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authorRichard Antalik <richardantalik@gmail.com>2022-04-04 13:52:48 +0300
committerRichard Antalik <richardantalik@gmail.com>2022-04-04 13:56:43 +0300
commit277fa2f441f4ab2c00e7f329ba34a3466956647c (patch)
treebde615d956239337f88575dc7ce79d26f0f6cf4f /source/blender/editors/space_sequencer
parent5a0b4e97e67446ef3a180acb0ad03b4cbf91b356 (diff)
VSE: Add channel headers
This patch adds channel region to VSE timeline area for drawing channel headers. It is synchronizedwith timeline region. 3 basic features are implemented - channel visibility, locking and name. Channel data is stored in `SeqTimelineChannel` which can be top-level owned by `Editing`, or it is owned by meta strip to support nesting. Strip properties are completely independent and channel properties are applied on top of particular strip property, thus overriding it. Implementation is separate from channel regions in other editors. This is mainly because style and topology is quite different in VSE. But also code seems to be much more readable this way. Currently channels use functions similar to VSE timeline to draw background to provide illusion of transparency, but only for background and sfra/efra regions. Great portion of this patch is change from using strip visibility and lock status to include channel state - this is facilitated by functions `SEQ_transform_is_locked` and `SEQ_render_is_muted` Originally this included changes in D14263, but patch was split for easier review. Reviewed By: fsiddi, Severin Differential Revision: https://developer.blender.org/D13836
Diffstat (limited to 'source/blender/editors/space_sequencer')
-rw-r--r--source/blender/editors/space_sequencer/CMakeLists.txt2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_channels_draw.c359
-rw-r--r--source/blender/editors/space_sequencer/sequencer_channels_edit.c59
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c57
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c18
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h31
-rw-r--r--source/blender/editors/space_sequencer/sequencer_ops.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c21
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c37
9 files changed, 556 insertions, 34 deletions
diff --git a/source/blender/editors/space_sequencer/CMakeLists.txt b/source/blender/editors/space_sequencer/CMakeLists.txt
index 07d696283cb..2d1785523d7 100644
--- a/source/blender/editors/space_sequencer/CMakeLists.txt
+++ b/source/blender/editors/space_sequencer/CMakeLists.txt
@@ -26,6 +26,8 @@ set(SRC
sequencer_add.c
sequencer_buttons.c
sequencer_draw.c
+ sequencer_channels_draw.c
+ sequencer_channels_edit.c
sequencer_edit.c
sequencer_modifier.c
sequencer_ops.c
diff --git a/source/blender/editors/space_sequencer/sequencer_channels_draw.c b/source/blender/editors/space_sequencer/sequencer_channels_draw.c
new file mode 100644
index 00000000000..5a43eade999
--- /dev/null
+++ b/source/blender/editors/space_sequencer/sequencer_channels_draw.c
@@ -0,0 +1,359 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2022 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup sequencer
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+
+#include "BKE_context.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "ED_screen.h"
+
+#include "GPU_framebuffer.h"
+#include "GPU_immediate.h"
+#include "GPU_immediate_util.h"
+#include "GPU_matrix.h"
+#include "GPU_state.h"
+#include "GPU_vertex_buffer.h"
+#include "GPU_viewport.h"
+
+#include "RNA_access.h"
+#include "RNA_prototypes.h"
+
+#include "SEQ_channels.h"
+#include "SEQ_sequencer.h"
+#include "SEQ_time.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "WM_api.h"
+
+/* Own include. */
+#include "sequencer_intern.h"
+
+static ARegion *timeline_region_get(const ScrArea *area)
+{
+ LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
+ if (region->regiontype == RGN_TYPE_WINDOW) {
+ return region;
+ }
+ }
+
+ BLI_assert_unreachable();
+ return NULL;
+}
+
+static float draw_offset_get(const View2D *timeline_region_v2d)
+{
