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authorCampbell Barton <ideasman42@gmail.com>2018-04-16 18:23:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-16 18:24:20 +0300
commit9a11aeb300cef2eef5df3b606468a6bcdaca3550 (patch)
tree7265ef366b503021c8d18497d04b49a374309829 /source/blender/editors/space_sequencer
parent3a14a0381288ae9f49d1ab489a250cd29a00e771 (diff)
parent95eb9f22e69622c5817707fa9534521613e7d7cc (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_sequencer')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 8e5863fd514..4406c0c5b52 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1454,7 +1454,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
/* NOTE: sequencer mask editing isnt finished, the draw code is working but editing not,
* for now just disable drawing since the strip frame will likely be offset */
- //if (sc->mode == SC_MODE_MASKEDIT) {
+ // if (sc->mode == SC_MODE_MASKEDIT)
if (0 && sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
Mask *mask = BKE_sequencer_mask_get(scene);