw(const bContext *C, ARegion *ar)
over_cfra = scene->r.cfra + scene->ed->over_ofs;
if (over_cfra != scene->r.cfra || sseq->overlay_type != SEQ_DRAW_OVERLAY_RECT)
- draw_image_seq(C, scene, ar, sseq, scene->r.cfra, over_cfra - scene->r.cfra, true);
+ draw_image_seq(C, scene, ar, sseq, scene->r.cfra, over_cfra - scene->r.cfra, true, false);
}
if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_playing(wm)) {