diff options
author | Campbell Barton <campbell@blender.org> | 2022-08-09 07:18:18 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-08-09 07:18:18 +0300 |
commit | c7a7aee004d96d3502d8246d9bf78f34a6dd5a0b (patch) | |
tree | 1782c18ffd129f9ba6d9d201fe6dd91050cf1587 /source/blender/editors/space_sequencer | |
parent | eab988c9f68c122b63ca5fd27bc251c1bb8a2da1 (diff) |
Cleanup: use own username in code-comment tags
Diffstat (limited to 'source/blender/editors/space_sequencer')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_edit.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_scopes.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index cb95e9a75de..9313e45a1d4 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -2869,7 +2869,7 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op) RNA_string_get(op->ptr, "directory", directory); if (is_relative_path) { - /* TODO(campbell): shouldn't this already be relative from the filesel? + /* TODO(@campbellbarton): shouldn't this already be relative from the filesel? * (as the 'filepath' is) for now just make relative here, * but look into changing after 2.60. */ BLI_path_rel(directory, BKE_main_blendfile_path(bmain)); diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c index 6ba1dcc5eb8..af0aa093e40 100644 --- a/source/blender/editors/space_sequencer/sequencer_scopes.c +++ b/source/blender/editors/space_sequencer/sequencer_scopes.c @@ -17,7 +17,7 @@ #include "sequencer_intern.h" -/* XXX(campbell): why is this function better than BLI_math version? +/* XXX(@campbellbarton): why is this function better than BLI_math version? * only difference is it does some normalize after, need to double check on this. */ static void rgb_to_yuv_normalized(const float rgb[3], float yuv[3]) { |