+ return timeline_region_v2d->cur.ymin;
+}
+
+static float channel_height_pixelspace_get(const View2D *timeline_region_v2d)
+{
+ return UI_view2d_view_to_region_y(timeline_region_v2d, 1.0f) -
+ UI_view2d_view_to_region_y(timeline_region_v2d, 0.0f);
+}
+
+static float frame_width_pixelspace_get(const View2D *timeline_region_v2d)
+{
+
+ return UI_view2d_view_to_region_x(timeline_region_v2d, 1.0f) -
+ UI_view2d_view_to_region_x(timeline_region_v2d, 0.0f);
+}
+
+static float icon_width_get(const SeqChannelDrawContext *context)
+{
+ return (U.widget_unit * 0.8 * context->scale);
+}
+
+static float widget_y_offset(const SeqChannelDrawContext *context)
+{
+ return (((context->channel_height / context->scale) - icon_width_get(context))) / 2;
+}
+
+static float channel_index_y_min(const SeqChannelDrawContext *context, const int index)
+{
+ float y = (index - context->draw_offset) * context->channel_height;
+ y /= context->scale;
+ return y;
+}
+
+static void displayed_channel_range_get(const SeqChannelDrawContext *context,
+ int r_channel_range[2])
+{
+ /* Channel 0 is not usable, so should never be drawn. */
+ r_channel_range[0] = max_ii(1, floor(context->timeline_region_v2d->cur.ymin));
+ r_channel_range[1] = ceil(context->timeline_region_v2d->cur.ymax);
+
+ rctf strip_boundbox;
+ BLI_rctf_init(&strip_boundbox, 0.0f, 0.0f, 1.0f, r_channel_range[1]);
+ SEQ_timeline_expand_boundbox(context->seqbase, &strip_boundbox);
+ CLAMP(r_channel_range[0], strip_boundbox.ymin, strip_boundbox.ymax);
+ CLAMP(r_channel_range[1], strip_boundbox.ymin, MAXSEQ);
+}
+
+static char *draw_channel_widget_tooltip(bContext *UNUSED(C), void *argN, const char *UNUSED(tip))
+{
+ char *dyn_tooltip = argN;
+ return BLI_strdup(dyn_tooltip);
+}
+
+static float draw_channel_widget_mute(const SeqChannelDrawContext *context,
+ uiBlock *block,
+ const int channel_index,
+ const float offset)
+{
+ float y = channel_index_y_min(context, channel_index) + widget_y_offset(context);
+
+ const float width = icon_width_get(context);
+ SeqTimelineChannel *channel = SEQ_channel_get_by_index(context->channels, channel_index);
+ const int icon = SEQ_channel_is_muted(channel) ? ICON_CHECKBOX_DEHLT : ICON_CHECKBOX_HLT;
+
+ PointerRNA ptr;
+ RNA_pointer_create(&context->scene->id, &RNA_SequenceTimelineChannel, channel, &ptr);
+ PropertyRNA *hide_prop = RNA_struct_type_find_property(&RNA_SequenceTimelineChannel, "mute");
+
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
+ uiBut *but = uiDefIconButR_prop(block,
+ UI_BTYPE_TOGGLE,
+ 1,
+ icon,
+ context->v2d->cur.xmax / context->scale - offset,
+ y,
+ width,
+ width,
+ &ptr,
+ hide_prop,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ NULL);
+
+ char *tooltip = BLI_sprintfN(
+ "%s channel %d", SEQ_channel_is_muted(channel) ? "Unmute" : "Mute", channel_index);
+ UI_but_func_tooltip_set(but, draw_channel_widget_tooltip, tooltip, MEM_freeN);
+
+ return width;
+}
+
+static float draw_channel_widget_lock(const SeqChannelDrawContext *context,
+ uiBlock *block,
+ const int channel_index,
+ const float offset)
+{
+
+ float y = channel_index_y_min(context, channel_index) + widget_y_offset(context);
+ const float width = icon_width_get(context);
+
+ SeqTimelineChannel *channel = SEQ_channel_get_by_index(context->channels, channel_index);
+ const int icon = SEQ_channel_is_locked(channel) ? ICON_LOCKED : ICON_UNLOCKED;
+
+ PointerRNA ptr;
+ RNA_pointer_create(&context->scene->id, &RNA_SequenceTimelineChannel, channel, &ptr);
+ PropertyRNA *hide_prop = RNA_struct_type_find_property(&RNA_SequenceTimelineChannel, "lock");
+
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
+ uiBut *but = uiDefIconButR_prop(block,
+ UI_BTYPE_TOGGLE,
+ 1,
+ icon,
+ context->v2d->cur.xmax / context->scale - offset,
+ y,
+ width,
+ width,
+ &ptr,
+ hide_prop,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ "");
+
+ char *tooltip = BLI_sprintfN(
+ "%s channel %d", SEQ_channel_is_locked(channel) ? "Unlock" : "Lock", channel_index);
+ UI_but_func_tooltip_set(but, draw_channel_widget_tooltip, tooltip, MEM_freeN);
+
+ return width;
+}
+
