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author | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 09:12:52 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 09:21:34 +0300 |
commit | 55e719ec35a10c3f9e7231dee13d4b05aad7d965 (patch) | |
tree | 563ed5b1b27e9613de8384da90197ce2c3e1924b /source/blender/editors/space_sequencer | |
parent | c279f879ab86e03dff0dbfd3a36b14bebb4956f9 (diff) | |
parent | d7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_sequencer')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_add.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index d814a27c282..a9ae158d162 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -650,13 +650,13 @@ static int sequencer_add_movie_strip_invoke(bContext *C, wmOperator *op, const w Editing *ed = BKE_sequencer_editing_get(scene, false); /* only enable "use_framerate" if there aren't any existing strips - * - When there are no strips yet, there is no harm in enabling this, - * and it makes the single-strip case really nice for casual users - * - When there are strips, it's best we don't touch the framerate, - * as all hell may break loose (e.g. audio strips start overlapping - * and can't be restored) - * - These initial guesses can still be manually overridden by users - * from the modal options panel + * - When there are no strips yet, there is no harm in enabling this, + * and it makes the single-strip case really nice for casual users + * - When there are strips, it's best we don't touch the framerate, + * as all hell may break loose (e.g. audio strips start overlapping + * and can't be restored) + * - These initial guesses can still be manually overridden by users + * from the modal options panel */ if (ed && ed->seqbasep && ed->seqbasep->first) { RNA_boolean_set(op->ptr, "use_framerate", false); |