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author | Campbell Barton <ideasman42@gmail.com> | 2015-01-21 15:01:50 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-01-21 15:15:39 +0300 |
commit | a86482f81cf3e4a0043459b10242d4a9c337105b (patch) | |
tree | b6a6f7de24588cec87850fcb8db2f8175bce771a /source/blender/editors/space_text | |
parent | 47bf0934f5743d14024ef693b2bfe4510c2c666a (diff) |
Fix T43158: pixels in the 3d-view was mis-aligned
Change the pixel offset for regions, it make oversampling blurry when drawing pixel aligned values.
See T41749
Diffstat (limited to 'source/blender/editors/space_text')
-rw-r--r-- | source/blender/editors/space_text/text_draw.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c index 31662c02966..bc5c56c3e58 100644 --- a/source/blender/editors/space_text/text_draw.c +++ b/source/blender/editors/space_text/text_draw.c @@ -1447,7 +1447,6 @@ void draw_text_main(SpaceText *st, ARegion *ar) /* draw other stuff */ draw_brackets(st, ar); - glTranslatef(GLA_PIXEL_OFS, GLA_PIXEL_OFS, 0.0f); /* XXX scroll requires exact pixel space */ draw_textscroll(st, &scroll, &back); draw_documentation(st, ar); draw_suggestion_list(st, ar); |