+static bool channel_is_being_renamed(const SpaceSeq *sseq, const int channel_index)
+{
+ return sseq->runtime.rename_channel_index == channel_index;
+}
+
+static float text_size_get(const SeqChannelDrawContext *context)
+{
+ const uiStyle *style = UI_style_get_dpi();
+ return UI_fontstyle_height_max(&style->widget) * 1.5f * context->scale;
+}
+
+/* Todo: decide what gets priority - label or buttons */
+static rctf label_rect_init(const SeqChannelDrawContext *context,
+ const int channel_index,
+ const float used_width)
+{
+ float text_size = text_size_get(context);
+ float margin = (context->channel_height / context->scale - text_size) / 2.0f;
+ float y = channel_index_y_min(context, channel_index) + margin;
+
+ float margin_x = icon_width_get(context) * 0.65;
+ float width = max_ff(0.0f, context->v2d->cur.xmax / context->scale - used_width);
+
+ /* Text input has own margin. Prevent text jumping around and use as much space as possible. */
+ if (channel_is_being_renamed(CTX_wm_space_seq(context->C), channel_index)) {
+ float input_box_margin = icon_width_get(context) * 0.5f;
+ margin_x -= input_box_margin;
+ width += input_box_margin;
+ }
+
+ rctf rect;
+ BLI_rctf_init(&rect, margin_x, margin_x + width, y, y + text_size);
+ return rect;
+}
+
+static void draw_channel_labels(const SeqChannelDrawContext *context,
+ uiBlock *block,
+ const int channel_index,
+ const float used_width)
+{
+ SpaceSeq *sseq = CTX_wm_space_seq(context->C);
+ rctf rect = label_rect_init(context, channel_index, used_width);
+
+ if (BLI_rctf_size_y(&rect) <= 1.0f || BLI_rctf_size_x(&rect) <= 1.0f) {
+ return;
+ }
+
+ if (channel_is_being_renamed(sseq, channel_index)) {
+ SeqTimelineChannel *channel = SEQ_channel_get_by_index(context->channels, channel_index);
+ PointerRNA ptr = {NULL};
+ RNA_pointer_create(&context->scene->id, &RNA_SequenceTimelineChannel, channel, &ptr);
+ PropertyRNA *prop = RNA_struct_name_property(ptr.type);
+
+ UI_block_emboss_set(block, UI_EMBOSS);
+ uiBut *but = uiDefButR(block,
+ UI_BTYPE_TEXT,
+ 1,
+ "",
+ rect.xmin,
+ rect.ymin,
+ BLI_rctf_size_x(&rect),
+ BLI_rctf_size_y(&rect),
+ &ptr,
+ RNA_property_identifier(prop),
+ -1,
+ 0,
+ 0,
+ 0,
+ 0,
+ NULL);
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
+
+ if (UI_but_active_only(context->C, context->region, block, but) == false) {
+ sseq->runtime.rename_channel_index = 0;
+ }
+
+ WM_event_add_notifier(context->C, NC_SCENE | ND_SEQUENCER, context->scene);
+ }
+ else {
+ const char *label = SEQ_channel_name_get(context->channels, channel_index);
+ uiDefBut(block,
+ UI_BTYPE_LABEL,
+ 0,
+ label,
+ rect.xmin,
+ rect.ymin,
+ rect.xmax - rect.xmin,
+ (rect.ymax - rect.ymin),
+ NULL,
+ 0,
+ 0,
+ 0,
+ 0,
+ NULL);
+ }
+}
+
+/* Todo: different text/buttons alignment */
+static void draw_channel_header(const SeqChannelDrawContext *context,
+ uiBlock *block,
+ const int channel_index)
+{
+ float offset = icon_width_get(context) * 1.5f;
+ offset += draw_channel_widget_lock(context, block, channel_index, offset);
+ offset += draw_channel_widget_mute(context, block, channel_index, offset);
+
+ draw_channel_labels(context, block, channel_index, offset);
+}
+
+static void draw_channel_headers(const SeqChannelDrawContext *context)
+{
+ GPU_matrix_push();
+ wmOrtho2_pixelspace(context->region->winx / context->scale,
+ context->region->winy / context->scale);
+ uiBlock *block = UI_block_begin(context->C, context->region, __func__, UI_EMBOSS);
+
+ int channel_range[2];
+ displayed_channel_range_get(context, channel_range);
+
+ for (int channel = channel_range[0]; channel <= channel_range[1]; channel++) {
+ draw_channel_header(context, block, channel);
+ }
+
+ UI_block_end(context->C, block);
+ UI_block_draw(context->C, block);
+
+ GPU_matrix_pop();
+}
+
+static void draw_background(void)
+{
+ UI_ThemeClearColor(TH_BACK);
+}
+
+void channel_draw_context_init(const bContext *C,
+ ARegion *region,
+ SeqChannelDrawContext *r_context)
+{
+ r_context->C = C;
+ r_context->area = CTX_wm_area(C);
+ r_context->region = region;
+ r_context->v2d = &region->v2d;
+ r_context->scene = CTX_data_scene(C);
