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authorCampbell Barton <ideasman42@gmail.com>2015-01-21 15:01:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-01-21 15:15:39 +0300
commita86482f81cf3e4a0043459b10242d4a9c337105b (patch)
treeb6a6f7de24588cec87850fcb8db2f8175bce771a /source/blender/editors/space_text
parent47bf0934f5743d14024ef693b2bfe4510c2c666a (diff)
Fix T43158: pixels in the 3d-view was mis-aligned
Change the pixel offset for regions, it make oversampling blurry when drawing pixel aligned values. See T41749
Diffstat (limited to 'source/blender/editors/space_text')
-rw-r--r--source/blender/editors/space_text/text_draw.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 31662c02966..bc5c56c3e58 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -1447,7 +1447,6 @@ void draw_text_main(SpaceText *st, ARegion *ar)
/* draw other stuff */
draw_brackets(st, ar);
- glTranslatef(GLA_PIXEL_OFS, GLA_PIXEL_OFS, 0.0f); /* XXX scroll requires exact pixel space */
draw_textscroll(st, &scroll, &back);
draw_documentation(st, ar);
draw_suggestion_list(st, ar);