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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-27 22:05:58 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-27 22:05:58 +0400
commit58cdd37f52591dd47962e00c72564f579e1fc4a7 (patch)
tree3f0ef710931e0e4157b7732ab0152bae2ffba3c4 /source/blender/editors/space_sequencer
parentc36fb8c913dd935239c4a9f641766a642bf1bebf (diff)
UI:
* Made separator item work horizontal & vertical. * Add colon (:) automatic for int/float/enum/string. * Added space variables to uiStyle and use them in the layout engine. * Added initial World buttons by Thomas Dinges, thanks! * Added some code for modifiers in the Object Data context. This will become a template though. * Use a common poll() callback in the scripts to reduce code.
Diffstat (limited to 'source/blender/editors/space_sequencer')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_header.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_header.c b/source/blender/editors/space_sequencer/sequencer_header.c
index c8dc4cc006a..0e9a9d7130b 100644
--- a/source/blender/editors/space_sequencer/sequencer_header.c
+++ b/source/blender/editors/space_sequencer/sequencer_header.c
@@ -235,7 +235,7 @@ static void seq_addmenu_effectmenu(bContext *C, uiLayout *layout, void *arg_unus
//static uiBlock *seq_addmenu(bContext *C, ARegion *ar, void *arg_unused)
static void seq_addmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
- uiItemLevel(layout, "Effects...", 0, seq_addmenu_effectmenu);
+ uiItemMenuF(layout, "Effects...", 0, seq_addmenu_effectmenu);
uiItemS(layout);
uiLayoutContext(layout, WM_OP_INVOKE_REGION_WIN);