+ r_context->ed = SEQ_editing_get(r_context->scene);
+ r_context->seqbase = SEQ_active_seqbase_get(r_context->ed);
+ r_context->channels = SEQ_channels_displayed_get(r_context->ed);
+ r_context->timeline_region = timeline_region_get(CTX_wm_area(C));
+ r_context->timeline_region_v2d = &r_context->timeline_region->v2d;
+
+ r_context->channel_height = channel_height_pixelspace_get(r_context->timeline_region_v2d);
+ r_context->frame_width = frame_width_pixelspace_get(r_context->timeline_region_v2d);
+ r_context->draw_offset = draw_offset_get(r_context->timeline_region_v2d);
+
+ r_context->scale = min_ff(r_context->channel_height / (U.widget_unit * 0.6), 1);
+}
+
+void draw_channels(const bContext *C, ARegion *region)
+{
+ SeqChannelDrawContext context;
+ channel_draw_context_init(C, region, &context);
+
+ UI_view2d_view_ortho(context.v2d);
+
+ draw_background();
+ draw_channel_headers(&context);
+
+ UI_view2d_view_restore(C);
+}
diff --git a/source/blender/editors/space_sequencer/sequencer_channels_edit.c b/source/blender/editors/space_sequencer/sequencer_channels_edit.c
new file mode 100644
index 00000000000..5a9189f74a8
--- /dev/null
+++ b/source/blender/editors/space_sequencer/sequencer_channels_edit.c
@@ -0,0 +1,59 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2022 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup sequencer
+ */
+
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BKE_context.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "ED_screen.h"
+
+#include "UI_view2d.h"
+
+#include "SEQ_channels.h"
+#include "SEQ_sequencer.h"
+#include "SEQ_time.h"
+
+#include "WM_api.h"
+
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+/* Own include. */
+#include "sequencer_intern.h"
+
+static int sequencer_rename_channel_invoke(bContext *C,
+ wmOperator *UNUSED(op),
+ const wmEvent *event)
+{
+ SeqChannelDrawContext context;
+ SpaceSeq *sseq = CTX_wm_space_seq(C);
+ channel_draw_context_init(C, CTX_wm_region(C), &context);
+ float mouse_y = UI_view2d_region_to_view_y(context.timeline_region_v2d, event->mval[1]);
+
+ sseq->runtime.rename_channel_index = mouse_y;
+ WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, CTX_data_scene(C));
+ return OPERATOR_FINISHED;
+}
+
+void SEQUENCER_OT_rename_channel(struct wmOperatorType *ot)
+{
+ /* Identifiers. */
+ ot->name = "Rename Channel";
+ ot->idname = "SEQUENCER_OT_rename_channel";
+
+ /* Api callbacks. */
+ ot->invoke = sequencer_rename_channel_invoke;
+ ot->poll = sequencer_edit_poll;
+
+ /* Flags. */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 0ed366209f6..31e885d16f2 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -56,6 +56,7 @@
#include "RNA_prototypes.h"
+#include "SEQ_channels.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_prefetch.h"
@@ -95,6 +96,9 @@ void color3ubv_from_seq(const Scene *curscene,
const bool show_strip_color_tag,
uchar r_col[3])
{
+ Editing *ed = SEQ_editing_get(curscene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
+
if (show_strip_color_tag && (uint)seq->color_tag < SEQUENCE_COLOR_TOT &&
seq->color_tag != SEQUENCE_COLOR_NONE) {
bTheme *btheme = UI_GetTheme();
@@ -214,7 +218,7 @@ void color3ubv_from_seq(const Scene *curscene,
case SEQ_TYPE_SOUND_RAM:
UI_GetThemeColor3ubv(TH_SEQ_AUDIO, r_col);
blendcol[0] = blendcol[1] = blendcol[2] = 128;
- if (seq->flag & SEQ_MUTE) {
+ if (SEQ_render_is_muted(channels, seq)) {
UI_GetColorPtrBlendShade3ubv(r_col, blendcol, r_col, 0.5, 20);
}
break;
@@ -568,6 +572,8 @@ static void drawmeta_contents(Scene *scene,
float y2,
const bool show_strip_color_tag)
{
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
uchar col[4];
@@ -625,7 +631,7 @@ static void drawmeta_contents(Scene *scene,
color3ubv_from_seq(scene, seq, show_strip_color_tag, col);
}
- if ((seqm->flag & SEQ_MUTE) || (seq->flag & SEQ_MUTE)) {
+ if (SEQ_render_is_muted(channels, seqm) || SEQ_render_is_muted(channels, seq)) {
col[3] = 64;
}
else {
@@ -919,7 +925,8 @@ static size_t draw_seq_text_get_overlay_string(SpaceSeq *sseq,
}
/* Draw info text on a sequence strip. */
