diff options
author | Joshua Leung <aligorith@gmail.com> | 2008-12-15 14:58:57 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2008-12-15 14:58:57 +0300 |
commit | 21ca5946258a6a79e309e8e2f7de3c9caa8d7a53 (patch) | |
tree | 59c445499af4ee3795ea613aee7fc81141bc834d /source/blender/editors/space_sound/space_sound.c | |
parent | f7106acde8a2b4ac9e1ef94bb3f30c75eda2d432 (diff) |
View2D: Simplification and documentation of settings
I've gone through and simplified some of the redundant options while documenting the various settings (in the code and also in the Wiki Doc), to make it clearer how to use each option.
'Preset' view-types have yet to be fully implemented, but started groundwork for this. Only some commonly used view configurations will be defined using this method. For all others, they still need to define all relavent view settings themselves (as there's too much variation in terms of the various editor's use of View2D).
IPO Editor now draws with channels on the left, like all other anim editors. Now, how to make this wider...
Diffstat (limited to 'source/blender/editors/space_sound/space_sound.c')
-rw-r--r-- | source/blender/editors/space_sound/space_sound.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sound/space_sound.c b/source/blender/editors/space_sound/space_sound.c index 787d8663488..18e2c01a2e8 100644 --- a/source/blender/editors/space_sound/space_sound.c +++ b/source/blender/editors/space_sound/space_sound.c @@ -104,7 +104,7 @@ static SpaceLink *sound_new(void) ar->v2d.minzoom= 0.1f; ar->v2d.maxzoom= 10.0f; - ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_BOTTOM); + ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); ar->v2d.scroll |= (V2D_SCROLL_LEFT); ar->v2d.keepzoom= 0; ar->v2d.keeptot= 0; |