diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-07-23 18:52:52 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-07-23 18:52:52 +0300 |
commit | adbccae4b48acdf58d8b715be660ba522a5dfad6 (patch) | |
tree | e0298dc13783d8d25d6656c9bc84dd7e3bf9e08a /source/blender/editors/space_sequencer | |
parent | 8876e3aae25ad0e74baf362413b0fd113aa5b638 (diff) | |
parent | bb98e83b99e63348e0396a5ffe5bb2a20ff1607a (diff) |
Merge branch 'master' into blender2.8
Note: Moved doversion of VSE strips uniquename to 2.8 versionning area,
and raised accordingly current file subversion, since that bug also
affected previous 2.8 .blend files...
Conflicts:
source/blender/blenkernel/BKE_blender_version.h
Diffstat (limited to 'source/blender/editors/space_sequencer')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_edit.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index cefc6cdd814..199ff06cc8b 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -739,7 +739,7 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence *seq, int cutframe) if (!skip_dup) { /* Duplicate AFTER the first change */ - seqn = BKE_sequence_dupli_recursive(scene, scene, seq, SEQ_DUPE_UNIQUE_NAME | SEQ_DUPE_ANIM); + seqn = BKE_sequence_dupli_recursive(scene, scene, seq, SEQ_DUPE_ANIM); } if (seqn) { @@ -848,7 +848,7 @@ static Sequence *cut_seq_soft(Scene *scene, Sequence *seq, int cutframe) if (!skip_dup) { /* Duplicate AFTER the first change */ - seqn = BKE_sequence_dupli_recursive(scene, scene, seq, SEQ_DUPE_UNIQUE_NAME | SEQ_DUPE_ANIM); + seqn = BKE_sequence_dupli_recursive(scene, scene, seq, SEQ_DUPE_ANIM); } if (seqn) { @@ -2091,6 +2091,7 @@ static int sequencer_cut_exec(bContext *C, wmOperator *op) SEQP_BEGIN (ed, seq) { + BKE_sequence_base_unique_name_recursive(&ed->seqbase, seq); if (seq->seq1 || seq->seq2 || seq->seq3) { BKE_sequence_calc(scene, seq); } |