-static void draw_seq_text_overlay(View2D *v2d,
+static void draw_seq_text_overlay(Scene *scene,
+ View2D *v2d,
Sequence *seq,
SpaceSeq *sseq,
float x1,
@@ -928,6 +935,8 @@ static void draw_seq_text_overlay(View2D *v2d,
float y2,
bool seq_active)
{
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
char overlay_string[FILE_MAX];
size_t overlay_string_len = draw_seq_text_get_overlay_string(
sseq, seq, overlay_string, sizeof(overlay_string));
@@ -942,7 +951,7 @@ static void draw_seq_text_overlay(View2D *v2d,
col[3] = 255;
/* Make the text duller when the strip is muted. */
- if (seq->flag & SEQ_MUTE) {
+ if (SEQ_render_is_muted(channels, seq)) {
if (seq_active) {
UI_GetColorPtrShade3ubv(col, col, -70);
}
@@ -963,6 +972,8 @@ static void draw_seq_text_overlay(View2D *v2d,
static void draw_sequence_extensions_overlay(
Scene *scene, Sequence *seq, uint pos, float pixely, const bool show_strip_color_tag)
{
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
float x1, x2, y1, y2;
uchar col[4], blend_col[3];
@@ -978,7 +989,7 @@ static void draw_sequence_extensions_overlay(
if (seq->flag & SELECT) {
UI_GetColorPtrShade3ubv(col, col, 50);
}
- col[3] = seq->flag & SEQ_MUTE ? MUTE_ALPHA : 200;
+ col[3] = SEQ_render_is_muted(channels, seq) ? MUTE_ALPHA : 200;
UI_GetColorPtrShade3ubv(col, blend_col, 10);
if (seq->startofs) {
@@ -1001,7 +1012,8 @@ static void draw_sequence_extensions_overlay(
GPU_blend(GPU_BLEND_NONE);
}
-static void draw_color_strip_band(Sequence *seq, uint pos, float text_margin_y, float y1)
+static void draw_color_strip_band(
+ ListBase *channels, Sequence *seq, uint pos, float text_margin_y, float y1)
{
uchar col[4];
SolidColorVars *colvars = (SolidColorVars *)seq->effectdata;
@@ -1010,7 +1022,7 @@ static void draw_color_strip_band(Sequence *seq, uint pos, float text_margin_y,
rgb_float_to_uchar(col, colvars->col);
/* Draw muted strips semi-transparent. */
- if (seq->flag & SEQ_MUTE) {
+ if (SEQ_render_is_muted(channels, seq)) {
col[3] = MUTE_ALPHA;
}
/* Draw background semi-transparent when overlapping strips. */
@@ -1047,6 +1059,8 @@ static void draw_seq_background(Scene *scene,
bool is_single_image,
bool show_strip_color_tag)
{
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
uchar col[4];
GPU_blend(GPU_BLEND_ALPHA);
@@ -1066,7 +1080,7 @@ static void draw_seq_background(Scene *scene,
}
/* Draw muted strips semi-transparent. */
- if (seq->flag & SEQ_MUTE) {
+ if (SEQ_render_is_muted(channels, seq)) {
col[3] = MUTE_ALPHA;
}
/* Draw background semi-transparent when overlapping strips. */
@@ -1303,6 +1317,9 @@ static void draw_seq_strip(const bContext *C,
float pixelx,
bool seq_active)
{
+ Editing *ed = SEQ_editing_get(CTX_data_scene(C));
+ ListBase *channels = SEQ_channels_displayed_get(ed);
+
View2D *v2d = &region->v2d;
float x1, x2, y1, y2;
const float handsize_clamped = sequence_handle_size_get_clamped(seq, pixelx);
@@ -1349,7 +1366,7 @@ static void draw_seq_strip(const bContext *C,
/* Draw a color band inside color strip. */
if (seq->type == SEQ_TYPE_COLOR && y_threshold) {
- draw_color_strip_band(seq, pos, text_margin_y, y1);
+ draw_color_strip_band(channels, seq, pos, text_margin_y, y1);
}
/* Draw strip offsets when flag is enabled or during "solo preview". */
@@ -1398,7 +1415,7 @@ static void draw_seq_strip(const bContext *C,
BLI_rctf_size_x(&region->v2d.cur) / region->winx);
}
/* Draw locked state. */
- if (seq->flag & SEQ_LOCK) {
+ if (SEQ_transform_is_locked(channels, seq)) {
draw_seq_locked(x1, y1, x2, y2);
}
@@ -1410,7 +1427,7 @@ static void draw_seq_strip(const bContext *C,
pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- if ((seq->flag & SEQ_LOCK) == 0) {
+ if (!SEQ_transform_is_locked(channels, seq)) {
draw_seq_handle(
v2d, seq, handsize_clamped, SEQ_LEFTHANDLE, pos, seq_active, pixelx, y_threshold);
draw_seq_handle(
@@ -1437,7 +1454,7 @@ static void draw_seq_strip(const bContext *C,
if (((x2 - x1) > 32 * pixelx * U.dpi_fac) && ((y2 - y1) > 8 * pixely * U.dpi_fac)) {
/* Depending on the vertical space, draw text on top or in the center of strip. */
draw_seq_text_overlay(
