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authorCampbell Barton <ideasman42@gmail.com>2011-04-21 21:25:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-04-21 21:25:58 +0400
commit284a0d3610b50ff45a7acdc084c21003c9af0d41 (patch)
treed47161d4a20db189cb48db6b618e16f0c8dfab7c /source/blender/editors/space_sequencer
parent9646f8e5b15f55e2172411922a6849945d27739c (diff)
pass even mouse coords value as const so its not edited, view3d_get_view_aligned_coordinate() could modify the event->mval.
Diffstat (limited to 'source/blender/editors/space_sequencer')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 88d83b55788..92fae3d4820 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -284,7 +284,7 @@ static Sequence *find_next_prev_sequence(Scene *scene, Sequence *test, int lr, i
}
-Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, short mval[2])
+Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, const short mval[2])
{
Sequence *seq;
Editing *ed= seq_give_editing(scene, FALSE);
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index f29919476cc..9a4796ced5e 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -61,7 +61,7 @@ void seq_reset_imageofs(struct SpaceSeq *sseq);
struct View2D;
void seq_rectf(struct Sequence *seq, struct rctf *rectf);
void boundbox_seq(struct Scene *scene, struct rctf *rect);
-struct Sequence *find_nearest_seq(struct Scene *scene, struct View2D *v2d, int *hand, short mval[2]);
+struct Sequence *find_nearest_seq(struct Scene *scene, struct View2D *v2d, int *hand, const short mval[2]);
struct Sequence *find_neighboring_sequence(struct Scene *scene, struct Sequence *test, int lr, int sel);
void deselect_all_seq(struct Scene *scene);
void recurs_sel_seq(struct Sequence *seqm);