diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-10-12 18:09:05 +0400 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-10-12 18:09:05 +0400 |
commit | d7983e3638896e5742fcf1bafe49c49a6b0aa08f (patch) | |
tree | 99470c4aa0896751b9955b5bdb3d3979db73aa91 /source/blender/editors/space_sequencer | |
parent | f0dcff9aa982d32bcb91e594df49a780ac376b5b (diff) |
Option to overlay mask over the footage
Currently supports only two modes:
- Show alpha channel of the mask
- Multiply footage by the mask, which will give
you final-looking combined image.
TODO: Currently rasterization happens on every
redraw, need to cache rasterized mask
somewhere to make redraw more realtime.
Diffstat (limited to 'source/blender/editors/space_sequencer')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index dca1b481334..cb69a7fe654 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -1251,7 +1251,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq height = (scene->r.size * scene->r.ysch) / 100; ED_mask_draw_region(mask, ar, - 0, 0, /* TODO */ + 0, 0, 0, /* TODO */ width, height, aspx, aspy, FALSE, TRUE, |