- v2d, seq, sseq, x1, x2, y_threshold ? text_margin_y : y1, y2, seq_active);
+ scene, v2d, seq, sseq, x1, x2, y_threshold ? text_margin_y : y1, y2, seq_active);
}
}
}
@@ -2218,7 +2235,10 @@ void sequencer_draw_preview(const bContext *C,
}
if (!draw_backdrop && scene->ed != NULL) {
- SeqCollection *collection = SEQ_query_rendered_strips(scene->ed->seqbasep, timeline_frame, 0);
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
+ SeqCollection *collection = SEQ_query_rendered_strips(
+ channels, ed->seqbasep, timeline_frame, 0);
Sequence *seq;
Sequence *active_seq = SEQ_select_active_get(scene);
SEQ_ITERATOR_FOREACH (seq, collection) {
@@ -2269,14 +2289,6 @@ static void draw_seq_timeline_channels(View2D *v2d)
immUnbindProgram();
}
-static void draw_seq_timeline_channel_numbers(ARegion *region)
-{
- View2D *v2d = &region->v2d;
- rcti rect;
- BLI_rcti_init(&rect, 0, 15 * UI_DPI_FAC, 15 * UI_DPI_FAC, region->winy - UI_TIME_SCRUB_MARGIN_Y);
- UI_view2d_draw_scale_y__block(region, v2d, &rect, TH_SCROLL_TEXT);
-}
-
static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *region)
{
Scene *scene = CTX_data_scene(C);
@@ -2695,6 +2707,7 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
UI_view2d_view_ortho(v2d);
draw_seq_timeline_channels(v2d);
+
if ((sseq->flag & SEQ_SHOW_OVERLAY) && (sseq->timeline_overlay.flag & SEQ_TIMELINE_SHOW_GRID)) {
U.v2d_min_gridsize *= 3;
UI_view2d_draw_lines_x__discrete_frames_or_seconds(
@@ -2748,8 +2761,6 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
UI_view2d_view_restore(C);
ED_time_scrub_draw(region, scene, !(sseq->flag & SEQ_DRAWFRAMES), true);
-
- draw_seq_timeline_channel_numbers(region);
}
void draw_timeline_seq_display(const bContext *C, ARegion *region)
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 283bd99cd5d..b77f780e413 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -32,6 +32,7 @@
#include "SEQ_add.h"
#include "SEQ_animation.h"
+#include "SEQ_channels.h"
#include "SEQ_clipboard.h"
#include "SEQ_edit.h"
#include "SEQ_effects.h"
@@ -345,6 +346,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
int snap_frame;
@@ -352,7 +354,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
/* Check meta-strips. */
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK) &&
+ if (seq->flag & SELECT && !SEQ_transform_is_locked(channels, seq) &&
SEQ_transform_sequence_can_be_translated(seq)) {
if ((seq->flag & (SEQ_LEFTSEL + SEQ_RIGHTSEL)) == 0) {
SEQ_transform_translate_sequence(
@@ -374,7 +376,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
/* Test for effects and overlap. */
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) {
+ if (seq->flag & SELECT && !SEQ_transform_is_locked(channels, seq)) {
seq->flag &= ~SEQ_OVERLAP;
if (SEQ_transform_test_overlap(ed->seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(ed->seqbasep, seq, scene);
@@ -918,13 +920,14 @@ static int sequencer_mute_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
bool selected;
selected = !RNA_boolean_get(op->ptr, "unselected");
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if ((seq->flag & SEQ_LOCK) == 0) {
+ if (!SEQ_transform_is_locked(channels, seq)) {
if (selected) {
if (seq->flag & SELECT) {
seq->flag |= SEQ_MUTE;
@@ -974,13 +977,14 @@ static int sequencer_unmute_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
bool selected;
selected = !RNA_boolean_get(op->ptr, "unselected");
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if ((seq->flag & SEQ_LOCK) == 0) {
+ if (!SEQ_transform_is_locked(channels, seq)) {
if (selected) {
if (seq->flag & SELECT) {
seq->flag &= ~SEQ_MUTE;
@@ -1958,6 +1962,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *UNUSED(op))
/* Enter meta-strip. */
SEQ_meta_stack_alloc(ed, active_seq);
SEQ_seqbase_active_set(ed, &active_seq->seqbase);
+ SEQ_channels_displayed_set(ed, &active_seq->channels);
SEQ_select_active_set(scene, NULL);
}
else {
@@ -1968,6 +1973,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *UNUSED(op))
MetaStack *ms = SEQ_meta_stack_active_get(ed);
SEQ_seqbase_active_set(ed, ms->oldbasep);
+ SEQ_channels_displayed_set(ed, ms->old_channels);
SEQ_select_active_set(scene, ms->parseq);
SEQ_meta_stack_free(ed, ms);
}
@@ -3082,8 +3088,10 @@ typedef struct Seq_get_text_cb_data {
static bool seq_get_text_strip_cb(Sequence *seq, void *user_data)
{
Seq_get_text_cb_data *cd = (Seq_get_text_cb_data *)user_data;
+ Editing *ed = SEQ_editing_get(cd->scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
/* Only text strips that are not muted and don't end with negative frame. */
- if ((seq->type == SEQ_TYPE_TEXT) && ((seq->flag & SEQ_MUTE) == 0) &&
+ if ((seq->type == SEQ_TYPE_TEXT) && !SEQ_render_is_muted(channels, seq) &&
(seq->enddisp > cd->scene->r.sfra)) {
BLI_addtail(cd->text_seq, MEM_dupallocN(seq));
}
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 33457103ff8..194aa518cd7 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -25,9 +25,31 @@ struct View2D;
struct bContext;
struct rctf;
struct wmOperator;
+struct ScrArea;
+struct Editing;
+struct ListBase;
#define OVERLAP_ALPHA 180
+typedef struct SeqChannelDrawContext {
+ const struct bContext *C;
+ struct ScrArea *area;
+ struct ARegion *region;
+ struct ARegion *timeline_region;
+ struct View2D *v2d;
+ struct View2D *timeline_region_v2d;
+
+ struct Scene *scene;
+ struct Editing *ed;
+ struct ListBase *seqbase; /* Displayed seqbase. */
+ struct ListBase *channels; /* Displayed channels. */
+
+ float draw_offset;
+ float channel_height;
+ float frame_width;
+ float scale;
+} SeqChannelDrawContext;
+
/* sequencer_draw.c */
void draw_timeline_seq(const struct bContext *C, struct ARegion *region);
@@ -80,6 +102,12 @@ void draw_seq_strip_thumbnail(struct View2D *v2d,
float pixelx,
float pixely);
+/* sequencer_draw_channels.c */
+void draw_channels(const struct bContext *C, struct ARegion *region);
+void channel_draw_context_init(const struct bContext *C,
+ struct ARegion *region,
+ struct SeqChannelDrawContext *r_context);
+
/* sequencer_edit.c */
struct View2D;
@@ -242,6 +270,9 @@ void SEQUENCER_OT_view_zoom_ratio(struct wmOperatorType *ot);
void SEQUENCER_OT_view_selected(struct wmOperatorType *ot);
void SEQUENCER_OT_view_ghost_border(struct wmOperatorType *ot);
+/* sequencer_channels_edit.c */
+void SEQUENCER_OT_rename_channel(struct wmOperatorType *ot);
+
/* sequencer_preview.c */
void sequencer_preview_add_sound(const struct bContext *C, struct Sequence *seq);
diff --git a/source/blender/editors/space_sequencer/sequencer_ops.c b/source/blender/editors/space_sequencer/sequencer_ops.c
index e39fcfbcb24..1aa2991f07a 100644
--- a/source/blender/editors/space_sequencer/sequencer_ops.c
+++ b/source/blender/editors/space_sequencer/sequencer_ops.c
@@ -102,6 +102,9 @@ void sequencer_operatortypes(void)
WM_operatortype_append(SEQUENCER_OT_view_zoom_ratio);
WM_operatortype_append(SEQUENCER_OT_view_selected);
WM_operatortype_append(SEQUENCER_OT_view_ghost_border);
+
+ /* sequencer_channels_edit.c */
+ WM_operatortype_append(SEQUENCER_OT_rename_channel);
}
void sequencer_keymap(wmKeyConfig *keyconf)
@@ -114,6 +117,9 @@ void sequencer_keymap(wmKeyConfig *keyconf)
/* Preview Region ----------------------------------------------------------- */
WM_keymap_ensure(keyconf, "SequencerPreview", SPACE_SEQ, 0);
+
+ /* Channels Region ----------------------------------------------------------- */
+ WM_keymap_ensure(keyconf, "Sequencer Channels", SPACE_SEQ, 0);
}
void ED_operatormacros_sequencer(void)
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index bd6350960f1..66df1309d54 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -25,6 +25,7 @@
#include "RNA_define.h"
+#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_select.h"
#include "SEQ_sequencer.h"
@@ -51,11 +52,13 @@
SeqCollection *all_strips_from_context(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
const bool is_preview = sequencer_view_has_preview_poll(C);
if (is_preview) {
- return SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
+ return SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
}
return SEQ_query_all_strips(seqbase);
@@ -64,11 +67,13 @@ SeqCollection *all_strips_from_context(bContext *C)
SeqCollection *selected_strips_from_context(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
const bool is_preview = sequencer_view_has_preview_poll(C);
if (is_preview) {
- SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
+ SeqCollection *strips = SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
SEQ_filter_selected_strips(strips);
return strips;
}
@@ -709,6 +714,7 @@ static Sequence *seq_select_seq_from_preview(
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
SpaceSeq *sseq = CTX_wm_space_seq(C);
View2D *v2d = UI_view2d_fromcontext(C);
@@ -718,7 +724,8 @@ static Sequence *seq_select_seq_from_preview(
/* Always update the coordinates (check extended after). */
const bool use_cycle = (!WM_cursor_test_motion_and_update(mval) || extend || toggle);
- SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, sseq->chanshown);
+ SeqCollection *strips = SEQ_query_rendered_strips(
+ channels, seqbase, scene->r.cfra, sseq->chanshown);
/* Allow strips this far from the closest center to be included.
* This allows cycling over center points which are near enough
@@ -1574,9 +1581,11 @@ static void seq_box_select_seq_from_preview(const bContext *C, rctf *rect, const
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
SpaceSeq *sseq = CTX_wm_space_seq(C);
- SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, sseq->chanshown);
+ SeqCollection *strips = SEQ_query_rendered_strips(
+ channels, seqbase, scene->r.cfra, sseq->chanshown);
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, strips) {
if (!seq_box_select_rect_image_isect(scene, seq, rect)) {
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index cd4ecd1a714..0a0669e02e4 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -131,6 +131,14 @@ static SpaceLink *sequencer_create(const ScrArea *UNUSED(area), const Scene *sce
region->regiontype = RGN_TYPE_TOOLS;
region->alignment = RGN_ALIGN_LEFT;
region->flag = RGN_FLAG_HIDDEN;
+ region->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
+
+ /* Channels. */
+ region = MEM_callocN(sizeof(ARegion), "channels for sequencer");
+
+ BLI_addtail(&sseq->regionbase, region);
+ region->regiontype = RGN_TYPE_CHANNELS;
+ region->alignment = RGN_ALIGN_LEFT;
/* Preview region. */
/* NOTE: if you change values here, also change them in sequencer_init_preview_region. */
@@ -182,6 +190,7 @@ static SpaceLink *sequencer_create(const ScrArea *UNUSED(area), const Scene *sce
region->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HANDLES);
region->v2d.keepzoom = 0;
region->v2d.keeptot = 0;
+ region->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
region->v2d.align = V2D_ALIGN_NO_NEG_Y;
sseq->runtime.last_displayed_thumbnails = NULL;
@@ -977,6 +986,24 @@ static void sequencer_id_remap(ScrArea *UNUSED(area),
/* ************************************* */
+/* add handlers, stuff you only do once or on area/region changes */
+static void sequencer_channel_region_init(wmWindowManager *wm, ARegion *region)
+{
+ wmKeyMap *keymap;
+
+ region->alignment = RGN_ALIGN_LEFT;
+
+ UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);
+
+ keymap = WM_keymap_ensure(wm->defaultconf, "Sequencer Channels", SPACE_SEQ, 0);
+ WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
+}
+
+static void sequencer_channel_region_draw(const bContext *C, ARegion *region)
+{
+ draw_channels(C, region);
+}
+
void ED_spacetype_sequencer(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype sequencer");
@@ -1048,6 +1075,16 @@ void ED_spacetype_sequencer(void)
art->draw = sequencer_tools_region_draw;
BLI_addhead(&st->regiontypes, art);
+ /* Channels. */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer channels");
+ art->regionid = RGN_TYPE_CHANNELS;
+ art->prefsizex = UI_COMPACT_PANEL_WIDTH;
+ art->keymapflag = ED_KEYMAP_UI;
+ art->init = sequencer_channel_region_init;
+ art->draw = sequencer_channel_region_draw;
+ art->listener = sequencer_main_region_listener;
+ BLI_addhead(&st->regiontypes, art);
+
/* Tool header. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer tool header region");
art->regionid = RGN_TYPE_TOOL_HEADER;